Comparación de las versiones: 1.6.4 -> 1.7.0
NUEVAS CADENAS DE TEXTO
La esquirla ha desaparecido... ¡Maldita sea! Tiene razón. No tengo otra opción que seguirlo hasta el norte helado. Que así sea. |
We'll call the guards, my friend. If Rem is still out there, you're going to the East Wind Fortress. No matter where it is. |
Wait, Esmond! |
Kazan! |
You run fast enough. |
Captain Rem, I'm going to the Lexington Fortress. The sooner the better. Do you know this place? |
Stop talking nonsense. Where's the debris? |
Ty...Tyler...I found someone who could help us. |
It's so nice of you to be here, as always. I've been gathering allies to help us fight the hell......Now, finally, it has worked. Do you remember the friend I mentioned earlier? He should be here by today. |
His name is Kazan, a very talented jurist from Senseh. When we were tracking the whereabouts of Moffestor, I met his teacher outside Curaste, and I was sure he would help us enormously. Can you pick him up at the dock? Help him lead the way. |
You're hurt! Come on, I'll take you to the doctor. |
You say the Black Harbor? What a pity......Good thing you're pretty much in control. I'll send extra personnel to patrol the dock just in case. |
There may be reason to panic. I should go see how Kane and Cassan are getting ready. |
Unless you know where to find someone in a steel cage, you'd better stay out of trouble. |
Absolutely not. |
Let's repay you. We used to come here. And now it's full of monsters, and Finn can't swim yet, and we can't go anywhere without you. |
It looks like it's above the fort...... |
Take seawater as the boat, and light as the slurry. Brother, please go home. |
Commander Kenton, can the Admirals cope? |
Sky's ugly as sin from up here. |
It hurts… my legs… |
Please, let the walls hold. |
The clouds will clear one day. |
Never thought I'd miss the shore. |
Argh... the pain... |
You don't have to convince me, Commander. I was going that way already. |
Sure. Why not? |
Then you will have it. |
Have you seen the prison lately? It didn't last. |
You aren't bound by my methods or my results, girl. Just my oath to make this place better. Take up the shield. |
Normally I wouldn't go......But for you, I can make an exception. It's not far from where I last sailed......I should be able to do it, but I'm not going to stay long after you're sent to your destination. |
¡Gracias! |
Commander......I just got back from the dock. A monster climbed the Black Harbor. They attacked Captain Rem's passenger and we stopped him. |
It's best not to go public so as not to cause panic in the city. |
Right now, I have to say you owe me a few. |
You're awake! I'm glad you're alive. The captain found you at sea. |
Were we unable to stop God or #P five #C......That's terrible! |
I can understand why you think that......But we'll find a way. I've remade a #P Lunar Phage with the fragments of the cage #C. We...... |
Diapolo's disciples failed to occupy the fortress......But they beat me. A piece of the world's stone fell into their hands. |
Debris is your target. If the whole continent falls, saving an island will be nothing more than a drop in the bucket. |
I almost did it, Kane. There's two kids in the fortress, Finn and Esmond. When I tried to save them, a believer in Diapollo found the pieces. |
Finn's surrounded by demons. I can't let demons hurt a child. |
So you saved a lone girl and let the pieces slip away in front of her eyes, and she can join us and watch the world burn! |
Help me destroy these monsters. I know you can. |
Of course. I need your strength, but I find them, and I'll come back to you. |
An unknown title, but I'm not familiar with it. If only I had more Hladyme. Doomsday is coming to a sanctuary, but I can't even identify a hell of a follower's name. |
Don't lose hope, Kane. |
An adventurer who helps us? |
#P The Moon Killer #C? This is so poetic. Listen to me. Don't listen to the dark words. It'll only hurt. |
What's special about this stone? |
Dire news indeed... yet we are fortunate you blunted their advance. Every person we help is one more we can count on. King Justinian's aid is coming to Stormpoint, but it will take time. |
It's not safe here, kid. Come home. |
That's apparent. Since the threat is at bay, you should see what the sailors know, alert the guard, then join us. I'll prepare a divination in Cain's workshop. |
A Declaration of War From Empty Space |
Memory of decomposed fragments |
What's this? The wards weren't just clawed apart. They were tampered with. Could another witch have... |
These ghost fires can ignite the soul, and we gain the ability to see the body! |
It seems that this power can be used to destroy these ghosts. |
That demon extinguished the campfire! I must relight it and keep it burning. |
This ice storm chills me to the bone. Those campfires on either side might keep me warm. |
Sounds like a battle ahead. |
Burning Prison 4 |
Searing Prison Difficulty 5 |
Extreme Cold Land Difficulty 4 |
Extremely Cold Land Difficulty 5 |
Extreme Prison Cliff Difficulty 4 |
Scarlet Palace Difficulty 4 |
Extreme Cold 4 |
Extreme Cold 5 |
Extreme Prison Cliff 4 |
Scorching Purgatory 4 |
Scorching Purgatory 5 |
This altar absorbs the energy that's spilling from the inside of the monster? Maybe that's the key to a break! |
That can't be the last of them. It never is. |
Find a way into the container. |
Leave through the portal and end the vision |
jugador |
Cassandra |
Ace |
Behind me is the fountain of prediction. It allows me to see what's happening and what's coming. I saw the demise of the sacred domain and — you. |
The spring of prophecy predicted your arrival. I've been waiting since that day. You're the only one who can find out the truth and save the holy land from Assad. |
Since the missing keys, Mr. Assad has closed the temple and begun a campaign to deport the decaying population. I always have a hidden feeling that it's not an accident, it's an Assad plot. He must be hiding something. |
But now the key in your hand can't open the door to the temple, which needs the power of the ancient angels and demons to function. The two forces are stored in the #P statue #C on both sides of the island. |
How do I find the statue? |
I can help you. Please wait. |
Touch it, it will guide you down the road. |
The original statue was built by the Islanders for Enares and Lilith, at the depths of the Temple of the Angels and the Temple of the Devil, respectively. Did you see the flash on the map? That's your destination. |
I suggest you go to the Temple of the Angels, which was relatively flat and less dangerous than the Temple of Punishment. |
The statue on my right will transfer you to the entrance to the Angel Shrine, and when you're ready, you can go. |
Take this map, and when you're done, you can use it and go straight back to my temple. |
We can't leave the fanatics alone. When you fill up the keys, I'll find them. |
All right, here's the news. |
Enter the temple |
Talking to Cassandra |
Get the key |
Examina el mapa |
Talk to Ace |
take the key |
Pass the angels through the portal to the Angel Palace |
You're back. How about that? Did it work? |
Don't worry, I'll find Zeta. Besides, he might......No, it's just speculation. |
When you're ready, go to the statue on the other side, which will transfer you to the entrance to the Temple of the Devil. |
I've got the Angel Force. Where's Zeta? Did he bring any news from the fanatics? |
He left after you left. He hasn't come back yet. |
It's a little strange. It shouldn't take that long. Will he be in any danger? |
I can use a fountain of prediction to sense his position. But in such a short period of time, there is a limit to what springs can sense. |
Try it first. |
She's the hell bride we're looking for. Is Zeta caught by her? |
Springs never go wrong. Your friend's disappearance must have something to do with her. |
She's dangerous. She has the world's stone shards. Last time we nearly caught her, she got away with the debris. We have to find him right away. |
The fountain of prediction can tell me where he is, but it takes time. Why don't we go head to head? I'm here to guide the spring. You go on collecting energy. |
Talking to Cassandra about the image that just happened |
Pass the demon portal to the Demon Palace |
Tazoy |
Zeta |
Wait......What happened here? |
Uh......! |
This is......The Fountain of Prediction? This spring is one of the island's sacred objects, and it's been lost for a long time. Why is it here? |
This is Cassandra's secret temple. Maybe she brought the fountain of prediction here. |
......I can understand why she did it. Where is she? |
I don't know......Everything was normal before I left. But the fanatics don't know how to find it, and now the water is broken and Cassandra is gone. |
Just search around. I can help. |
......The history and truth we think of ourselves may all be fabricated.
|
Purists — they ostensibly dedicate themselves to the island's crazy extremist groups.
|
It looks like Cassandra has been collecting Assad's evidence. |
I can't believe......The Elder knows all this......Not only that, but he's actually done it! |
I remember the massacre 60 years ago......I thought it was all about the purists, and Assad was the one who protected us! He lied to all of us! |
That explains everything. There's never been a humpback colony. All the people who were taken into custody were handed over to the cleaners and then executed in secret. |
How are you? Are you hurt? |
I'm fine. It's just a shock......It's like it's from the heart of the giant wood! Something must have happened! |
I'll see. You wait here. Don't do it alone. The Fanatics won't be back here any time soon. |
Dialog with Tazoy |
Investigation Temple |
Talk to Tazoy and ask about her findings |
About Tazoy |
Leave the temple |
The Lord of the Devil is upon us! |
Lord Barr |
to give the greatest respect |
King of Reizan's Destruction! |
Uh...... |
It's going on! |
Destroy everything! |
Crush everything! |
Conquer everything! |
Go inside! Come on, before I can get stuck in his soul! |
At the time of the destruction of the world's stone, Mr. Barr slipped into the debris, following his own ruinous destruction. |
The King of Destruction is waiting in the wings to return to sanctuary...... |
I trapped him here as much as I could, but my body was torn with that explosion. |
At the same time, the world of destruction and decay grows outside...... |
The chaos fed Barr. Now, this original and powerful force is being used for him. |
ha ha ha ha — is that your army? |
No, a weight that's more substantial than the soul...... |
It's his body that's starting to build! |
Man, hurry up. There's no time! |
A steady stream of power. Ah, the two traitors. Now, for me! |
No, I will never let you get away with it! |
The winged wing is also trying to lock up the destruction of the base, Tyrell, and you and your mole, isn't there enough failure? |
It's all going to collapse, and I'm going back to the world! |
Yes, the destruction will engulf you by escaping to your angel master— |
No, the power of destruction......Better than I thought...... |
Go, my Army, crush them! |
For the master, destroy the angel! |
I... I'm gonna hold......This space...... |
Futility! Tyrell, the more you barely keep, the more I can destroy. |
Now, I'm going to destroy your last hope. |
The cage is in a space that is falling apart......He wants to get out of here with a new body. |
If I could give more time and energy, maybe I could just keep it going. |
Beat him, please. Hero, this is my last will. |
Found the core of that power, my tentacles connected to it. |
The flesh-and-blood tentacles have filled all the cracks in this space. How long can you resist? |
Tyrell, look — you've lost. |
I'm going to break through the chaos and completely destroy your little space! |
Here is the core of that power? Now, it will be a total force of destruction! |
The first batch they created......How weak is it? It's easy to twist these souls. |
Let's be the first to destroy the Magic Army! I give you the honor of not dying! |
My blood is rooted in the core of this island. Go ahead. It doesn't hurt. |
Mortal, the physical objects around Barr are about to be destroyed by it. Come here! Don't be touched! |
Tyrell, give up your struggle and witness my victory in despair before you break down! |
For the temple! Fight till the last minute! |
Oh, my God. Is it over? The God of Magic was really destroyed? |
It's been long enough, and you should realize that there's a constant supply of destruction, and I can call and twist them at any time! |
You can still make your soul a good supervisor while you're at my service. |
Thank you, human hero, but Barr has begun to destroy the space in which this cage is located, and I can feel his tentacles go through the chaos and reach out! |
Like the one you just beat......The tentacles, part of the flesh that Barr is waking up to, are propping up the space for the Lord of the Devil and constantly drawing life...... |
Help me, I'll try to tie Barr with the wings again, and his next counterattack will come soon.
Although I have lost my body and my power has diminished to this point, we must be here to choke off destruction. |
The prophets, what's going on in the space in that rock of the world? |
As you can feel, the soul of the King of Destruction, who was bound by the Great Angel Tyrell in the shards, gave him the chance to be born again. He broke through the cage, and the light of the sky was gone...... |
So it was the Holy Light that kept you back here, and you managed to stop him from leaving the temple. The prophets, I thank you very much...... |
After the exodus, the ubiquitous tentacles grew, enveloping everything that engulfed the Temple, and I saw a mass of infected people pouring into the direction of the Temple to worship the Lord of the Devil and even feed him. |
I really don't want to see the Temple of God again. Let's get out of here...... |
Tyrell's Voice |
Miembro |
Voice of Barr |
Esbirro de Baal |
Tyrell |
Baal |
exile island islanders |
into the deep cage to help Tyrell |
The Touch of Barr Who Solved the Obstacle |
continue to the cage |
Wipe out the pesky Barr and get into the gate |
Look forward to the recovery of King of Destruction |
The collapse began! Get off the steps! |
free Tyrell from the whiskers |
Accept Tyrell's thanks |
When Tyrell keeps this space, protect him |
The Devils keep invading this place to protect Tyrell, who's been running out of money |
The cage is still crumbling, helping Tyrell to survive |
The cage is about to be broken by Barr, trying to stop the Lord of the Devil! |
The walls collapse to destroy the Magic Army |
Kill Barr, stop the destruction of the world! |
Listen to Cassandra's thanks |
Follow Cassandra and leave the original Eye Temple |
wait for the wall to collapse to move on |
Go ahead, find Tyrell |
Barr's about to start a blood transfer and return to life! |
Barr has completed the blood transfer and his life is returned |
The boundaries of destruction have caught up with you and restored the last archive |
Big Elder Asa |
Adelia |
It's a cult! Damn it, I'm still late. |
The original force! I'll give you everything I have! Give me strength! |
I've lived on this island, and I know more about the sins of it than you do! |
Andrea......My lord......I failed you...... |
There's a way......There's got to be a way......If there's a big heart...... |
No......The heart of the giant tree is completely corrupted......It's not true...... |
It's a disaster......Ominous things! It's back......It's back...... |
You......You're...... |
I finally got it. |
The power of the original, let the Holy Temple of Sleep wake up! |
Get rid of the obstructionist. |
Yes, master. |
He's already......I'm sorry. I have no choice...... |
I will never let you sully the temple! |
Oh......I can't help myself. |
The power of the creation. Be the man! |
cough......or......Couldn't stop her...... |
It's over......It's all over......The Temple can't resist such a fierce attack......Lord Inares......Forgive me...... |
The fanatics will not stop their offensive, and they will continue to attack here until they break into the temple. We must open the gates of the Temple and use the force of the original to end it! |
No......That door must never be opened! I would never agree to open the door! Get out of here with the keys! |
It's not time to escape! Millions of people are dying because you don't have to insist, don't you realize that? ! |
See you again, my dear friend. |
Zeta? ! Is this...... |
Don't you understand? It's all Lord Adrià's plan. We need to use our original efforts to free the God of the Stone Shards of the World, and you are like a Marionette, stepping into the trap of Lord Edlia. I'm honored to be a pawn in this great project. |
That's why you came close to me? Do you know what will happen to this island if the God of Magic is released? |
This island is long overdue! This old, rotten, lifeless place is long overdue to be destroyed with the stones of the world! Buried at the bottom of the sea with the evil that the old man committed! |
Only Andrea......Only she can save it. She and her master. will be the only answer to this rotten world! |
into the heart of a giant tree |
The Fanatics Who Beat the Siege |
Talking to Old Assad |
Give the key to the elder |
Dialog with Zeta |
Beat Zeta |
To the original Eye Sanctuary to stop Andrea |
Check Zetta |
Check Cassandra |
The Rotten Angel Islanders |
Angel Islanders |
It's an outsider! |
Disaster! The disaster is coming! |
No......Mr. Assad......Please......My family needs me......Please...... |
Deuss, you know our rules, all the decadents must be exiled. I'll take care of your family. |
You don't have to be afraid that my guards will take you to the settlement of the decaying population, and you won't be hurt at all. |
Wait a minute......Wait a minute......No...... |
The devout will never succumb to fear and trust Inares' guidance. |
It's not the smell of the island. Guard! |
The force of the original! Let the Lord take the fall! punishing these ignorant intruders for their arrogance and insolence! |
Hold on, Mr. Assad. |
Acompáñame, por favor. |
I know what you're doing here, but it's not the time. |
Come with me. Don't show anything unusual. I'll tell you the answer. |
It should be safe here. |
Be careful. The people here are very xenophobic, especially the old man. |
You're not welcome here. You and your kind brought the ominous smell to this holy site. Get out of here! |
Those people are not our kind. They are loyal to a terrible dark force, and we are here to stop them. I have the keys to the temple that you lost, which proves that we are not enemies. |
Disaster......You brought the keys back to the island! Whoever you are, get out of here with this key! The Temple's door will be closed forever! No one can enter! |
These two men should not be punished for shoving away our betrayers who stole the keys. Please grant them mercy and mercy so that your people will be blessed by God. |
Outsiders only bring disaster. Have you forgotten the bitter lessons of the island, Cassandra? |
No, our family can no longer afford a new traitor. But can we continue to let the blood of the innocent die on the land where the gods once came? Please give them to me. I'll get them out of here. |
Uh......So, these two men teach you. But if anything goes wrong, you'll have to do it! |
Yes, Elder. |
Meet the elder Asa |
Dialog with Assad |
Follow Cassandra out of the heart of the giant tree |
Chief of Purists |
Morse |
corrupt islanders |
Right now, start the ceremony! |
No, no! Big Elder said...... |
What an honor to trade your rotten flesh for your original strength! Welcome to death with gratitude! |
I did it......The original force was woken up! Get more angry, get more pain! All of this will be my strength! |
Your Honor! I brought you the unscrupulous! Please let me be your companion! |
Unclean blood must be purified. |
No......No......Morse......My baby...... |
That's over. |
You can never beat me here! My original strength will be my eternal source of strength! |
This......No way...... |
What is this......? |
No......Morse......My baby......Why are you so stupid...... |
I'm sorry you're going through this. I didn't expect Morse to do this...... |
The crimes committed by sons and daughters are bound to be paid back to their parents. It's all my fault. If I could find out about his fever earlier, it wouldn't have happened...... |
What are you going to do next? |
I don't have a place in the world anymore. If only I could replace my son......It's a game of fate...... |
I know a place that might help you settle down. Wait a minute. I have something I have to do. |
This is......The keys to the temple? I only saw it in the legend. So you're telling the truth...... |
Believe me, I'll end the island's disaster. |
Believe it? It's a luxury concept for me now. But it doesn't matter. After Morse......Nothing worse can happen. If you want my life, it's a relief to me. |
Let's get out of here first. It's a very unstable place. I don't want this to happen again. |
go to the prison |
The Leader of the Purge |
beat the original adjudicator |
Check Tazoy |
Use the induction pad to charge the key |
With Tazoy, leave Demon Place |
No. |
The Many will return her to us. And time will return us above. |
The sea shook and the cage was in danger. |
The son of a traitor, welcome your true God— |
Deckard Caín |
Mount Ka |
Herrero |
Rayoc |
You really got it, Kane? |
I've had this plan since a long time ago, and now there's Kazan, I can finally give him the workshop and leave with confidence. |
By the way, if you're leaving Westmar, give the key to $N. I've got a reliable partner for you, Kazan. |
A reliable partner with a good news for Diapollo's resurrection. Um......So, half of it. |
ha ha, that's the problem for you. Ah, $N, you're in time. We're talking about you. |
Any more luggage to move? |
There's only a few boxes left. It's hard on you. |
I'll help. |
I'm sorry I can't take all the manuscripts......There's a lot of research on the stone of the world that might be useful to you. |
And my books. They're all for you, Kazan. All my intelligence and knowledge comes from these books, and I know you're going to use them most. |
Amelia......Jared......I'm going out the far door. Don't worry, I'll take care of myself. I'll tell you a good story when I see you again. |
Please give me the last box. |
Have a good trip, Kane. You know where to find me. |
My friends, please don't come and take me. I'm too old to stand the rest of the way. |
You're leaving? Where? |
The prophecy of the end is calling for me, and I must leave to look for it, which is my mission. Don't talk to me, my friend. It's something that only I can solve. If left unchecked, the world could be in dire straits. |
For so long I've been looking for someone who can replace me and stay with you. Now with Kazan, I'm sure you two can find all the pieces of the world's stone and end it all. |
If you've made a decision, I won't stop you. But I didn't promise you anything. I just stayed in Westmar for a while. |
ha ha ha......You're still the same, Kazan. $N. It may take you a while to get used to his bad temper. But believe me, you'll find his charm. |
This is so sudden......Deckard Cain…... |
Let's go, $N. If you don't mind, you'll walk with this old man. |
Of course. It's just... I can't take it for a while...... |
ha ha ha, sooner or later people will get used to saying goodbye and you'll see it by my age. |
So goodbye, my friends. We'll meet again. |
Of course. Don't look like you're going to never. Take care, buddy. |
So do you. Let's go, $N. |
Habla con Caín |
Listen to Cain_test |
Move the box to the carriage |
leave with Kane |
It's so gray......Really? Don't expect me to clean you up...... |
This is the key to the original......It's amazing. |
I think I can find where it was born. Try it. |
You're back. Say goodbye to Kane? |
Well, a knight named Akarat is waiting for him. He'll take care of Kane. |
I'm not wasting my time worrying about this old man. We have more important things to do. |
Go back to the key. You got it. |
Got it. It's not that pleasant...... |
You don't expect someone to give you the treasure for nothing, do you? Don't complain. Where is it? |
You did it! Now we can find that area based on this coordinates! |
Don't be too happy. I'm sure getting there will be the easiest part of your journey. |
At least it's a good start, isn't it? |
......You're optimistic or naive? Hey......Then go quickly, before the naiveté is extinguished. |
ha ha, I'll protect the key. Take care, Kazan. |
Respuestas en el este |
Dialog with Kazan |
Take out the key to the Genzu shrine |
View the position of the light spot on the starboard |
Get out of Kane's house |
What? |
Don't think it's safe. Tyrell's in my control. You can't escape the destruction. |
......This way......Look out for these...... |
She is gone. But not beyond our reach. |
The old wards begin to fade. They will fail soon. |
Shadow Devil Temple Difficulty 2 |
Shadow Devil Temple Difficulty 3 |
Sagrario Sin Estrellas |
Ghost Walk Challenge 3 |
general |
Taller de Caín |
Fortaleza de Puntormenta |
Reino Astral |
King Yan Difficulty 2 |
King Yan Difficulty 3 |
Unfreezing Soil Difficulty 2 |
Difficulty 3 of freezing soil |
barren frozen soil 2 |
barren frozen soil 3 |
Scarlet Palace 2 |
Scarlet Palace Difficulty 3 |
Luchador |
Potencia las defensas contra enemigos poderosos. |
Masacre |
Aumenta tu eficiencia de combate manteniendo rachas de asesinatos. |
Duelista |
Usa con rapidez tus habilidades para aumentar tu daño y evita los ataques enemigos para continuar con tu asalto arrollador. |
Acaparador de equipo raro |
Impedimenta rara |
Recolector de esencias |
Investigador de bestias |
combat grade rating |
We should enhance our capabilities and be ready to guard our sanctuary.
Raising the combat rating is necessary to counter the demon invasion. |
Prisoners |
Ethereal Form |
Appear Offline |
make a dishonest show |
ghost tracking target |
The Shadow Devil is corrupting you. When the rot is done, you die. No shadow devil, but less. Breaking the shield of the shadow will remove the rot. |
The ghost of the shadow is tracked by the ghost of the shadow, which causes great damage to the role of the non-shadow state. |
shadow ray target |
The shadow will continue to fire dark rays at you. |
shadow blasting target |
It's tracked by the force of the shadows and it explodes at the foot. |
coma |
Coma, unable to fire |
Apothrus, Tamer of the Fallen |
ghost |
Deckard Caín dijo algo sobre la llegada de un amigo hace un tiempo. Ve a verlo a su taller. |
Ve a los Muelles de Westmarch |
Ve a los muelles de Westmarch y busca al amigo de Caín, un mago llamado Karshun. Él podrá ayudarte. |
Investiga los Muelles |
Algo grave ha sucedido en los muelles de Westmarch. Ve a investigar. |
Habla con la comandante Kaya |
Cuéntale lo que sabes sobre los monstruos que abordaron el barco del capitán Rehm a la comandante Kaya, líder de la guardia de Westmarch. |
Vuelve al Taller de Caín |
Karshun pretende adivinar información sobre el culto de Diablo mediante un ritual. Ve a verlo al taller de Caín. |
Ahora que la guardia está informada, vuelve al taller de Caín y habla con Karshun. |
Participa en la adivinación de Karshun |
Karshun tiene prisa por realizar un ritual de adivinación para buscar a los seguidores de Diablo. Quizá su magia pueda revelar más. |
Cuéntale a Caín lo que viste en la visión. |
Habla con el capitán Rehm |
Si alguien puede llevarte a Puntormenta es el capitán Rehm. Búscalo en los muelles de Westmarch. |
The Master of Fear |
Catarag el Sol Sofocante |
Catarag |
Phangwrth, Warmth-Feaster |
Fear Sect |
Ophinneb |
Ophinneb the Skin-Veiled |
ghost gaze |
The shadow of the shadow of the shadow of the shadow stalks you. |
shadow status |
The shadow of the immune shadowy, while the attack falls. It's gonna die if it's on the 35th floor. |
The Cemetery Exploration Token |
Currency for purchase of lottery |
Sombras |
Tayler |
Mad King's Fancy Dress/Head Frame |
Death doesn't rest the cursed. |
Sustained high levels of shadow damage. |
shadowy |
Slowed |
Caught in the shadow's hands, moving down. |
Ve a Puntormenta |
La isla de Puntormenta está sitiada por el culto de Diablo. Ve hasta allí con el capitán Rehm lo antes posible. |
The stone seemed to open a door to space...... |
There's a lot of information about the magic in the space where the stone unfolds, and it's important to talk to Rajok, an expert on the magic. |
Exploring the Strange Anecdotes in the Scene of Lingfeng Fortress |
Explore and discover all the whimsical anecdotes in the Lexus Fortress scene |
Quests of Stormpoint |
Return to Cain's Workshop |
Return to Cain's Workshop。 |
Holy School |
Commander Fukyon |
The injured Deep Iron Guard |
blacksmith |
Untamable Wilds |
blank assembly |
Chapter 1 |
Chapter 2 |
Chapter 3 |
Chapter 4 |
Chapter 5 |
Chapter 6 |
Q2 Season Trip Chapter 1 |
Challenge Rift |
Replica Leader |
Victory over the Devil |
in summit |
Bounties |
Legendary Sockets |
Bestiary |
World Adventure |
Learn More |
Battleground |
Complete Elder Rifts |
Upgrade Equipment |
Essence Transfer |
Q2 Season Trip Chapter 2 |
Honor Merchant |
Activity Treasure |
Ancient Fort Exploration |
ancient fort defense |
Q2 Season Tour 3 |
camp target |
Q2 Season Tour Chapter 4 |
in prime grade |
Dungeon |
Kill The Countess in Hell I |
Kill Mad King Leoric in Hell I |
Helliquary |
Paragon |
Legendary Gems |
Horadric Bestiary |
Zone Event |
Cycle of Strife |
Join a Clan as a Shadow or Immortal |
Elder Rift |
Extract the Essence of a Legendary item |
Kill Zaka in the Pit of Anguish in Hell V |
Complete any dungeon on Hell V in under 4 minutes |
Hilts Trader |
Purge the Depths |
Castle Defense |
Kill the Ancient Nightmare in Silent Monastery in Hell VI |
Complete any dungeon on Hell VI in under 4 minutes |
Kill the Glacial Colossus in Hell VII |
Complete any dungeon on Hell VII in under 4 minutes |
Dymdrail la Desdicha Reptante |
Ophinneb el Velopiel |
Apothrus, Domador de los Caídos |
Phangwrth Devoracalor |
@#210 Para desbloquear:
Ve a @#208Westmarch - Árbol Einfrinn@#210 y derrota a @#310 Dymdrail la Desdicha Reptante #E. |
@#210 Para desbloquear:
Ve a @#208Westmarch - Árbol Einfrinn@#210 y derrota a @#310 Ophinneb el Velopiel #E. |
@#210 Para desbloquear:
Ve a @#208Westmarch - Árbol Einfrinn@#210 y derrota a @#310 Catarag el Sol Sofocante #E. |
@#210 Para desbloquear:
Ve a @#208Westmarch - Árbol Einfrinn@#210 y derrota a @#310 Apothrus, Domador de los Caídos #E. |
@#210 Para desbloquear:
Ve a @#208Westmarch - Árbol Einfrinn@#210 y derrota a @#310 Phangwrth Devoracalor #E. |
gems |
Baron Flame Lasar |
Burn it all! Let the world collapse in twisted, blackened flames! By my hand, by the inferno I command! Be turned to ash!\n |
Lassal the Flame-Spun |
Vitaath la Muerte Escalofriante |
She came from the cold, the ice was her armor, the frost was her weapon. In the face of the absolute cold, all resistance is futile. |
Gorgothra la Reclamadora |
Sign in to the gift pack only |
Get the timeless stone right away. Cumulative login also provides the latest legendary gem.
You have logged in @#673{day} days #E. |
Boon of the Progenitors |
Collect Eternal Orbs at purchase and log in to receive rewards including @#208Volatility Shard@#210 2-Star and @#208Hellfire Fragment@#210 5-Star (Quality 2) Legendary Gems (current login days: @#208{day}@#210)#E |
Garra retorcida por las llamas |
Ala congelada de la Muerte Escalofriante |
The shoulder armor of a chaotic wizard |
Colmillo petrificado |
Cuernos gemelos |
Corona de los iranatos |
secretly |
Skin-Veil Crown |
hot |
Tamer's Barb |
extremely cold |
Dymdrail the Crawling Woe |
shadow |
Share what you've seen of the caged demons with Rayek. |
You can only survive a cold night by dressing up as a Frost Spirit. |
Reach Level 60 |
To ensure that you're prepared to take on this challenge, reach level 60. |
To Hell 5 |
Boost your strength, unlock and switch difficulty mode to Hellhole 5 |
miserable |
fashion |
Scroll of Untamable Wilds |
Evil rises from Sanctuary's seas. Read to learn of your enemies and the power you might wield against them. |
Drop the box |
Log-in on Dec 24 |
Inicia sesión |
Log-in Dec 24 to receive |
Log-in on Dec 25 |
Log-in Dec 25 to receive |
receive 5 packages |
Log-in Jan 1 to receive |
Sanguinaria |
Sustained injuries, and being defeated can cause explosions. |
Moving speed and speeding down, sustained damage, defeat can cause explosions. |
The Shadow of the Ambush, the Blessing of Demdreh |
The Blessing of Veil Ofinay |
The Day-by-day Madman Katarag's Blessing |
The Blessing of Depraved Apolus |
Devouring the blessing of Vinjan Pongress |
Brumaltine Fir |
The nights grow colder, and the need for community with them. What little warmth there is during Brumaltine comes from the charity of others. |
Accumulates {targetCounter} string moon light |
wild animal pedigree and costume |
Wild animal blood and weapons |
Put on the skin of the beast, you may not be protected by it, but you will surely deflect the desire of others. |
wild animal pedigree |
crystal giant shield |
Guardian Shade |
Secure Intrusion Portal |
Disturbed by unknown forces, the portal of the resting place has changed subtly |
Cathedral-Block |
Salir de la Sala del Estertor |
Salir del Reposo de Ytar |
Salir del Palacio Escarlata |
Spring Festival events |
To participate in the Spring Festival activities, the activities can be unlocked to limit the rewards such as head frame, facial expression, and strengthening immortal key stone |
2023.1.16 - 2023.2.6 |
Recluta a amigos que te acompañen en la lucha contra la oscuridad. |
Recruit friends to earn legendary crests, a unique frame, and more |
Event Ends: 1/11/2023, 3am Server Time |
Gather your friends and fight the Devils |
Participating in the convening activities can unlock the activities to limit the rewards such as the transmission door, the header frame, and the reinforcement of the immortal key stone |
2022/12/14 03:00 - 2023/1/11 03:00 |
Mad King's Suit Opens |
Free participation is awarded for appearance and 10 participation is guaranteed for a limited appearance package |
2022.12.14-2023.01.10 |
Go Explore |
Break into the comfort zone and unlock the secrets of Crazy Wang Huafu! Participate in the exploration to obtain an active defined appearance |
Información sobre la falla de desafío |
<mtitle>[Event Rules]</mtitle><content>1.Characters who have logged in during the event period may participate in the event. #r2. Tasks can be completed and rewards earned until February 7, 2023. #r3. Accounts with at least one character level 20 and above can recruit friends to Diablo: Immortal and unlock event rewards. #r4. Share your unique recruitment code with friends. You can find your unique recruitment code by clicking "Recruit" on the Task tab. Your unique code will not change during the event period. #r5. Your recruitment code cannot be used on characters that are over level 20, or have already been recruited by another player on any character on their account. #r6. Click on "Recruited Friends" to view all players who have successfully been recruited. #r7. Recruited friends will unlock new tasks as they reach milestones. When they complete these tasks, you will earn the same reward which will be granted in your inbox. You may earn these rewards up to three times, once per recruited friend. #r#r</content> |
December 14, 2022 - January 10, 2022#r#r<mtitle>[Event Rules]</mtitle> <content>1. During the event period, characters under level 20 can be recruited by entering the recruitment code of another player. #r2. Once a character reaches level 20, you may no longer enter a recruitment code. #r3. Accounts with any character that has been recruited cannot enter any code on another character. </content> |
10 extracts unlock all rewards |
exorcize evil spirits |
Spring Welfare |
shed good fortune |
Resting intrusion transmission door |
afraid of expressions |
Greeting Expressions |
Cemetery transfer door |
Captain Rhame |
A New Challenge |
The main drama is over for the time being. Please look forward to its follow-up. There are many mysterious tasks and wonderful events in the world that you will explore and discover. |
Brumaltine Gift |
Brumaltine Gift |
Mystery Legendary Gift Box |
Open to receive your Brumaltine gift |
Contiene una pieza de equipo legendario. |
Estrella |
cold crystallization |
weak soul |
broken bones |
daily risk-taking, which can be used to upgrade the drug. |
Equipment. It's seen as falling in hell mode 6. |
Equipment. It's seen as falling in hell mode 7. |
Equipment. It's seen as falling in hell mode 8. |
Ring (selection) |
Select the belt. Gear attributes are based on reward track placement (not character level). |
Select the boots. Gear attributes are based on reward track placement (not character level). |
Select the gloves. Gear attributes are based on reward track placement (not character level). |
Select the amulet. Gear attributes are based on reward track placement (not character level). |
Random drop. Gear attributes are based on reward track placement (not character level). |
Defeat Lassal to unlock Hell I |
Defeat Vitaath to unlock Hell II |
Defeat Gorgothra to unlock Hell III |
Defeat Gishtur and Beledwe to unlock Hell IV |
Defeat Izilech to unlock Hell V |
Defeat Ophinneb to unlock Hell VI |
Defeat Apothrus to unlock Hell VII |
Defeat Phangwrth to unlock Hell VIII |
Hell Gate |
Suit Essence Hell 6 |
Suit Essence Hell 7 |
Suit Essence Hell 8 |
Exit the Hall of Decadence |
Brumaltine Event |
hand in first fortune |
Delivery 1 |
have one's luck five times |
Delivery 2 |
Every time I pay Plus |
Delivery 3 |
exchange full gifts |
Brumaltine |
For a limited time, complete daily tasks to earn festive rewards. |
Event Ends: 1/04/2023, 3am Server Time |
Spring Festival Event Paging 1 Header |
Spring Festival Event Paging 1 Description |
Spring Festival Event Page 1 Store Name |
Spring Festival Paging 1 Activity Time |
Activity Bonus Title |
Drop Source Title |
The secret |
Sign in to the neck box |
Number of times you can patch: {completeNum} |
muster a good fortune every day |
Initial submission |
Cumulative Today: {haveNum}/{totalNum} |
My contribution: {havaNum} |
Full-service Lucky Value: {havaNum} |
25 |
26 |
<mtitle></mtip><content>2022/12/14 03:00 - 2023/1/4 03:00#r#r</content>
<mtitle>[Activity Rule]</mtitle> During the <content>1.[Celebration Tasks] event, you can log in to the game every day to receive 3 celebration tasks (45 tasks in total for 15 days during the event), and you can receive additional task awards after you have completed a certain number of celebration tasks. #r2. At least 1 celebration mission per day, an additional number of greetings cards can be obtained. (Maximum 1 per day) #r3. You can receive holiday-bound gifts by signing in to the game on a specified date during the [Winter Gift] event. (Only sign-in on the day of the event) #r4. The "Random Legend Equipment" acquired through Winterfell requires a Day 2 sign-in game for the award, and is not valid. #r5. One free greeting card delivery per role during the [Greetings Card] event. In addition, the number of supplements can be obtained by completing any one celebration task per day (maximum one daily and cumulative maximum of 15 activities). #r6. Additional gem awards can be awarded for the cumulative delivery of greeting cards and the receipt of greeting cards for a certain number of times during the event. The receipt of cards sent by friends and the cumulative receipt of the rewards for cards are all required to be received at Westmar-Wangchunmu (Winter Festival). </content> |
The Glory of Dedesa |
The Tower of the Purge Curse - the High Light |
Cous Glow |
The Tower of the Purge Curse - the Mid-Light |
ordinary glow |
The Tower of the Purge Curse - the Ordinary Light |
curse |
Tower of the Purge Curse - Speed up the light |
Hell Mode 3 |
Hell Mode 4 |
have a ready pen |
defeat the Mortal Remains |
Beat Exile Isilek |
beat the Queen of Blood |
Enhanced Equipment to Level 21 |
Raise the Hell's Box to Level 36 |
beat Yan |
defeat a demon |
A copy of Difficulty 6 |
600 points in the Battle of the Holy Monuments, more than 4 stars in the bronze section |
Defeat the ghost lord |
Beat the Cold Lord |
Contains a piece of Legendary equipment. Must be opened the day after it has been gained. Cannot be used once it has expired. |
Maps of the Genzu Shrine |
The island of origin at the sea of oblivion. |
Cult POI component |
Event Ends: 1/2/2023, 3am Server Time |
Event Ends: 1/9/2023, 3am Server Time |
Requirement for unlocking the next Hell Difficulty |
Trove of the Creators |
This limited-time bundle of Eternal Orbs, Legendary Gems, Legendary Crests, and more can be purchased once. |
drop a random suit |
Select the primary weapon. Gear attributes are based on reward track placement (not character level). |
Select the chest. Gear attributes are based on reward track placement (not character level). |
Select the helmet. Gear attributes are based on reward track placement (not character level). |
Select the shoulders. Gear attributes are based on reward track placement (not character level). |
Select the pants. Gear attributes are based on reward track placement (not character level). |
Select the secondary weapon. Gear attributes are based on reward track placement (not character level). |
curse area entrance |
eclipse door (fashion) |
You can choose a suit ring. The grade of the equipment depends on the level of the Growth Fund's award and is independent of the role grade. |
Edelia Division |
Hellfire Fragment |
Hellfire awaits your call. |
[Debug]+$2 Life |
[Debug]+$2 Damage |
[Debug]+$2 Combat Level |
debugging |
Light Thief |
soul of a curse |
The Soul of the Curse |
Prodigy's Path II |
Mystery Set Belt |
Mystery Set Boots |
Mystery Set Gloves |
Mystery Set Amulet |
Mystery Set Ring |
Mystery Legendary Weapon |
Mystery Legendary Chest |
Mystery Legendary Helmet |
Mystery Legendary Shoulders |
Mystery Legendary Pants |
Mystery Legendary Secondary Weapon |
star core |
Everfrost Lake |
1/16 |
1/18 |
1/21 |
1/22 |
1/26 |
1/28 |
1/29 |
2/5 |
2023.1.16 03:00 - 2023.2.6 03:00 |
Spring Festival Activity Text 100 |
Spring Festival Activity Text 101 |
Spring Festival Activity Text 102 |
Spring Festival Activity Text 103 |
Spring Festival Activity Text 104 |
Spring Festival Activity Text 105 |
Spring Festival Activity Text 106 |
Spring Festival Activity Text 107 |
Spring Festival Activity Text 108 |
Spring Festival Activity Text 109 |
Spring Festival Activity Text 110 |
the treasure of creators |
Time-limited gift package. Buy and receive a wide range of rewards, including Eternity! One purchase limit. |
The Winter Festival is under way |
Participation can be rewarded with holiday-limited rewards and enhanced key stone |
2022/12/14 03:00 - 2023/1/4 03:00 |
Complete previous tasks to unlock |
Buy @29 10 |
The cemetery exploration tokens may be used in the activities of Crazy Wang Huafu. Conversion to other props after the event |
The Active Period Specified Date Login Game can receive a holiday special gift here.
After the cumulative receipt of a greeting card has reached a specified number, an additional Enhanced Key and Gem award can be received here. |
Potency |
Armor |
Swift Learner |
@#61350%#E more experience gained from defeating Elite monsters. |
Gold Find |
Gold Drops Higher Than Elite Monsters@#61350%#E. |
Treasure Find |
Defeat Elite Monsters, Magic Weapon Fall Add Up@#61350%#E. |
Lucky |
Beat Monsters, Energy Ball Drop Up@#61350%#E. |
Greed |
[Treasure Find]and [harvest]The drop rate is added up from @#61350%#E to@#61375%#E. |
Damage |
Resistance |
Health |
Armor Penetration |
Complete Immortal Secret {targetCounter} Times |
Complete {targetCounter} offer |
evidence of risk taking |
Go to Ice Tundra to destroy {targetCounter} monsters |
a snowmelt journey |
Go to Ashward Cemetery to destroy {targetCounter} monsters |
Go to the Black Forest to destroy {targetCounter} monsters |
Go to the Chaselshahai to destroy {targetCounter} monsters |
Go to Kuhler's library to destroy {targetCounter} monsters |
Go to Belfin Island to destroy {targetCounter} monsters |
Go to the Zawain mountains to destroy {targetCounter} monsters |
Complete 4 tasks |
Complete 13 tasks |
Complete 28 tasks |
December 17 Login |
Login |
12/17 Same-day round |
Click to receive the award |
Collected |
December 18 Login |
12/18 Same-day round |
December 24 Login |
12/24 Same-day round |
December 25 Login |
12/25 same-day collar |
December 31 Login |
12/31 Same day |
January 1 Login |
1/1 day |
12.24 Required Login |
12/24 Must-win login |
12.25 Required Login |
12/25 Must-Win Login |
1/1 Login Required |
<mtitle></mtip><content>2022/12/14 03:00 - 2023/1/4 03:00#r#r</content>
<mtitle>[Activity Rule]</mtitle> During the <content>1.[Celebration Tasks] event, you can log in to the game every day to receive 3 celebration tasks (45 tasks in total for 15 days during the event), and you can receive additional task awards after you have completed a certain number of celebration tasks. #r2. You can receive holiday-bound gifts by signing in to the game on a specified date during the [Winter Gift] event. (Only sign-in on the day of the event) #r3. The "Random Legend Equipment" acquired through Winterfell requires a Day 2 sign-in game for the award, and is not valid. #r4. You can choose to send holiday cards to other players. The cumulative delivery/receipt of a greeting card can be rewarded for a certain number of times. You can only send one account per day, including multiple roles under the same account. #r5. Sending/receiving greeting cards with the same account (including multiple roles under the same account) during the event is counted only once in the calculation of the cumulative rewards, and will not be counted repeatedly. #r6. To remove a friend's card and collect the accumulated card removal reward, all of them need to go to West Emma-Wang Chunmu (Winter Festival) to collect them. </content> |
Winterfell |
A number of activities are awarded for the completion of a reward-offering celebration during the event.
Specify a date to sign in games Also receive additional winter gifts with limited rewards! |
2022.12.14-2023.1.3 |
Celebration mission |
My Blessing |
Lin Dongli |
{activityTime} |
{starttime} |
{endtime} |
{countdown} |
Additional damage caused by polycephalus {$1%} |
Injury Enhancement Caused by Ancestors' Efforts{$2%} |
Lightning Chasers Cause More Damage{$2%} |
Increased injuries in mental concentration {$2%} |
Shield Absorbs More Damage {$2%} |
The damage caused by the craziness of detonation is increased by {$2%} |
When you open it, you randomly acquire a piece of equipment, and you have a chance of acquiring legendary equipment |
fortress |
star mark |
Cumulative Logon Game 1 day |
present again |
Continue |
Claim Reward |
a reunited letter |
View |
View Get By |
Get recommended legend accessories |
<mtitle>[Activity Rule]Return to the player during the </mtitle><content> event is free of charge for the recommended legend accessory. #r#r players can immediately receive the legendary gear in the recommended accessory *1 on a re-tour. #r#r recommends that the remaining legendary equipment in the kit be available through the re-requisition task. #r#r</content> |
Receive a regression acceleration privilege |
Rapid Grade Improvement |
<mtitle>[Activity Rule]</mtitle><content> Return players receive immediate Level 1 experience. #r#r can also claim a seven-day experience plus privilege. You can view the details in the status bar below the head image in the upper left corner of the main interface. #r#r</content> |
Days Remaining Available: 7 |
Daily Materials Gift |
tomorrow |
Days Remaining Available: 6 |
<mtitle>[Activity Rule]</mtitle><content> Receive a free daily gift of equipment-reinforced materials during the event, which can be collected for a total of 7 days. #r#r</content> |
Days Remaining Available: 5 |
Days Remaining Available: 4 |
Days Remaining Available: 3 |
Days Remaining Available: 2 |
Days Remaining Available: 1 |
Finished |
Remaining leader: {leftBpPoint} |
Copy Twice |
Ashwold Cemetery |
Go to Ashward Cemetery and destroy {targetCounter} Elite Monsters |
Complete Mad King Leorich invasion {targetCounter} |
Cumulative Logon Games 2 days |
Complete two immortal mysteries |
Complete the Reward Task 4 times |
Get 60 pieces of any quality equipment |
equipment collection |
Pick up one legendary gear |
Cumulative Logon Games 3 days |
Use Shenwei {targetCounter} |
Shenwei Technology |
Complete any copies {targetCounter} |
Cumulative Logon Game 4 days |
Accumulate 30 points of ancestor mark |
Get the ancestor mark |
Complete 1 challenge mystery |
Cumulative Logon Game 5 days |
Cumulative Logon Game 6 days |
Collect 10 Monster Tips |
Essence Gatherer |
Cumulative Logon Games 7 days |
Allocate 1 peak skill point |
peak distribution |
Complete 5 tasks |
Complete 9 tasks |
Complete 17 tasks |
Complete 25 tasks |
Challenge Rift Overview |
<mtitle></mtitle><content>1.2022/12/14 - A role that has logged into a game during 2023/1/10 can participate in an activity. #r2. Upon successful completion of an invitation or a successful invitation, the task and award may be completed prior to 2023/2/7. #r#r</content>
<mtitle>[Activity Rule]</mtitle> Roles above the <content>1.20 level unlock campaign rewards by calling friends to become new peers or recalling friends back to their homes. #r2. The method of convening is to share your exclusive call invitation code to friends, and when friends enter your invitation code in the game and confirm that they accept the invitation, they form a peer relationship with each other and the invitation succeeds. #r3. The invitation code can be viewed by clicking the active main interface Recruit button or by clicking the Task Completion button pop-up, and the invitation code is fixed during the active period. #r4. The active interface can view successfully invited player information by clicking Invited List. #r5. When a gathered friend completes the corresponding level task, you can also unlock the mystery task extra (new players only trigger, return old players do not include this hidden task), and when a friend completes the mystery task, you can receive the same reward (up to 21 times) by email. #r#r</content> <mtitle>[How New Players Accept Invitations]</mtitle> <content>1. Share your invitation code with your friends. #r2. Friends need to use the new role created after this event, reach the Wasan Scene Unlock Activity feature, enter your invitation number and confirm acceptance of the invitation in the event interface called Explore Shelter. #r3. The role of a friend needs to be uninvited to anyone else. #r4. No other roles that have been invited can exist under the account where the friend role is located. #r5. Friends need to enter your invitation code to form a peer relationship before the role reaches level 20 and will no longer be invited after the level 20. </content> <mtitle></mtitle> <content>1. Share your invitation code with your friends. #r2. The role of the friend needs to meet the Break Point Time Before the event starts, the last time the &account distance was logged in is greater than or equal to 14 days.&The role is greater than or equal to level 30. When you log in to the game, enter your invitation number and confirm acceptance of the invitation in the event interface called Back to Shelter. (Roles that do not meet the above criteria cannot receive this activity) #r3. The role of a friend has not accepted a recall invitation from anyone else. #r4. No other roles that have been invited can exist under the account where the friend role is located. #r5. Friends need to enter your invitation code on the first day after the return to form a peer relationship. If you do not accept an invitation on the first day of the return, the event will be removed on the second day of the return from the recalled friend role and will no longer be invited. </content> |
<mtitle></mtip><content>2022/12/14 - 2023/1/10#r#r</content>
<mtitle>[Activity Rule]</mtitle> <content>1. During an activity, a role that is not above 20 can create a peer relationship by entering an invitation code for another friend and unlock peer tasks. #r2. No more invitation codes can be entered after the level of 20. #r3. Each role can only select a convener corresponding to one invitation code to form a peer relationship, and cannot repeat peer relationships with others. #r4. No other peer-related roles may exist under the current account. </content> |
<mtitle></mtip><content>2022/12/14 - 2023/1/10#r#r</content>
<mtitle>[Activity Rule]</mtitle> <content>1. On the first day of the return, you can form a recall relationship by entering an invitation code for other friends. #r2. If no one is invited on the first day of the return, the event will be removed on the second day of the return and the invitation will no longer be accepted. #r3. Each role can only select a caller corresponding to an invitation code to form a recall relationship, and it is not possible to repeatedly establish a recall relationship with others. #r4. No other role that has a recall relationship may exist under the current account. </content> |
Return to player exclusive privileges |
Return players enjoy the additional experience plus privilege of {(B53002,1,error)*100}{%}.
With a return to the team, the team can enjoy a magic device drop addition {(B53000,1,mfIncreaseRateAdditionVal)*100}{%}. |
wear a 4-pack |
Elevate to Peak 110 |
Gorgosia Beat Hell Hard 3 |
wear a 5-pack |
Upgrade to peak 180 |
wear a six-pack |
Elevate to Peak 210 |
The Twin Human Remains of Hell Difficulty 4 |
The Man Who Beat Hell Hard 5 Muncha Ofinay |
Get a piece of quality equipment with a peak of more than 520 and orange |
Upgrade to peak 560 |
Beating Hell's Hard 7 and devouring Wanyang Pongress |
Get a piece of quality equipment with a peak of over 640 and orange |
Upgrade to Peak 680 |
make secret |
guard shelter |
embattle |
wear armor and carry weapons |
suit |
Experience and level |
Magic |
Copy |
Hell mode 8: Customs Clearance Fumes |
Auto Pick Up Items |
Secret customs clearance layers |
to challenge the secret to participate in the trials and practice the techniques of fighting the demons. |
Battle Beat Hell Mode 6 Ofinay |
The Lord of the Devil is upon us, and the sanctuary is under great threat.
Open the Hell's Box, sense the King Orfinay's tracks, and beat it! |
Battle Beat Hell Mode 6 Catalag |
The Lord of the Devil is upon us, and the sanctuary is under great threat.
Open the Hell's Box, sense the Lord of the Ark's trail, and beat it! |
Battle Beat Hell Mode 6 Dimdret |
The Lord of the Devil is upon us, and the sanctuary is under great threat.
Open the Hell's Box, sense the Lord Demdreh's trail and beat it! |
Battle Beat Hell Mode 6 Apolus |
The Lord of the Devil is upon us, and the sanctuary is under great threat.
Open the Hell's Box, sense King Apollos' tracks, and beat it! |
Battle Beat Hell Mode 7 Ofinay |
Battle Beat Hell Mode 7 Catalag |
Battle Beat Hell Mode 7 Dimdret |
Battle Beat Hell Mode 7 Apolus |
Battle Beat Hell Mode 7 Pongress |
The Lord of the Devil is upon us, and the sanctuary is under great threat.
Open the Hell's Box, sense the King Pongress's trail, and beat it! |
Battle Beat Hell Mode 8 Ofinay |
Battle Beat Hell Mode 8 Catalag |
Battle Beat Hell Mode 8 Dimdret |
Battle Beat Hell Mode 8 Apolus |
Battle over Hell Mode 8 Pongress |
Life injury rating |
Build up your strength and be ready to stand at the top of Candoulas.
Boosting the Life Injury Score is a necessary means to compete with other heroes. |
Keus remains |
spool |
It is said that the remains of the Dedsa era are marked with mysterious symbols. |
A map of the shelter site marked the location of 99 cursed towers. |
Recommended Legendary Accessories (1) |
Recommended Legendary Accessories (2) |
Recommended Legendary Accessories (3) |
Recommended Legendary Accessories (4) |
Turn on one of the legendary outfits available in this career recommended legendary outfits. |
Straight to level 1 experience |
Experience with a straight-up level 1 is available. |
Transparent wall |
Hey! @#105{charName}#E, not for so long?
The battle at the sanctuary continues on the day @#105{leaveDays}#E you leave. To welcome your return, we have the following benefits: @#105 is free of charge for the legendary portfolio #E. @#105 Class Second Up, Experienced Acceleration. #E |
Get Now |
Hey! @#105{charName}#E, not for so long?
The battle at the sanctuary continues on the day @#105{leaveDays}#E you leave. To welcome your return, we have the following benefits: @#105 is free of charge for the legendary portfolio #E. @#105 Mass Reinforced Materials, Equipment Training Seconds Boost. #E |
In the next few days, you'll be able to receive #E for free with your return to the Gamer Exclusive at @#105, and we'll be able to get you other power-assist awards.
@#105 Click to see how you get it. #E |
More Campaign Rewards |
Complete {targetCounter} tasks |
Days Remaining Available: 0 |
<mtitle>[Activity Rule]</mtitle><content> You can complete your return to the Expedition through [Ancestor Notes]- [Event Dictionary]The activities in which the ancestors were imprinted, and the additional proceeds of doubling. An additional 840 point mark-up is available for each adventurer during the #r#r event. #r#r Total Remaining Eligible Award Quantity:{leftBpPoint}/840#r Remaining Eligible Award Quantity Today:{leftBpPointToday}/120#r#r</content> |
All-Team Magic Gear Drops +5% |
buff privilege |
<mtitle>[Activity Rule]Return to the player during the </mtitle><content> event is free to receive a recommended legendary kit. #r#r players can immediately receive the legendary gear in the recommended accessory *1 on a re-tour. #r#r recommends that the remaining legendary equipment in the kit be available through the re-requisition task. #r#r</content> |
<mtitle>[Activity Rule]</mtitle>
<content> To celebrate the return of risk-takers to the sanctuary, we have prepared a number of gifts and re-tributes. #r #r [New Greeting]— Once the adventurer returns to the expedition, log in to the game and receive a re-present. #r [Get Legendary Accessories Free]— Return to the player during the event is free of charge for the recommended legend accessory. Players can immediately receive the legendary gear in the recommended accessory *1 on a re-tour. The remaining legendary equipment in the recommended kits can be obtained through the re-requisition task. #r [Catch-up privilege]— Returning players receive a large amount of experience awards or equipment enhancement material awards based on their role class. #r [Ancestor Imprint doubles]— During the return journey, the risk-takers can double the extra proceeds of the ancestors' imprints by completing the event treasure trove in their ancestors' notes. #r [Re-requisition Task]— Complete the challenge of re-enlistment to receive free rewards for the enhancement of immortal keys, recommended accessories and other growing essentials. #r[Team Privilege]— Returning adventurers enjoy a re-enlistment, and will enjoy team-organizing privileges seven days before the re-enlistment, with the team enjoying a 5% gain from the magic gear drop when they team with other players. </content> |
<mtitle>[Activity Rule]During </mtitle><content> activities, you can use tokens to randomly select awards from your awards pool. #r Any award in the active awards pool will no longer be repeated after it is selected. #r Each time the award is drawn, the amount of the token consumption is incremented, depending on the number of tokens displayed on the drawing button. #r You will also receive an additional award when you complete the selected number of times, which can be viewed in the active interface. #r All rewards will automatically enter your prop inventory when acquired. #r After the event, excluding the free-gifted token, unused token will be converted into platinum at the rate of 1:10 and sent to you by email, please note the receipt. #r #r[Prize Probability] #r{promStr}</content> |
Five New Helliquary Bosses |
New Paragon Specializations |
Unleash powerful kill streaks with Massacre; crush mighty elites with Brawler; avoid damage and deliver finishing blows with Duelist. |
Tap to continue |
Your Journey |
Normal rewards have been claimed |
No disponible |
Derrota a los jefes del infercario para desbloquear esto. |
Normal rewards have not been claimed |
Índice de combate |
Recompensas |
Bloqueado |
Recogida |
Raid Members |
You do not have this trophy yet. Defeat the Helliquary boss to obtain it. |
Warband rewards have been claimed |
Warband rewards have not been claimed |
Dymdrail |
Apothrus |
Phangwrth |
Reina |
Asalto del infercario: {diffLv} |
{diffLv}·{state} |
Infercario |
{diffLv}-{name} |
Compleción más alta de esta semana |
Hell {} New Content |
Reúne restos demoníacos |
@#210 Se desbloquea tras superar @#615{diffLv}@#210 con tu banda de guerra |
Infierno VI |
Hell VII |
Infierno VII |
Infierno VIII |
Hell VIII |
Hell VI |
4-8 |
Difficulty Range |
8 |
Se reinicia los lunes y los jueves |
2-8 |
1-8 |
Warband Rewards (Requires 4+ Members) |
The difficulty of Helliquary bosses will be dynamically set based on the number of players at the beginning of the Raid. The difficulty range will display the number of players corresponding to the lowest and highest possible difficulty. |
Progreso de asalto actual: {diffLv}
Derrota al jefe final del asalto en la dificultad actual para desbloquear la siguiente |
Progreso de asalto actual: {diffLv}
Todas las dificultades completadas |
Trophy Placed |
Your Combat Rating: {playerAttr}; Recommended Combat Rating: {recAttr} |
The selected trophy is weaker than the one you are replacing. Are you sure you want to proceed? |
Wrathborne Helliquary Update |
This trophy can be placed into an empty slot in your Helliquary. Are you sure you want to proceed? |
This trophy is more powerful than the current one you have placed in the Helliquary. Are you sure you want to proceed? |
Converting materials failed. Please try again. |
Convert these materials? |
Combat Rating Increased by {} |
The Wrathborne Helliquary has been updated. With the change of the system, we are delivering the previous Demonic Remains you earned to you. |
This trophy is currently placed in your Helliquary. Are you sure you want to proceed? |
Trophy Recovery |
Open the Helliquary |
Helliquary Level: {} |
Defeat previous difficulty to unlock |
First kill completed |
A successful kill will unlock the next difficulty |
First kill not yet completed |
@#210 Unlocked after completing The Chainbreakers quest |
{diff} difficulty has not been unlocked and requires {diff_2} difficulty to complete the last Lord of the Devil challenge |
Prison sails |
choke point |
Requiere dificultad Infierno VII |
Requiere dificultad Infierno VI |
Ha terminado el anterior diario de héroe. Las recompensas que no has recogido están adjuntas. |
Recompensas de diario de héroe sin recoger |
The goal has not yet been completed and the award cannot be accepted for now |
Operation is too frequent, try again later |
Already Claimed |
No eligible players available |
Cards can only be sent between 7:00pm and 12:00am server time each day |
Not delivered enough! Available by completing the celebration task (1 per day) |
Greeting Cards can now be sent |
follow |
Kill unlocked {diff} |
next tap extra |
Battle of Magic Rewards |
Brumaltine Cards |
Completed Tasks: |
Open to receive |
Greeting Cards |
New Year Gift |
Senda del prodigio |
II |
Llegada: {weekday} |
Llega en: {sec:02d} s |
Lunes |
Domingo |
Sábado |
Viernes |
Jueves |
Miércoles |
Martes |
Tareas diarias |
Randomly get 2-3 addition properties |
Gear attributes are based on reward track placement (not character level) |
Hell{}-{} |
Hell Mode{}-{} |
Todos los jefes del infercario han sido derrotados |
Habilitar asalto en solitario |
Trophies can only be placed in matching slots |
Select the trophy you wish to salvage |
Cannot embed because the matching slot in locked |
6-8 |
@#405 Llega en: {s:02d} |
@#405 Llegada: {weekday} |
Llega en: {s:02d} s |
Descripción |
During the event, three daily tasks will be available. They will refresh each day. Completing daily tasks will grant rewards and progress towards milestone rewards. |
Recompensa de búsqueda |
1. When the task reaches a certain number of times, we can receive the enhanced key award.
2. Get 1 Greeting Card Send Per Day After Completing Any Celebration Task. (Daily Limit 1) |
No gifts currently available |
Get 1 free send! |
Click to switch base addition |
Click Set Base Add Phrase |
Necesario |
Siguiente rango |
pharmaceutical equipment |
hone |
Pharmaceutical |
Atributos |
pharmacographic |
You unlock the initial drug and unlock the higher level by upgrading the initial drug. |
Pharmaceutical system |
Grade {} |
Agent not unlocked |
Recoger objetos automáticamente |
Available: {date1} 00:00:00-{date2} 00:00:00 |
* Upon expiration, this item will be unusable and destroyed. |
Mystery Legendary Gift Box gained. Check your inventory. |
Unlocked new Warband heliquary raid difficulty |
100% |
Quick Access Material |
(5 activation with the same name) |
(4 activation with the same name) |
Unlock at peak 500 |
Unlock at peak 400 |
Unlock at peak 600 |
Unlock at peak 200 |
Unlock at peak 250 |
Unlock at peak 90 |
Enter the battlefield (Defense) |
Enter the battlefield (offensive) |
The Tower of Victory |
start fighting |
Cards Received: {allNum} |
No cards to be opened |
Reply |
You have received {recvTimes} cards |
Rewards |
Receiving Cards |
{name} holds the right tower |
{name} holds the rear tower |
{name} holds the front tower |
{name} is holding the Tower of Central |
{name} holds the left tower |
Brave the winter chill and reap the rewards! |
Can you help keep sanctuary warm this winter? |
Hibernation is not an option. Keep fighting for Sanctuary! |
Mysterious Rune: dimension |
The current shadow will give the invaders more power than your team as a whole, and the captain has chosen not to fight. Please wait |
The current shadow will give the invaders more power than your team as a whole, and the captain does not choose to fight. Skip by default, please continue to wait |
Skip |
The current shadow will give the invaders more power than your team as a whole. Be vigilant |
Skip ({}) |
Skip Strong Today by Default |
break up war trophies |
Q2H3 graduated |
Q2H2 graduated |
Q2H1 graduated |
Q2H4 graduated |
Q2H5 graduated |
Q2H6 graduated |
Q2H7 graduated |
H5 |
bring success to success |
Insufficient quantity |
red bag |
give to friends |
{num} red bags were successfully presented to each other |
Amount: |
Confirm Gift |
Jifu |
Not enough red packets |
Number +1 |
Replenishment |
There are no number of times you can patch, please make sure there is a missing signature and a patch task |
Backsign successful |
Recommended Combat Rating |
treat somebody with loyalty |
The artifact is in use at [{}] and cannot be deleted |
Purchase a Monthly Card to expand your dedicated enclosure (@#208{page}#E page), which will be unlocked at {level} level |
The difficulty selected by the teammates is {}, whether the switch is difficult and consistent with the teammates |
Received {num} red packets |
Spring Festival Event UI Tip 18 |
Spring Festival Event UI Tip 17 |
Spring Festival Event UI Tip 20 |
Spring Festival Event UI Tip 19 |
You can only send {num} bonus packs a day |
Spring Festival Event UI Tip 16 |
Spring Festival Event UI Tip 11 |
Spring Festival Event UI Tip 12 |
You can't send a red bag to a friend who doesn't agree |
Spring Festival Event UI Tip 14 |
Spring Festival Event UI Tip 7 |
Spring Festival Event UI Tip 8 |
Spring Festival Event UI Tip 9 |
Spring Festival Event UI Tip 10 |
Spring Festival Event UI Tip 15 |
We couldn't send a red pack to this friend |
Spring Festival Event UI Tip 6 |
Spring Festival Event UI Tip 5 |
Depress |
Tap the red bag and unpack them |
Open all red packs at one click |
Received the following red bag |
Spring Festival Event UI Tip 4 |
Spring Festival Event UI Tip3 |
Spring Festival Event UI Tip 2 |
Spring Festival Event UI Tip 1 |
Spring Festival Event UI Tip 13 |
Maximum number of cards have been sent today |
Total maximum number of cards sent has been reached |
You have already send a card to them today |
{num} won't remind you again for days |
Can't get the reward task shared by the team leader without field scenes |
Team participation in reward assignments is more efficient, and is there a team-mate recruitment? |
You have already sent a card to yourself |
Currently Online |
Friend |
Recently Played With |
[Number of Today Picks: {getRewardNum}/{totalRewardNum}] Number of copies completed per award: {finishNum}/{totalNum} |
#3:{time}:%p %-I:%M; |
Recruit |
Happy winter! |
Now the enclosure can purchase extensions |
Magic Challenge ({num}/{total}) |
The room has become closed |
The room was dissolved |
Daily Challenge: {current}/{max} |
Material Conversion Store |
To concentrate the broken darkness into combat. Change the look and feel of your power skills when you get them, and multiple careers are available |
A set of looks including clothing, weapons, and a defined head frame |
I sent you a holiday card for the most sincere wishes!
The Mutual Gift Card during the Event is a Gem and Enhanced Key Stone Reward! [Click to go] |
#3:{time}:%m/%d/%Y %-I:%M%-P; |
#3:{time}:%m/%d %-I:%M%-P; |
The corresponding difficulty mode has not been unlocked and the corresponding difficulty of unlocking can be defeated |
material conversion |
Union member {nameColor}{name} is on line. |
The regiment member {nameColor}{name} is on line. |
Click the blank area to close |
@#306 Get #E@#208{name} X {num}#E |
Hibernation is not a good choice. Please continue fighting for shelter! |
To stand up for the winter and deport the invading monsters is a rewarding reward. |
Watch out for the hungry monsters around you. They can attack you at any time. |
I wish you all the best for the coming New Year. Happy day to day! |
May you feel the warmth of the fire on a cold winter day and things go smoothly! |
12 |
13 |
Activity is not open |
Configuration error |
First Six |
elite |
First Four |
First Five |
Early 10th |
11 |
First eight |
First Nine |
First Seven |
Junior |
First Year |
Spring festival |
30 |
29 |
28 |
27 |
Yuan Xiao |
14 |
Get your best friend's blessing. Quick reply! |
The player is in a scene, and cannot send invites. |
Return Player Upgrade Accelerated Privilege below 60 |
Magic Prize |
If the @#215%d@#210 pieces are higher than the inlaid ones in the decomposed trophies, are you sure to decompose? |
Returning players log in to direct the legendary outfits, strengthen the immortal keys, and many return privileges and perks. Get it now>>> |
The level is less than 20 and the invitation cannot be accepted |
Your friend is inviting you back to your sanctuary! |
Receive Success |
Fetch Failed |
Patch Bullet Window Title |
Check In to Task |
received a copy of the exploratory evaluation |
This copy is explored and evaluated |
Pick up @44@#213{num}#E rare/legendary gear! |
{desc}:{m}/{n} |
Not currently available |
Sincerity — |
Grant confirmation |
Regiment members |
Friends already have a standard payment, and this gift will cost just {} |
not owned |
Presented to [{name}] |
Met: {day} days |
Message Board: |
Query |
Cancel |
fashion gift |
Successful gift |
Union members |
Battle Group |
Friends |
gift |
owned |
trade union |
The recipient already owns the corresponding item |
Message:
{ |
Gift Expense{ |
share |
Donor:{} |
I got a new gift! |
Play over |
Goals |
@#172 Zhulu Forest #E |
x8 |
The new dark and immortal version is here! Return to the straight-tie set of legendary outfits, legendary gems and many chasing privileges! Enter my invitation number: {code}, I'm waiting for you to return on the {server} server. Learn more: |
Recall your old friends for the Magic |
In the armor, the display action can be displayed actively |
<mtitle>[Activity Rule]</mtitle><content> Return players get free access to recommended legendary accessories. The return of the gift can obtain one piece of legendary equipment and three pieces of legendary equipment through the task of re-requisition, which must be part of the legendary assembly with a high professional popularity. #r#r</content> |
https://di.blizzard.cn/act/zh-2211/{token}?code={code} |
https://di.blizzard.cn/act/zyzm-2211/{token}?code={code} |
@#208 Available When Unpacked |
@#208 can be given to friends |
@#208 Red Pack |
Use |
@#208 Submit Lucky Get |
@#208 Submission of Lucky Gas Increases Total Collection Progress |
@#208 Fortune |
Congratulations. The {minLevel}-{maxLevel} layer has been unlocked |
Cross-layer challenges succeed, all previous layers will be unlocked and rewarded directly |
CADENAS DE TEXTO MODIFICADAS
ANTES | DESPUÉS |
Nuestra amiga monje lleva batallando contra sus fuerzas principales casi sin parar desde que te fuiste. Reúnete con ella y refuerza el asalto o los khazra volverán a intentarlo... y la próxima vez puede que no lo resistamos. | Nuestra amiga monje lleva batallando contra sus fuerzas principales casi sin parar desde que te fuiste. Reúnete con ella y refuerza el asalto o los khazra volverán a intentarlo... y la próxima vez... puede que no lo resistamos. |
War......Monk…... | War......The Walker...... |
¡Una monje del templo! ¡Abrid la puerta! | ¡Monjes del templo! ¡Abrid la puerta! |
Ha vuelto a Arreat una esquirla de la Piedra del Mundo. El hombre que la lleva pretende entregársela a un señor demoníaco llamado Skarn. Se ha refugiado en el reino de los muertos, y debemos encontrar el modo de seguirlo. | Ha vuelto a Arreat una esquirla de la Piedra del Mundo. El hombre que la lleva pretende entregársela a un señor demoníaco llamado Skarn. Se ha refugiado en el reino de la muerte, y debemos encontrar el modo de seguirlo. |
¡Por fin! Empezaba a preocuparme. Si quieres, podemos usar parte de ese material para mejorar tu equipo. Vamos, tengo muchas ganas de trabajar con el malaise. | Ah, qué ganas tenía de darle buen uso al malaise. |
Ten, te prometí un regalo, y este amuleto te permitirá llegar antes al Bosque Oscuro. | Unos materiales y algo de esencia mágica pueden hacer maravillas en las manos apropiadas. Si alguna vez quieres mejorar más tu equipo, ven a verme. Ahora, respecto al Bosque Oscuro... |
Gracias por tu ayuda. Al ver lo que le estaban haciendo esos bandidos a Vic, no pude quedarme quieta..., y entonces apareciste tú. Me alegro de que el Gran Ojo siga cuidando de mí. | ¡Anda, mira quién es! ¿Ha ido bien la falla de desafío? Si encuentras allí algo que no necesites, podemos reciclarlo y usar los materiales obtenidos para mejorar tu equipo. ¡Aquí no se desperdicia nada! |
#CDentro de las sombras hay grupos pequeños de gente similar. Forman las #Pcasas oscuras#C y luchan por el privilegio de derrocar a los inmortales. Busca al Inefable para que te cuente más. | Dentro de las sombras hay grupos pequeños de gente similar. Forman los clanes oscuros y luchan por el privilegio de derrocar a los inmortales. Busca al Inefable para que te cuente más. |
Si te haces más fuerte, lo hacen todas las sombras. Los inmortales deben seguir demostrando su valía. Debes asegurarte de que lo hacen o, si no, reemplazarlos. Así son las cosas. | Los inmortales deben demostrar su valía en todo momento, y te toca a ti asegurarte de ello. Si te haces más fuerte, lo harán todas las sombras. Y algún día, con tu ayuda, quizá seamos los nuevos inmortales. |
No te confundas: la primera prueba no será trivial. Es un paso en una senda muy peligrosa y tu mejor ocasión para demostrar por qué debes estar aquí. | ¿"Senda de sangre"? Me suena. La habré visitado. |
Avísame cuando quieras, y te mostraré el camino. | No te confundas: la primera prueba no será trivial. Es un paso en una senda muy peligrosa y tu mejor ocasión para demostrar por qué debes estar aquí. |
Me gustas. Eres casi tan inteligente y capaz como yo. Pero esto aún no ha acabado. ¿Sabes ese hombre de delante? ¿El misterioso? Te espera en la Sala de Reunión. | Me gustas. Eres casi tan inteligente y capaz como yo. Pero esto aún no ha acabado. ¿Sabes ese hombre de delante? ¿El misterioso? Está esperando... |
Tu hermana lleva batallando contra sus fuerzas principales casi sin parar desde que te fuiste. Reúnete con ella y refuerza el asalto o los khazra volverán a intentarlo... y la próxima vez puede que no lo resistamos. | Nuestra amiga monje lleva batallando contra sus fuerzas principales casi sin parar desde que te fuiste. Reúnete con ella y refuerza el asalto o los khazra volverán a intentarlo... y la próxima vez... puede que no lo resistamos. |
#C¡No, no! ¡El encantamiento del malaise horádrico de Charsi lo impide! Estás viendo una imagen del #PHeraldo del Caos Pyl#C. Lo hemos detectado en las fallas de desafío, pero es demasiado poderoso y no podemos matarlo para hacernos con sus restos. | ¡No, no! ¡El encantamiento del malaise horádrico de Charsi lo impide! Estás viendo una imagen del #PHeraldo del Caos Pyl#C. Lo hemos detectado en las fallas de desafío, pero es demasiado poderoso y no podemos matarlo para hacernos con sus restos. |
Dentro de las sombras, tu rango demuestra tu dedicación a la causa. | Dentro de las sombras, tu rango demuestra tus esfuerzos y tu dedicación a la causa. |
Puedo ayudarte a formar un clan oscuro durante una de nuestras reuniones. Si os posicionáis entre los diez mejores, podréis tratar de derrocar a los inmortales con el rito del exilio. | Puedo ayudarte a formar un clan oscuro. Si os posicionáis entre los diez mejores, podréis tratar de derrocar a los inmortales con el rito del exilio. |
Puedo ayudarte a formar una casa oscura durante una de nuestras reuniones. Si os posicionáis entre las diez mejores, podréis tratar de derrocar a los inmortales con el rito del exilio. | Puedo ayudarte a formar un clan oscuro. Si os posicionáis entre los diez mejores, podréis tratar de derrocar a los inmortales con el rito del exilio. |
No uno, sino dos monjes Veradani. ¡Increíble! Esperábamos que el monasterio nos mandara ayuda, pero creíamos que serían acólitos, no gente de vuestra posición. Sea como sea, agradezco de corazón vuestra llegada. | No #5:uno, sino dos monjes:una, sino dos monjes; Veradani. ¡Increíble! Esperábamos que el monasterio nos mandara ayuda, pero creíamos que serían acólitos, no gente de vuestra posición. Sea como sea, agradezco de corazón vuestra llegada. |
Si los rumores acerca de una sola monje que vale por todo un batallón de hombres son ciertos, yo preferiría que se quedara vigilando el fuerte. Con su ayuda, podemos aislar a los khazra en la aldea para que no consigan refuerzos. | Si los rumores acerca de una sola monje que vale por todo un batallón son ciertos, yo preferiría que se quedara vigilando el fuerte. Con su ayuda, podemos aislar a los khazra en la aldea para que no consigan refuerzos. |
Si los rumores acerca de una sola monje que vale por todo un batallón de hombres son ciertos, yo preferiría que se quedara vigilando el fuerte. Con su ayuda, podemos aislar a los khazra en la aldea para que no consigan refuerzos. | Si los rumores acerca de #5:unos monjes:unas monjes; que valen por todo un batallón son ciertos, yo preferiría que #5:uno:una; se quedara vigilando el fuerte. Con la ayuda #5:del otro:de la otra;, podemos aislar a los khazra en la aldea para que no consigan refuerzos. |
Ha sido un placer. Por cierto, Kashya y las demás te mandan recuerdos. | Ay, espera, casi se me olvida: ¡te he hecho algo! Lo tienes ahí en el expositor. Considéralo un regalo por ayudar a mis hermanas. Espero que te ayude en tus próximas aventuras. |
Hablando de eso, gran parte de la Plaza de Rakkis ya está abierta para hacer negocios. Hay comerciantes y mercaderes útiles por doquier, ¡echa un vistazo! Si no sabes qué estás buscando, el Mercado de Wynton es un buen sitio para comenzar. | Hablando de eso, gran parte de la Plaza de Rakkis ya está abierta para hacer negocios. Hay comerciantes y mercaderes útiles por doquier, ¡echa un vistazo! Si no sabes qué estás buscando, el #PMercado de Wynton#C es un buen sitio para comenzar. |
Cada piso supone nuevos retos y más respeto para ti... si consigues sobrevivir. | Cada piso supone nuevos retos y más respeto para ti, si sobrevives. |
#CAhora que te has convertido en aspirante II, podemos confiarte algunos de nuestros grandes secretos. Habla con el #Pposadero Bailey#C. Dile que te envía Vannak. | Ahora que te has convertido en aspirante II, podemos confiarte algunos de nuestros grandes secretos. Habla con Bailey. Dile que te envía Vannak. |
#CEstás al borde de la grandeza, aspirante. Lo único que te falta es llegar a #Paprendiz#C I y demostrar que estás realmente de nuestro lado. | Estás al borde de la grandeza, aspirante. Lo único que te falta es llegar a aprendiz I y demostrar que estás realmente de nuestro lado. |
Es esencial unirse a un clan oscuro. Una vez que esté todo dispuesto, Sampha te explicará más. | Es esencial unirse a un clan oscuro. Una vez que esté todo dispuesto, Sampha podrá explicártelo. |
Conviértete en aprendiz I del modo que elijas. | Conviértete en aprendiz I como quieras. |
No hacen falta... pautas. Propósito irrelevante. Reemplazo siempre permisible. | No hacen falta pautas. Propósito irrelevante. Reemplazo siempre permisible. |
¡Una de las gemas legendarias! Las historias eran ciertas... | ¡Una de las gemas legendarias! Las historias eran ciertas… |
Qué pérdida de tiempo. Vamos a matarlos y recuperemos el carbón. | Qué pérdida de tiempo. Vamos a matarlos y #Precuperemos el carbón#C. |
Buen nombre. Iré hacia allí. | Ha! You can be proud. I'd be. |
Give all your spirits to my master! !! | |
##Los engendros del infierno se disparan#C. Quédate dentro hasta que reforcemos la entrada. | #PLos engendros del infierno se disparan#C. Quédate dentro hasta que reforcemos la entrada. |
Bien. Las sombras te pedirán mucho, pero tú sabes bien lo que es un sacrificio. Por eso estás entre nosotros. | Las sombras te pedirán mucho, pero tú sabes bien lo que es un sacrificio. Por eso estás entre nosotros. |
Ah, veo que te han llegado las noticias. ¡Bien, bien! Parece que tu asistencia tiene mucha demanda en estos tiempos. Te han solicitado personalmente una vez más. | |
¿Qué sucede? Habla, soldado. | |
Por muy intrigante que sea tu historia, no tengo ningún interés en abrir tu correo. Además, estudiar este material sobre el fin de los días ha dejado estos viejos ojos muy cansados. A ver, dónde puse eso... | |
Ah, ¡aquí está! Toma, espero que contenga buenas noticias. Aunque, conociendo nuestra suerte..., creo que no apostaríamos por ello. | |
Mmm, te he visto antes esa cara apesadumbrada. ¿Qué noticias llegan de la montaña? | |
Capitán Vereks, vengo a preguntarte por un monje llamado Shura, pero se diría que necesitas ayuda. | |
Tan perspicaz como siempre. La niebla negra se extiende, las pesadillas hacen trizas a mis hombres y los acólitos que hemos acogido están muy inquietos. Más que ayuda, me vendría bien un ejército. | |
Pero solo te tengo a ti, que, sinceramente, eres más fiable. Tu amigo monje anda por ahí combatiendo a las pesadillas. Hemos intentado enviar refuerzos, pero nos atacan por todos lados. Si quieres buscarlo... | |
¡Capitán! | |
Los khazra han acorralado a nuestros refuerzos. Los monjes están aislados en el valle y la niebla está empeorando. | |
Ya que ese es mi rumbo de todas formas, buscaré a tus hombres. | |
¡Viene otra oleada! ¡Que esas cabras balen por última vez! | |
Dale las gracias a Ada cuando regreses a la centinela. ¿Hay alguien más? | |
Sí, Shura y un grupo de nuestras huestes combinadas se internaron más en las brumas. Teníamos que ofrecerles refuerzo, pero estas criaturas sarnosas nos tendieron una emboscada. Si te das prisa, aún puedes llegar. Ve y que la luz te bendiga. | |
Agh, estos bichos pestilentes... Nos dividieron... y nos atacaron... | |
¿Estáis bien para resistir? La Centinela os va a enviar refuerzos. | |
Nos apañaremos hasta que lleguen, pero el resto de los hombres están más adentro en las brumas. Ayúdalos, por favor. | |
¡Seguid luchando! ¡No hemos caído aún! | |
Las pesadillas son interminables. Nacen de un viejo odio que sigue hirviendo en la oscuridad. Los hijos de Rakkis... La culpa no es suya, sino de los padres de sus padres. Mira cómo sangramos para cerrar las heridas que ellos abrieron. | |
Siguen luchando a tu lado. Dime, ¿sabes dónde está Shura? Tengo que encontrarlo antes de que esto empeore. | |
Hace doscientos años, mi orden juró expurgar la corrupción del corazón de nuestra fe. Llevo esta armadura como voto para erradicar la oscuridad. Haré lo posible para ayudaros, pero, para ello, debo encontrar a Shura. | |
Hacia el oeste. Si vas deprisa, lo alcanzarás. Pero te advierto que pelea como un bisonte al que le han arrebatado a una cría. Donde está, las brumas serán más espesas..., y no será fácil hacerlo salir. | |
Gracias por la advertencia. Vuelve a La Centinela. Me ocuparé de rescatar a Shura. | |
Tu vida de aventura te ha hecho mucho bien. Ahora veo por qué Oza te encomiaba tanto. | |
Por muy buen hombre que sea Vereks, ni él ni los hijos de Rakkis se toman en serio los intereses de Zavain. Los Zakarum desataron este horror y otra vez le corresponde a mi gente arreglar el desastre. | |
Los hijos de Rakkis se toman en serio los intereses de Zavain. Los Zakarum desataron este horror y otra vez le corresponde a mi gente arreglar el desastre. | |
Pedí tu ayuda porque sé que eres de fiar. Tus hechos lo han demostrado. Necesito que me ayudes a salvar a Esil, Kavash y los demás. Siguen en el Monasterio, prisioneros tras las brumas ennegrecidas. | |
Si no hacemos nada, morirán, ¡pero tú y yo podemos salvarlos! Nos puede ayudar un mantra del patriarca Sladyan, pero no puedo hacerlo solo. El poder de mis antepasados es lo único que dispersará la niebla que ahoga a esta montaña. | |
¿Qué plan tienes? | |
Mira, pasado este valle y dentro del templo caído hay una estatua de Sladyan. Debemos ir allí. | |
¡Aquí es! | |
El poder de Zaim es más fuerte aquí, cerca de la cima. La montaña tiene una gran memoria y nos revelará verdades perdidas en la historia. | |
Esas palabras son muy evocadoras. Oza las pronunció una vez... | |
Esas palabras son muy evocadoras. Oza las pronunció horas antes de regresar al abrazo de Zaim. | |
¿Sí? Bueno, estoy seguro de que ella nunca intentó algo así. Hace eones, los dioses crearon la tierra. El hombre se formó de la tierra, y luego del fuego, el aire y el agua. ¡Zaim! Enséñales a tus hijos lo que hemos olvidado. | |
Cuando la visión se imponga, veré lo que tú veas y oiré lo que tú oigas. Juntos debemos desvelar el poder que destruirá las brumas de una vez por todas. | |
Haz lo que quieras. Pero, si no funciona, volveremos a La Centinela. ¿Entendido? | |
Malditos Zakarum... Invadieron nuestra tierra proclamando su "derecho divino". Usan su fe para legitimar el horror que siembran. Hasta un buitre siente más respeto. Nunca nos entenderemos. | |
Shura, he oído a Sladyan tras esa puerta. Estaba suplicando perdón. | |
Shura, le pediste una visión a tu dios. Atiende a lo que quiere mostrarte sin dejar que el odio te ciegue. He oído la voz de Sladyan tras la puerta: estaba suplicando perdón. | |
Shura, le pediste una visión a tu dios. Atiende a lo que quiere mostrarte sin dejar que el odio te ciegue. He oído la voz de Sladyan tras la puerta, y estaba suplicando perdón. | |
Shura, entiendo tu frustración, de verdad. Más de lo que puedas creer. Pero hay algo que no está bien. He oído a Sladyan tras la puerta. Estaba suplicando perdón. | |
En Ivgorod hay tres patriarcas y matriarcas del orden y otros tres del caos. Uno hace de puente entre ellos. En su época, ese era el papel de Sladyan. Hasta en sus últimos momentos buscó la paz. | |
Debemos honrarlo. Acaba con la oscuridad que quería contener. El mantra que me ha entregado la visión es la clave de nuestra salvación. Ayúdame una última vez. | |
Mantendré abierto el camino, ¡Ve, aprisa! ¡Mis hermanos seguirán dentro! | |
¡He sentido que la oscuridad se debilitaba! ¿Qué ha ocurrido ahí dentro? | |
¿Qué es esto? ¿Una cuenta de rosario? | |
Las brumas han retrocedido, pero siguen ahí. | |
Los viejos rencores no mueren fácilmente. Quienes sufren pueden causar sufrimiento a los suyos, tanto como a sus enemigos. Una maldad así no se disipa con un hechizo. Requiere esfuerzo. A diario. | |
Los viejos rencores no mueren fácilmente. Quienes sufren pueden causar sufrimiento a los suyos, tanto como a sus enemigos. Erradicar una maldad así requiere muchas manos. No solo las de los Veradani. | |
Veía a los hijos de Rakkis como enemigos que nos quitaron lo que nos pertenecía. En cierto modo, sigue siendo así. Pero no veía la parte de culpa que correspondía a mi pueblo. Nunca dejaremos de odiarnos, ¿me equivoco? | |
No dejes que el dolor te ciegue ante la verdad. La gente de La Centinela te acogió cuando lo necesitabas. Lucharon a tu lado en la batalla. Puede que esto no sea el final de tus preocupaciones, pero al menos es un comienzo. | |
Shura, por fin tienes los ojos abiertos. No los cierres, no confundas la falta de visión con una oscuridad sofocante. Solo ahora que se ha revelado todo el sufrimiento de Zavain puede comenzar la sanación. Pero debes dar el primer paso. | |
El odio envolvió con sus garfas el corazón de los Zakarum y cayeron en la oscuridad. Pero la luz sigue brillando. No permitas que, en tu dolor, el odio te convenza de que ha ganado. En momentos así, tu fe debe ser fuerte. | |
Eres realmente perspicaz para ser una espada de alquiler. Casi me da rabia... Te lo agradezco. Puede que esto no haya ido tal como preveía, pero mis amigos pueden descansar mejor sabiendo que hemos salvado Zavain de más sufrimiento. | |
Ah, ¡ahí estás! Vereks ya envió noticias de tus proezas. ¡Cuéntamelo todo! ¡No te dejes ni un detalle! | |
Magia prohibida y viejos rencores engendraron unos terribles males que casi destrozan el alma de dos pueblos. Pero, de momento, parece que por fin hay paz en la montaña. | |
Una historia que me suena. Pero está bien que hayan encontrado cierta paz. En tiempos así, necesitamos todos los aliados posibles. Me alegra que hayas tenido más suerte que yo. | |
Desde que ese traidor de Dravec robó la esquirla, las brumas no han cesado de propagarse. | |
Solo Sladyan fue capaz de detenerlas anteriormente. Su muerte salvó a Ivgorod. | |
La estatua que hay más adelante se erigió en su honor. ¡Allí se oculta el secreto, lo sé! | |
Por desgracia, es lo único que me queda. La buena noticia es que, como sabes buscarte la vida, seguro que hallarás el modo de conseguir más. | Por desgracia, es lo único que me queda. La buena noticia es que, como eres un aventurero, seguro que hallarás el modo de conseguir más. |
Ya falta poco. | Ya casi estamos. |
Sladyan died for peace. It is time I learned to let my own anger go. | Sladyan murió por la paz. Es hora de que yo aprenda a desprenderme de mi ira. |
Según tengo entendido, el Plano Fracturado es un reino donde vives como otra versión de ti mismo para cultivar el alma. Pero, por desgracia, el poder que albergaba, fuera el que fuese, ha desaparecido. | Según tengo entendido, el Plano Fracturado es un reino donde vives como otra versión de ti mismo para cultivar el alma. Por desgracia, el poder que albergaba, fuera el que fuese, ha desaparecido. |
He's looking for Valstus. Ferdinan, maybe? | Está buscando a Valstus. ¿Ferdinan, tal vez? |
Podría haber ido mucho peor. | Ha ido mal..., pero podía haber ido mucho peor. |
Found... the prize. But... agh... most of us were... too weak to claim it. | Encontré... el premio. Pero..., agh..., estábamos... muy débiles para recogerlo. |
Be careful. Take your time. | Con cuidado, date tiempo. |
Don't know... how much I have. Can't think straight. All this... noise. | No sé... cuánto me queda. No puedo pensar bien... con tanto... ruido. |
Slow down. What are you talking about? | Calma. ¿De qué estás hablando? |
Ferd? One of you, bring a healer! Move! | ¿Ferd? Deprisa, ¡traed un curador! ¡Ya! |
He's rambling. He seems hurt... but I don't see a mark on him. | Está divagando. Parece herido..., pero no le veo marcas. |
Valstus... it's too late. Too late. Marquay, Lissa, the whole band... | Valstus... Ya es tarde, muy tarde. Marquay, Lissa, toda la banda... |
Where the hells have you been?! The Helliquary's power is failing and the Einfrinn Tree is buckling within itself. The tree... it's dying. | ¡¿Dónde demonios estabas?! El poder del infercario se debilita, y el Árbol Einfrinn se está combando en sí mismo. El árbol... se muere. |
What's causing this? | ¿Qué está causando esto? |
It's the hell lord, Izilech! He's finally making his push through. | ¡Es Izilech, el señor del infierno! Al final está haciendo aparición. |
This is it. Either he breaks into our world and destroys everything, or you put an end to the Wrathborne. I hope you're ready. | Ha llegado la hora. O tú acabas con los iranatos, o él irrumpe en nuestro mundo y lo destruye todo. Espero que te hayas preparado. |
He estado esperando este día. | Lo tengo todo listo. |
Your world is mine! | ¡Tu mundo es mío! |
You may have defeated his knights, but Izilech will still have his legions. Take your strongest allies with you and do whatever it takes to stop him. | Aunque hayas derrotado a sus caballeros, Izilech sigue teniendo sus legiones. Reúne a tus aliados más fuertes y haced lo que haga falta para detenerlo. |
So, you've done it. The Wrathborne are no more. | Lo has conseguido. Se acabaron los iranatos. |
With the Einfrinn tree secure, perhaps you can finally get some rest, Rayek. | Ahora que el Árbol Einfrinn está a salvo, quizá al fin puedas descansar un poco, Rayek. |
Perhaps... but the Helliquary has more potential than I could ever imagine, and I've already thought of some improvements I'd like to prototype... I just want to build out a few schematics while they are fresh in my mind. Then I can rest! | Quizá..., pero el infercario tiene más potencial del que jamás habría imaginado, y ya he pensado en algunas mejoras que me gustaría probar... Quiero plasmar algunos esquemas mientras aún los tengo frescos en la mente. ¡Luego podré descansar! |
Ah, infinidad de corazones latientes... Es todo mío. | Un mundo lleno de latidos… Pronto cesarán. |
Cyrangar... in the cellars... | Cyrangar... En los sótanos... |
I've had a couple skirmishes with the dead... but nothing like before. This hall should be safe. | Ya había tenido mis escaramuzas con los muertos..., pero nada como lo de antes. Esta sala parece segura. |
Use it, and empower the Warband. | Usa esto y potencia tu banda de guerra. |
Any sign of the ravening dead? Or the green spore clouds? | ¿Alguna señal de muertos rapaces? ¿O de nubes de esporas verdes? |
<Player>:
Te escribo con la mayor urgencia. La gente del Monte Zavain necesita tu ayuda una vez más. Las brumas negras que dejaron las viles cruzadas de los Zakarum se ha extendido por Zavain y deja salir incontables pesadillas. Oza y tú ya os las apañasteis para rechazar una incursión demoníaca. Sé que, con tu ayuda, podremos detener este horror en el acto. Por favor, ven al Monte Zavain y ofrécenos tu buen hacer una vez más. Te lo ruego. {right}Shura de los Veradani |
$N:
Te escribo con la mayor urgencia. La gente del Monte Zavain necesita tu ayuda una vez más. Las brumas negras que dejaron las viles cruzadas de los Zakarum se ha extendido por Zavain y deja salir incontables pesadillas. Oza y tú ya os las apañasteis para rechazar una incursión demoníaca. Sé que, con tu ayuda, podremos detener este horror en el acto. Por favor, ven al Monte Zavain y ofrécenos tu buen hacer una vez más. Te lo ruego. {right}Shura de los Veradani |
You can view all of the warband's rooms here. | Puedes ver todas las estancias de la banda de guerra aquí. |
Qué ganas. | Pensaba hacerlo aunque no me lo dijeras. |
Too bad we can't round up all the undead at once. | Por desgracia, no podemos atrapar a todos los muertos vivientes a la vez. |
We didn't get nothing. Goblin left behind a piece of legacy equipment stolen from the depths of the castle. | We didn't get nothing. Goblin dropped a legacy weapon stolen from the depths of the castle. |
Let me show you. | Deja que te enseñe. |
There are eight rooms available--you'll always have one to call your own. | Hay ocho estancias disponibles y siempre tendrás una para ti. |
We're doing better than I expected. | Nos va mejor de lo que esperaba. |
Too right. I'll be waiting around the halls for the good news. | Pues sí. Estaré por las salas esperando las buenas noticias. |
You seem stronger already. | Ya pareces más fuerte. |
¿Algún obstáculo por el camino? ¿Quizá los hombres cabra? | Una monje Veradani. ¡Increíble! Esperábamos que el monasterio nos mandara ayuda, pero creíamos que serían acólitos, no alguien de tu posición. Sea como sea, agradezco de corazón vuestra llegada. |
Pero no te voy a mentir, tenemos problemas serios. El armamento de mis hombres no aguantará otra batalla así. Habla con Paulie, #Pel herrero#C, y tráeme lo que tenga terminado. Luego hablaremos. | Pero no te voy a mentir, tenemos problemas serios. El armamento de mis hombres no aguantará otra batalla así. Habla con Paulie, el herrero, y tráeme lo que tenga terminado. Luego hablaremos. |
La verdad es que no sabemos si podemos ganar. Los hombres cabra son feroces... | Idear planes audaces es lo único que nos queda. Si la monje nos protege desde el norte, tú y yo podemos abrirnos paso por la aldea. Pero necesitamos movernos rápido: los guardias apenas pueden mantener la posición. |
Te enfrentarás a tres poderosos campeones ancestrales. Derrótalos y recupera el sello de Akeba para demostrar tu valía. Avísame cuando estés #5:listo:lista;. | Te enfrentarás a tres poderosos campeones ancestrales. Derrótalos y recupera el sello de Akeba para demostrar tu valía. Avísame cuando quieras empezar. |
¿#5:Preparado:Preparada; para la prueba final? | ¿Todo listo para la prueba final? |
Of course. Now that the threat has been lifted, ask the sailors what they know and tell the guards before they come to us. I'm going to prepare a dime in Kane's workshop. | Es evidente. Con la amenaza contenida, deberías entrevistar a la tripulación, alertar a los guardias y volver. Prepararé una adivinación en el taller de Caín. |
Helping Nisa against the Devil's Foot | Ayuda a Nisza y derrota a los demonios |
The King of the Devil | Mata a Catarag |
king of the devil | Catarag el Sol Sofocante |
Ayudante de los Horadrim | Guerrero |
Explore the hidden secrets ahead | Explora los peligros desconocidos que hay por delante |
Come with me | ¡Sígueme! |
Nisa | Nisza |
No! Get out of here! | ¡Regresa! |
The lava's almost full. Let me push it back! | Voy a repeler la llama. No entres en la lava. |
Lava, eat everything! | No dejamos nada. |
Come to me! My magic can resist his fire! | ¡Atención! ¡El demonio prepara su magia! |
Freeze! The Jaws of the Devil! | Sus esbirros están contenidos por mis resguardos. Mátalos. Ahora, por favor. |
Wake up, my servant! | Servidme. |
Burn in the cage of flames! | Arde de nuevo. |
Help me risk! | ¡Por aquí, rápido! He atraído la atención de los demonios, y están muy… muy enfadados. |
Nisa is trapped. Break the cage as soon as possible! | ¡Libera a Nisza! |
Thank you, friend! | Gracias. Pensé que no saldría nunca. |
I'm not going to die! | Yo soy la única luz. |
Break the cage and save Nisa | Rompe la jaula de Nisza |
Managed to save Nisa | Nisza ya es libre |
Once again, the Lord of the Devils is defeated. Go and take the trophy that belongs to you. | ¡Mira! Los resguardos ancestrales vuelven a contenerlo. Si quieres coger un trozo para esa caja rara que tienes, este es el momento. |
This time it's really dangerous. I can't believe you've been fighting such a powerful enemy. I need to go back and rest for a while, and I'll leave the rest to you and Rajoc. | ¿Siempre tienes que pasar por esto? Sellar ese demonio ha costado bastante. Tengo que regresar a mi aquelarre para reponer fuerzas. Ten, llévale el fragmento a Rayek. Vosotros podéis con esto. |
Look at the red magic traces in the water. | Waiting for the witch to wipe out the fanatics. |
It's the magic trail of the fanatics. Follow the magic trail. | There was a gap in the central cage. |
To wipe out the fanatics. | There's a fight ahead. Look at it. |
to help the witch kill the fanatics. | Waiting for the witch to wipe out the fanatics. |
Keep up with the witch and find out what's hidden in this place. | Waiting for the witch to wipe out the fanatics. |
This......What place? I seem to be in the void...... | I'm in another field? Hope is the past, not the future. |
The energy of the fanatics? What happened here? | Let me guess, the energy is still coming from believers. What do they want? |
I've been ordered to guard the cell here, and when I'm ready to attack......Is the power of hell so swollen? | God of Magic? |
You'll never be allowed to get near the empty cage. | Can't you see? They want to release the God. |
A cult attack? | Whatever you're planning, you'll have to go back to hell and cry. |
The witch doesn't seem to know I exist. | No, I'm not a believer...... |
What are you planning on? | She can't hear me. I can't attack either. I can't do anything about it. |
I've done my job. How can you hold me? The magic in the cage has been awakened. | This is not your Lord of the Devil. In the name of Javier and Gwyrys, you're bound. |
They're going to rebuild their bodies, and they're going back to their sanctuary soon! | The polluted moon has diminished my energy, or you'll never get back. |
You King of the Devil's dogs! | You can do so much damage to the cage itself. |
Don't be upset. I'll check it out now. | The cage is corrupted and you have to check the inside. Those Devils may have been awakened...... |
Keeping up with the witch of mystery | Follow Nisza |
Get out of here with the witch's transmission door | Observe the Battle
|
Spirit Katarag | Catarag el Sol Sofocante |
The Spirit | Phangwrth, Warmth-Feaster |
The Soul | Apothrus, Tamer of the Fallen |
The Spirit | Ophinneb the Skin-Veiled |
The Spirit Dimdret | Dymdrail, Crawling Woe |
Situation......Worse than I thought. The rift caused by that monster's shot has made this space unstable...... | It only attacked the exterior. How was the damage so deep? |
Those trapped spirits must have awakened...... | I have to staunch it before they reform. |
We're pouring the energy into the area! | The doors to my prison lie open, and the mortal husks cry out to join me in chains. |
The damn shackles and the imprisons are still there, that horrible sorcerer. | Their wards begin to fail. How soon, I wonder? |
You......It's coming back...... | Children of flesh. They will come to me. They will see me clothed in their lives. And I will greet them. |
There's a little thing. What, would you like to give me your soul first? | How slowly shall I take my indulgence with this world. A thousandscore souls wrung screaming into the darkness, and I am barely whetted. |
Oppenay, she's from the Wizard of the Wild. It's a bad soul. | Fodder... everywhere. Moving. Living. Yesssss... |
The wizard that kept us locked up for so long? When I get out of here, I'm going back to the wild right now, and that land has been stolen for so long! | Whatever hell I need to go through... I'll fix this. I will. |
No......You won't get a chance......I'm sure I'll fix this cage before you're born again. | Mortal tricks and magics wane. The hunger of the void is endless. |
She escaped. But......There's a soul that doesn't know where it's hiding. Look at this...... | She is gone. But not beyond our reach. |
It's a delicious soul...... | The old wards begin to fade. They will fail soon. |
Just struggle, man. I've heard the horns of the King of Fear. We will return to our sanctuary in order to welcome his arrival. | The sun fades. The moon bleeds. It is the epoch of Dhasocth Iyadur. |
They felt that I was there, and that space was becoming more unstable. I have to tell Rajok the news of God. | Demons of the void... why are they here? |
Westmar seems to be martial | Find Rayek |
Talk to the SS chief | Habla con el guardia |
Tree of Inivers | Habla con Rayek. |
Tell Rajoc about his contact with the red stone | Habla con Rayek. |
Place the decomposed fragments before the ancient tree | Place the Shattered Ward |
Stop the Witch and the Guard | Destroy the Shades |
Talk to the mystery witch | Talk to Nisza |
With the witch to see the flower of grace | Observe Nisza's Magic |
Talk to the witch Nesat | Talk to Nisza |
go to the dock with the witch | Go to the Docks |
Westmar Guard | Guardia de Westmarch |
Don't walk around! | I'm watching you. |
Stop staying! | I miss curfews. |
Martial law! | Don't like the way that one walks. |
The adventurer over there, stop your step. | Should've never looked at that rock. |
Westmar is under martial law. Please stay out of the city. | If we want the same thing, we need to help each other. |
Martial law? Because of that rock at the door? | She better be with us. |
Yes, Mr. Wang thinks the stone does not bode well. Martial law is for the safety of the people. | Oh. That's... exactly what I would have done. |
I'm coming at Rayork's date. We'll fix it. | Maybe I should start with the Inivers tree...... |
You're the hero Rajoc said? Then we'll make way for you. The Layork scholar is waiting under the tree. | Just don't do anything foolish where people can see. |
You're finally here. I told the guards you'd come. | You're finally here! You have no idea how difficult it is to move freely in the city now. |
I got your letter and I went to check the stone, but I saw some strange scenes, and it looked like a memory...... | All these chunks of slag everywhere... could they be from the cage? |
I arrived at a sea with a container and a witch who kept the container. The fanatics are attacking the container, and then it breaks......The moon is also dyed...... | Of course. Of course that's it. We probably just need to collect all the pieces, put the cage together, and #Pclose it back up.#C |
I followed the witch into the container, which contained five unseen spirits......They threatened to return. It's terrible. | Here--I found a damaged ward on the rock outside Westmarch. |
The sea, the container, the witch, the God of God? I think I've seen this......Let me think...... | Fascinating. The Einfrinn Tree has held back its share of demons. I wonder if there's a connection. |
What you might see is — the cage of the void. And if you're right, the debris coming from the sky is coming from it. | Try offering it up. |
The Wild Sisters, a wizard from Stenger, will crush five magical powers into it to prevent its rebirth. But you said it broke...... | I think you're taking risks. Better have a good result. |
I've got a little bit of debris. You can see. | City folk. Always welcoming. |
It's corrupted energy. You can't go around with something so dangerous. It says that the cage is a combination of ancient trees and the magic of the moon, placed in front of them, and let them purify it. | You're the witch who was keeping the demons trapped. |
Ah, ancient trees are responding to this piece. The empty cage was originally the root of an ancient tree, carved by the magic of the moon to form the current cage. | Look at that! It's responding. I wish we could talk to whoever built this demon cage. We'd learn a lot from each other. |
If the empty cage is really cracked. These flowers will help us repair it...... | But we don't use the force of nature......If the witch of the Wild Sisters is here...... |
The tree of Inivers, the resistance, I finally found it. | Nisza, Wardkeeper of the Untamable Wilds. How do you know me? |
What man? | I'm Rayek, and... well, it was a vision. Don't let it occupy your mind too much--we need to fix the cage. We can help you. |
Well, do people in big cities greet each other with weapons? | Oh, thanks for that. I was just going to let it stay broken before you came along. |
Westmar's martial law. Please take the Crown. | A witch! And shadows with her! |
Gentlemen, I think she, like this hero who has helped us so many times, has come to solve our difficulties. | My circle held the Voidwound in place for generations. A coven of demon-worshippers tried to end that, and I stopped them too. So far. What's your contribution? |
So...... | I think we can assist with the repairs. The Einfrinn Tree here--it keeps demons at bay. And it responded to one of your circle's wards. Look. |
You're the witch of the guard cage......You just left...... | You need to leave Westmarch immediately. Without a fuss. |
You know me? Yeah, I'm Nisa, from the Wilderness Sorority in Ensteinger. I came here to repair the broken empty cage. | Commander, she's not our enemy. I think she's the solution to our problems. |
What's going on? As far as I know, that cage is so strong that it's hidden in the moon. The Magic Mind's cramped, and there's no joy in it. | Sounds like you're speculating. Let's see. |
Repair? Our position is consistent. The pieces of the cage have given the ancient trees the seeds of these blessed flowers in the hope of helping you. | Fine. But take yourselves somewhere less visible. Now. |
Thank you. This is the material I need. I didn't think Westmar was a good city for me. | Hmm... you're onto something. This could reinforce the broken wards. Or kill me in the attempt. At least then I can blame someone else. |
But I have an invitation. The King of Fear's disciples are still trapped by my magic in the cage, and my own power cannot completely wipe it out. Can you help me? | I'm leaving for the cage. Are you coming with me? |
I think I know what happened. I can go with you. I'm willing to protect this land. | I thought you'd never ask. |
I'll tell Kane about the cage and the Lord of the Devil in case we need it. | I'll do some research. If we can keep living demons trapped... think about what it could mean... |
Tell me about the relationship between your sorcerer and the Lord of Magic. | Try to limit our problems to spontaneous blooming, hmm? |
I'm going through the fog with Nisa | Follow Nisa through the fog. |
beat the Devils in the fog | Mata a los cultores |
With Nisa, I Beat the Lord of the Devil Servant Kururu | With Nisa, the Lord of the Devils, the Servant of the Devil, Rukuku. |
Wait for Nisa to fix the holy grail | Wait for Nisza to Repair the cage |
The storm is over. Talk to Nisa | Talk to Nisza |
We're here. It's weird. Why so......Calm...... | We're here. The cage and the attacker are right ahead. |
Watch out for the fanatics. They're hiding in the fog. | Follow me. Watch out for the fanatics. They're hiding in the fog. |
There's a monster with wings that can bring lightning, and my magic is stuck with him for a while, but he's too powerful...... | I bound their demon with the last of Adrahau's shackles. It won't hold for long. |
Come on, witch. Fight me before I break your cage. | They always wriggle free. |
This time you're still with your help, but you won't win. The Lord of God has risen! | Above and below. Earth and moon will hold you fast. |
The Lord of the Devil is just waking up, and I will fix the cage before they reshape. This is their eternal grave. | He escaped. If I'm going to see you again, I'm not going to give it away. But the fog finally broke...... |
My mission is over......Fear leads the way......Brother, for me...... | The cage is in bad shape. But they're not free yet! |
Thank you. If I'm alone, I can't handle it. | I wasn't sure you'd be much help. It's nice to be wrong once in a while. |
Come on. Let's close that gap. to end this mess. You are qualified to witness this moment with me. | Let's tuck them in tight. |
The decay of the cage subsided and the moon returned to normal. It looks like our crisis is over for now. | What's this? The wards weren't just clawed apart. They were tampered with. Could another witch have... |
I'm sorry that the debris that fell to the sanctuary brought you chaos, but how long it took the sisters to clear them. | No matter. If my burden had to fall to someone else, I'm lucky it was you. |
This cage is a testament to the place where we guard our shelter, and as the keeper of the cage, I must stand by my responsibility and guard it here. | The Untamable Wilds is a small circle. But we have long memories. I won't forget your help. |
What's going on? The bottom of the ocean? Or the whole land? | What? |
Is that......No...... | No... why? |
Welcome to the end! | Celebra tu final. |
I await you all... forever... | Os aguardo… por siempre… |
I'll eat your soul! | Veré pasar vuestras almas ante mí y a mi interior. |
The abyss will devour all the light! | No light passes through the abyss. |
Party! Demons! | Que se alimente el vacío. |
Enjoy the fresh air! | Os renuevo el aliento. |
Slay Dymdrail | Slay Dymdrail the Crawling Woe |
Dymdrail, Crawling Woe | Dymdrail the Crawling Woe |
Slay Phangwrth, Warmth-Feaster | Asesina a Phangwrth Devoracalor |
Kill nearby monsters
Huddle near lit campfires to ward off the cold |
Mata monstruos cercanos
Acércate a las hogueras encendidas para repeler el frío |
The ice storm extinguished the campfire! | ¡La tormenta de hielo ha apagado la hoguera! |
Let me take it......Your last breath of warmth! | El calor… de tu último aliento. Mío. |
Phangwrth, Warmth-Feaster | Phangwrth Devoracalor |
Welcome to where fire comes to rest. | Aquí es donde el fuego descansa. |
Relinquish the heat of your blood! | ¡Renuncia al calor de tu sangre! |
Mere morsels, unworthy of my master's hunger! | ¡Meros bocados! ¡Indignos del hambre de mi maestro! |
Frost Guardian | Guardián de hielo |
This demon is freezing me! | ¡Este demonio me está congelando! |
I'll freeze you! Crush! | Estalla y vuela. |
Perhaps those campfires could ward off the cold? | Puede que esas hogueras me permitan repeler el frío. |
Defend and maintain campfires to stay warm | Defiende y mantén las hogueras para no pasar frío |
That demon extinguished the campfire! I must relight it and keep it burning. | ¡Ese demonio ha apagado la hoguera! Debo volver a encenderla y evitar que se apague. |
Mole, struggle in the cold! | Nadie resiste. |
Destroy the ice wall surrounding Phangwrth | Destruye el muro de hielo que rodea a Phangwrth |
This ice storm chills me to the bone. Those campfires on either side might keep me warm. | Esta tormenta de hielo me cala los huesos. Esas hogueras podrían ayudarme a entrar en calor. |
Crush everything into pieces! | Hielo para conservar la piel. |
Phangwrth defeated! | ¡Phangwrth ha caído! |
Slay Ophinneb the Skin-Veiled | Asesina a Ophinneb el Velopiel |
Ophinneb the Skin-Veiled | Ophinneb el Velopiel |
Look straight at your queen! | Enfréntate. No apartes la mirada. |
Your bodies are my new clothes! | ¡Me visto con la carne de la matanza! |
Witness me! | Ahora lo ves. |
Sisters, join me at this wonderful feast! | Participa de mi presa. |
Destroy the Qarinah | Destruye a Qarinah |
Come here. You're honored. | Estar ante mí es ofrecerse. |
Thriving…...I need more energy! | Un pequeño bocado. |
Escape in the rest of your life of pain! | Sangre que cae es vida. |
Is it me or the reflection in the mirror? | En espejos… Así cazamos. |
I......I've never...... | Nunca… me… vencieron… |
I blossomed in victory! | Muda y cambio. |
Defeat Ophinneb's Servants | Derrota a los sirvientes de Ophinneb |
There's a new life coming. I'll put on the new clothes they've put on and treat them well. | Hijos de la carne. Vendrán a mí. Me verán vestido con sus vidas. Y yo los recibiré. |
Too many. Far... too many. | Demasiados. Son… demasiados. |
Your turn! | Tu espera ha terminado. |
I'm losing power now, and I can't fix the Holy Grail. | The Holy Grail cannot be repaired...... |
But we've got to go first......The Lord must have awakened...... | It's better to hold on......Those Demons. |
I'm going to swallow everything! | Mis grilletes son los tuyos. |
Feel the darkness! | Tus ojos solo ven sombras. |
The abyss will devour all the light! | No hay luz que atraviese el abismo. |
The moon you serve has been polluted, your magic is weakened, you can't hold me! | Come on, then. |
Let me erode it | Mancilla cielo y tierra. |
You're going to fall into the darkness! | Noche sobre noche. |
Fall! | Ahógate y húndete. |
Enjoy your destiny! | Te condenas por tu propia mano. |
Your pain is delicious | Tu destino me deleita. |
Again! | Más. |
Still struggling with what? | ¿Por qué te retuerces así? <risa> |
You meet what's real terror! | No se me volverá a contener. |
The power of this shadow will crush you! | <risa> Cuánta prisa tienes por seguir. |
In the shadows! | Los Muchos nos quieren en casa. |
I......It's not going to dissolve...... | Cierra los ojos y mira los míos. |
Boring struggle! | Un esfuerzo suntuoso. |
It's a fascinating place, a lot of souls fighting in the dark, but it really makes me......Obsessed! | Disfrutaré lentamente con este mundo. Miles de almas se retuercen gritando en la oscuridad, y apenas se me ha abierto el apetito. |
Behind all this is nothing! | Bajo la superficie, todo es nada. |
(Low Growl + Breathing) | <gruñido y respiración> |
You have no way to escape | Lleváis mi marca. |
get down on your knees | Obedece. |
melt everything | Fuego y favilas. |
weak | Débil. |
Try this. | Ya verás. |
[Roar] | El vacío aúlla. |
[Roar] | <rugido primigenio> |
Everything... ... It's burning... ... | Me despierta… el olvido. |
to ashes. | Cenizas. |
That's the King of the Devil. I can seal him again with the fragments of the cage, provided we don't burn it in flames. | Ese es Catarag. Este fragmento de su prisión debería bastar para contenerlo… si no sufrimos antes una muerte horrible. |
I......It'll be in the abyss forever......Staring at you...... | I await you all... forever... |
to winter......It's over...... | Calor… Por fin. |
See Magic | Try to assist Nisza |
The servant of the Lord of Fear, the Lord of the Deep Sea, the Lord of the Deep Sea, the Lord of the Deep Sea, the Lord of the Deep Sea! | The cage of the Lord of the Devil is under the guard of the Wizard of the Wild. You can't change that. |
What is this place, please? | The witch entered the container. |
Is this container God of Magic? | The energy in this container is exactly the same as the decomposed energy in that stone...... |
I believe in Kane's judgment. | You made it in one piece. Good start. |
You're finally here, Warrior. I told Koya you'd check the stones and come into town. | When I got your letter, I checked the meteor. It gave me a vision, and I think that's what it witnessed. |
Both Kane and Rajoc thought the stone was not a good thing, and although it had not done us a great deal of damage, we believed Kane's judgment. | A massive vessel, guarded by an order of witches. They called it a #Pcage.#C Cultists attacked it, and it cracked. The... moon turned red. |
When I was waiting for you, Kane and I found this from the ancient books, and I thought you had to see it. | And I went inside with five evil souls. |
What sound? | ¿Qué es eso? |
A woman? | ¡Socorro! |
Their attack is finally over. | That can't be the last of them. It never is. |
Imagine Cyrangar... built back up. A beacon in these mountains... ours. The power here... incredible. Ferd was right. | Imagina Cyrangar... de nuevo en pie. Como un faro en estas montañas... Nuestro. Aquí el poder... es increíble. Ferd tenía razón. |
I can't leave now. I have to find out about these spores. | I can't leave until I find out more. Not with people in this condition. |
Ace! Alice...... | Zeta! Finn...... |
Cerf's getting sucked into the ground. He must be somewhere in the nest. I'll be with Alice to find him. | Esmond's getting sucked into the ground. He must be somewhere in the nest. I'll find him with Finn. |
Demons surge in to the north! | ¡Los demonios avanzan hacia el norte! |
Demons surge in to the south! | ¡Los demonios avanzan hacia el sur! |
A true warrior will never let go of his weapon until he falls. | Si no te invade una rabia infinita, es que no estabas prestando atención. |
Speed always decides the victor. | "Quédate por encima de la contienda, aunque seas tú su causa".
—Maxim del Canto Hirviente |
Wizards are unsettled by the name of this belt. | El amanecer siempre penetra en las noches más oscuras. Lo único que cambia es el momento. |
Sneaky and cunning. | "A veces os podrá el agotamiento, les daréis mal uso a las armas o se enmohecerá vuestro equipo. Eso está permitido. Lo único prohibido es detenerse".
—Ezper, alentando a los reclutas |
<NYI> | Invocar los espíritus de los muertos no es muy distinto de pescar. A veces pica uno grande, y siempre hay más espinas de las que esperas. |
Próximamente | "Comanda ejércitos numerosos. Vencerás más a menudo, aunque también dependerás de otros más a menudo".
—Preceptos de la guerra noble |
@#435Damage dealt to blinded targets increased by @#213{$(1-2)}{%}@#435. | @#435El daño infligido a objetivos cegados aumenta un @#213{$(1-2)}{%}@#435. |
The shadowy flyers now fire the impenetrable curse flyers to the target, and each more will increase the subsequent flyers' damage by {15%}. | The shadowy flyer is now launching a non-penetrating curse that is inserted into the target, causing sustained increases in damage from the flyer, reaching up to {30%}. |
The walkers are now calling for the decaying spirit. The spirit continues to inflict damage and deceleration on the surrounding enemy, but at the same time it loses {(B103018,1,lossPerLife)}{%}maximum life value per second. | Spirit is in calling two flames to fight for you. The spirit causes burns to the surrounding enemy every second, but burns part of its maximum life value. |
Rezecroni | Razercrowne |
The earth tramples now to evoke the force of the volcano, and the magma erupts after delay, causing {(S102019,1,damage)} point of injury and impact. | The earth tramples now evoke the force of the volcano, and the magma erupts after a brief delay, causing {(S102019, 1,damage)} point of injury and vertigo. |
The earth tramples now evoke the force of the volcano, and the magma erupts after a brief delay, causing high damage and impact. | The earth tramples now evoke the force of the volcano, and the magma erupts after a brief delay, causing high damage and vertigo. |
"Pues resulta que podéis cantar el himno. ¿Lo habéis intentado alguna vez mientras caéis del cielo?".
—Vennette, maestra de armas, asustando a los novatos. |
El que anuncia la tormenta primero es el que más probabilidades tiene de ser fulminado por ella. |
Nada infunde tanto miedo como una herida que se niega a cerrarse. | Cuanto más tardemos en librar al equilibrio de sus desvíos, más caro lo pagará nuestro mundo. |
join the ranks | Alistamiento |
Explore Cyrangar | Explorar Cyrangar |
Explore Cyrangar | Purge the Depths |
The mangled horns of Izilech the Misshapen | Los cuernos destrozados de Izilech el Deforme |
@#418{player}Select Station {room} | @#418{player} has moved into the {room} |
purify one's ancient tree | Accursed Altar |
Simon's Rock | Simon's paperweight |
Save the Holy Grail | The Cup of Salvation |
a liar's contract | fraud contract |
Mother's roots | Malbooth's Roots |
Fledhoe's Nose Cigarette Box | Fred Ho's treasure |
brag | misfortune |
[Damage]A sharp increase of {5%}. | [Attacker] Attack Speed increased by {1%} |
[Damage]Sharp up by {10%}. | [Attacker] Attack Speed increased by {2%} |
[Damage]Sharp increase of {15%}. | [Attacker] Attack Speed increased by {3%} |
[Damage]General assault injuries increased by {7.5%}. | [Attacker] Primary Attack damage increased by {1.5%} |
[Damage]General assault injury increased by {15%}. | [Attacker] Primary Attack damage increased by {3%} |
[Damage]General assault injuries increased by {22.5%}. | [Attacker] Primary Attack damage increased by {4.5%} |
[Damage]Batting rate up by {5%}. | [Attacker] Critical Hit Chance increased by {1%} |
[Damage]Batting rate up by {10%}. | [Attacker] Critical Hit Chance increased by {2%} |
[Damage]Batting rate up by {15%}. | [Attacker] Critical Hit Chance increased by {3%} |
[Survival]Speed up {5%}. | [Survivor] Movement Speed increased by {1.5%} |
[Survival]Speed up {10%}. | [Survivor] Movement Speed increased by {3%} |
[Survival]Speed up {15%}. | [Survivor] Movement Speed increased by {4.5%} |
[Survival]The efficacy of the drug-water therapy was improved by {10%}. | [Survivor] Health Potion potency increased by {3%} |
[Survival]The efficacy of the drug-water therapy was improved by {20%}. | [Survivor] Health Potion potency increased by {6%} |
[Survival]The efficacy of the drug-water therapy was improved by {30%}. | [Survivor] Health Potion potency increased by {9%} |
[Survival]{10% reduction in negative state time. | [Survivor] Debuff duration decreased by {3%} |
[Survival]{20% reduction in negative state time. | [Survivor] Debuff duration decreased by {6%} |
[Survival]{30% reduction in negative state time. | [Survivor] Debuff duration decreased by {9%} |
[Secondary]Adds shield and recovery for teammates by {10%}. | [Support] Shield and recovery buffs granted to allies increased by {3%} |
[Secondary]{20% more shield and recovery for teammates. | [Support] Shield and recovery buffs granted to allies increased by {6%} |
[Secondary]Add shields and recovery to teammates by {30%}. | [Support] Shield and recovery buffs granted to allies increased by {9%} |
[Secondary]Additional gain time increases by {7.5%}. | [Support] Buff duration for all party members increased by {1.5%} |
[Secondary]Additional gain time is {15% longer. | [Support] Buff duration for all party members increased by {3%} |
[Secondary]Additional gain time increase {22.5%}. | [Support] Buff duration for all party members increased by {4.5%} |
[Secondary]Easter teammates are down by {10%. | [Support] Resurrection speed increased by {3%} |
[Secondary]Resurrection teammates have lost {20% of their time. | [Support] Resurrection speed increased by {6%} |
[Secondary]The Resurrection team has lost {30% of its time. | [Support] Resurrection speed increased by {9%} |
@#208[output]@#210 Surge@#2135%@#210. | @#208[Attacker]@#210 Attack Speed increased by @#21310%@#210. |
@#208[output]@#210 Injury improvement by common offense@#2137.5%@#210. | @#208[Attacker]@#210 Primary Attack damage increased by @#21310%@#210. |
@#208[output]@#210 Better batting rate@#2135%@#210. | @#208[Attacker]@#210 Critical Hit Chance increased by @#2135%@#210. |
@#208[Survival]@#210 Speed up@#2135%@#210. | @#208[Survivor]@#210 Movement Speed increased by @#2133%@#210. |
@#208[Survival]@#210 Improvement in therapeutic effectiveness of potion@#21310%@#210. | @#208[Survivor]@#210 Health Potion potency increased by @#2133%@#210. |
@#208[Survival]@#210 Decrease in negative state time by @#21310%@#210. | @#208[Survivor]@#210 Debuff duration decreased by @#21310%@#210. |
@#208[Secondary]@#210 adds shield and reply to teammates@#21310%@#210. | @#208[Support]@#210 Shield and recovery buffs granted to allies increased by @#21310%@#210. |
@#208[Secondary]@#210 Increase in additional gain time by@#2137.5%@#210. | @#208[Support]@#210 Buff duration increased by @#2131.5%@#210. |
@#208[Secondary]@#210 Fewer Easter teammates@#21310%@#210. | @#208[Support]@#210 Resurrection speed increased by @#2133%@#210. |
@#208[Guard]@#210 Injury Recovery@#2132.5%@#210. | @#208[Protector]@#210 Damage taken reduced by @#2132%@#210. |
@#208[Guard]@#210 Additional Ridicule Time Increase@#21310%@#210. | @#208[Protector]@#210 Taunt duration increased by @#21330%@#210. |
@#208[Guard]@#210 Pass Improvement@#2135%@#210. | @#208[Protector]@#210 Block chance increased by @#2134%@#210. |
@#208[output]@#210 Get an improvement in injury at @#2132%@#210, up to @#21310@#210, with zero injury. | @#208[Attacker]@#210 Damage is increased by @#2131%@#210, for @#2132@#210 seconds, every time damage is dealt, stacking up to @#21310@#210 times. |
@#208[output]@#210 When you attack your enemy from behind, the batting rate increases by@#21318%@#210, on @#2132@#210 seconds. | @#208[Attacker]@#210 Critical Hit Chance is increased by @#2133%@#210 when attacking from behind. |
@#208[output]@#210 When your life value is higher than @#21370%@#210, the batting rate increases@#21318%@#210. | @#208[Attacker]@#210 Critical Hit Chance is increased by @#2133%@#210 when you have more than @#21370%@#210 of your total life. |
@#208[output]@#210 When you@#2133@#210 Minne has no enemies, your injuries are raised@#21318%@#210. | @#208[Attacker]@#210 Increases all damage by @#2133%@#210 when there are no enemies within @#2133@#210 yards. |
@#208[Survival]@#210Around@#2133@#210 When Mi doesn't have a friendly player, your injury improvement is@#21316%@#210. | @#208[Survivor]@#210 Your Damage Resistance is increased by @#2131%@#210 for every ally within @#2136@#210 yards. |
@#208[Survival]@#210 Around@#2136@#210 When Mi Youfang player dies, get a shield of @#21336%@#210 maximum life. | @#208[Survivor]@#210 If an ally within @#2136@#210 yards dies, you gain a shield that blocks @#2136%@#210 of your total life for @#2136@#210 seconds. Cooldown: @#21360@#210 Sec. |
@#208[Survival]@#210 Beat the enemy when the value of life is below @#21310%@#210, return to @#21310%@#210 Maximum value of life for the enemy (not exceeding your maximum life of @#21320%@#210), cool@#21320@#210 seconds. | @#208[Survivor]@#210 If you kill an enemy when your health is below @#21320%@#210, be healed @#2133.5%@#210 of the enemy's total health. Cannot exceed @#2137%@#210 of your total health. Cooldown: @#21360@#210 Sec. |
@#208[Survival]@#210When the value of life is less than @#2135%@#210Duration@#2136@#210 seconds, get @#2136%@#210 Maximum Life Reply, Duration@#2136@#210 seconds (interrupted by attack), cool@#21320#210sec. | @#208[Survivor]@#210 If your health drops below @#21310%@#210 for @#2136@#210 seconds, regain @#2132%@#210 health over @#2136@#210 seconds. Interruptible by attack. Cooldown: @#21360#210 Sec. |
@#208[Secondary]@#210 When using therapeutic water, @ #2133@#210 fastball is thrown out at the same time. Pick-up is soaring@#21320%@#210, on @#2136@#210 seconds. | @#208[Support]@#210 Using potions increases your movement speed and that of allies within @#2136@#210 yards by @#21310%@#210, for @#2133@#210 seconds. Cooldown: @#21360@#210 Sec. |
@#208[Secondary]@#210 When you die, reply to @#2136@#210 All players in the meter@#21312%@#210 Maximum Life Value, Cool@#21320@#210 seconds. | @#208[Support]@#210 At death, heal all allies within @#2136@#210 yards @#2135%@#210 of their total health. Cooldown: @#213120@#210 Sec. |
@#208[Secondary]@#210When your Resurrection team friend succeeds, reply to @#21315%@#210 for maximum life value. | @#208[Support]@#210 Resurrecting an ally also heals them for @#2135%@#210 of their total life. Cooldown: @#21360@#210 Sec. |
@#208[Secondary]@#210 When you add therapy or shields to a teammate whose life value is below @#2135%@#210, you throw a refresh ball and cool it by @#21320@#210 seconds. | @#208 [Support]@#210 Healing or shielding an ally who's life is less than @#21310%@#210 of their total health also increases their movement speed by @#21315%@#210 for @#2133@#210 seconds. Cooldown: @#21360@#210 Sec. |
@#208[Guard]@#210Around@#2136@#210Every enemy in the rice, your injury-free improvement@#2135%@#210, up to@#21325%@#210. | @#208[Protector]@#210 Damage is reduced by @#2131%@#210, stacking up to @#2133%@#210, for every enemy within @#2136@#210 yards. |
@#208[Guard]@#210 Around @#2136@#210Mi has only one enemy, get @#21318%@#210 injury free. | @#208[Protector]@#210 Incoming Damage is reduced by @#2133%@#210 if there is only 1 enemy within @#2136@#210 yards |
@#208[Guard]@#210 When you're about to suffer the same injury as your teammates, get it with you at @#2135%@#210 Maximum Life Shield for @#2135@#210 seconds, Cool@#21320@#210 seconds. | @#208[Protector]@#210 If you are about to suffer the same damage as an ally, gain a shield that blocks @#2136%@#210 of your total health for @#2136@#210 seconds. Cooldown: @#21360@#210 Sec. |
@#208[Guard]@#210When the total number of mockingjay surpasses @#21330@#210 seconds, your pass rate increases@#21345%@#210. | @#208[Protector]@#210 Block chance is increased by @#2139%@#210 for @#2136@#210 seconds when enemies are taunted for more than @#21330@#210 seconds. Cooldown: @#21360@#210 Sec. |
@#208[output]@#210 Increased Damage@#21360%@#210, Increased Damage@#21360%@#210. | @#208[Attacker]@#210 All damage dealt is increased by @#2136%@#210 and all damage taken is increased by @#2133%@#210. |
@#208[output]@#210 When the battering rate exceeds @#21370%@#210, the battering injury increases@#21350%@#210. | @#208[Attacker]@#210 When Critical Hit Chance is greater than @#21370%@#210, Critical Hit Damage is increased by @#21310%@#210. |
@#208[Survival]@#210 Increase in Medication Water Limit@#2131@#210. | @#208[Survivor]@#210 Potion limit increased by @#2131@#210. Does not apply to all game modes. |
@#208[Survival]@#210 Increased Active Easter@#2131@#210. | @#208[Survivor]@#210 Gain @#2131@#210 additional Resurrection Stone. |
@#208[Secondary]@#210 Do not be interrupted by injury when you revive your friend. | @#208[Support]@#210 Resurrecting allies will not be interrupted for @#2133@#210 attacks. Cooldown: @#21360@#210 Sec. |
@#208[Secondary]@#210Shield's @#21350%@#210 remaining will translate to therapeutic effect. | @#208[Support]@#210 Shield effects are now heals, but their potency cannot exceed @#21310%@#210 of the target's total health. Cooldown: @#21360@#210 Sec. |
@#208[Guard]@#210 First time life value is below @#21315%@#210, get @#21315@#210 shield wall effect, less injury@#21370%@#210, less injury@#21350%@#210, speed reduction@#21330%@#210. | @#208[Protector]@#210 Damage is reduced by @#21315%@#210, for @#2136@#210 seconds, when your health is less than @#21315%@#210 of your total health. Cooldown: @#21360@#210 Sec. |
@#208[Guard]@#210Your size and range of collisions become larger, maximum life improvement@#21320%@#210. | @#208[Protector]@#210 Your size is increased by @#21315%@#210 and your Life is increased by @#2138%@#210 |
the old gate | Abrir puertas |
Shackled In Shadow | Encadenado en la sombra |
Complete {targetCounter} Elder Rifts with a Warband member | Completar {targetCounter} fallas antiguas con un miembro de la banda de guerra |
Complete the Silent Monastery {targetCounter} times with a Warband member | Completar el Monasterio Silencioso {targetCounter} veces con un miembro de la banda de guerra |
Complete {targetCounter} Challenge Rifts with a Warband member | Completar {targetCounter} fallas de desafío con un miembro de la banda de guerra |
ignition table | Defend the Brazier |
Skill Effects of Wolverine Gems in the Bureau | Skill Effects of Wolf Howl Gem in Our Innings |
<mtitle>[Activity Rule]</mtitle><content>1. Take-up of the Moon: During the event, a certain number of monsters can be automatically accessed by logging in and eliminating each day. #r2. Number of months: Three months are available every day, and the number of months not available on the previous day can accumulate to the next day, up to 12 times. #r3. Zhan Yue: Each month of occupation is entitled to a "blessing of the month" or a "harvest of the month". #r4. Shimitsu Hammoe: The reward can be redeemed in the "hidden treasure" (After the live date, the string moonshine will be emptied. ). </content> | <mtitle>[Normas del evento]</mtitle><content>1. Durante el evento, inicia sesión a diario para recibir tres tareas nuevas. Puedes tener hasta 12 a la vez en el registro de tareas. #r2. Cada tarea completada otorga 1 jugada del astrolabio del ermitaño. #r3. Cada jugada te concederá una "bendición de magia" o una "bendición de poderío", que otorgan un aumento de hallazgo mágico o lunastillas. #r4. Puedes intercambiar las lunastillas por recompensas de la colección del ermitaño. Las lunastillas caducan al final del evento. </content> |
[Gather]Injury-free rate increased by {2.5%}. | [Protector] Damage taken reduced by {1%} |
[Gather]Injury-free rate increased by {5%}. | [Protector] Damage taken reduced by {2%} |
[Gather]Injury-free rate increased by {7.5%}. | [Protector] Damage taken reduced by {3%} |
[Gather]Additional mocking time increases by {10%}. | [Protector] Taunt duration increased by {4.5%} |
[Gather]Additional mocking time increases by {20%}. | [Protector] Taunt duration increased by {9%} |
[Gather]Additional mocking time increases by {30%}. | [Protector] Taunt duration increased by {13.5%} |
[Gather]Pass rate increased by {5%}. | [Protector] Block chance increased by {1.5%} |
[Gather]Pass rate increased by {10%}. | [Protector] Block chance increased by {3%} |
[Gather]Pass rate increased by {15%}. | [Protector] Block chance increased by {4.5%} |
[Damage]Get {2%} injury enhancement when causing injury, up to {10} layers. | [Attacker] Damage is increased by {1%} every time damage is dealt, stacking up to {10} times |
[Damage]When you attack the enemy from behind, the batting rate rises by {18%}. | [Attacker] Critical Hit Chance is increased by {3%} when attacking from behind |
[Damage]When your life value is greater than {70%}, the batting rate is increased by {18%}. | [Attacker] Critical Hit Chance is increased by {3%} when you have more than {70%} of your total life |
[Damage]Injuries increased by {18%} when there were no enemies around. | [Attacker] Increases all damage by {3%} when there are no enemies within {3} yards |
[Survival]{16% more injury-free when there are no friendly players around. | [Survivor] Your Damage Resistance is increased by {1%} for every ally within 6 yards |
[Survival]Get a shield with a life value of {36%} when friends are around. | [Survivor] Gain a shield that blocks {(B208055,1,shieldValueByMaxHpPer)*100}{%} of your total life when allies are nearby |
[Survival]When you beat an enemy when your life value is less than {10%}, reply to your life value. | [Survivor] If you defeat an enemy when your health is below {20%}, heal yourself |
[Survival]Get a life reply when your life value is less than {5%} for {5} seconds. | [Survivor] If your health drops below {10%}, regain health over time for {6} seconds |
[Secondary]{3} fastballs are thrown at the same time when using therapeutic water. | [Support] Using potions increases your party's movement speed by 10% |
[Secondary]Reply to all players {12%} for {6} meters when you're dead. | [Support] At death, heal all allies within {6} yards {5%} of their total health |
[Secondary]{15%} maximum life value is returned to the Resurrection team when it succeeds. | [Support] Resurrecting an ally also heals them for {5%} of their total life |
[Secondary]When you add therapy or shields to a teammate whose life value is less than {5%}, you throw a refresh ball. | [Support] Healing or shielding an ally whose life is less than {10%} of their total health also gives them a movement speed boost. |
Unlock Castle Cyrangar | Desbloquear el Castillo de Cyrangar |
Participate in Defense of Cyrangar {targetCounter} times | Participar en la defensa de Cyrangar {targetCounter} veces |
Enshrine {targetCounter} Ancestral Weapons | Consagrar {targetCounter} armas ancestrales |
Kill {targetCounter} monsters in the Defense of Cyrangar | Matar {targetCounter} monstruos en la defensa de Cyrangar |
[Guard]Every enemy around {6} meters increases your injury-free rate by {5%}, up to {25%}. | [Protector]Damage is reduced by {1%}, stacking up to {3%}, for every enemy within {6} yards |
[Guard]When there's only one enemy around {6} meters, he's done {18% less damage to you. | [Protector] Damage is reduced by {3%} if there is only 1 enemy within {6} yards |
[Guard]When you're about to suffer the same injury as your teammates, you'll be protected. | [Protector] Gain a shield if you are about to suffer the same damage as an ally |
[Guard]When the Mockingjay accumulates more than 30 seconds, the interval rate increases by {45% in {6} seconds. | [Protector] Block chance is increased by {(B208059,1,hurtBlockRateAdditionVal)*100}{%} when enemies are taunted for more than {30} seconds |
Activate your Invocation when you deal damage | Dealing damage has a {2.5%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you are attacked | Being attacked has a {2.5%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you use a Primary Attack | Your Primary Attacks have a {2.5%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you defeat an enemy | Defeating an enemy has a {25%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you summon | Completing a summon has a {25%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds.
|
Activate your Invocation when you cause an enemy total loss of control | Causing an enemy loss of control has a {50%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you buff an ally | Buffing allies has a {50%} chance to trigger an Ancestral Invocation. cannot occur more than once every every {120} seconds. |
Activate your Invocation if you are not attacked for {5} seconds | If you are not attacked and damaged for 5 seconds, you have a {5%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Activate your Invocation when you use a Dash skill | Your Dash skills have a {50%} chance to trigger an Ancestral Invocation. Cannot occur more than once every {120} seconds. |
Detonate random enemies. | Detonas a enemigos aleatorios. |
Let go of your ancestors, and you'll be able to do {(S208000, 1,damage)}Point damage and vertigo{(S208000, 1,buffLastTime0)}seconds. | Desatas un poder ancestral que inflige {(S208000,1,damage)} p. de daño y aturde a los enemigos durante {(S208000,1,buffLastTime0)} s. |
Call the snake, fire the ball and attack the surrounding enemy, each causing {(S10661,1,damage)} damage. | Invocas una hidra que ataca a los enemigos durante {(C208000,liveTime)} s e inflige {(S10661,1,damage)*0.25} p. de daño. |
Call the lightning to attack the surrounding enemy, causing {(S208002, 1,damage)} point damage and fixing it to {(S208002, 1,buffLastTime0)} seconds. | Convocas rayos que infligen {(S208002,1,damage)} p. de daño e inmovilizan a los enemigos durante {(S208002,1,buffLastTime0)} s. |
Get concentration and get an injury boost in {(S208003,1,buffLastTime0)}seconds{(B208052,1,hurtIncreaseAAdditionVal)*100}{%}. | Daño aumentado un {(B208052,1,hurtIncreaseAAdditionVal)*100}{%} durante {(S208003,1,buffLastTime0)} s. |
Detonate the surrounding random enemy, causing {(S208004,99,damage)} damage. | Detonas el cadáver de un enemigo aleatorio para infligir {(S208004,99,damage)} p. de daño a los enemigos en un radio de {3} m. |
Get {(S208005,1,damage)}point shield for {(S208005,1,buffLastTime0)}seconds. | Obtienes un escudo que evita {(S208005,1,damage)} p. de daño y dura {(S208005,1,buffLastTime0)} s. |
Legendary bra (self-selected) | Coselete legendario (elige uno) |
You can choose a legendary bra. The grade of the equipment depends on the grade of the role at the time of receipt and the number of secret customs clearance layers. | Puedes seleccionar un coselete legendario. El nivel del equipo se determina según el nivel de tu personaje en el momento de reclamarlo y también según el nivel más elevado de falla de desafío que hayas completado. |
The skill effects of the gem of God's grace | Obtenidos los efectos de habilidad de Bendición de valía |
Skill Effects of Obtaining Stone From The Source of Corrosion in Our Bureau | Obtenidos los efectos de habilidad de Bilis rezumante |
Get the Cold Heart Skills Inside the Game | Obtenidos los efectos de habilidad de Corazón congelado |
¿Todo listo? ¡Se acerca el gran momento! | ¿Todo listo para forjar algo que resistirá el paso del tiempo? |
[Damage]Injuries increased by {60%}, but injuries increased by {60%}. | [Attacker] All damage dealt is increased by {6%} and all damage taken is increased by {3%} |
[Damage]When the battering rate exceeds {70%}, the battering injury increases by {50%}. | [Attacker] when Critical Hit Chance is greater than {70%}, Critical Hit Damage is increased by {10%} |
[Survival]The limit on the treatment drug increased by {1}. | [Survivor] Potion limit increased by {1}. Does not apply to all game modes. |
[Survival]{1} increase in active resurrection. | [Survivor] Gain {1} additional Resurrection Stone |
[Secondary]When you're resurrecting your friend, you won't be interrupted by injury. | [Support] Resurrecting allies will not be interrupted for {3} attacks |
[Secondary]The residual value of the additional shield is converted to a therapeutic effect with a conversion rate of {30%}. | [Support] Shield effects are now heals |
[Guard]Get shield wall effects when the first life value is less than {15%}. | [Protector] Incoming damage is reduced by {(B208056,1,hurtDecreaseAAdditionVal)*100}{%} when your life is less than {15%} of your total life |
[Guard]Your size and range of collisions increase your life by {20%}. | [Protector] Your size is increased by {15%} and your Life is increased by {6.5%} |
@#418 The Fort Goblet defense event is about to start in {num} minutes and please take note | La defensa de Cyrangar comenzará en {num} min |
Under the Sandbox | Constructs of Zoltun Kulle Frame |
14 days 4 Issue · Portrait Box | Gallery Director Phantom and Headframe |
14 days 4 issue header frame occupancy | Issue 4 14-Day Events and Launches |
Cyclone conveying device | Unstable Portal |
wisdom and knowledge | Infernal Knowledge |
crack down on evil thoughts | In The Mists |
ancient | Reliquia |
Heirlooms placed in Castle rooms can give buffs during Helliquary Raids | Las reliquias familiares colocadas en estancias del castillo pueden otorgar beneficios durante asaltos del infercario |
Go to Kuhler's library to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in the Library of Zoltun Kulle |
Go to Kuhler's Library to Eliminate {targetCounter} Elite Monsters | Defeat {targetCounter} Elite Monsters in the Library of Zoltun Kulle |
Go to the Zawain mountains to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Mount Zavain |
Go to the Zawain Mountains to eliminate {targetCounter} elite monsters | Defeat {targetCounter} Elite Monsters in Mount Zavain |
Go to Vosan to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Wortham |
Go to Vosan to destroy {targetCounter} elite monsters | Defeat {targetCounter} Elite Monsters in Wortham |
Go to Ashward Cemetery to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Ashwold Cemetary |
Go to Ashward Cemetery and destroy {targetCounter} Elite Monsters | Defeat {targetCounter} Elite Monsters in Ashwold Cemetary |
Equipment containing ancient forces, handed over to the Pokémon Platform, could provide a gain for the regiment. | Weapon beaming with ancient power. Place in the Ancestral Tableau to imbue your warband with its power. |
The Legion has completed a Fort Quest and acquired a new set of artifacts! @#214!['Click to see'](20) #E | The Warband has Purged the Depths and acquired a new set of Remnants! |
vigorous and defensive | Terror-Bound Guardian |
a cold and energetic guard | Frost-Bound Guardian |
The Flame Guards | Flame-Bound Guardian |
a gusty defense | Wind-Bound Guardian |
The Soul of Odyssey | Dusk-Bound Guardian |
lightning bolt guard | Thunder-Bound Guardian |
The Beginning of Intellectual and Understanding Activities | Infernal Knowledge |
Enhanced Key Award for Active Period Completion | Durante tiempo limitado, completa tareas diarias para conseguir grandes recompensas. |
The Beginning of the Activity of Breaking Evil Mindfulness | In The Mists |
2022.11.09-2022.11.23 | Event Ends: 11/23/2022, 3am Server Time |
Event Ends: 10/26/2022, 3am Server Time | Fin del evento: 26/10/2022, 03:00 (hora del servidor) |
Complete the destruction {targetCounter} | Complete Destruction's End {targetCounter} times |
Complete Mad King Leorich invasion {targetCounter} | Complete Mad King's Breach {targetCounter} times |
Reach level 50 and log in for 14 days | Alcanza el nivel 60 |
One Immortal Secret with the Convener | Complete an Elder Rift with your Recruiter |
Complete one free copy with the Convener | Complete any Dungeon with your Recruiter |
Interact with the convener once in the same scene through the "near" channel | Complete a Challenge Rift with your Recruiter |
Recruited friend reaches level 30 | Un amigo reclutado alcanza el nivel 30 |
Recruited friend reaches level 50 | Un amigo reclutado alcanza el nivel 50 |
Recruited friend reaches level 50 and logs in for 14 days | Un amigo reclutado alcanza el nivel 50 e inicia sesión durante 14 días |
Join your friends in the fight against the terrors lurking in the darkness. | Join your friends in the fight against terrors lurking in the darkness. |
<mtitle></mtitle><content>1.2022/09/21 - A role that has logged into a game during 2022/10/18 can participate in an activity. #r2. After receiving activities, tasks and rewards can be completed by 2022/11/15. #r#r</content>
<mtitle>[Activity Rule]</mtitle> Roles above <content>1.20 level unlock campaign rewards by calling friends to become peers. #r2. The method of convening is to share your exclusive call invitation code to friends through the call task, and when friends enter your invitation code in the game and confirm the acceptance of the invitation, they form a peer relationship with each other and the invitation succeeds. #r3. The invitation code can be viewed by clicking Invite on the Call Task interface, and the invitation code is fixed during the activity. #r4. The active interface can view successfully invited player information by clicking on the Invited List, while completing the specified call-up task to get the award and unlock the props required for more awards. #r5. When a gathered friend completes a corresponding level of task, you can also unlock the mystery task in addition, and when a friend completes the mystery task, you can receive the same reward (up to three times) by email. #r#r</content> <mtitle>[How friends accept invitations]</mtitle> <content>1. Share your invitation code with your friends. #r2. Friends need to use the new role created after this event, reach the Wasan Scene Unlock Activity feature, enter your invitation number and confirm acceptance of the invitation in the event interface called Explore Shelter. #r3. The role of a friend needs to be uninvited to anyone else. #r4. No other roles that have been invited can exist under the account where the friend role is located. #r5. Friends need to enter your invitation code to form a peer relationship before the role reaches level 20 and will no longer be invited after the level 20. </content> |
<mtitle>[Normas del evento]</mtitle><content>1. Los personajes que hayan iniciado sesión durante el periodo del evento pueden participar en él. #r2. Hasta el 22 de noviembre se pueden completar tareas y obtener recompensas. #r3. Las cuentas con al menos un personaje de nivel 20 o superior pueden reclutar a amigos para Diablo Immortal y desbloquear recompensas del evento. #r4. Comparte tu código de reclutamiento único con tus amigos. Puedes encontrarlo haciendo clic en "Reclutar" en la pestaña de tareas. Este código no cambiará durante el evento. #r5. Tu código de reclutamiento no se puede utilizar con personajes de más de nivel 20, ni si otro jugador ya ha reclutado a cualquier personaje de esa cuenta. #r6. Haz clic en "Amigos reclutados" para ver a todos los jugadores ya reclutados. #r7. Los amigos reclutados desbloquearán tareas nuevas cuando cumplan hitos. Al completar estas tareas, recibirás la misma recompensa en tu buzón. Puedes obtener estas recompensas hasta tres veces, una por cada amigo reclutado. #r#r</content> |
<mtitle></mtip><content>2022/09/21 - 2022/10/18#r#r</content>
<mtitle>[Activity Rule]</mtitle> <content>1. During an activity, a role that is not above 20 can create a peer relationship by entering an invitation code for another friend and unlock peer tasks. #r2. No more invitation codes can be entered after the level of 20. #r3. Each role can only select a convener corresponding to one invitation code to form a peer relationship, and cannot repeat peer relationships with others. #r4. No other peer-related roles may exist under the current account. </content> |
September 28, 2022 - October 25, 2022#r#r<mtitle>[Event Rules]</mtitle> <content>1. During the event period, characters under level 20 can be recruited by entering the recruitment code of another player. #r2. Once a character reaches level 20, you may no longer enter a recruitment code. #r3. Accounts with any character that has been recruited cannot enter any code on another character. </content> |
<mtitle></mtitle><content>1.2022/09/21 - A role that has logged into a game during 2022/10/18 can participate in an activity. #r2. After receiving activities, tasks and rewards can be completed by 2022/11/15. #r#r</content>
<mtitle>[Activity Rule]</mtitle> Roles above <content>1.20 level unlock campaign rewards by calling friends to become peers. #r2. The method of convening is to share your exclusive call invitation code to friends through the call task, and when friends enter your invitation code in the game and confirm the acceptance of the invitation, they form a peer relationship with each other and the invitation succeeds. #r3. The invitation code can be viewed by clicking Invite on the Call Task interface, and the invitation code is fixed during the activity. #r4. The active interface can view successfully invited player information by clicking on the Invited List, while completing the specified call-up task to get the award and unlock the props required for more awards. #r5. When a gathered friend completes a corresponding level of task, you can also unlock the mystery task in addition, and when a friend completes the mystery task, you can receive the same reward (up to seven times) by email. #r#r</content> <mtitle>[How friends accept invitations]</mtitle> <content>1. Share your invitation code with your friends. #r2. Friends need to use the new role created after this event, reach the Wasan Scene Unlock Activity feature, enter your invitation number and confirm acceptance of the invitation in the event interface called Explore Shelter. #r3. The role of a friend needs to be uninvited to anyone else. #r4. No other roles that have been invited can exist under the account where the friend role is located. #r5. Friends need to enter your invitation code to form a peer relationship before the role reaches level 20 and will no longer be invited after the level 20. </content> |
<mtitle></mtitle><content>1.2022/09/28 - A role that has logged into a game during 2022/10/25 can participate in an activity. #r2. After receiving activities, tasks and rewards can be completed by 2022/11/22. #r#r</content>
<mtitle>[Activity Rule]</mtitle> Roles above <content>1.20 level unlock campaign rewards by calling friends to become peers. #r2. The method of convening is to share your exclusive call invitation code to friends through the call task, and when friends enter your invitation code in the game and confirm the acceptance of the invitation, they form a peer relationship with each other and the invitation succeeds. #r3. The invitation code can be viewed in the Call Task interface by clicking the Arrow to complete the task, and the invitation code is fixed during the activity period. #r4. The event interface can unlock the call reward by clicking on the Invited List to view the player information that has been successfully invited, while completing the specified call task. #r5. The maximum "peer order" available during the event is related to the maximum number of conventionable persons and will not be awarded additional "peer order" beyond the maximum number of conventionable persons. #r6. When a gathered friend completes a corresponding level of task, you can also unlock the mystery task in addition, and when a friend completes the mystery task, you can receive the same reward (up to 21 times) by email. #r#r</content> <mtitle>[How friends accept invitations]</mtitle> <content>1. Share your invitation code with your friends. #r2. Friends need to use the new role created after this event, reach the Wasan Scene Unlock Activity feature, enter your invitation number and confirm acceptance of the invitation in the event interface called Explore Shelter. #r3. The role of a friend needs to be uninvited to anyone else. #r4. No other roles that have been invited can exist under the account where the friend role is located. #r5. Friends need to enter your invitation code to form a peer relationship before the role reaches level 20 and will no longer be invited after the level 20. </content> |
Magic Weapon Drop Add Increase{(B53200,1,mfIncreaseRateAdditionVal)*100}{%}. | Magic equipment dropped up 3%. |
Magic Weapon Drop Add Increase{(B53201,1,mfIncreaseRateAdditionVal)*100}{%}. | The magic weapon dropped up 6%. |
Magic Weapon Drop Add Increase{(B53202,1,mfIncreaseRateAdditionVal)*100}{%}. | Magic equipment drops add up 9%. |
Magic Weapon Drop Add Increase{(B53203,1,mfIncreaseRateAdditionVal)*100}{%}. | Magic equipment drops up 12%. |
Magic Weapon Drop Add Increase{(B53204,1,mfIncreaseRateAdditionVal)*100}{%}. | The magic weapon dropped up 15%. |
broken stone | Piedra rota |
Unbound Rasplet Hulk | Mole escofina desatada |
Unbound Rasplet Weaver | Tejedora escofina desatada |
Unbound Rasplet | Escofina desatada |
It can be carved in a cryptic script that can create powerful legendary gems or flash-reinforced immortal keystones | Can be used to craft Legendary Gems or Legendary Crests. |
Received invitation credit: {score} | Earned: @$177 {score} |
transfer | Transferencia |
This is the entrance to the Kikuras Rapids | Las hermanas caídas ya no son de fiar. Aunque correrá la sangre, por la presente quedan disueltas todas sus alianzas. |
This is the entrance to Temple of Namari | Las Noctugracias se dejaron manipular por la oscuridad. No hay destino más triste para una bruja. |
Ranking awards | Clasificaciones |
Blood bat | Qarinah |
The Festival of Dawn Overview | Información sobre el Festival del Alba |
Server Merge Overview | Información sobre fusión de servidores |
Shh! | ¡Shhh! |
Strawman Sack | Saco de hombre de paja |
Disfrázate para ocultarte de los espíritus que quieren vengarse de ti... y asusta a algunos cuervos. | Disfrázate para ocultarte de los espíritus que quieren vengarse de ti... y asusta a algunos cuervos.
Duración: 1 hora Este objeto es meramente cosmético. |
Enticing Whisper | Susurro incitante |
Voice In the Cocoon | Voz del capullo |
Legendary Main Hand (Choose One) | Objeto de mano derecha legendario (elige uno) |
You can select one Legendary Main Hand. The level of the equipment is determined by your character's level at the time you claim it as well as the highest Level of Challenge Rift that you have cleared. | Puedes seleccionar un objeto de mano derecha legendario. El nivel del equipo se determina según el nivel de tu personaje en el momento de reclamarlo y también según el nivel más elevado de falla de desafío que hayas completado. |
Ancient Guardians Armor | Armadura de los guardianes ancestrales |
Guardianes antiguos | Arma de los guardianes ancestrales |
Ancient Guardians Portal | Portal de los guardianes ancestrales |
Ancient Guardians Frame | Marco de los guardianes ancestrales |
Wary of their own divided natures, ancient nephalem built temple guardians to be incorruptible. | Conscientes de su naturaleza escindida, los nephalem antiguos crearon guardianes del templo incorruptibles. |
<mtitle>Resumen</mtitle><content>1. Consigue piedras sacralizadas extra de la Vieja Bruja o pídeselas a tus amigos. #r2. Tus amigos pueden regalarte una piedra sacralizada o engañarte.#r3. Solo puedes recibir una piedra sacralizada al día con la característica Truco o trato. </content> | <mtitle>Resumen</mtitle><content>1. Consigue piedras sacralizadas extra de la Vieja Bruja o pídeselas a tus amigos. #r2. Tus amigos pueden regalarte una piedra sacralizada o engañarte.#r3. La Vieja Bruja se encuentra en las zonas seguras de Wortham, el Cementerio de Ashwold o el Bosque Oscuro.#r4. Solo se te concederá una petición al día con la característica Truco o trato.</content> |
The damage to the same target is gradually increasing, increasing by {$1}{%} each time and increasing by {$2}{%} at most for up to {$3} seconds. | Cada vez que Acribillar inflige daño a un enemigo, el daño contra ese enemigo aumenta un {$1}{%} durante {$3} s, hasta un máximo de un {$2}{%}. |
En este pueblo acecha una maldición no muy lejos. | Una maldición acecha esta ciudad. Repta bajo la tierra... y aguarda. |
Leger. | Leigh |
Clotilde. | Clotilde |
Laurie. | Rawley |
Grade 1 gem | Montón de gemas |
Specifies the level 1 gem of the color. | Otorga una gema normal de rango 1 de cada tipo. |
10/19/2022-11/2/2022 | 19/10/2022-2/11/2022 |
eliminate monsters | Blue Elite |
2022.12.7 - 2022.12.20 | 07/12/2022-20/12/2022 |
@#481[{player}]@#482 got {item} | @#481[{player}]@#482 ha encontrado {item}. |
Rayoc | Rayek |
Mystery Set Item | Objeto de conjunto misterioso |
Obtain a random Set item. | Consigues un objeto de conjunto aleatorio. |
Extraordinary determination, unforgiving courage. The glory broke. You woke up a new dawn.
Usage Limited: 90 days |
La victoria vive por siempre en tus huesos. No hay desafío ni rival que cambie eso.
Límite de tiempo: 90 días |
Rukuku | Shumbeel |
fear followers | Terror Aullante |
Cassonne, 15th | The Chainbreakers |
injection growth | View corruption energy |
Don't worry about how big a hole your strength will leave, but about what you should take to fill them. | No te preocupes por los cráteres que abra tu poder. Preocúpate por lo que entierres en ellos. |
"It's a waste of time to fool the enemy into the fire and bring it directly to them."
—Adeline Glatt said during the Blue Flag riot |
"Arrojar enemigos al fuego es una pérdida de tiempo. Hay que arrojarles fuego a ellos".
—Edlyn Grat, durante la Revuelta del Estandarte Azul |
A person needs considerable confidence to control uncontrollable flash energy, and wearing it is almost crazy. | Se necesita confianza para esgrimir el poder incontrolable del rayo. Se necesita algo rayano en la locura para revestirse con él. |
Magic exercises, new people will learn control with one Olympic bullet, but the dream of creating more magic bullets will haunt them on their way to the master. | Los nuevos practicantes de la magia aprenden el control con un solo misil arcano. El sueño de elaborar más acompaña a los aprendices hasta su maestría. |
A line of words was printed on the delicate underlining of the shoulder-guard that read "Travel with Conviction". | El delicado interior de estos cubrehombros lleva grabado "Viaja con convicción". |
Standing alone on a bridge above the Udwater Gulch, Mr. Kirol realized that the Xianhe tribe, whether in numbers, skill or their range of spears, was far above him. But his boldness trumps everyone. | A solas en el puente del Salto de Udvalt, Kiral se vio superado por la Tribu de la Grulla en número, habilidades y alcance de sus potentes lanzas. Pero él los superaba en audacia. |
Aivan frantically waved her ax and died with a smile. The enemy she barely saw would follow her to death. | Ajwan blandió el hacha con furia y murió sonriendo. Enemigos que apenas había visto la seguirían a la oscuridad. |
On the ground around Arritt, the slightest violence can escalate the situation. Shaking a weapon is considered an insult. | En las tierras que rodean Arreat, el menor acto de violencia provoca una escalada. Un solo golpe ya es un insulto. |
As the straps are soaked in blood, they condense and form a gruesome, steel-like hard shell to withstand any danger. | Cuando los cordones se empapan de sangre, se endurecen y forman un macabro caparazón endurecido contra todo peligro. |
Among Mr. Egelrod's herders, the "cloud critic" is a nickname for those who share widely, even if they are ignored. | Entre los pastores de Ivgorod, se llama "cascarrabias errante" a quien pregona sus críticas a los cuatro vientos, aunque nadie le preste atención jamás. |
"God controls everything. If they want to see you win, they'll put the enemy on your way, under your iron fist."
—Anmar, Van Rodani Armed Walker |
"Los dioses lo controlan todo. Si desean verte triunfar, pondrán a tus enemigos en tu camino y tu puño sobre ellos".
—Ammar, monje Veradani |
"First you get heavy limbs, then your thoughts, then your eyelids."
— Near-Death Repair |
"Primero se vuelven pesados los miembros; luego, la mente, y luego los párpados".
Práctica de la muerte en el momento |
No Buddha, whether Yinna, Baiyu or Imir, claims to have absolute control over the rain. If the wrong deities were given during downpours, rivers and lakes would boil. | Entre Inna, Vaiyu e Ymil, ningún dios de la fe Sahptev se atribuye el dominio exclusivo de la lluvia. Una ofrenda incorrecta durante un chaparrón puede hacer hervir ríos y lagos. |
If you can reconcile your attacks, you can't even write a good song or even manage a country. | Dirigir una orquesta o una nación no es un problema para quien sabe dirigir sus golpes. |
Don't spend too much time protecting your face and ignore the pain at your feet. | No pases tanto tiempo protegiéndote la cara que olvides las plantas de tus pies. |
Don't let them see you, or they'll keep convincing themselves to see you. | Nunca dejes que te vean y siempre se convencerán de que sí lo han hecho. |
A well-assembled sentinel of the Hunting Devils can spot targets and distinguish apprentices from waiters, even if it is damaged. | Los centinelas de la orden detectan objetivos igual de bien que un escudero, pero no se sufre tanto cuando acaban destruidos. |
Only the unimaginative can choose between avoidance and mitigation. | Solo quien carece de imaginación elige entre evitar y mitigar. |
After seeing the damage done to their skin and armor by spending the night near the Inferno's portal, the brave Hunters try to replicate that power. | Tras sufrir en su piel y su armadura los efectos de una noche junto a un portal infernal, los intrépidos cazadores de demonios trabajaron para replicarlos. |
@#211(Descripción disponible próximamente) | En su primera campaña, Radella disparó flechas impregnadas de brea negra contra las hordas del infierno. Ella sola arrolló cada objetivo marcado en las Tierras del Terror meridionales y se olvidó de todos los demás para enmendar el "incumplimiento de sus obligaciones" |
It has its own understanding of Ms. Zhang and its taste for blame is changing. | Tiene su propia noción de la desfachatez y un gusto creciente por la reprimenda. |
Flying with pride on your wings, your weaknesses will be revealed. | Vuela en alas de orgullo y enseñarás tus partes bajas al mundo. |
The perfect symbolic weapon for a Holy Knight who does not want to appear too bloodthirsty is a hammer. But the moment you actually hit someone with it, I'm afraid the idea will change. | Para un caballero sagrado que no desea parecer sanguinario, el martillo es el arma simbólica perfecta... hasta que se asesta un golpe con él. |
It erases steel, the body and the will to the same extent, and only gives wearers a little tolerance. | Corroe en igual medida el acero, la carne y la voluntad, y solo perdona un poco a su portador. |
Without the body, some of the grievances are free to choose the way they move, but they cannot choose where. | A cambio de su carne mortal, ciertas apariciones consiguen moverse como quieran e incluso donde quieran. |
Even the neophyte master of the Dead Spirit knows that things are grouped together. No one is better equipped to fool ghosts than those who dress them up. | Hasta los nigromantes neófitos entienden que los iguales se atraen. No hay nadie más apropiado para convocar espíritus que quien adopta su forma. |
All the material is going to break. You can take advantage of that. | Toda obra terrenal acaba en ruinas. Eso puede ser útil. |
If you want to know the dead, go away with open wounds. | Para conocer a los muertos, camina lejos con heridas abiertas. |
The Prison of Punishment | Marco de Pisafronteras |
Prison Image Frame Occupied | El futuro escapa a quienes aguardan sentados su llegada. |
Crimson Meteorite | Escoria carmesí |
Those we name the Voidwound spent primordial ages in the dark, and brought the caul of their rebirth with them. | Aquellos a los que llamamos los Heridavacío pasaron sus primeros años en la oscuridad y trajeron consigo la membrana amniótica de su renacimiento. |
The seers tell us that, as they pass from our world, they are reborn. Demons "die" to dwell in a realm of darkness, and there they change before returning, oftimes in new forms. | Los videntes nos cuentan que, cuando transcienden nuestro mundo, renacen. Los demonios "mueren" para morar en un reino de oscuridad, donde cambian antes de regresar, a menudo con una nueva forma. |
Each of the darklings--the haunts, the fae, and others--are dangerous and avaricious, yet simple. Demons are eternal and ever-shifting, like the moon itself. | Todas las bestias oscuras —las apariciones, las hadas y el resto— son peligrosas y avariciosas, pero también simples. Los demonios son eternos y están en constante cambio, como la luna. |
The Voidwound are the newborn shadows of the greatest among their kin, and they will have much to teach us... if we choke down our fear and learn.
-Demelza, Prima of the Nightgrant |
Los Heridavacío son las sombras recién nacidas de los más poderosos de su estirpe y tendrán mucho que enseñarnos..., si nos tragamos nuestro miedo y aprendemos.
Demelza, Primera de las Noctugracias |
Why have we fostered such courage, if not to use it? Why deal with the dark for ages, then dismiss it when it spreads its arms in friendship? | ¿Para qué hemos fomentado tal coraje, si no es para emplearlo? ¿Para qué combatir la oscuridad durante años y luego dejarla ir cuando abre los brazos amistosamente? |
A pact hurts only those who cannot adapt as the moon does: the tired and the moribund, and those who cower in the night. Babies and the elderly. | Un pacto solo hiere a quienes, al contrario que la luna, son incapaces de adaptarse: los cansados, los moribundos y quienes se acobardan durante la noche. Críos y ancianos. |
They are not inscrutable, as the timid circles claim. They seek new darkness, and to bring their darkness to new places. Their interest is momentary; when they have what they seek, they will leave. | No son inescrutables, como afirman los círculos asustadizos. Buscan una nueva oscuridad y llevarla a nuevos rincones. Su interés es fugaz, pues, cuando consiguen lo que ansían, se retiran. |
The Skin-Veiled, ever-curious, demanded the houses and families the sacrifices would leave behind. The Tamer simply waited, saying nothing. They did not once mention peace--only a stay of one generation in trade. My circle made ready to refuse. | El Velopiel, ávido de curiosidad, exigió las casas y las familias que dejarían los sacrificios. El Domador tan solo aguardó, en silencio. No hablaron de paz en ningún momento: solo ofrecieron la estancia de una generación. Mi círculo se dispuso a rechazarlo. |
Wards near the great tree soaked in the moonlight. They were the strongest in centuries, and two full circles stood around their roots, and still we trembled at the approach of the Voidwound. | Los resguardos cercanos al gran árbol se impregnaron de la luz de la luna. No eran tan fuertes desde hacía siglos, y dos círculos completos permanecieron en torno a sus raíces. Aun así, temblamos ante la llegada de los Heridavacío. |
But the Nightgrant circle silenced us, took the lead, and begged for three generations' stay, and appeased the demons to sit in their lairs and feed. In return, the Voidwound offered their puppets dark blessings to shape Sanctuary to their liking: shadowed and cowed. | Pero el círculo de los Noctugracias nos silenció, asumió el mando y suplicó la estancia de tres generaciones. Aplacó a los demonios ofreciéndoles que se alimentaran en sus guaridas. A cambio, los Heridavacío ofrecieron a sus marionetas bendiciones oscuras para hacer de Santuario un lugar ensombrecido y acobardado. |
Sister, as you read my words, know that we treat with the darkness first, always. We bind it only under the brightest face of the moon, when there is no hope of fair exchange and no recourse, as there was none with the Voidwound. | Hermana, al leer esto, debes saber que negociamos primero con la oscuridad, siempre. Solo la subyugamos bajo la cara más brillante de la luna cuando no hay esperanza de intercambios justos ni alternativas, como ocurrió con los Heridavacío. |
The demon Catarag alone would not deal; it struck at the sun in the sky and aimed at the moon, and roared of its Dhasocth Iyadur, a time without light. The pact was unfinished. | Tan solo el demonio Catarag se negó a aceptar. Golpeó el sol en lo alto del cielo, apuntó hacia la luna y rugió su Dhasocth Iyadur, una época sin luz. El pacto quedó inconcluso. |
Before Catarag was sealed, seven lives' breath poured into its wards. I finished the working myself with their names, names which belong to us and the world now, names you must not forget: Gwerith, Mabilia, Leweke, Wledyr, Howel, Ithel, Seysild.
-Joie, Wardkeeper of the Untamable Wilds |
Antes de encerrar a Catarag, en sus resguardos se vertió el aliento de siete vidas. Yo rematé la faena con sus nombres, nombres que nos pertenecen y que pertenecen al mundo, que no debes olvidar nunca: Gwerith, Mabilia, Leweke, Wledyr, Howel, Ithel y Seysild.
Joie, Velarresguardos de la Tierra Virgen Indomable |
The Warmth-Feaster demanded a march of sevenscore souls into its den. Crawling Woe demanded the same, but to its own home on the opposite edge of the world. | El Devoracalor exigió que 140 almas marcharan hasta su cubil. La Desdicha Reptante exigió lo mismo, solo que hasta su propio hogar, en el confín opuesto del mundo. |
Though we were few, we found the courage of opportunity. On the morning before the moon would flare brightest, we named the Nightgrant circle's pact a failure, and drove them off. Then we drew Catarag again to our glade, and dealt with it as it had dealt with us. | Si bien no éramos muchos, la oportunidad nos insufló coraje. La mañana anterior a que la luna brillase con mayor intensidad, anulamos el pacto del círculo de las Noctugracias y las expulsamos. Después, atrajimos a Catarag de vuelta a nuestro calvero y nos encargamos de él como hizo con nosotros. |
They emerged from darkness in five corners of the land. The sun waited behind the moon, and animals hushed as the nights grew ever longer. | Surgieron de la oscuridad desde cinco rincones de la tierra. El sol aguardaba tras la luna, y los animales callaban mientras las noches se hacían cada vez más largas. |
"So long as the moon gleams, let the walls hold." There is uncertainty in such a grand pact. But the moon never darkens for good; it renews itself just as it renews us. | "Mientras brille la luna, resistirán los muros". Un pacto de tal magnitud está rodeado de incertidumbre, pero la luna nunca se oscurece por completo, sino que se renueva al igual que hace con nosotros. |
We held them within long enough to carry our poisoned bodies from Sharval to the cage, and sink it below the waves. The Circle of Untamable Wilds numbered ten when all was done. | Los contuvimos lo suficiente como para llevar nuestros cuerpos desde Sharval hasta la jaula y para hundirla bajo las olas. Quedaban diez en el Círculo de la Tierra Virgen Indomable cuando acabó todo. |
The moon's turnings will weaken our wards, and yet our children wait in vigil to see them renewed. There are no keys to this prison. May its walls never crack.
-Joie, Wardkeeper of the Untamable Wilds |
Los cambios de la luna debilitarán nuestros resguardos, pero nuestros hijos velarán hasta verlos renovados. Esta prisión no tiene llaves. Que sus muros nunca se quiebren.
Joie, Velarresguardos de la Tierra Virgen Indomable |
Surely the Nightgrant aided us in this. They whispered to the demons of all they would accomplish as the sole circle in Entsteig, and we wept bitterly as our numbers dwindled. | Por supuesto que las Noctugracias nos ayudaron con esto. Les susurraron a los demonios todo lo que conseguirían como único círculo en Entsteig, y lloramos con amargura mientras nuestras filas menguaban. |
So we staked the survival of the circle on our pact. We spoke of how the shadows would rule and people flee the cities of Sharval without our protection. | Así que nos jugamos la supervivencia del círculo en el pacto. Hablamos de cómo gobernaría la oscuridad y la gente huiría de las ciudades de Sharval sin nuestra protección. |
Once we finished the pact we awaited them adorned in shadow, and drew the shackles of Adrahau around our necks, and carved binding sigils into our skin. When they came to inhabit us, they were bound as we bound ourselves. | Cuando finalizó el pacto, los esperamos entre las sombras, nos cubrimos el cuello con los grilletes de Adrahau y grabamos sigilos vinculantes en nuestra piel. Cuando vinieron a poseernos, quedaron cautivos por nuestras propias ataduras. |
But the pact was worth more. Enough of us remained to build a cage from the boughs of moonlit trees, the stone and iron of fallen stars. | Pero el pacto era más valioso. Quedamos suficientes como para construir una jaula con ramas de árboles bañados por la luz de la luna y con piedra y hierro de estrellas caídas. |
We did not promise them the lives of others, and they snarled in disappointment. What the demons seemed to desire most was not ours to give. | No les prometimos las vidas de otros, y por ello gruñeron decepcionados. No estaba en nuestra mano ofrecerles a los demonios lo que parecían desear más que nada. |
Like our desperate sisters, we offered the remaining Voidwound a deal. Our lives and warmth for their revelry. | Como a nuestras desesperadas hermanas, les ofrecimos un trato a los Heridavacío que quedaban: nuestras vidas y cordialidad por su júbilo. |
We disagreed seasonably for years with our Nightgrant sisters. No more. They invited the darkness in, struck a deal to their benefit alone, and claimed dominion. | Hemos discrepado durante años con nuestras hermanas Noctugracias. Se acabó. Invitaron a la oscuridad, cerraron un trato que solo a ellas las beneficiaba y afirmaron su dominio. |
"Speak to the darkness with care." It has been our creed for ages. Yet some listen too closely when the darkness answers. | "Háblale a la oscuridad con precaución". Ese ha sido nuestro credo durante años, y aún hay quien presta demasiada atención cuando la oscuridad responde. |
We will join with the new faiths, and with those who hold none. As with the outsiders, we choose to drape ourselves in their clothing, and see our ranks grow again. | Nos uniremos a las nuevas fes y con quienes no ostentan ninguna. Como con los forasteros, elegimos ataviarnos con sus ropajes y veremos cómo crecen de nuevo nuestras filas. |
The skies grow blacker still from their mournful covenant, but we speak with one voice: they shall not remain to rule beneath them. | Los cielos se ennegrecen más por su triste alianza, pero hablamos al unísono: no permanecerán para gobernar a quienes oprimen. |
Soon the Nightgrant will be outsiders themselves. We will not speak with them as our people; we will speak with them only in pacts. | Pronto las Noctugracias serán las forasteras. No hablaremos con ellas como con nuestro pueblo, solo lo haremos mediante pactos. |
Their circle is exiled from the Untamable Wilds, and war awaits them in Sharval forevermore. Give them no shelter but death.
-Gwerith, Waning Sentinel |
Su círculo está exiliado de la Tierra Virgen Indomable, y la guerra las aguarda en Sharval eternamente. Que su único refugio sea la muerte.
Gwerith, Centinela Menguante |
Remember that every being has a purpose within the untamable wilds--people of breath and the outsiders just the same. | Recuerda que todo ser tiene su propósito en la Tierra Virgen Indomable, tanto lugareños como forasteros. |
As new cities and faiths rise, you will see the old ways met with pettiness and nervousness. Ignore it. | Como velarresguardos, tu acuerdo con todos —amigos o enemigos, naciones o manadas— es unificar, proteger y resistir. No importa su comportamiento. El acuerdo es lo que importa. |
The demands of survival look fearsome to those waiting to die, and they do not know our truth. Only the circle can keep power in its place.
-Joie, Wardkeeper of the Untamable Wilds |
Cuando surjan nuevas fes y nuevas ciudades, observarás que las viejas costumbres se reciben con mezquindad y nerviosismo. No hagas caso. |
As wardkeeper, your compact with all--friend or foe, nation or pack--is to unify, to protect, and to endure. How they behave does not matter. The compact is what matters. | Las exigencias de la supervivencia aterrorizan a quienes esperan a la muerte y no conocen nuestra verdad. Solo el círculo puede mantener el poder en su sitio.
Joie, Velarresguardos de la Tierra Virgen Indomable |
Yet to draw upon the moon overmuch is to bewilder it. All circles of worth know. Even those who do not speak to one another share the duty of caution. | Pero aprovecharse en exceso de la luna la desconcierta. Cualquier círculo que se precie lo sabe. Incluso los que no se comunican entre ellos comparten el deber de la precaución. |
As the moon's interests change, so does the power we draw from it, to obscure or transform or control. But none of its faces are weak. Only waiting.
-Gwerith, Waning Sentinel |
Cuando cambian los intereses de la luna, también lo hace el poder que sacamos de ella para ocultar, transformar o controlar. Pero ninguna de sus caras es débil, solo pacientes.
Gwerith, Centinela Menguante |
Like a child, the moon hides its face at times, shows it gleefully at others. This is why it is so dear to the old ways of binding and communion with the dark, and why we rely upon it for our wards. | Como una niña, la luna oculta a veces su cara y la muestra con alegría en otras ocasiones. Por ello es tan querida en las viejas costumbres de unión y comunión con la oscuridad, y por ello dependemos de ella para nuestros resguardos. |
It meets the darkness, but does not pierce it. It gazes upon us all, but not without yielding. | Linda con la oscuridad, pero no la atraviesa. Nos contempla a todos, pero no sin transigencia. |
The moon is visible to all, and gives equal favor to all who seek it. It renews its strength as it turns its face. | La luna es visible para todos, favorece por igual a todos los que la buscan y renueva sus fuerzas cuando cambia de cara. |
The others that dwell in the night are known to it, as peers, not enemies. We approach them just as the moon does, wearing their aspect. | A los demás que vagan en la noche los conoce como iguales, no enemigos. Nos acercamos a ellos del mismo modo que la luna, portando su aspecto. |
Fin del evento: 8/11/2022, 03:00 (hora del servidor) | Fin del evento: 05/12/2022, 03:00 (hora del servidor) |
Unbound Gem Fragment | Fragmento de gema no vinculado |
Used to upgrade unbound Legendary Gems. | Se usa para mejorar gemas legendarias. Las gemas legendarias no vinculadas que se mejoren conservarán su estado de comerciabilidad. |
ha ha ha, do you want Fabrice to change your face? (Current Free: {freeTimes}) | ¿Buscas una nueva imagen? Has venido al lugar indicado. @#105 Personalizaciones de personaje restantes: @#613{freeTimes}@#105 |
ha ha ha, do you want Fabrice to change your face? (Cost {num}, free refresh {day} days {hour} hours {min} minutes) | ¿Buscas una nueva imagen? Has venido al lugar indicado.@#105 El tiempo de reutilización de la personalización de personaje acaba en @#614{day} d {hour} h {min} min |
@#213 time delay cooling time reduced {^2%} | @#213Tiempo de reutilización de Burbuja temporal reducido un {^2%}. |
@#213 Phantom Injury Increases{^2%} | @#213Daño de Golpe místico aumentado un {^2%}. |
@#213 Punch Injury Improved{^2%} | @#213 Daño de Alcance mortal aumentado un {^2%}. |
@#213 Xianglong Injury Increases{^2%} | @#213 Daño de Dragón volador aumentado un {^2%}. |
Oh, I know that walk. You've got the goods! | Conozco esos andares. ¡Tienes la mercancía! |
How many you need? | ¿Qué cantidad necesitas? |
My blades ain't pretty, but they'll kill. | Mis hojas no son bonitas, pero sí letales. |
S'fine. I could use the time not working. | No pasa nada. Me viene bien dejar de trabajar. |
Sure you'll make it without something sharper? Up to you. | ¿Crees que lo conseguirás sin algo más afilado? Como veas. |
Appreciate the coin. | Gracias por el dinero. |
Do something right with it. | Dale buen uso. |
Welcome to Stormpoint Keep. What trash may I squint at for you? | Te doy la bienvenida a la Fortaleza de Puntormenta. ¿Qué quieres que vea? |
You know, I don't see anyone else waiting to dig through your leftovers. | ¿Sabes? No veo a nadie más esperando a rebuscar entre tus restos. |
"No, it's fine, Leigh. It's a display piece. I'm not going to use it." | "No pasa nada, Leigh. Es una pieza de muestra. No voy a usarla". |
Thank. You. The other day I got asked to identify a bloody foot in a sack. | Gracias. El otro día me pidieron que identificara un maldito pie en un saco. |
Fabulous. I'm going to die rich, I just know it! | Fantástico. Voy a morir con mucho dinero. ¡Lo tengo claro! |
Well. You are not from around here. | Anda. Tú no eres de por aquí. |
And which gems speak to your heart, dear? | ¿Y qué gemas te llegan al corazón, cariño? |
We must all make do in our own ways. | Cada cual debe ingeniárselas a su modo. |
I shall keep some stock back should you have second thoughts. | Reservaré una parte por si te lo piensas mejor. |
I am grateful. You wouldn't believe the things these people try to pay with. | Muchas gracias. No te imaginas las cosas con las que intenta pagar la gente. |
What a lively interchange. | Qué intercambio tan animado. |
Scourge of the Surface | Azote de la Superficie |
Complete a mystery sharing | Compartir el evento |
Inicia sesión | Compartir |
Cumulative logon {targetCounter} days during activity | Iniciar sesión {targetCounter} días |
Inicia sesión | Iniciar sesión |
Complete Discovery Task 1 | Examinar el cambio en Westmarch |
Red moon | Noche Exaltada |
the mystery of the red moon | Progreso |
target task | Tareas |
Complete Discovery Task 2 | Examinar el cambio en el Bosque Oscuro |
Find the witch who guides the rebirth | Look for witch Nina |
Grade 1 Level Promotion | Sube de nivel 1 vez |
Use 1 peak skill point | Gasta 1 punto de leyenda |
Complete the Immortal Secret of the 1-time up Pool | Completar {targetCounter} fallas antiguas con los índices de aparición especiales seleccionados |
Challenge a new God with a player with a team | Desafiar a cualquier jefe del infercario {targetCounter} veces con los miembros de tu banda de guerra |
Upgrade 1 Hellbone Magazine | Completar cualquier mazmorra {targetCounter} veces |
Búsquedas de desafío | Tareas de progreso |
Slice Tasks | Tareas de desafío |
Unlocked December 21 | Se desbloquea el 14 de dic. |
@#211(Descripción disponible próximamente) | El sonido de la energía arcana que se abre paso chisporroteando por este foco comienza en un gimoteo y crece hasta transformarse en un aullido inhumano. |
@#211(Descripción disponible próximamente) | El calor y el hogar desdeña, pues bajo el sol arde como leña. Yace en rotos lechos de nieve y anhelo. Ni hermanos ni vástagos cruzan el velo. |
@#211(Descripción disponible próximamente) | Cuando puedes ver más allá del tiempo, pocas amenazas justifican su distracción. |
@#211(Descripción disponible próximamente) | Las energías arcanas cambian en el mismo instante en que se enfocan. La equivalencia da paso a la polaridad para deleite de los audaces hechiceros que ostentan el título de "magos". |
@#211(Descripción disponible próximamente) | Cruza el umbral de un templo y sentirás la llamada del rezo. Todos los que ponen un pie en Arreat consienten en luchar. |
@#211(Descripción disponible próximamente) | Cuando tus enemigos parezcan más cansados es cuando debes golpearles con más fuerza. |
@#211(Descripción disponible próximamente) | ¿Para qué mover los pies si puedes mover la tierra? |
@#211(Descripción disponible próximamente) | Aguanta para poder renovarte. Es el camino de la vida para todas las cosas; es el camino de la batalla para todas las cosas. |
@#211(Descripción disponible próximamente) | El dios del fuego, Ytar, es inconstante salvo en su estruendosa respuesta a las alabanzas. |
@#211(Descripción disponible próximamente) | Si tus creencias son sólidas, no se romperán cuando las uses como porra. |
@#211(Descripción disponible próximamente) | Huye y te alcanzarán. Apréstate y serás el primero en caer. |
@#211(Descripción disponible próximamente) | "El frío mejora todas las armas y la mayoría de las circunstancias".
—Lawrence Krimm, conocido como "el Demonio Helado" |
@#211(Descripción disponible próximamente) | En la ceguera de la luz serás libre de la oscuridad. |
@#211(Descripción disponible próximamente) | Debilita desde el mismo instante en que se usa, pero el agotamiento que provoca es contagioso. |
@#211(Descripción disponible próximamente) | No se puede comprometer la misma fe que uno profesa y esperar que no haya consecuencias. |
@#211(Descripción disponible próximamente) | Los muertos vivientes piden el fin de su tormento a gritos. Quien se lo otorgue no encontrará más recompensa que la paz. |
look for sea-level heterogeneity | Mareas quebradas |
explore | La luna ensangrentada |
share | Compartir |
Recoger recompensa | Reclamar |
Recogida | Reclamado |
Upgrade 1 magic drug | Completar fallas de desafío {targetCounter} veces |
Complete 1 copy of Lexus fortress | Acumular {targetCounter} puntos de batalla |
Complete 6 tasks | Complete 5 tasks |
Complete 12 tasks | Complete 10 tasks |
The Holy Grail of the Imprint God is broken, and the magic has turned the moon back, and the red moon is coming | El campo está cubierto de escoria carmesí. La oscuridad la busca desde todas partes. Los guardianes de Sharval se reúnen a la luz de la luna, pero son pocos.
@#615 Durante el evento, los jugadores con nivel inferior al de leyenda del servidor obtendrán experiencia adicional. |
2022.12.14 - 2022.12.21 | Fin del evento: 21/12/2022, 03:00 (hora del servidor) |
December 14 | 7 dic. |
December 15 | 8 dic. |
December 17 | 10 dic. |
December 21 | 14 dic. |
The sea is different, stormy and lightning-lighted (test) | En las aguas del golfo de Westmarch aparecen reflejos sobrenaturales. La fruta se pudre nada más recogerla del árbol y el grano se estropea enseguida. ¿Qué traerán los próximos días?
@#615 Durante el evento, los jugadores con nivel inferior al de leyenda del servidor obtendrán experiencia adicional. |
The Holy Grail of the Imprint Devils is broken, the magic has eaten away the moon, and the red moon is coming (test) | Las noches se vuelven más oscuras; la luna emite un rojo enfermizo. La escasa luz que ofrece es cruda e inquietante.
@#615 Durante el evento, los jugadores con nivel inferior al de leyenda del servidor obtendrán experiencia adicional. |
The Red Moon is upon us and the Magic is about to come on (test) | Una luna de sangre pende del cielo y tiñe las olas. Los pocos que conocen las señales se preparan para una guerra larga y solitaria.
@#615 Durante el evento, los jugadores con nivel inferior al de leyenda del servidor obtendrán experiencia adicional. |
Información sobre la falla de desafío | Información sobre el evento |
<mtitle></mtip><content>2022/12/14 3:00 - 2022/12/21 2:59#r#r</content>
<mtitle>[Activity Rule]</mtitle><content>1. The progress of the 3:00 daily activity during the activity period will increase, and additional incentives will be available on days 2, 3, and 8 and the secret of the Red Month will be gradually revealed. #r2. During the event, players who are below the server's top level at their top level receive additional experience. #r3. All rewards are available for signing in games by December 27. </content> |
<content>#r1. El evento comienza el 07/12/2022 y termina el 21/12/2022. #r2. Cada día, el progreso avanzará automáticamente a las 03:00 (hora del servidor). #r3. Durante el evento, se activarán tareas de exploración en fechas concretas. #r4. Durante el evento, los jugadores que estén por debajo del nivel de leyenda del servidor recibirán experiencia adicional. #r5. Las recompensas se deben reclamar antes de las 03:00 (hora del servidor) del 21/12/2022.</content> |
@#211(Descripción disponible próximamente) | El firmamento ha de ser frío como el hielo si estas son sus lágrimas. |
Unlock after December 8 award | Reclama la recompensa del 8 de dic. para desbloquear esto |
Unlock after December 10 award | Reclama la recompensa del 10 de dic. para desbloquear esto |
December 15 sign-in awards | December 8 sign-in awards |
December 17 sign-in awards | December 10 sign-in awards |
The Ancestral Weapon enshrined by {name} has been replaced, adjusting bonus attributes. @#214![`Tap to view`](21)#E | El arma ancestral consagrada por {name} ha sido reemplazada con atributos de bonus ajustados. @#214![`Toca para ver`](21)#E |
Fortress Journal 4 | Ragged Journal |
Fortress Journal 5 | Nikolett's Journal |
Fortress Journal 6 | Sodden Notes |
Outlander, come here. My prey is nearby. | Outlander, over here. My prey is close. |
Prepare your weapons, my friend. | Weapons ready, friend. |
Someone in the camp said your name...... | I've heard your name whispered around the camp... |
Now I believe the rumors about you are true. | I see the rumors about you ring true. |
That's supposed to be over, Outlander. | That should be the end of things, outlander. |
Well done. You're a lot better than your people. | Well fought, few of your ilk are so impressive. |
Who's there? Oh, it's you, the outlander...... | Who goes there? Oh, it's you outlander.. |
Get off me! Wait, you're the outlander in the camp! | Stay back! Wait, you're the outlander from the camp! |
You......Did Akala send you? | You... Did Akara send you? |
It shouldn't end like this...... | This wasn't supposed to end like this... |
Great eyes! What do we do now? | Eye above! What do we do now? |
It's impossible......No way...... | This can't be happening... it can't be. |
Help me! Come on! | Help, quickly! |
Outlander! Please help me! | Outlander! Lend me your aid! |
Come here, man! | This way, outlander! |
The Great Eye has seen some dark fate...... | Some fates seen by the Great Eye are dark ones... |
I need to be quiet, Outlander. | I need a moment, outlander. |
Great eyes! How much pain do we have to endure? | By the Eye! How much must we endure? |
Be careful! You don't know how close evil is to us. | Take care! Evil is always closer than you think. |
A native. You might be able to do something for me. | Outlander. I could use your help with something. |
Be careful! The forest is not safe. | Beware! These woods are far from safe. |
The eyes of the great are on us. | The Great Eye watches over us. |
Bien hecho. | Well accomplished. |
If you grow up here, you'll be a role model for other Rangers. | You would have made an exemplary rogue in another life, you know. |
My hometown......How did this happen? | My home... what has become of it? |
Blackstone no longer exists...... | Blackstone is gone... |
There's no more sacred. Is there no safety? | Is nothing sacred? Is nowhere safe? |
It's over...... | This is the end... |
I can't go home again, can I? | I never truly came home, did I? |
In the end......All the light will fall into the dark. | In the end... all light fades to darkness. |
The name Dark Forest isn't white, man. | You'll find the Dark Wood is aptly named, outsider. |
Shine your eyes and raise your ears. | Keep your eyes and ears open. |
Evil lurks in places you can't see. | Evil lurks just beyond sight. |
I want to thank you, my friend. | You have my gratitude, friend. |
Is it over? Looks like it...... | Is it over? It sure seems like it... |
We did it. God on it! We did it! | We made it. By the gods, we actually made it! |
Assist in elimination. | Assist eradication. |
Manager? | Administrator? |
Go. | Begin. |
Patrol's over. | Ending patrol. |
No distortion. | No aberrations. |
The distortion has been eliminated. | Aberrations eliminated. |
purification. | Purge. |
Protect the library. | Preserve library. |
Need support. | Support required. |
It's a good show. | Adequate. |
Minimize the threat. Finished processing. | Minimal threat. Approach. |
The moment I get my justice is coming. | The hour of justice is nigh. |
"The curse of the brothers is bound to be cursed......" | (quoting) "Whosoever condemns their brothers in life, let them be condemned in death..." |
You heard my call? | Have you heard my summons? |
Where's the mark? Let me see his mark! | Let me see the blood. Where is the blood? |
It hurts so fast to disappear. Get him off the hook. | It was quick. Disappointing. |
Satisfied! | *ghostly cackle* Yes! |
Oh, I'm fine. | Oh, I'm fine right here. |
It reminds me of the good old days. | Reminds me of the good days. |
I knew you'd survive. | I knew you were a survivor. |
You did it. The noble mind is not so easily ended. | You made it. Noble hearts are harder to cut out. |
*Strong breathing* What do you need? | ¿Qué necesitas? |
I wish I could. | As I would have seen it done myself. |
You're the pride of your people. | A credit to your line. |
Gratitude. But that doesn't rest me. | I am grateful. And yet this does not bring me peace. |
Hidden Dark Sun and Clothing | Armadura del Sol oculto |
The Dark Sun | Arma del Sol oculto |
The Hidden Black Sun | Portal del Sol oculto |
There is life and warmth in the scorching sun, and there is a stronger force in its shadow. | Hay vida y calor en el sol ardiente que brilla sobre nosotros… y un poder aún mayor esperando a ser encontrado en su sombra. |
Hidden Black Sun Image Frame | Marco del Sol oculto |
View the strange text on the red stone | Inspect Shattered Ward |
Reto | Tareas de evento |
explore | Tareas de exploración |
Explore mission rewards | Arcón de recompensa |
Upon completion of the exploration tasks, the Olympic dust, all-purpose materials and gold coins are available. | Contiene polvo encantado, materiales de chatarra y oro. |
explore | Exploración I |
Clues will be available after 03:00 on December 8, continuing to explore the evolution of the forces of corruption. You can also receive a Discovery Task Award. | Explora Westmarch el 8 de diciembre. |
traces | Exploración II |
On December 10, after 03:00, we can get clues to find a red moon. You can also receive a Discovery Task Award. | Explora el mundo el 10 de diciembre. |
Glow Black Weapon | Brilliance Ride-Bright Silver and Weapons |
Brilliance Royal Color Changing Clothes | Brilliance Ride - Silver Bright Clothes |
Dark Night Dance Weapons | Dark Dance - Crimson Weapon |
Dark Night Dance Music | Dark Dance - Crimson Costume |
Devil's Weapon | Curse of the Heavens - Cyan Qing |
The Devil's Dress | The Devil of the Heavenly Kingdom - Ganqing Clothing |
Rickshaw Technologies | Collapse the Appearance of Power |
Riorick's Power Description | Once acquired, unlock the corresponding authoritative appearance, which can be fitted or removed in the backpack |
Drop the clean cage pieces | View the remains of the fanatics |
Give your blessing to the flowers | Observe the Demons |
Witness Progress: | Progreso: |
In the process of witnessing the advent of the red moon, the witness rewards may be obtained upon completion of the witness tasks.
@#615 is blessed by next month, with additional experience for players below the server's peak. |
La luna ensangrentada deja un rastro de desasosiego, y la huella de su roce aún perdura en Santuario.
@#615 Durante el evento, los jugadores con nivel inferior al de leyenda del servidor obtendrán experiencia adicional. |
Mad King's Chinese Suit Portal | Mad King's Portal |
The Mad King's Power Technology | Collapse the Appearance of Power |
Brilliant Royal Color Changer 1 | Glow-in-the-Dark Silver Weapon |
Glow Royal Changing Armor 1 | Glow Black Armor |
Dark Night Dance Weapons 1 | Crimson Weapon |
Dark Night Dance Change Armor 1 | Dark Night Dance Red Armor |
Devil's Weapon 1 | The Devil Blue Weapon |
The Devil Changed Armor 1 | Cyanognus |
crazy | Put me out on the face |
Tesoro solsticio olvidado I | Tesoro solsticio I |
Tesoro solsticio olvidado II | Tesoro solsticio II |
Tesoro solsticio olvidado III | Tesoro solsticio III |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615283%@#210! One purchase limit. |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615280%@#210! One purchase limit. |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615244%@#210! One purchase limit. |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615240%@#210! One purchase limit. |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615254%@#210! One purchase limit. |
Double 12-minute gift bag.
The total benefit for the gift pack is @#615250%@#210! One purchase limit. |
I didn't want to bother you, but it's urgent. | I hate to ask, but we're in a bad spot. |
The more capable you are, the more responsible you are...... | (ingratiating) The strong must carry the rest of us... |
dangerous times......Just a little less dangerous. | A dire age... just got a bit less dire. |
Another hundred times, peace will come. | Only a hundred more like this, and we will have peace. |
At least we're still safe. | We're in the right place, after all. |
You look very proud. What happened? | You look proud. Tell me. |
Hey! Can you— do me a favor? Please. | You! M-may I have your aid? Please. |
The fire of my heart lights the world. The fire of my heart lights the world. | (nervous) The fire within brightens the world. The fire within brightens the world. |
My hopes are paid! | My hope's rewarded. *relieved exhalation* |
We finally fought back the darkness! | At last, we rebuke the darkness! *relieved laughter* |
That badge......It shines on you! | The sign... it shines upon you! |
Thank you Sheng Guang for coming back. | Thank the Light you're back. |
Has my weight been reduced? | Will my burdens be lifted? |
I thought you weren't coming back. Thank you. | I thought you might just leave. Thank you. |
God will reward you. | For what you have done, the gods will reward you. |
You're brave, but do you have the same kind of piety? | Does your devotion equal your mettle? |
The land has been reduced. You must have felt it. | This place is fallen. You must sense it. |
If you're on a good side, then we have something in common. | If you are virtuous, we are of a kind. |
One task was accomplished, but there were countless tasks waiting for me. Thank you. | (sincere) One obligation marked off an immeasurable list. I'm grateful. |
It's not the kind of task I can take on alone. | I could not carry this weight alone. |
The flames of the candle fire separated. Today, we are two burning candle fires. | The candle's flame has split. Now, we are two lights. |
Uh......They've made this place look different, and they're lucky. | Ugh... they've pulled this place apart. Lucky bastards. |
I have a good idea. You're the one who's gonna help. | I have a great idea. All it's missing is you. |
Everything we're half. | We'll split everything down the middle. |
Finally, there's a heartfelt man! | Finally, someone with a heart! |
I'm not gonna let you do anything for nothing. | I can pay if you can help. |
The Almighty has given us nothing to live with. | The Patriarchs care nothing for us out here. |
It's gonna take weeks, maybe months. Forget it. No. | Couple more weeks. Months. Whatever. |
Come and talk. You don't have much to do anyway. | Stop by. You can't have much else goin' on. |
Any news, wanderer? Anything. | What news, wanderer? Anything? |
Thank you for inspiring me. | Owe you for the excitement. *stifled yawn* |
Thank you. I hope it's good for us. | Thank ya. Let's both of us prosper off it. |
It's the right choice to send you. I'm a genius. | Made the right choice, sendin' you. I'm a genius. |
Are you here to help me? Please tell me you are. | You the relief? Just tell me you're the relief. |
There's too much to do. Time is short. | A lot to do. Not enough time. |
I'm not talking about you, but if you don't want to help, you'll have to step aside. | Help or get out of the way. Nothing personal. |
We've done our best. I can say I have a conscience. | Did the best we could. Enough to feel good about. |
Well done. I'm glad I didn't have to see it. | Nice job. Glad I didn't have to see all that up close. |
We saved a lot of people. That's the point, right? | We saved some folk. That's the point, right? |
I don't want to be alone, but I will if I need it. | I'd rather not go it alone. But I will. |
I never believe in the omen. | I don't put much faith in omens. |
This is my moment. It's my choice. | This is my moment. *I* chose it. |
God's will is irreversible. | The gods are never denied. |
A thousand miles begins with a foot and begins at this moment. | One foot in front of the other. Steady. From here on. |
We would have lost more without you. | If not for you, I'd lose even more. |
We successfully completed the task. | It's a good thing we're doing out here. |
This is the last time they've touched a wolf's tail. | They've tweaked the wolf's tail for the last time. |
Those fucking sheep heads will come back. Let's make a long story short. | Bloody goats'll be back. Let's talk fast. |
I didn't think anyone would come to help us. I owe you one. | Didn't think we'd get any help. I owe ya. |
You ever think about becoming a guard? Oh, no, I know. | Ever think about joining the guard? Nah, I know. |
You call yourself a warrior? Then let me see if you deserve it. | You call yourself a warrior? Show me I can call you this as well. *laughs* |
We're trapped in the same spider web. How do I get rid of you? | We wander in the same spider's web. Shall we make ourselves comfortable? |
It's the God who broke my shackles. I want them back. | The capricious gods have broken my shackles. Let us honor them. |
You're not afraid of anything. That's just one more step. | *chuckles* You did not fear death. It was but one more step. |
Yes. You know that. Learn to turn danger into self-use. | Yes. You see it now. Peril is to be *harnessed*. |
Cheers. Passion. A boiling life. | A toast: to the blood spilled, and the lives bought with it. |
We share our feelings with the good. | We are kin beneath the righteous sun. |
Power sharing is also a gift. | Share your strength. It is a gift. |
Say what you're after, and I'm happy to do it. | Tell me what you seek, for I seek it too. |
Courage is always etched in our deeds. | Valor is inscribed in our deeds forevermore. |
We didn't come here to fail. | We were not called here to fail. |
Learn to let go of your will, and you'll be out of touch. | Once you let go your will, you were lifted. |
We're multiple branches of the Angel Minaret. | We are the many arms of the Spire. |
We're on the same track right now. | Our aims align for the moment. |
You're good for the job. | Servitude suits you. |
Are you done with what you have to do? | Have you completed all that was to be done? |
Good. You did your job. | You played your part. Good. |
Cut those hell creatures in half and then cut them again. | Cut the hellspawn in twain, and in twain again. |
Listen to me. There's no one else here! | I bid you listen, for there is no one else! |
We're the iron fist of heaven. | We are the raised fist of Heaven. |
It's so fast. What kind of chaos did you bring back? | Done too quickly. What chaos comes galloping back with you? |
Are you going for a walk? Let me see what's on your weapon. | Did you go for a walk? Show me the blood on your weapons. |
Say your whispers and get out of here. | Make your murmurings and begone. |
Don't be afraid, man. I'm going to be a shield to protect people. | Be not afraid, human. I am a shield to my lessers. |
Soon we'll be fighting together! | We shall strike together erelong! |
Mortal! Fight with me! | Mortal! Join me in my war! |
I've smelled the smell on you before you've arrived. | Their blood-stench reached me before you did. |
Such a humble existence has wiped out so many enemies. Be proud! | You have slain quite a few for one so puny. Take pride! |
With the blessing of the Holy Light, we must overcome all difficulties. | In the grace of the Light, anything can be endured. |
The promise I received was not like that! | This is not what was promised! |
If you have sex in your heart, listen to me. | If there's anything human left in you, hear me. |
I'm not asking for mercy. Please......Stay for a while. | I'm not asking for pity. Only... a moment. |
Sing with courage. | Take heart and song. |
Paradise will win. | The Heavens must win through, the odds withal. |
Life will die, but hope will last forever. | Hope is our breath when breath is gone. |
Feared。 Everything is in chaos. | Disarray. All in disarray. |
The misfortunes of this land tear my soul. | The misery of this place tears at my spirit. |
You can still stand. That's amazing. | I am impressed you still stand. |
There are too many enemies in the hidden areas. What did you find? | So much of our enemy lies hidden from us. What have you found? |
We've been here too long since we arrived. | We have stayed too long here from the moment of arrival. |
A small victory, but eternity is a one-by-one convergence. | A small victory, but eternity is made of nothing less. |
Can you keep the secret? | Can ya keep a secret? |
Did you find anything? | Ey, you findin' anything? |
Now that we're here, let's go around. | Long as we're down here, let's have a look about. |
So......I know that thing. | That... that was... something. I think. |
Don't talk. I just have a headache. | Now tell me we got more than a headache. |
Oh, my God. Worse than the week I spent on the raft. | Oof. Worse'n a week on the raft. |
Let's kill those demons! | Let's cut those demons down. |
I have the sharpest weapon. | I've got the sharpest steel around. |
We're Westmar's pride. | We're the pride of Westmarch! |
I can do something else. You must. | There has to be more I can do. Has to. |
Why? Why is she? | Why? Why take her, of all people? |
Do you have time to help a soul in need? | Have a moment for a soul needin' aid? |
Leave me alone, adventurer. Please. | Leave me for a few, adventurer. Please. |
No, not enough. I still can't see! | It wasn't enough. Why didn't I see? |
I......How can I get through this...... | I (swallows)... I'll get through. |
He's smarter than that. He wouldn't be...... | He's smarter than that. He wouldn't just... |
After all this, what's next? | *scoffing* What's next, after all this? |
I don't want to trouble you, stranger, but......Please. I don't have anyone else. | I don't want to burden you, stranger, but... please. I've no one. |
God damn it. I really appreciate it. | By the grotty gods... thank you kindly. |
Must have missed a step. | Must've missed a step there. (pained cough) |
We'll be back. | We'll come back from this. |
Everyone is the same. | Every one of you's the same. |
One more time. Tell me how I'm going to live. | Just one more telling me how to live, eh? |
It's time for a new place. | Time I found a new kip. |
This place needs a little light. | This place needs the Light. |
You see the sign nearby? I remember there. | Seen a grave nearby? A marked one, I mean. |
It's nice to see another soul still fighting. | Good to see another soul still fighting. |
Cleyes, my name is longer. | Claeys. <chuckles> I've been called worse. |
What we have is sacred, no matter what we call it. | It's sacred, what we take up. However we name it. |
In my life, thank you. | On my life and his... thank you. |
Um......Things could improve. | Huh. Things lookin' up a bit, maybe. |
Are you here to help you get those assholes? | Here to help knock the bastards down? |
If you're coming with me, go ahead. | If you're with me, let's move already. |
Gassidean will smile at what we have done. | Justinian'd smile on what we done. |
This is not justice......But I think it's enough. | It's no justice... but I think it's enough. |
I know I'm not the first person you've helped. It's an honor to fight alongside you. | I know I'm not the first you helped. It's been an honor to fight with you. |
I'm glad you're here. I've probably asked for a little more. | Glad you're by. I'm asking for a bit more than that. |
You have enough capital. You have time? | You've got the wherewithal. Got the time? |
It's my pleasure that you can fight. | It's an honor to have you in the fight. |
At some point, the place quieted down. | Someday it'll be quiet here. |
Now it's over, I'm not tired at all. | Now that's through, I don't feel half as tired. |
It's easy to make a decision, right, friend? | No easy decisions, are there, friend? <snorts> |
The Holy Light wishes all good deeds. | Light's blessing, for all the good that does. |
It's a dark time, stranger. | These are dark times, stranger. |
An adventurer? Thank you, Akarat. | An adventurer? Thank Akarat. |
Welcome back, adventurer. It doesn't seem to take much effort. | Welcome back, adventurer. Seem no worse for wear. |
Done? That's great. | Job's done then? That's a relief. |
Ashward will never be the same again...... | Ashwold will never be the same... |
The gods bless us...... | Gods watch over us... |
Adventurer, come here. | Adventurer, over here. |
Stay alert! It's not safe here. | Be on your guard! It's not safe. |
I hope that's enough. | I can only hope that will be enough. |
We face a truly terrible fate. | What a terrible fate has befallen us. |
Rot spread through these graves. | Death stalks these graves. |
Nice to meet you, adventurer. | Well met, adventurer. |
We are loyal to Ashward and will not be swayed by the dead. | We serve Ashwold, even against death itself. |
Prepare the sword, my friend. | Blade at the ready, friend. |
Stay awake. Ashward is still in danger. | Keep your wits about you. Ashwold is still in danger. |
Akarat's glow guides our edge. | Akarat's light guides our swords. |
Candulas will live forever. | Khanduras perserveres. |
Ah, hello. It's nice to see a friendly face. | Ah, hello. Good to see a friendly face. |
Hey, I need help! | You there, I could use some aid! |
It's a good time for you, my friend. I almost lose hope. | Fortunate timing, friend. I'd almost lost hope. |
It's a really tough test, isn't it? | That was an ordeal, wasn't it? |
Have you always been so good, traveler? | Is how it always is, adventurer? |
Praise Akarat! We survived! | Akarat be praised! We survived! |
Adventurer, help me! I have nowhere to go. | Adventurer, please! I have nowhere else to turn. |
Thank you, Akarat. Somebody's finally helping us! | Thank Akarat. Someone who can help! |
I can't stay here. I have to leave. | I can't stay here. Not anymore. |
I don't know how to thank you, my friend. | I'm not sure I can thank you properly for this, friend. |
The worst is over, right? | The worst is over, then? |
You know what? You're gonna be a great mercenary. | You would make quite the mercenary, you know that? |
You've got two real chances...... | That was certainly some skill... |
I've never been so happy with one thing. | I've never been pleased for something to be over. |
What are you gonna do? Well, you're in the right place. | Looking for a lost cause? You've found one. |
The Spirits will soon find us. | The undying hordes will be upon us soon. |
If light only makes the shadow stronger, what is it good for us? | What good is light when it only makes the shadows stronger? |
Fortunately, it's not the worst case scenario. | That could have gone much worse. |
Thank you for your help in the hardest time. | Thank you for such charity in an uncharitable age. |
There's a chance you'll fight for us. There's a chance...... | With you fighting for us, we might stand a chance... |
Berfven | Manix |
cemetery fisherman | Durand |
engage in fishing | Kennarick |
role customization | Barbería |
You can come here. That means you must have two chances. | If you're here, you're worth a damn. |
Good. Your dress isn't too fancy. | You don't look too fancy. Good sign. |
We can work together. | We should partner up. |
Take some time. | Sunk your teeth into it. |
Tabourei didn't miss you. | Tabri was right about you. |
You're an expert, too. Thank you. | One expert to another--thanks. |
You too......The Amber Blade? | Are... you one of the Blades? |
Come to me! Watch the sand! | To me! Against the sands! |
We can tame the land. | We can tame this land. |
I'm glad to see it. | Glad I got to see you in action. |
The Shire belongs to the people. | Shassar belongs to the people. |
May El Fasher rot forever. | May Fahir's bones rot forever. |
Have you met the Scorpion Gang recently? You want to kill a few? | Step on any Scorpos lately? Want to? |
Is your dagger sharp enough, man? | How sharp are your knives, comrade? |
Two knives are better than one. It would be better if four. | Two blades are better than one. I prefer four. |
Well, I feel like I'm getting a little shaky. | Whew. Feels like I'm going to collapse. |
Can you help me? | Help a fellow out? |
Please show mercy, stranger. | I'm at the mercy of your kindness, stranger. |
Today's luck is much better than usual, I'm sure. | An improvement on the average day, that's for sure. |
My tears are coming out. I should have taken a bottle. | I'm tearing up. I should bottle it. |
Thank you. Really. | Thank you. Truly. |
I've been here so long, I've given up hope. | I've been out here too long to hope. |
Please. If you're willing to help...... | Please, if you have it in your heart to help another... |
Thank God. Thank Fate. I was about to give up. | Thank the gods and fate both. I was about to give up. |
If you don't fight hard today, you'll swallow bitter fruit tomorrow. | Strive today, or lose tomorrow. |
Come and talk, traveler? | Swap stories, traveler? |
We can do more with you and me. | We'll forge ahead faster by twos. |
The vultures have fun. | The vultures will be happy. |
I've learned new tricks from you. | I learned some new techniques watching you. |
You did it. Don't take it back now. | You did it. No taking it back now. |
What kind of monster is waiting for us today? | What monstrosities await us today? |
Did you hear that cry? Get your gear ready. | Grab your gear if you've heard the call. |
I'm leaving. Is anyone with me? | I go forth. Only wanting for company. |
You're a real big man! | Like lightning. (whistles) |
All done. At least for now. | All's well, then. For now. |
Training is one thing, execution is another. | There's training, and then there's execution. (brofist / wink) |
Be smart. Don't die. | Be smart. Keep breathin'. |
Follow the road. | Stick to the path. |
That's amazing. I can't do this. | Impressive. I couldn't have done that. |
The sky was a little clear. | Sky's clearin' up. A little. |
After all this, you're alive. | All that and you're still alive. |
Don't do it alone. | Don't keep to yourself, now. |
Attack with all his might, even if he's hit back. | Strike true, and it doesn't matter if you get struck back. |
Promises don't last, but let's hear it. | Promises have short lifespans. Let's hear it. |
May the flame be with you. | Carry the fire with you. |
Light the fire, pick up the weapon. | Warm hearth and sword in hand. |
Are you here to pay tribute to Arritt? | Are you here to honor Arreat? |
You've come a long way. Feeling tired? | It's been a long trek. Feet tired? |
I'm glad you're with my people. | Glad you're with the People. |
We are the destroyer. | *We* are the destroyers. |
You have a fierce soul. That's good. | You have a fierce spirit. Good. |
No victory, no death. | Death before failure. |
As you promised. | It is as you vowed. |
Our glory will burn in the fire. | Our glory shall fill the hearth. |
We'll sing your story in a song! | The songs we will sing of this! |
¿Qué necesitas? | *resolved exhalation* What do you need? |
Whatever you give us, we'll take it. | Whatever you can give, we'll take it. |
For Seschelon. For Halogas. For all of us. | For Sescheron. For Harrogath. For all of us. |
Faster than a burning fox. | Quicker'n a fox on fire. |
That's how victory feels. | So that's what victory feels like. |
I may be able to rest. | That I may rest. |
Remember Arritt. Remember the top of Arritt. | Remember Arreat. Remember the summit. |
You must be the one I'm waiting for. | You must be my weapon. |
That's good. | Good rangin'. |
Want to fight a battle that's full? | Up for a decent fight? |
It's like a cool breeze in hell. | Like a cool breeze in Hell. |
You have to come back often. I'd like to talk to someone. | About time you're back. Nobody to talk to. |
Any heroics? | Do something heroic? |
If only you had more people like you. Do you have any friends? | Could use a dozen more like you. Know anybody? |
I can feel your efforts. Thank you. | I sense your dedication. Thank you for it. |
We have a common goal. | We are of one purpose. |
It's our luck that you can come here. | It is fortunate that you are here. |
I'll call your name to the Cloud Valley. | I will shout your name to the Clouded Valley. |
I didn't know you'd succeed, but I had that instinct. | I didn't *know* you'd succeed. But I had a hunch. |
We'll fight side by side, and we'll prove our worth. | We fight together. We are worthy together. |
Oh, it looks like a great opportunity. | Oh, this looks to be a genuine opportunity. |
We're lucky today. | It's our lucky day. |
I see a better future. | I see a future much improved. |
To you. | Greetings fair and well. |
Looking for something? Me too. | Looking for something? Aren't we all? |
Look at this......Swamp. | Look at all the... swamp. |
Ah, a homeless man. | And then there came a wanderer! |
This is paradise......It would be better without bugs. | We're in paradise... 'cept for the bugs. |
Everything here looks like......Hungry. | Everything here just seems... ravenous. |
I wish I could remember that spell...... | (absentmindedly) If I can just remember the words... |
Uh......What are you talking about? Have you seen this before? | Um... excuse me? Have you seen this rune before? |
What the hell did we do to get a reward like this? I don't understand. | What in the Hells we did to wind up here, I'll never know. |
That's not why I pay for it. | Ain't getting paid enough for this. |
I hope you have enough supplies. I don't have anything for you. | Hope you're supplied. Nothing I can spare. |
To those we'll miss. | To those we'll miss. |
It's amazing. Thank you. | I'm impressed. Takes a lot. |
Ah......You're the best. | So... you made the best of it. |
If I were, I wouldn't relax. | I'd stay on your guard, I were you. |
You have a very reliable face. It makes me nervous. | You got a trustworthy face. Makes me nervous. |
Do me a favor. I'll tell you a place to drink safely. | Lend a hand, and I'll show you the safe places to drink. |
Hey! Are you busy? | You! Are you busy right now? |
Do you need anything or do you have anything? | You need something, or you have something? |
Do me a favor with your sharp eyes, my friend. | Could use your keen eye, friend. |
That's amazing. But there is more to be done. | That was some horrid work. Suspect we've got more ahead. |
We may not be able to save everyone, but at least try. | (determined) We can't save everyone, but we can certainly try. |
I'll see it as a victory. | I can dress that up as a win. |
Ah, it's you. Let's talk about the conditions. | Ah, it's you. First, let's talk terms. |
I just wanted to see you. | Exactly who I wanted to see. |
I have an idea. Just listen to me. | I've an idea. Hear it out before you argue. |
Would you like to take a few minutes to make a single? | Got a few minutes to kill? |
That's why I want you to stay around. ha! | And that there's why I keep ya around. Ha! |
So soon? Okay, okay. | You're done that quick? (impressed) O-kay. |
More knowledge is shared. Join me! | Knowledge grows when it is shared. Join me! |
We're not familiar with this place, but it's not familiar to us. | This place is as exotic to us as we are to it. |
Think how much new we can find! | Just imagine what we'll find! |
We need to take a break and talk about what we just saw. | Let's take a moment to discuss what you saw. |
You're far more powerful than I thought. | Your prowess is beyond my wildest expectations. |
Another war to remember! | Another enlightening encounter with history! |
Esencia fabulosa I | Voluta fabulosa I |
Esencia fabulosa II | Voluta fabulosa II |
Esencia fabulosa III | Voluta fabulosa III |
Esencia fabulosa IV | Voluta fabulosa IV |
Esencia fabulosa V | Voluta fabulosa V |
Combina esencias fabulosas del mismo poder para crear un objeto de conjunto específico del poder correspondiente. | Combina volutas fabulosas del mismo poder para crear un objeto de conjunto específico del poder correspondiente. |
Esencia de conjunto | Material de artesanía |
Colmillos en reposo de Shal'baas | Suela desgarrada |
It's timely! | (whoops maniacally) A right good time! |
Anything you want to take? | Anything you can walk away from, yeah? |
I'll split up with you. I promise. | I'll balance them scales with you. I pledge I will. |
Important......Try. Help. | Significant... effort. Aid. |
Help......Rewards。 | Help... Reward. |
Quests…...Incomplete。 Unacceptable. | Incomplete... task. Unacceptable. |
Victory? Master......Strength 。 | Success? Master... empowers. |
Returns. Quests? | Returned. Task? |
Share knowledge. Gain knowledge. benefit. | Share knowledge. Receive knowledge. Benefit. |
Needs to contribute. Needs to contribute. | Require contribution. Require contribution. |
deep learning......Important. Important. | Further study... vital. Vital. |
Completed。 Mandatory rewards. | Complete. Mandatory reward. |
Victory。 Repeat recommended. | Successful. Recommend repetition. |
The Spirit Dimdret | Dymdrail the Crawling Woe |
Devouring Vinyan Pongress | Phangwrth, Warmth-Feaster |
Depraved Apolus | Apothrus, Tamer of the Fallen |
Unlock more awards after the cumulative invitation of 3 people | Unlock more awards after a cumulative invitation or recall of 3 people |
Recall 1 player and complete return next day login | Recall 1 player with opposite role promotion level 40 |
Recall 2 players and complete the next-day login | Recall 2 players and each player's role promotion level 40 |
Recall 3 players and complete return next day sign-in | Recall 3 players and each player's role promotion level 40 |
Grade 50 | Grade 40 |
Return to Login Next Day | Successfully accepted the recall invitation |
retain | Unlock Get Now |
Cumulative Logon 14 Days | Promote Role Level 40 |
retain | Mejorar |
Immortal Peer Phase II (Test) | Battle of the Devils |
convene awards | Recompensas |
call | recruit friends |
recall task | recall old friends |
hell on earth | Cadenas aprisionadoras |
The rotten fragments of the cage | Shattered Ward |
Rajok's personal letters | Rayek's Sealed Letter |
a handwritten letter from Rajok. Mr. Rayork is very concerned about the red stones falling all over the sanctuary. | Rayek's letter has the seal of Commander Kaya stamped on it. |
Cyrangar's Gift | Regalo de Cyrangar |
A gift for warriors who have defended Castle Cyrangar. | Un regalo para los guerreros que han defendido el Castillo de Cyrangar. |
Optional Award *1 when opened | When open, you can choose one of the following awards. (Immortal Peer · Portal * 1, Fortified Immortal Key * 1) |
Red Moon landing event | Noche Exaltada |
Participation in witness activities can be rewarded with enhanced keystones. | Descubre lo que oculta la noche y gana recompensas. |
2022.12.7 - 2022.12.21 | Fin del evento: 21/12/2022, 03:00 (hora del servidor) |
Leave Starless Shrine | Abandonar el Sagrario Sin Estrellas |
Increases damage and Movement Speed by {(B150027,1,hurtGemIncreaseAdditionVal)*100}{%}. | Aumenta un {(B150027,1,hurtGemIncreaseAdditionVal)*100}{%} el daño y la velocidad de movimiento. |
Come here and get the reward | Brumaltine Fir |
Complete Immortal Secret {targetCounter} Times | Completa {targetCounter} fallas antiguas |
Complete {targetCounter} offer | Completa {targetCounter} encargos |
Complete {targetCounter} Geek Removal | Complete {targetCounter} quests to banish the Yeti |
kill | Derrota monstruos |
December 17 Login | Log-in on Dec 17 |
December 18 Login | Log-in on Dec 18 |
December 24 Login | Log-in on Dec 24 |
December 25 Login | Log-in on Dec 25 |
December 31 Login | Log-in on Dec 31 |
January 1 Login | Log-in on Jan 1 |
Christmas Mission | Tareas diarias |
Christmas activities (tests) | Brumaltine |
Happy holidays | Brumaltine Greetings |
Phyllothiasis | Voidblood Slag |
secretly | Crest of Woe |
Up to Class 35 for upgrading the Lunar Magazine | Used to upgrade the Helliquary to Level 35 |
Used for upgrading the lunar-phagocytic wreckage, can be used for upgrading the lunar-phagocytic wreckage above 35 | Used for upgrading the Voidwound Helliquary above level 35 |
The Trophy That Beat Volker Dimdreh | The leavings of Dymdrail, Crawling Woe. |
A crown made from Ophinneb's Skin-veil. | Una corona hecha a partir del velopiel de Ophinneb. |
The severed horn of Apothrus, Tamer of the Fallen | Trofeo de Apothrus, Domador de los Caídos |
Grakin's Skin Portrait Frame | Enduring Chill |
December 17 | Open Dec 17 |
Click to receive the award | Tap to open |
December 18 | Open Dec 18 |
December 24 | Open Dec 24 |
December 25 | Open Dec 25 |
December 31 collar | Open Dec 31 |
January 1 kickoff | Open Jan 1 |
This reward can only be claimed by one character per account. Do you want to claim it? | Esta recompensa solo puede recogerla un único personaje por cuenta. ¿Quieres hacerlo? |
holiday greeting card | Greeting Cards |
Festive Login | Gifts |
recruitment | Share Code |
First Invitation Share Completed during Activity | Share your code once |
Invite a new player to your game | Reclutar a 1 jugador nuevo para Diablo Immortal |
Invite 1 peer to level 60 | 1 amigo reclutado alcanza el nivel 60 |
Invite 2 peers to 60 | 2 amigos reclutados alcanzan el nivel 60 |
Invite 3 peers to 60 | 3 amigos reclutados alcanzan el nivel 60 |
Grade 10 | Alcanzar el nivel 10 |
Grade 30 | Alcanzar el nivel 30 |
Grade 40 | Reach level 40 |
Grade 60 | Alcanzar el nivel 60 |
One Immortal Secret with the Convener | Completar una falla antigua con tu reclutador |
Complete one free copy with the Convener | Completar una mazmorra con tu reclutador |
1 challenge with the Convener | Completar una falla de desafío con tu reclutador |
Complete 1 Bounties | Completar un encargo |
Team up to complete one immortal secret | Completar una falla antigua en grupo |
Team up to complete one arbitrary copy | Completa una mazmorra en grupo |
Each new level is reached to unlock an additional peer task | Sube de nivel para desbloquear más tareas. |
Christmas events | Brumaltine |
This is a subtitle description of the Christmas event | The number of awards and greetings card deliveries can be received by the completion of a reward-offering celebration during the event.
Specify a date to sign in games Also receive additional winter gifts with limited rewards! |
2022.12.14-2023.1.10 | Event Ends: 1/11/2023, 3am Server Time |
Battle of the Devils | Recluta a un amigo |
Recruit friends to the sanctuary and get a peer's badge and unlock the rewards. | Recruit friends to earn legendary crests, a unique frame, and more |
call | Tareas |
A Preliminary Exploration of Sanctuary Land | Call for Allies |
Used to upgrade equipment. Obtained by salvaging equipment found in Hell V or higher. | Se usa para mejorar equipo. Se obtiene reciclando equipo encontrado en Infierno V o superior. |
Used to upgrade secondary slot equipment. Obtained by completing Challenge Rift 200 and higher. | Se usa para mejorar equipo de casillas secundarias. Se obtiene completando fallas de desafío de nivel 200 o superior. |
Whirlwind Wall | Muro de torbellino |
Chance to block projectiles during Whirlwind. | Probabilidad de bloquear proyectiles durante Torbellino. |
Place Corrupted Debris | Place Shattered Ward |
The Hidden Image Lab Purveyors at the Westmar Wolf City Hotel are recruiting adventurers. The new round of places has been refreshed. Those who have not joined the Hidden Image Show can go to the Hidden Image Show! @#214!['click to '] (7:1010:15105:monster:6) #E | The Shadows are recruiting adventurers in Wolf City Tavern. @#214!['tap to navigate'] (7:1010:15105:monster:6) #E |
Christmas Gift Box 1 | Brumaltine Gift |
Christmas Gift Box 2 | Brumaltine Gift |
Christmas Gift Box 3 | Brumaltine Gift |
Turn on for rewards. | Brumaltine Gift |
evidence of risk taking | Encargos |
Go to Ice Tundra to destroy {targetCounter} monsters | Derrota a {targetCounter} monstruos en la Tundra Helada |
expel the snow monsters | Derrota monstruos |
Go to Ice Tundra to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Ashwold Cemetery |
Go to Ice Tundra to destroy {targetCounter} monsters | Derrota a {targetCounter} monstruos en el Bosque Oscuro |
Go to Ice Tundra to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Shassar Sea |
Go to Ice Tundra to destroy {targetCounter} monsters | Derrota a {targetCounter} monstruos en la Biblioteca de Zoltun Kulle |
Go to Ice Tundra to destroy {targetCounter} monsters | Defeat {targetCounter} Monsters in Bilefen |
Go to Ice Tundra to destroy {targetCounter} monsters | Derrota a {targetCounter} monstruos en el Monte Zavain |
Complete 14 tasks | Complete 13 tasks |
Complete 29 tasks | Complete 28 tasks |
Rank 1 Moonstone (Perfect) | Material de chatarra reforzado |
Beguiling Dust | Polvo engatusador |
Blazing Shard | Esquirla llameante |
Cryptic Crystal | Cristal críptico |
<mtitle>Bandas de guerra</mtitle><content>
1. Las bandas de guerra son grupos de ocho jugadores que juegan juntos con frecuencia.#r 2. Son una manera estupenda de encontrar jugadores que se centran en aspectos concretos del juego.#r 3. Los jugadores pueden consultar las bandas de guerra disponibles y enviar una solicitud a las que les interesen.#r 4. Crear y liderar una banda de guerra permite decidir quién se une.#r#r</content> <mtitle>Publicaciones</mtitle><content> 1. Las publicaciones te permiten especificar tus intereses sin crear o liderar una banda de guerra.#r 2. Los líderes de las bandas de guerra pueden consultar todas las publicaciones e invitar a los jugadores que quieran.#r#r</content> <mtitle>Beneficios de las bandas de guerra</mtitle><content>1. Los miembros de las bandas de guerra tienen un 5% más de probabilidad de obtener botín de los monstruos mientras están juntos en un grupo.#r2. Las bandas de guerra pueden desafiar a los jefes del infercario para conseguir recompensas de clasificación.#r#r</content> <mtitle>Caja de almacenamiento de la banda de guerra</mtitle><content>1. Los miembros de las bandas de guerra tienen una probabilidad de recibir arcones de banda de guerra sellados cuando están juntos en un grupo. #r2. El administrador de banda de guerra puede identificar los objetos de los arcones del tesoro como legendarios o de conjunto y almacenarlos en el alijo de la banda de guerra.#r3. Cada miembro de la banda de guerra puede coger prestado un objeto del alijo de la banda de guerra.</content> |
<mtitle>Bandas de guerra</mtitle><content>
1. Las banda de guerra son grupos de ocho jugadores que juegan juntos con frecuencia. #r 2. Son una manera estupenda de encontrar jugadores que se centran en aspectos concretos del juego. #r 3. Los jugadores pueden consultar las bandas de guerra disponibles y enviar una solicitud a las que les interesen. #r 4. Crear y liderar una banda de guerra permite decidir quién se une. #r#r</content> <mtitle>Publicaciones</mtitle><content> 1. Las publicaciones te permiten especificar tus intereses sin crear o liderar una banda de guerra. #r 2. Los líderes de las bandas de guerra pueden consultar todas las publicaciones e invitar a los jugadores que quieran. #r#r</content> <mtitle>Beneficios de las bandas de guerra</mtitle><content>1. Los miembros de las bandas de guerra tienen un 5% más de probabilidad de obtener botín de los monstruos mientras están juntos en un grupo.#r2. Las bandas de guerra pueden desafiar a los jefes del infercario para conseguir recompensas de clasificación.#r3. Completar con éxito la banda de guerra semanal desbloqueará la capacidad de comprar un blasón legendario eterno en el comerciante de blasones a cambio de platino. Límite de uno por semana.#r#r</content> <mtitle>Caja de almacenamiento de la banda de guerra</mtitle><content>1. Los miembros de las bandas de guerra tienen una probabilidad de recibir arcones de banda de guerra sellados cuando están juntos en un grupo. #r2. El administrador de banda de guerra puede identificar los objetos de los arcones del tesoro como legendarios o de conjunto y almacenarlos en el alijo de la banda de guerra.#r3. Cada miembro de la banda de guerra puede coger prestado un objeto del alijo de la banda de guerra.</content> |
Los inmortales han obtenido la Bendición de Daedessa. Inmortales y aventureros pueden conseguir hasta 3 arcones benditos adicionales completando fallas antiguas. | Los inmortales han obtenido la Bendición de Daedessa. Inmortales y aventureros de más de nivel 43 pueden conseguir hasta 3 arcones benditos adicionales completando fallas antiguas. |
You haven't completed the challenge in @#208{fubenName}@#209 and cannot enter other dungeon. | No puedes entrar en otra mazmorra porque no has completado el desafío @#208{fubenName}@#209. |
Will the position of head of team be transferred after the exit, do you confirm the exit? | Tu posición de liderazgo será transferida. ¿Salir de todos modos? |
Distance Open: | Extra rewards for rescuing villagers |
Mechanism description (temporary text, altered) | @#2101. The player can talk to the original crystallization business man Guranger and get @#208 original crystallization@#210;
2. When the original force on the island is at @#208 imbalance @ #210, the original crystallization can be used in the area of @#208 Penal Court at @#210 or @#208 Grand Burial Pit@#210, leaving himself at @#208 in a frenzy and fighting everyone else at @#210; 3. Beat other players in a wild state and get @#208Crimson Crystal@#210 and trade with Islanders@#208Guranger@#210. 4. Scarlet crystals are available only once every 30 minutes from the same player. |
God is invading the world. Go back! | Los iranatos han caído sobre Santuario.
Las invasiones demoníacas comienzan todos los días a las 12:00 (hora del servidor). Repele la invasión y derrota a los iranatos para conseguir premios. Todos los participantes recibirán recompensas y los 3 que más daño inflijan se llevarán más. |
Asigna funciones de infercario a tu banda de guerra para darle ventajas. | Asigna funciones de infercario a tu banda de guerra para tener ventajas. |
Magic challenges division | The Secret Room |
No assignments set | No room assigned |
Level 36 unlocked after Hell's Box mission | Unlocked after completing the Helliquary quest |
1. This game is a kind of role-playing game, which is applicable to users over the age of 16, and recommends that minors use game products under the supervision of parents. Parents are encouraged to manage their game behavior in accordance with the actual circumstances of the minors.
2, this game is a fantasy subject, inherits the story background of the series of "Dark God of Destruction," and mainly tells the story of a virtual "sanctuary" world. The drama is big, the characters are rich, and it is not confused with real life. Game play includes a variety of play methods, including character formation, world exploration, personal challenges, and encourage players to promote and challenge themselves. The game has a stranger's social system based on text and voice. 3. There is a user real-name authentication system in the game, and without a real-name account, you cannot log in to the game. Users who are certified as minors will be subject to the following administration: Some games and props are paid for. Users under the age of eight cannot pay; For a minor user over the age of 8 but under the age of 16, the amount of recharge for a single time shall not exceed 50 yuan, and the accumulative amount of recharge for each month shall not exceed 200 yuan; For a minor user over the age of 16, the single recharge amount shall not exceed 100 yuan, and the accumulative recharge amount per month shall not exceed 400 yuan. Minor players can log on to the game on Friday, Saturday, Sunday and on statutory holidays from 20 to 21 p.m. each day, and cannot log on to the game at any other time. 4. This game has team mode, large team tasks, and games that require players to cooperate with each other to complete the game, helping to develop players' team collaboration capabilities. |
1. This game is a kind of role-playing game, which is applicable to users over the age of 18, and is currently not allowed to be used by minors under the age of 18.
2, this game is a fantasy subject, inherits the story background of the series of "Dark God of Destruction," and mainly tells the story of a virtual "sanctuary" world. The drama is big, the characters are rich, and it is not confused with real life. Game play includes a variety of play methods, including character formation, world exploration, personal challenges, and encourage players to promote and challenge themselves. The game has a stranger's social system based on text and voice. 3. There is a user real name authentication system in the game, and any user without real name authentication or with real name authentication as a minor may not use this game. 4. This game has team mode, large team tasks, and games that require players to cooperate with each other to complete the game, helping to develop players' team collaboration capabilities. |
Collection of artifacts ({num}) | Collected Remnants: {num} |
Go Four Weeks | Explore the area |
Purge #d9bc6f Cyrangar's Depths | #d9bc6fPurge the Depths |
Explore and light the room for the antique #00ff2a({num}/3) | Explore and light up the room to gain Remnants #00ff2a({num}/3) |
1. The ancient Selangefort contains the lost treasure, and the ancient objects and hereditary equipment can be obtained through the exploration.
2. When the discovery begins, you need to go deep in the castle to find the demons, and beat the area guard to the most likely to fall. 3. After getting the demons, you need to go back to the Fort Koo Center and summon the demons and beat them to the ground and complete your exploration. |
1.Castle Cyrangar contains lost treasures such as Remnants and Ancestral Weapons that can be obtained by exploring the castle.
2.Venture into the depths of the castle while defeating many enemies to find Ravening Marrow. 3.Bring the Ravening Marrow to the Accursed Altar in the center of the castle to summon an ancient evil. Defeat it to earn an Ancestral weapon and complete your exploration. |
Warband Roles | Funciones de banda de guerra |
@#155 Room Occupied | @#155 Estancia ocupada |
Explore Cyrangar Castle | Explora el castillo de Cyrangar |
{state} Room Channel Read-Out Feature | {state} Channel Read-Out Feature |
After the accumulation of three ancient objects, one can be selected for purification. | After you acquire three Remnants, you can choose one for purification. |
After the accumulation of three ancient objects, the captain can select one ancient object for purification. | After acquiring three Remnants, the Warband leader can choose one to purify. |
Please go to the decontamination table to select one of the antiquities. | Go to the Purification Table and choose one Remnant to purify. |
Explore room acquisition | Explore the room |
Please select 1 Artifact Cleaning {num}/1 | Select one Remnant to Cleanse {num}/1 |
@#639 guard | @#639Guardian |
@#179 output | @#179Output |
@#146 survival | @#146Survival |
The effects of distributing artifacts in the room will take effect when the regiment challenges the God of God. | Assign Remnants in each room to increase the occupant's power. |
@#177 secondary | @#177Auxiliary |
Room buffs are only active during Helliquary Raids | Los beneficios de las estancias solo están activos durante los asaltos del infercario |
No choice | Nothing Selected |
Get artifacts: {name} | Get Remnants: {name} |
Assign Rooms to Warband Members | Asigna estancias a miembros de la banda de guerra |
Clean one of the artifacts #00ff2a({num}/1) | Cleanse an Remnant #00ff2a({num}/1) |
Please go to the decontamination desk and the captain will choose one of the things to decontaminate. | Go to the Purification Table and the Warband leader will choose one Remnant to purify. |
The room was cleaned and lit. | The room has been purged of evil and the darkness recedes |
The area is lit up by the bright light. | Darkness has been purged from this wing |
There's no antiquities yet. Please explore more | You have not yet obtained any Remnants |
ancient management | Remnant Management |
list of ancient things | List of Remnants |
Homeowner is required | Leader required |
Artifacts from the previous {} exploration | Remnants from the previous {} Purge the Depths runs |
Current use of artifacts | Current Remnant Allocation |
Gubao Exploration Rule Description | Purge the Depths Overview |
It takes more than two people to get into the castle | Two or more required |
Please select the list of artifacts that need to be replaced first | Select a Remnant set first |
Only the Master can replace the ancient | Only the Warband leader can switch Remnant sets |
The head of the regiment can replace the antiquities in the absence of formation | Warband Leader cannot switch Remnant Sets with no set formation |
Bring the remains of a bound spirit to the roots | Bring Ravenous Marrow to the Accursed Altar |
Go to the districts to explore and get the demons. | Explorar Cyrangar |
Bring the remains of a bound spirit to the roots | Return to the Accursed Altar |
Defeat the Warbound Guardian | Defeat the Ancient Evil |
Gain the skills to match the Legendary Gem | Obtén las habilidades que corresponden con la gema legendaria |
Room creation succeeded | Room successfully created |
{}Join the room | {} joined the room |
{}Leave the room | {} left the room |
Replacement of Ancient Combinations Succeeded | Remnant Set successfully switched |
Don't remind you again | No volver a preguntar |
Join Room Success | Successfully entered room |
Using this list of artifacts | Use this Remnant Set |
Get the new artifact. Go use it | You've received a new Remnant |
@#210 View Artifacts | @#210 Remnants |
Join the room | Join Room |
The Difficulty of Exploration in Gubao | Dynamic Difficulty |
Join Copy | Join Instance |
According to the number of participants in a single exploration, the number of monsters changes dynamically | The number of monsters scales to the number of warband members participating in Purge the Depths |
No heirlooms found- explore the Castle depths to discover more | No se han encontrado reliquias familiares: explora las profundidades del castillo para descubrir más |
{recycleProp} expired and was converted to {rebateProp} | {recycleProp} ha caducado y se ha convertido en {rebateProp} |
<mtitle>[Room Station]</mtitle> <content>1. There are eight rooms in the Castle, and Warband members can choose rooms to reside in #r2. Each room comes with a base buff effect that takes effect during Helliquary raids #r#r</content> <mtitle> [Room Buffs]</mtitle> <content>1. Rooms have four types: Defense, survival, damage, and support #r2. Allocate buffs appropriately to members to aid you in Helliquary Raids #r#r</content> <mtitle>[Heirloom Buffs]</mtitle> <content>1. Heirlooms can be acquired by the Warband by completing the Explore Cyrangar activity #r2. Heirlooms are automatically assigned to the rooms corresponding to their role #r3, Heirlooms further grant their additional bonuses to the room's occupant during Helliquary raids | <mtitle>[Estancias]</mtitle> <content>1. Hay ocho estancias en el castillo, y los miembros de la banda de guerra pueden elegir las que ocuparán. #r2. Cada estancia tiene un beneficio base que se activa durante los asaltos del infercario. #r#r</content> <mtitle> [Beneficios de estancias]</mtitle> <content>1. Las estancias son de cuatro tipos: defensa, supervivencia, daño y apoyo. #r2. Asigna los beneficios a los miembros adecuados para ayudarte en los asaltos del infercario. #r#r</content> <mtitle>[Beneficios de reliquias familiares]</mtitle> <content>1. Las reliquias familiares las obtiene la banda de guerra al completar la actividad de exploración de Cyrangar. #r2. Las reliquias familiares se asignan automáticamente a la estancia que corresponda a su función. #r3. Las reliquias familiares añaden más bonus al ocupante de esa estancia durante los asaltos del infercario. |
#fbb16a{name}#faefba, find the devil. Please go to the center altar! | Summon an ancient evil using the Accursed Altar! |
#fbb16a{name}#faefba found an artifact! | #fbb16a{name}#faefba has found a Remnant! |
Found the position of the guard! | A Bound Guardian is nearby |
New artifacts have been used. Are you going to the Legion to distribute them? | Remnant set selected. Please assign each Remnant to a room. |
Defeat the Bound Guardian | Defeat Bound Guardian |
<mtitle>Overview</mtitle>
<content>Enemies in the Defense of Cyrangar are normalized to the participants.
<mtitle>Normal Mode</mtitle> <content>The Defense of Cyrangar is a weekly task that occurs at a time chosen by the Warband Leader.
<mtitle>Endless Mode</mtitle> <content> In addition to normal mode, warband can choose to test their prowess against an unending horde of demons. #r If the demons destroy the gate, the contest ends. endless mode, monsters come to the players endlessly. Try to kill enough enemies in front of a monster's attack on the city door, and get a higher score #r Warbands will earn a scored based on how long they survive. The top three warbands will earn a special frame and additional weekly rewards. </content> |
<mtitle>Información</mtitle>
<content>En la defensa de Cyrangar, los enemigos tienen un nivel acorde con el de los participantes.
<mtitle>Modo normal</mtitle> <content>La defensa de Cyrangar es una tarea semanal que comienza a la hora elegida por el líder de la banda de guerra.
<mtitle>Modo sin fin</mtitle> <content>Además del modo normal, los miembros de la banda de guerra pueden ponerse a prueba contra una horda interminable de demonios. #r La batalla termina cuando los demonios destruyen la puerta. En el modo sin fin, los monstruos no dejan de atacar el castillo. Trata de matar a todos los que puedas antes de que destruyan las puertas del castillo. #r La puntuación de la banda de guerra se basa en el tiempo que logre sobrevivir. Las tres mejores bandas de guerra obtendrán un marco especial y recompensas semanales adicionales. </content> |
Used to grant ancestral blessings. Obtained by participating in Warband activities | Se usa para otorgar bendiciones ancestrales. Se obtiene participando en actividades de banda de guerra. |
The demon is not in this guard. Go to the other areas. | There is no Ravenous Marrow in this wing |
Legendary Gem Drop Tables | Tablas de aparición de gemas legendarias |
Ancestral Blessing is already at max | La bendición ancestral ya está al máximo |
Ancestral Blessing | Bendición ancestral |
1.Ancestral Weapons are special pieces of equipment that carry residual power from ancient times, and can be brought to the Ancestral Tableau within Castle Cyrangar to draw out their dormant power.
2. Each Warband member can enshrine an Ancestral Weapon at the Ancestral Tableau to activate its Ancestral Property 3. At the Tableau, Warband members can choose an Ancestral Property from among the enshrined Ancestral Weapons to empower themselves with its respective Ancestral Property 4. In addition, members can spend Warband activity points to empower themselves with the Ancestral Blessing, which provides significant attribute bonuses. 5. The strength of the attribute bonus provided by the Ancestral Blessing is dependent on the strength of the four highest Ancestral Weapons enshrined 6. Warband activity points are attained from participating in Warband activities such as Defense of Cyrangar, Explore Cyrangar, or Helliquary Raids. |
1. Las armas ancestrales son piezas de equipo especiales que conservan restos del poder de tiempos antiguos y se pueden llevar al retablo ancestral del Castillo de Cyrangar para despertar ese poder.
2. Cada miembro de la banda de guerra puede consagrar un arma ancestral en el retablo ancestral para activar su propiedad ancestral. 3. En el retablo, los miembros de la banda de guerra pueden elegir una propiedad ancestral de entre las armas ancestrales consagradas para adquirirla. 4. Además, los miembros pueden gastar puntos de actividad de banda de guerra para beneficiarse de la bendición ancestral, que potencia significativamente los atributos. 5. El efecto de la bendición ancestral sobre los atributos depende de la fuerza de las cuatro armas ancestrales más potentes que se hayan consagrado. 6. Los puntos de actividad de la banda de guerra se obtienen por participar en actividades de banda de guerra como la defensa de Cyrangar, la exploración de Cyrangar o los asaltos del infercario. |
Receive an Ancestral Blessing | Recibe una bendición ancestral |
Form a party to complete | Bonus earned |
Ancient objects need to be allocated to the theater room to provide the gain of the theater's challenge to the Lord | Assign Remnants to rooms to empower your warband |
You can use artifacts {}/{} | Available Remnant Sets {}/{} |
The regiment has acquired a set of artifacts, please go to the management of the artifacts. | Remnants have been acquired. Assign them to your warband. |
@#209 is currently in use | @#209Current Selection |
There are already {} collections of ancient objects, and the worst will automatically be replaced in the next exploration, will you manage them? | {} Remnants have already been obtained. The lowest quality Remnants will automatically be removed. |
Removal of artifacts succeeded | Remnant Set successfully removed |
Empty room allocation scheme after replacement, do you want to replace it? | Switching sets will result in rooms without Remnants. Do you wish to continue? |
Lock up {} collection | Lock Remnant set |
Acquisition of Transmission Equipment | Silent Monastery (Hell I+) |
(Effective after Attachment) | (Enshrine in the Ancestral Tableau to unlock) |
Details of Ancient Things | Remnant Overview |
White antiques | Normal Remnants |
blue antiques | Magic Remnants |
#507a99 Incident | #507a99Anomaly |
exploration settlement | Exploration settlement |
Adventure time | Exploration time |
golden period | Artefactos poco comunes |
No antiquities have been acquired in this exploration | No Remnants were obtained during this exploration |
Introduction to the Exploration Game of Gubao | Purge the Depths Introduction |
1. The ancient fort is divided into three sub-areas, and one is chosen to explore deep.
2. Find the demons deep in the castle that can summon demons. 3. Go back to the ancient tree and summon the devil and kill it, complete the current exploration. |
Overview
1. Explore the three wings of Castle Cyrangar. 2. Find and kill Bound Guardians to obtain Ravenous Marrow. 3. Summon an ancient evil at the Accursed Altar using the Ravenous Marrow to complete your progress. |
Method for obtaining ancient objects:
1. Opening treasure box in ancient fort to obtain ancient objects. 2. Kill the avatar guard to get the artifact. 3. Kill the ancient tree demon and get the ancient thing. |
Ancestral Weapons
1. Each Purge the Depths run may reward @#208Ancestral Weapons#E that can be added to the Ancestral Tableau. 2.@#208 Obtain Ancestral Weapons by opening Timeworn Chests, Defeating Bound Guardians, and defeating ancient evils summoned through the Accursed Altar. |
Devil's Drive:
1. Kill the Devil's Drive, the Big Shot will lose the Demon's Drive, and one of the three must carry the Demon's Drive. 2. There's a chance that killing other monsters will drop the demon. 3. Opening the box has a chance of losing the demon. |
Ravenous Marrow
1.@#208 Ravenous Marrow #E is used to beckon the spirits of ancient champions who remain bound to Castle Cyrangar. 2.@#208 Obtain Ravenous Marrow by slaying the Bound Guardians found in each wing of the castle, killing the spirits who haunt the Castle, or by opening Timeworn Chests. |
1. Each time the Gubao exploration is completed, a list of available objects can be obtained, and the group leader can use a list of objects.
2. You can use artifacts to sort by the high quality quantity of each artifact list. 3. You can keep up to 20 lists using artifacts, and continuing to explore with 20 full will automatically delete the worst list. 4. The team leader can operate to lock or delete a specific list, the list of locked states is not automatically deleted, and the deleted list cannot be retrieved. 5. Replacing the list of artifacts in use empties all the regimental room assignments and requires a rehead to reassign artifacts to the regimental room to take effect. |
1. A new set of Remnants can be obtained with every run of Purge the Depths.
2. You can keep up to 20 Remnants form each run, additional Remnant will be removed based on quality. 3. Warband leaders have the power to lock or delete Remnant lists. 4. Remnants are automatically assigned to each room based on their type. |
Ancient Allocated: {}/{} | Assigned Remnants: {}/{} |
There's no artifact to operate | No Remnants to be assigned |
Unlock before deleting | Unlock if you wish to delete this set |
Lock up {} artifacts | Lock up {} Remnants |
Only the captain can lock the artifact | Only the Warband leader can lock Remnant sets |
There's no antiquities for the time being. Please explore more | Purge the Depths to obtain more Remnant sets |
Artifacts from the discovery list can be used | Choose the Remnant set you want to use |
Explore Partitions | Explore the depths of Cyrangar |
get a demon | Obtain Ravenous Marrow |
beat monsters | Defeat Monsters |
summon demons | Summon Ancient Evils |
Beat Elves | Defeat Bound Guardians |
Defeat the Bound Guardian | Defeat Bound Guardians |
defeat the ancient tree demon | Defeat the Ancient Evil |
Open Activity | Abrir actividad |
Unlocked after gaining access to Castle Cyrangar | Se desbloquea tras obtener acceso al Castillo de Cyrangar |
The sand | Constructs of Zoltun Kulle |
View Castle Rooms | Ver estancias del castillo |
Submit your Ancestral Weapon here | Entrega aquí tu arma ancestral |
Tap to upgrade Ancestral Blessing | Toca para mejorar la bendición ancestral |
Tap to get Ancestral Blessing | Toca para obtener la bendición ancestral |
You've forgotten to set a time for the Defense of Cyrangar. In order to accommodate your negligence as the warband leader, I have selected a time. If the time doesn't work for you, you can change it yourself. | Has olvidado establecer la hora para la defensa de Cyrangar. Para suplir tu negligencia como líder de la banda de guerra, he seleccionado una hora. Si no te viene bien, puedes cambiarla. |
Don't remind me today | Do not ask again today |
To Distribute Ancient Materials | Manage Rooms |
It's filled with {} sets, and continuing to explore automatically replaces the worst list. | {} Remnant sets have been acquired. The lowest quality set will automatically be replaced on future Purge the Depths runs. |
Only the head of the regiment can remove the ancient objects | Only the Warband leader can delete Remnant sets |
Opening the Treasure Box | Open Timeworn Chests |
dynamic | Dinámico |
Tip 10 | Lote centelleante |
Tip 9 | Lote reluciente |
Tip 8 | Lote rutilante |
Gift Tip 7 | ¡Canje completado! Ten en cuenta que esta recompensa solo se puede reclamar con un personaje por cuenta. |
Click Close Page | Click to close |
Enter a recruitment code to join your friends and earn exclusive rewards | Enter code below: |
Join me in Diablo: Immortal. Use my recruitment code: {code} , and level up to earn in-game rewards. Learn more: | Acompáñame en Diablo Immortal. Usa mi código de reclutamiento ({code}) y sube de nivel para obtener recompensas en el juego. Más información: |
You have recruited {num} players | You have recruited {num} player(s) |
Credit received: {avatarScore}/{totalScore} | Earned: @$177 {avatarScore}/{totalScore} |
Are you sure you want to accept? (You can only be recruited once) | Are you sure? You can only be recruited one time. |
Please enter the correct %d recruitment code | Please enter a %d character code |
Open the Magic Test | Open Union Trials |
Enter the Selangefort and unlock it | Enter Castle Cyrangar to unlock |
Choose a Legacy Kit | Select an Ancestral Weapon |
Submit Selected Legacy Equipment | Enshrine the selected Ancestral Weapon |
Apply to join a union | Unirse a un clan |
The union has no members | Este clan no tiene miembros |
Union member contribution record | Contribuciones de miembros |
≥100 | >100 |
House Rank: {lv} | Nivel: {lv} |
Member | Jugador |
You are not a member of the shadow club and cannot join the shadow club union | Para unirte a un clan oscuro, debes ser una sombra. |
have no trade union | -- |
Member {num}/{maxNum} | Miembros {num}/{maxNum} |
Number {uid} | ID del clan {uid} |
contribution value | Gloria |
Individual contribution ranking | Puesto en la clasificación en solitario |
An invitation is required to join the Immortal Union | Necesitas una invitación para unirte al clan de inmortales. |
You're not a risk taker, you can't join the risk taker union | Solo los aventureros pueden ingresar en un clan de aventureros |
Joined a union | Ya estás en un clan |
Number of participants ≥ 4:00, results will participate in the full-service ranking | Son necesarios 4 miembros de la banda de guerra para obtener un puesto en la clasificación |
You have been consistently idle and are at risk of receiving a penalty. Please consider helping your teammates. | Te has ausentado demasiado tiempo y te arriesgas a recibir una penalización. Plantéate ayudar a tus compañeros. |
You have been consistently idle for too long in this match and incurred a penalty. You will be deducted Battleground points and will not receive any rewards for this match. You will also not be able to play Battleground for a brief period. | Te has ausentado demasiado tiempo de este encuentro y tienes una penalización. Se te descontarán puntos de Campo de Batalla y no recibirás recompensas por este encuentro. Tampoco podrás jugar en Campo de Batalla durante un corto tiempo. |
You cannot participate in Battleground again for {min}:{sec}. | No puedes volver a participar en el Campo de Batalla durante {min}:{sec}. |
Glory Fragments successfully delivered | Fragmentos de gloria entregados |
Star and Rank | Calidad y rango |
{starLevel} level | Rango {starLevel} |
{starLevel} stars | Calidad {starLevel} |
Aumenta la cantidad de estrellas de una gema legendaria con el poder de gema de una gema con más estrellas del mismo nombre. | Aumenta la calidad utilizando una gema legendaria de mayor calidad. |
You ranked {rank} on the Individual Leaderboard during The Festival of Dawn event. Your rewards are enclosed. | Conseguiste el puesto {rank} en la clasificación en solitario del evento Festival del Alba. Aquí tienes las recompensas. |
Your clan ranked {rank} on the Clan Leaderboard during The Festival of Dawn event. Your rewards are enclosed. | Tu clan consiguió el puesto {rank} en la clasificación de clanes del evento Festival del Alba. Aquí tienes las recompensas. |
The Festival of Dawn Leaderboard Rewards | Recompensas de clasificación del Festival del Alba |
This player is on a different Server | Este jugador está en otro servidor |
Exclusivo del Despertar sagrado | La falla poseída |
Completar fallas antiguas | Exclusivo de Despertar sagrado |
Unclaimed Death's Bargain Winnings | Ganancias del Acuerdo con la Muerte sin reclamar |
Here are the Eternal Orbs your forgot to claim from winning Death's Bargain during Hallow's Wake. | Aquí tienes son los orbes eternos que te olvidaste de recoger por ganar en el Acuerdo con la Muerte durante Despertar sagrado. |
Tricks cannot be applied outside of safe zones | No se pueden aplicar turcos fuera de las zonas seguras |
Participation Rewards | Recompensas por participación |
Modifying registration conditions will remove players who do not meet the requirements. | Si se modifican las condiciones de registro, se eliminarán los jugadores que no cumplan los requisitos. |
Registration conditions have been modified; you are no longer eligible to participate. | Se han modificado las condiciones de registro y ya no cumples los requisitos para participar. |
Un mapa | Abrir |
Pending Approval | Pendiente de aprobación |
Entry conditions modified. | Condiciones de entrada modificadas. |
No participants in the current list have permission to initiate the Ordeal. | Ningún participante de la lista actual tiene permiso para iniciar la ordalía. |
Obtenido | Adquirido |
Posición actual | Puesto actual |
Scene features:
Poison: Each time, the Black Forest fog will spread and the players outside will lose their lives. Well of Life: Sustainable recovery of life during interaction. Grass and houses: Inside, the hidden effect is provided, and the player outside the hidden object is invisible. |
@#208[Play Tricks]
@#210@64 Grass: Provides privacy. @64 House: Provide cover. There must be a box. @64: Increase output. @64 Sanctuary Altar: Increase the shield. @64 Flying Altar: Increase speed. @64 Hidden Altar: Get the cover. Get it out. |
Rules of victory and defeat:
The team will be able to win as the last team to survive by taking part in the battle as a team. States of Contention: The initial role is level 1, capacity is temporarily sealed, and the ability to quickly upgrade and recover your build-up by beating monsters and players. |
@#208[Rules for Wins and Losses]
@#210@64 won the final victory by beating other contestants. @64 If all the team members are defeated, the game will be eliminated. |
Delivery point selection:
The rooms on the map must refresh the box, the good box has better equipment falling. Spoils of Defeating the Enemy: After defeating the enemy, the enemy's equipment, legendary gems, gems, etc. will fall as spoils of the winner. The spoils within the playbook are only used within the playbook of the bureau and cannot be taken out. |
@#208[Play Rule]
@#210@64 Enter Level 1 and recover from the game by beating the Monsters and Players. @64 The left side minor equipment in the role is not included in the competition and is available through the box within the field. @64 Beat Players Get Each Other's Gear and Legendary Gems. |
This week, there will be server exchanges, and union battles will be suspended | Esta semana se suspenden las guerras de clanes debido a la fusión de servidores. |
Hell God @#603{boss}@#482 has arrived at {hard}@#208{scene} | @#603{boss}@#482 ha llegado a @#208{scene}@#482 en dificultad {hard}. |
Gleaming Bundle | Lote destelleante |
Experience, defeat monsters or players, restore strength! | Experience, defeat monsters or players, restore your strength! |
Grab the treasure chest, get the equipment, boost your strength! | Grab the box, get the gear, boost your strength! |
@#209 The following is the Intercom server for @#208[{server}]@#209: | @#209 Los siguientes servidores se han fusionado con @#208[{server}]@#209: |
interworking server | Servidores fusionados |
The following upgrade materials include @#208 binding material #E, and the gem will be changed to @#208"binding"#E, do you want to continue? | Los materiales de mejora incluyen @#208 fragmentos de gema#E, y la gema pasará a estar @#208"vinculada"#E. ¿Quieres continuar? |
Dear Immortal, your server has completed interworking (interworking server: [{names}]).
The most dominant immortal in the server will automatically become the new immortal after the communication; Other immortal beings turn adventurous and receive additional compensation. A new adventure is already on! Thank you for your efforts to guard the sanctuaries, and your glorious deeds will be recorded in history!
|
Inmortal: tu servidor se ha fusionado con los siguientes: [{names}].
Después de una fusión de servidores, el clan que tenga más dominio se convierte en el nuevo Inmortal. Los demás inmortales se convierten en aventureros y reciben la compensación correspondiente. Te acabas de incorporar al grupo de los aventureros. Gracias por tus esfuerzos en defensa de Santuario. ¡Tu gloria quedará grabada en las páginas de la historia!
|
A new Immortal Dynasty has been born! | ¡Se ha elegido a un nuevo Inmortal! |
a stone that's unsold | No hay objetos que vender |
Your Collector's Empowered Battle Pass | Tu pase de batalla potenciado de coleccionista |
After you get a contract, the trade union can change its name for one time. | Tras la fusión de servidores, tu clan conservará el nombre, pero se puede cambiar una vez de forma gratuita. |
No en cola para asaltar la cámara. | No en cola |
La cola de la cámara está abierta. Tiempo restante para entrar: {} s. | Cola de cámara abierta. Tiempo restante para entrar: {} s. |
Posición en cola: {} | Colas por delante de ti: {} |
Viajar | Confirmar |
Your union name will be renamed to @#208{clanName}@#210. Are you sure? | El nuevo nombre de tu clan será: @#208{clanName}@#210. ¿Seguro? |
Your rewards for participating in The Festival of Dawn Solo Leaderboard are enclosed. | Aquí tienes tus recompensas por participar en la clasificación en solitario del Festival del Alba. |
Upgrading this gem beyond Rank 5 will cause it to be bound. | Mejorar esta gema más allá del rango 5 hará que quede vinculada. |
#3:{time}:%d.%m.%Y %H:%M:%S; | #3:{time}:%d/%m/%Y
%H:%M:%S; |
Last Contribution | Última contribución |
Purge the Depths is in progress; join from the beginning of the activity to receive greater rewards | Purga de las profundidades en curso. Únete desde el inicio de la actividad para recibir mejores recompensas. |
%m.%d.%Y | %d/%m/%Y |
pick-up tasks | Aceptar |
Continuar | Viajar |
Task Steps | Objetivo |
You cannot travel to Cyrangar from here | No puedes viajar a Cyrangar desde aquí |
Follow | Seguir |
Find the demon door and block
(nearby:@#213{n}#E) |
Encuentra una puerta demoníaca y ciérrala
(Cerca: @#213{n}#E) |
Number of Remaining Blocked:@#434{n}#E
Demon Intrusion Ended @10 {m:02d}:{s:02d} |
Puertas restantes que puedes cerrar: @#434{n}#E
La invasión de demonios terminará dentro de @10{m:02d}:{s:02d} |
Follow canceled | Seguimiento cancelado |
Following... | Siguiendo… |
Set Information | Información del conjunto |
Recompensas de mazmorra | Información del conjunto |
Hell {num}+ | Infierno {num}+ |
The Red Moon landing is under way. Sign in to receive the Enhanced Key Award! | Consigue recompensas y descubre qué deja la luna ensangrentada a su paso. |
14th December, New Version Opens! | Noche Exaltada |
The search for the sea is complete! | The cause of the sea's abnormalities has been ascertained! |
Search for Red Moon Trace completed! | We've found the mark of the moon! |
View Dungeon Rewards in the Codex. | Muestra las recompensas de mazmorra en el códice. |
Discovery task unlocked | Nueva tarea disponible |
Drop List View Unlock Task | Desplázate hacia abajo para ver nuevas tareas |
Please select the force item you want to embed first | Please select the trophy you want to embed first |
combat goods | Trofeos |
Your friend, @$188{nameColor}{name}{textColor}, is on the team | Your friend @$188{nameColor}{name}{textColor} joined the Party |
Your team member, @$187{nameColor}{name}{textColor, joined the team | Warband member @$187{nameColor}{name}{textColor} joined the Party |
Your shadow club member, @$186{nameColor}{name}{textColor}, is on the team | Dark Clan member @$186{nameColor}{name}{textColor} joined the Party |
Your adventurer member, @$184{nameColor}{name}{textColor}, is on the team | Clan member @$184{nameColor}{name}{textColor} joined the Party |
Your immortal member, @$185{nameColor}{name}{textColor}, is on the team | Fellow Immortal @$185{nameColor}{name}{textColor} joined the Party |
Battle: %s | Warband: %s |
Esencia de conjunto | Volutas fabulosas |
Tap to follow a nearby party member | Toca para seguir a un miembro del grupo cercano |
@#210 Local Mailbox @#208 has reached the limit of @#210, @#208 Delete message @#210 to view new messages to receive | @#210Tu buzón @#208ha alcanzado el límite.@#210@#208 Elimina mensajes @#210para ver los nuevos. |
1. Al reciclar un objeto de conjunto, le extraes la esencia fabulosa.
2. El poder de la esencia fabulosa obtenida en este proceso depende de la dificultad Infierno del objeto que se recicla. 3. Puedes combinar esencias fabulosas del mismo poder con esquirlas resplandecientes para crear objetos de conjunto específicos. 4. Las recetas requieren que todas las esencias fabulosas sean iguales para crear un objeto de conjunto de un nivel de poder específico. 5. Puedes cambiarle al mercader de materiales varias esencias fabulosas de bajo poder para obtener una más poderosa con la que crear objetos de mayor dificultad. |
<content>1. Al reciclar un objeto de conjunto, puedes extraerle las volutas fabulosas. #r2. El poder de las volutas fabulosas obtenidas en este proceso depende de la dificultad Infierno del objeto que se recicla. #r3. Puedes combinar volutas fabulosas del mismo poder con esquirlas resplandecientes para crear objetos de conjunto específicos. #r4. Las recetas requieren que todas las volutas fabulosas sean iguales para crear un objeto de conjunto de un nivel de poder específico. #r5. Puedes cambiarle al mercader de materiales de forja de Westmarch varias volutas fabulosas de bajo poder para obtener una más poderosa.</content> |
Tesoro del solsticio olvidado | Solsticio olvidado |
Drops equipment Paragon level {color}{minLv}@#110 and above. | Suelta equipo del nivel de leyenda {color}{minLv}@#110 y niveles superiores. |
Difficulty too low, XP and Gold rewards reduced. Dropped equipment has a maximum Paragon level. | Dificultad demasiado baja. Se ajustarán la EXP y las recompensas. |
{num} days left @$171 | {num} days left @$197 |
Enclosure Expansion | Stash Space |
@$171 Invalid | @$198 Invalid |
+{num} page | +{num} Tab |
The monthly card is out of date and the purchase of the monthly card will extend the dedicated {num}-cell enclosure ({page} page). Do you want to go to the Mall to purchase it? | The monthly card is out of date and the purchase of the card will expand the dedicated storage box (@#208{page}#E page). Do you want to go to the Mall to purchase it? |
Purchase a Monthly Card to expand your dedicated @#{color}{num}#E Cell Enclosure ({page} page), do you want to go to the Mall to purchase it? | Purchase a Monthly Card to expand your dedicated storage box (@#208{page}#E page), do you want to go to Mall to purchase it? |
The Butcher in Senling | the invincible warriors in the forest |
Filtro | Todo |
To complete a transfer, empty your mail--you cannot transfer with a full mailbox. | Para completar una transferencia, vacía tu correo. No puedes hacer una transferencia si tienes el buzón completo. |
Bonus salvage! You received {num} additional Fabled Wisps! | ¡Reciclaje extra! ¡Has recibido {num} volutas fabulosas adicionales! |
Cumulative Completed Task Quantity: | Completed Tasks: |
shake the gift box | Open gift |
Christmas tree | Brumaltine Fir |
House Rank: | Level: |
The account is not in Cregella | This character is not on your server |
Greeting Card Description | How many times cards are sent:
1. The initial activity can get 1 free per role. 2. Get additional deliveries by completing any 1 celebration task per day during the event. (Daily Limit 1) |
Choose your message | Select a greeting |
Greeting Card Description Title | Información |
stay out of the cold and live! | Stay out of the cold and live. |
may your belle is full and your heart warm | May your belly be full and your hearth warm. |
No greeting card records | No Card History |
Remove card {num} | View Cards ({num}) |
Greeting card records | Greeting Card History |
unopened | Unread |
Send a greeting card reward | Recompensas |
give him {num} times | Sent {num} cards |
Give me {num} times | Received {num} cards |
Please select your friends and messages to give | Select a recipient and greeting first |
Greeting card records | Historial |
gift | Enviadas |
I have received five cards | I have received {totalReceived} Brumaltine cards |
Sign in to the game and take part in the card game, taking many rewards for free | For a limited time, log in to earn festive rewards. |
is the last | No other cards to open |
Read all | Leer todo |
from | De |
Your friend xxx sent you a holiday card for a check-up. You'll get a free one! [Go and Get] | I have sent you a Brumaltine Greeting Card. [Tap to view] |
Support | Apoyo |
Survivor | Superviviente |
Daño | Atacante |
No eligible players found | No eligible players available |
Toca aquí para enviar emoji | Toca para enviar emoji |
Tocar aquí para compartir equipo en el chat | Tocar para compartir equipo en el chat |
Switch Magic Room | Cambiar |
Room challenge target switched to @#615{difflv}·{boss} | Objective switched to @#615{difflv}·{boss} |
@#210 Switch room challenge target to @#615{difflv}·{boss}@#210? | @#210 Change objective to @#615{difflv}·{boss}@#210? |
Q2 Logon Gift Pack-ROW Rule Description | 1. Mientras la venta está activa, los personajes de nivel 40 o superior pueden comprar este lote único.
2. Los orbes eternos se pueden recoger inmediatamente tras comprarlos. 3. Los días de inicio de sesión se acumulan durante el periodo de venta independientemente de si se ha realizado una compra. 4. Durante 21 días tras la compra, podrás seguir acumulando días de inicio de sesión y reclamar las recompensas de los días de inicio de sesión acumulados. 5. Si cuando expire el lote los días de inicio de sesión son inferiores a 14 o tienes recompensas que recoger, las recompensas restantes se perderán. |
Q2 Logon Gift Pack-ROW Title Description | Detalles del don de los progenitores |
Save the villagers, stop all rituals | save the villagers within time |
{sec} seconds | {m:02d}:{s:02d} |
Start Rift | Iniciar falla |
<content>#r1. Tras el mantenimiento del servidor del 14 de diciembre, se reiniciará tu progreso actual en el capítulo del diario de héroe.
|
<content>#r1. Tras el mantenimiento del servidor del 14 de diciembre, se reiniciará tu progreso actual en el capítulo del diario de héroe.
|
@$171 Se reinicia dentro de: {time} | @$171 Se reinicia en: {time} |
@#210 Event Dropped When Dropped Legendary Gem with a Maximum Star of 5 Stars, @#21325%@#210 Probability Dropped@#208 Ollil's will,@#21325%@#210 Probability Dropped@#208 Heart Fire | @#210 When a 5-Star Legendary Gem drops there is a @#21325%@#210 chance it will be @#208 Concentrated Will, @#21325%@#210 chance it will be @#208 Hellfire Fragment |
The Witch's Gift | Índices de aparición especiales |
Close friends play on line | Mostrar aviso cuando tus favoritos se conectan |
Friend {nameColor}{name} is on line. ({time}) | {nameColor}{name} se ha conectado. ({time}) |
Friend {nameColor}{name} is on line. | {nameColor}{name} se ha conectado |
trade union | Clan |
Battle Group | Banda de guerra |
friends play on line | Mostrar aviso cuando tus amigos se conectan |
Friends on line tips | Alertas de amigos |
Set up friends on line alerts and miss friends. | Configura alertas en el juego cuando tus amigos se conectan |
On line broadcast displayed in chat | Alerta en el chat cuando tus amigos se conectan |
Q2 Data Sheet Guidance Task | The Voidwound |
Growth Fund 2 | Prodigy's Path II |
El diario de héroe se reinicia dentro de: {time} | El diario de héroe se reinicia en: {time} |
The bonus is capped {curr}/{total} today | Daily Limit: {curr}/{total} |
Maximum {curr}/{total} rewards received during the activity | Event Limit: {curr}/{total} |
{curr}/{total} today | Cards Received: {curr} |
Number of awards received during the activity {curr}/{total} | Rewards Claimed: {curr}/{total} |
How many times? | Number of deliveries: {remainTimes} |
Click to modify the message | Select a different greeting |
Please select a sign | Select card message |
Gift card rewards | Recompensas |
Select a role to manage | Selecciona una función que administrar |
@#210 Damage taken by all Warband members decreased by @#2131.2%@#210 | @#210 El daño sufrido por todos los miembros de la banda de guerra se reduce un @#2131,2%@#210 |
@#210 Critical Hits increase Attack Speed of nearby allies by @#2132.5% | @#210 Los golpes críticos aumentan un @#2132,5%@#210 la velocidad de ataque de los aliados cercanos |
@#210 Movement speed increased by @#2135%@#210 | @#210 Velocidad de movimiento aumentada un @#2135%@#210 |
@#210 Damage taken reduced by @#2133.5%@#210 | @#210 Daño sufrido reducido un @#2133,5%@#210 |
@#210 Allies restore @#2133%@#210 of their Health when you use a health potion | @#210 Los aliados recuperan un @#2133%@#210 de su vida cuando usas una poción de curación |
@#210 Increase Block Chance by @#2135%@#210 | @#210 Aumenta la probabilidad de bloqueo un @#2135%@#210 |
Role Selection | Selección de función |
@#210 Damage done increased by @#2133.5%@#210 | @#210 Daño infligido aumentado un @#2133,5%@#210 |
@#210 Resurrect fallen allies @#21315%@#210 faster | @#210 Resucita a los aliados caídos un @#21315%@#210 más rápido |
New Chapters | Nuevos capítulos |
No Combat Rating requirements. | Sin requisitos de índice de combate. |
#3:{time}:%m/%d %-I:%M%-P; | #3:{time}:%d/%m %H:%M; |
#3:{time}:%m/%d/%Y %-I:%M%-P; | #3:{time}:%d/%m/%Y %H:%M; |
Switch Magic Target | Change objective |
Click to view the ancestor test | Haz clic para ver la prueba de antepasado |
Receive the corresponding award by sending a given number of cards. | Number of cards sent: {sendTimes} |
Cumulative Send Card Award | Recompensas |
Weekend Login Courtesy Interface Rule Description | Información |
Weekend Login | Recompensas de inicio de sesión |
Cumulative rewards | Recompensas |
Warband has not unlocked this challenge yet | La banda de guerra aún no ha derrotado a este jefe |
Already defeated by Warband | Ya derrotado por la banda de guerra |
Hell IV+ | Infierno IV+ |
Hell II+ | Infierno II+ |
Hell I+ | Infierno I+ |
Los inmortales han obtenido la Bendición de Daedessa. ¡Los inmortales y aventureros obtendrán recompensas adicionales en las fallas antiguas! | Los inmortales han obtenido la Bendición de Daedessa. ¡Los inmortales y aventureros de más de nivel 43 obtendrán recompensas adicionales en las fallas antiguas! |
Los inmortales han completado la ordalía de Kion y han obtenido la Bendición de Daedessa. Inmortales y aventureros pueden conseguir hasta 3 arcones benditos adicionales completando fallas antiguas.
Las sombras recibirán la bendición cuando acabe su duración; para conservarla, los inmortales deben completar la ordalía de Kion. |
Los inmortales han completado la ordalía de Kion y han obtenido la Bendición de Daedessa. Inmortales y aventureros de más de nivel 43 pueden conseguir hasta 3 arcones benditos adicionales completando fallas antiguas.
Las sombras recibirán la bendición cuando acabe su duración; para conservarla, los inmortales deben completar la ordalía de Kion. |
<content>Horas del asalto a la cámara: 12:00-14:00, 19:00-21:00.</content>
<content>1. Las sombras solo reciben recompensas por cada piso que completan.#r2. Los carceleros pueden activar la alarma para llamar a los inmortales a la cámara.#r3. Si los inmortales entran en la cámara, se informará a las sombras.#r</content> |
<content>Horas del asalto a la cámara: 12:00-13:00, 19:00-20:00.</content>
<content>1. Las sombras solo reciben recompensas por cada piso que completan.#r2. Los carceleros pueden activar la alarma para llamar a los inmortales a la cámara.#r3. Si los inmortales entran en la cámara, se informará a las sombras.#r</content> |
Hoy no se puede robar más esencia de la cámara. | Esta semana no se puede robar más esencia de la cámara. |
There is a limit to the number of immortal inventory available from the box this week! | Esta semana no se puede robar más esencia de la cámara. |
<mtitle>Temporadas del pase de batalla</mtitle>
<content>1. Durante una temporada, completa actividades y búsquedas de temporada para obtener puntos de batalla. #r2. Las actividades se pueden repetir un máximo de veces a la semana para obtener más puntos. El límite se reinicia cada semana. #r3. Las búsquedas de temporada se reparten cada pocos días durante la temporada y no tienen límite. Tienes hasta el final de la temporada para completarlas. #r</content> <mtitle>Recompensas</mtitle> <content>1. Subes de rango del pase de batalla a medida que obtienes puntos de batalla. #r2. Cada rango otorga recompensas. #r3. Al comprar el pase de batalla potenciado, aumentan las recompensas de cada rango. #r4. Al comprar el pase de batalla potenciado de coleccionista, aumenta tu rango en comparación con el actual y aumentan las recompensas de cada rango. #r5. Tras el rango 40, obtienes un obsequio de renombre por cada 180 puntos de batalla extra obtenidos (hasta un máximo de 20 por temporada). #r6. Algunas recompensas solo están disponibles para un personaje por cada cuenta. #r7. Se pueden desbloquear recompensas hasta que termine la temporada. Cualquier recompensa que no se haya desbloqueado para entonces se perderá. #r#r</content> |
<mtitle>Temporadas del pase de batalla</mtitle>
<content>1. Durante una temporada, completa actividades y búsquedas de temporada para obtener puntos de batalla. #r2. Las actividades se pueden repetir un máximo de veces a la semana para obtener más puntos. El límite se reinicia cada semana. #r3. Las búsquedas de temporada se reparten cada pocos días durante la temporada y no tienen límite. Tienes hasta el final de la temporada para completarlas. #r</content> <mtitle>Recompensas</mtitle> <content>1. Subes de rango del pase de batalla a medida que obtienes puntos de batalla. #r2. Cada rango otorga recompensas. #r3. Al comprar el pase de batalla potenciado, aumentan las recompensas de cada rango. #r4. Al comprar el pase de batalla potenciado de coleccionista, aumenta tu rango en comparación con el actual y aumentan las recompensas de cada rango. #r5. Tras el rango 40, obtienes un obsequio de renombre por cada 180 puntos de batalla extra obtenidos (hasta un máximo de 160 por temporada). #r6. Algunas recompensas solo están disponibles para un personaje por cada cuenta. #r7. Se pueden desbloquear recompensas hasta que termine la temporada. Cualquier recompensa que no se haya desbloqueado para entonces se perderá. #r#r</content> |
1. En Normal e Infierno I, la dificultad de los monstruos de las mazmorras es dinámica y se basa en el número de jugadores del grupo.
2. En Infierno I, hace falta un grupo de al menos 2 jugadores para entrar en la mazmorra. 3. En Infierno II o más, la dificultad de los monstruos de las mazmorras es Difícil. Además, para entrar, hace falta un grupo de 4 jugadores. |
1. En Normal e Infierno I, la dificultad de los monstruos de las mazmorras es dinámica y se basa en el número de jugadores del grupo.
2. En Infierno I o más, hace falta un grupo de al menos 2 jugadores para entrar en la mazmorra. 3. En Infierno II o más, la dificultad de los monstruos es la que corresponde a un grupo de 4 jugadores, con independencia del tamaño real del grupo. |
Chase Cerf and get inside the nest | Catch Esmond and get inside the nest |
Talk to Ace | Talk to Zeta |
Visión de Sladyan | |
Battle of the Kings | Desafío del Inmortal |
Zakarum Soldier | Soldado de Zakarum |
Patriarch Sladyan | Patriarca Sladyan |
Th-they... will not be stopped... | N-no... se detendrán... |
Repel the invaders! For Ivgorod! | ¡Rechazad a los invasores! ¡Por Ivgorod! |
Look there: Rakkis's soldiers! Help my people fight back! | ¡Allí! ¡Soldados de Rakkis! ¡Ayuda a los míos a luchar! |
I cannot tell if you are reliving someone's actions, or the vision is permitting yours. You must keep going. | No sé si estás reviviendo las acciones de alguien o si la visión permite las tuyas. Debes continuar. |
Do you see now the atrocities Vereks and his ilk remain ignorant to? This is but one foul moment among thousands. | ¿Entiendes ahora las atrocidades que Vereks y los suyos siguen ignorando? Esto no es más que un grano de arena en una montaña. |
There, that spirit orb. Follow it further into the vision. There is more we must see. | Mira ese orbe espiritual. Síguelo al interior de la visión. Aún debemos ver más cosas. |
You heard Lord Martanos. Offer no mercy to the wicked. | Ya has oído a Lord Martanos. No des tregua a los malvados. |
Over here... | Por aquí... |
This isn't like we were told. Sladyan is supposed to save Zavain, to stop Rakkis's advance. Go to him, quickly! | Esto no es lo que nos contaron. Sladyan tenía que salvar Zavain y detener el avance de Rakkis. Ve con él, ¡rápido! |
Look at yourself, Martanos... Your zeal has opened your heart to chaos! | Mírate, Martanos... ¡Tu fanatismo ha abierto tu corazón al caos! |
¡Vamos! | ¡Ve! ¡Vuela con el viento de Vaiyu! |
Did you see that? The Zakarum zealot gave in to demonic power. I knew they were the source of this madness. | ¿Lo has visto? El zelote Zakarum ha cedido al poder demoníaco. Sabía que eran los responsables de esta locura. |
Gods, I've never seen the Silent Monastery like this before. My entire life it's been lost to the mists. | Por los dioses, nunca había visto el Monasterio Silencioso así. Siempre había estado perdido entre las brumas. |
We make our stand here! We shall be Patriarch Sladyan's shield. | ¡Aquí resistiremos! Seremos el escudo del patriarca Sladyan. |
The mists turned them into abominations... All of them. | La bruma los ha convertido en abominaciones… A todos. |
Keep pushing through the vision! We are close to the moment of truth! I know it! | ¡Sigue avanzando por la visión! ¡Estamos cerca de llegar al momento de la verdad! ¡Lo sé! |
One of the monks nearby survived! Speak to him, quickly! | ¡Uno de los monjes cercanos sobrevivió! Habla con él, ¡aprisa! |
Hmph, we know that we survive this. Useless vision... Quickly, what is beyond the door? | Mmf, sabemos que sobrevivimos a esto. Visión inútil… Rápido, ¿qué hay detrás de la puerta? |
Gods... I'm going to be sick... Please, I don't want to see any more of this. | Por los dioses… Me voy a poner mal... Por favor, no quiero ver más. |
I am the hand of Zakarum, and I will tear the heresy from you! | ¡Soy la mano de Zakarum y arrancaré de ti la herejía! |
This mist... This power is forbidden...AGHHH! | Esta bruma… Este poder está prohibido... ¡Aaagh! |
Soldiers, pull back! Run! | ¡Retroceded, soldados! ¡Corred! |
They could not seal the darkness... Their blind hatred doomed us all. | No pudieron sellar la oscuridad... Su odio ciego nos condenó a todos. |
We could not stop him... Gods, forgive us! | No pudimos detenerlo... Dioses, ¡perdonadnos! |
Flee, brothers. I will hold him here! | Huid, hermanos. ¡Yo lo contendré! |
I bear the burden... May the gods... forgive me... | Yo cargo con el peso... Que los dioses... me perdonen... |
Ignorant savages. Zakarum's Light has come to save you from yourselves. If you would only let go of your pride. | Salvajes ignorantes... La luz de Zakarum ha venido a salvaros de vosotros mismos. Pero no renunciáis a vuestro orgullo. |
Bring your "Patriarch" before me and we will end this. Submit to Rakkis's rule or we will paint this mountain red and he will rule the bloody muck. | Traed a ese "patriarca" vuestro y acabaremos con esto. Someteos al poder de Rakkis o teñiremos de rojo esta montaña y él gobernará sobre los restos sangrientos. |
We will never... give in... Never! He knows th--aghn... | Nunca... nos rendiremos… ¡Nunca! Él lo sa… Agh… |
We must have faith. The gods will not abandon us in our hour of need... Patriarch Sladyan will know what to do. Gather the wounded... we have to leave this place. | Debemos tener fe. Los dioses no nos abandonarán en nuestra hora de necesidad... El patriarca Sladyan sabrá qué hacer. Reunid a los heridos... Tenemos que irnos de aquí. |
Martanos's madness corrupts his men. They have become uncaring monsters... cloaked in the lie of their faith. To think they call us heretics... | La locura de Martanos corrompe a sus hombres. Ahora son monstruos insensibles... envueltos en la mentira de su fe. Y pensar que nos llaman herejes... |
You have to reach the Patriarch. Help him escape however you can. Please... he's all we have left. | Debes alcanzar al patriarca. Ayúdalo a escapar por todos los medios. Por favor..., es lo único que nos queda. |
That man has given in to a demon within his soul... | Ese hombre se ha rendido a un demonio dentro de su alma... |
We cannot win against such forbidden strength. Not as we are. | No podemos triunfar contra esa fuerza prohibida. No como somos. |
A broken bridge will only delay his rage. Martanos has become a demon... his soul burns with a profane fury. | Un puente roto solo retrasará su ira. Martanos se ha convertido en un demonio... Su alma arde con una furia profana. |
His armies will not cease until Ivgorod lies in ash. The Zakarum's crusade must end here, even if it costs our lives. We make for the temple. It is our last bastion of hope. | Sus ejércitos no cederán hasta que Ivgorod sea cenizas. La cruzada de los Zakarum debe terminar aquí, aunque nos cueste la vida. Vamos al templo. Es nuestro último bastión de esperanza. |
Stop who? Martanos? What has happened? | ¿Detener a quién? ¿A Martanos? ¿Qué ha pasado? |
Haven't... seen Martanos... not yet. The Patriarch was meditating in the monastery as the black mist erupted. We tried to reach him, but there is no way forward. We failed him. | No he... visto a Martanos... todavía. El patriarca estaba meditando en el monasterio cuando surgió la bruma negra. Intentamos acercarnos, pero no se puede avanzar. Le hemos fallado. |
There aren't enough of us left to seal it away. The darkness is too strong. He will... kill... us all. | No somos suficientes para sellarla. La oscuridad es demasiado fuerte. Nos va a... matar... a todos. |
Explore the vision of Zavain's past | Explora la visión del pasado de Zavain |
Help the Monks defend against the Zakarum invaders | Ayuda a los monjes a defenderse de los invasores Zakarum |
Talk to the Injured Monk | Habla con el monje herido |
Activate the Spirit Orb | Activa el orbe espiritual |
continue to explore the truth of the dark fog | Sigue explorando la verdad de la niebla negra |
Kill the Zakarum Soldiers | Mata a los soldados Zakarum |
Talk to the Survivor | Habla con el superviviente |
Rescue the Patriarch | Rescata al patriarca |
Help Patriarch Sladyan | Ayuda al patriarca Sladyan |
Talk to Patriarch Sladyan | Habla con el patriarca Sladyan |
Continuar | Ve a la entrada del Monasterio |
Reach the source of the Black Mists | Llega al origen de las brumas negras |
Check out the monks | View the martial artist |
Kill the Nightmares | Mata a las pesadillas |
Free the Bound Monk | Libera al monje prisionero |
Talk to the Monk | Habla con el monje |
Inspect the Monastery Gate | Inspecciona la puerta del Monasterio |
Monje | Monje Veradani |
I... hear it. The whispers... getting loud. Need to stop this... | Lo... oigo. Los susurros... suenan más fuerte. Tengo que pararlo... |
My vision's foggy... | Se me nubla la vista... |
Demons? | ¿Demonios? |
It must be this haze in the air... | Será esta neblina en el aire... |
You have to stop them... go... | Tienes que detenerlos... Venga... |
What's wrong with you? Get it together! | ¿Qué te pasa? ¡Espabila! |
Blood brings strength! Wash the earth... | ¡La sangre da fuerza! Que limpie la tierra... |
Whatever's happening to you... push it down! | No sé lo que te pasa..., ¡pero contenlo! |
So painful... I won't do it... | Duele tanto... No lo haré... |
War is food. Blood is water. I starve. | La guerra es comida. La sangre, agua. Qué hambre. |
Enough! You don't want to hurt these people. | ¡Basta! No quieres hacerle daño a esta gente. |
I want. Yes. | Sí que quiero. |
Guards! You need to block the plaza off and keep people back, now. | ¡Guardias! Tenéis que cercar la plaza y mantener a raya a la gente. |
Don't get anywhere nearby! | ¡No te acerques lo más mínimo! |
Don't... let someone else... claim it. Here... take... | No... dejes que otro... lo tenga. Ten..., toma... |
Ferd! Ferd! Damn it all. | ¡Ferd! ¡Ferd! Maldita sea. |
There better be. Let's have the guard tie them up for now. We should retrace Ferdinan's footsteps. And get the Hells away from here. | Más vale. Que el guardia los ate por ahora. Debemos seguir los pasos de Ferdinan y salir cuanto antes de aquí. |
It has "Cyrangar" marked. North Duncraig... that's his expedition. Never was one to take a risk without a payoff. | Lleva la marca "Cyrangar". Al norte de Duncraig... Esa es su expedición. Él nunca corre riesgos sin esperar recompensa. |
The voices... and this awful feeling... they're receding, but... not gone. Maybe there's a way to cure these people. | Las voces... y esta sensación horrible... están disminuyendo, pero... no se van. Quizá haya una forma de curar a esta gente. |
Ferdinan... he's awake... | Ferdinan... está despierto... |
Greta | Lurabel |
The returning Hernan is in a state of madness, and Vastus, to see what's going on | A Ferdinan parece estar pasándole algo. Habla con Valstus para entender lo que sucede. |
Talk to the Afflicted Citizens | Habla con los ciudadanos afligidos |
Check on Ferdinan | Habla con Ferdinan |
Coger el mapa | Inspecciona a Ferdinan |
Talk to Valstus | Habla con Valstus |
Go to Cyrangar | Ir a Cyrangar |
It... hurts... need to make them... feel... | Me... duele... Tengo que hacer... que sientan... |
No family... no friends... bleed them all... | Ni familia... ni amigos... Que se desangren todos... |
Crack the bones... strip the teeth... | Rompe los huesos... Arranca los dientes... |
My hands are yours... blood for power! | Mis manos son tuyas... ¡Sangre por poder! |
Pain passes through me... into you... | El dolor me atraviesa... y llega a ti... |
Destroy the Undead | Destruye los muertos vivientes |
Leave Castle Cyrangar | Sal del Castillo de Cyrangar |
Will you stop whispering? It's getting on my nerves. | ¿Queréis dejar de susurrar? Me está poniendo de los nervios. |
I didn't say anything. But I feel... stronger with every breath. You? | No he dicho nada, pero me siento... más fuerte con cada aliento. ¿Y tú? |
Yeah. Whatever evil's in this place... there's a prize to match it. | Sí. No sé qué mal hay aquí, pero... el botín está a su altura. |
Think we solved it... so why do I still hear whispers? | Creo que lo hemos resuelto... ¿Y por qué siguen los susurros? |
There are no more of the ravening dead. Maybe this was enough to stop them. | Ya no quedan más muertos rapaces. Puede que eso bastara para detenerlos. |
The voices... sound... pleased. | Las voces... parecen... contentas. |
Would you test our strength, weak flesh? | ¿Quieres probar nuestra fuerza, carne débil? |
You are nothing but bodies. | No sois más que cuerpos. |
A... tree stump? The air's thicker than ever... | ¿Un... tocón? El aire es más espeso que nunca... |
Yeah. Breathing... feels... | Sí. Respirar... es... |
The voices are growing louder. Watch yourself, Valstus! | Las voces suenan más fuerte. ¡Ten cuidado, Valstus! |
Hoffen filth... Cyrangar will not be yours again... | Maldita escoria... Cyrangar no volverá a tu poder... |
Strong will... strong enough for the power... | Voluntad fuerte..., lo bastante para ese poder... |
The roots... did they move? What is this? | ¿Las raíces... se han movido? ¿Qué es esto? |
Agh... no... | Agh... No... |
Fight it, Valstus! Don't lose yourself. | ¡Resiste, Valstus! No te dejes llevar. |
Can... can handle... it... I... | P-puedo... aguantar... |
Ravening Bones | Huesos rapaces |
Right. That... that was smart. Back to Westmarch. | Sí. Ha sido... muy astuto. De vuelta a Westmarch. |
We need to get you out of here. Now. This castle isn't going anywhere. | Tenemos que sacarte de aquí. Ya. Este castillo no se va a mover del sitio. |
Not... without... the prize... | No... sin... el botín... |
Examine what Valstus has found | Examina lo que ha encontrado Valstus |
¿Qué has descubierto? | ¿Qué has encontrado? |
It... looked into me. Into my... mind... | Me... ha mirado. En mi... mente... |
Inspect Ferdinan | Inspecciona a Ferdinan |
Lead Ferdinan to Valstus | Lleva a Ferdinan con Valstus |
Talk to Ferdinan | Habla con Ferdinan |
Explore the Castle | Explora el castillo |
I have to stop them... before this turns into a massacre. | Tengo que detenerlos... o esto será una masacre. |
You'll be safer out cold. | Inconsciente corres menos peligro. |
The head of the regiment will not enter the ancient fort until he has set up a badge to occupy the site | No puedes entrar en el Castillo de Cyrangar hasta que se seleccione un estandarte para la banda de guerra |
I had to. Sorry. | Tenía que hacerlo. Lo siento. |
Stop the Ravening Citizens | Detén a los ciudadanos rapaces |
Inspect Haze | Inspecciona la neblina |
Do you see that? | ¿Ves eso? |
Wonder if this is what the expedition was after. It's completely abandoned. | Quizá fuera esto lo que buscaba la expedición. Está abandonado por completo. |
Walls look damn near impregnable. That slope at the foot... invaders'd run face-first into your arrows. Nice find, Ferd. | Los muros parecen casi inexpugnables. Esa rampa al pie... Los invasores irían de cabeza a tus flechas. Buena idea, Ferd. |
¿Cómo te encuentras? | ¿Cómo te sientes? |
Pretty uneasy. What else is new? | Con zozobra. Qué novedad. |
More of that haze. Keep your head down and let's push through. | Más neblina. Mantén la cabeza baja y vamos a atravesarla. |
From Ferdinan's band. Doesn't look like they went peacefully. Light preserve. | De la banda de Ferdinan. No parece que se dejaran matar dócilmente. La luz los guarde. |
The spores are everywhere... we need to find the source fast, before... | Las esporas están por todas partes... Tenemos que encontrar la fuente antes de... |
Follow Valstus and explore the mysterious Castle Cyrangar. | Sigue a Valstus y explora el misterioso Castillo de Cyrangar. |
Enter Castle Cyrangar | Entra en el Castillo de Cyrangar |
Investigate the Castle's Mysteries | Investiga los misterios del castillo |
Head deeper into the Castle | Sigue adentrándote en el castillo |
Vastus | Valstus |
Tiny... spores. Like powder in the air. I shouldn't get too close. | Diminutas... esporas. Como polvo en el aire. No debería acercarme. |
Talk to Alice | Talk to Finn |
He's gone. Light-blind fool. | Está muerto. Necio deslumbrado... |
I'm sorry, Valstus. What they found... he clearly wanted to get it to you. | Lo siento, Valstus. Lo que encontraron... Él quería que lo tuvieras tú, claramente. |
Burn the Roots | Quema las raíces |
The spores are concentrated around that stump. It'll burn. | Las esporas se concentran alrededor de ese tocón. Va a arder. |
¡Defensa! | ¡Comienza la batalla! |
Final Wave! | ¡Oleada final! |
The ground shakes! | ¡El suelo tiembla! |
The enemy attacks from above! | ¡El enemigo ataca desde arriba! |
Hounds invade from the north! | ¡Los sabuesos invaden desde el norte! |
Hounds invade from the south! | ¡Los sabuesos invaden desde el sur! |
Is it... spreading on the wind? | ¿Se está... esparciendo con el viento? |
@#462 Forajido Escorpión de Arena | |
@#225(Entrada disponible próximamente) | |
@#225Tras la traición de su teniente de mayor confianza, Vataos, líder de los Escorpiones de Arena, solo concedió privilegios de rango a quienes estuvieran por la labor de "prestar" un familiar a sus campos de trabajos forzados. Los forajidos poseen una inmensa destreza física y habilidad con armas inusuales, pero su cualidad más preciada es la lealtad. | |
Espora | Neblina rapaz |
[fs]hacha de batalla | [fs]Hacha de batalla |
[fs]espada bastarda | [fs]Espada bastarda |
, Magister de Hechizos | [ms]Extasiante |
[fp]garras | [fp]Garfas |
[ms]arcus rúnico | [ms]Arcus rúnico |
[ms]puñal malayo | [ms]Kris |
Shattered Spawnling | Engendro destrozado |
Fused Horrorspawn | Engendro de horror fundido |
Tus ataques primarios tienen un {($1)*100}{%} de probabilidad de aumentar tu velocidad de ataque durante {$5} s. No puede ocurrir más de una vez cada {$2} s. | Tus ataques primarios tienen un {($1)*100}{%} de probabilidad de aumentar tu velocidad de ataque primario durante {$5} s. No puede ocurrir más de una vez cada {$2} s. |
Slide down rope | Bajar por la cuerda |
Unseal the Gate | Abrir la puerta |
Open the Temple Gate | Abrir la puerta del templo |
Abrir la puerta | Abrir la puerta interior |
@#435Leave a trail of poison that slows enemy movement speed by {(B9054,4,moveSpeedAdditionRateM)*(-1)}%. | @#435Deja un rastro de veneno que ralentiza la velocidad de movimiento de los enemigos un {(B9054,4,moveSpeedAdditionRateM)*(-1)}%. |
@#435Leave a trail of poison that slows enemy movement speed by {(B9054,5,moveSpeedAdditionRateM)*(-1)}%. | @#435Deja un rastro de veneno que ralentiza la velocidad de movimiento de los enemigos un {(B9054,5,moveSpeedAdditionRateM)*(-1)}%. |
Agronix | |
@#225De las pisadas de este gigantesco bípedo sale magma, y brota fuego de las grietas de su piel. En la cúspide de la bondad de Dravec, Skarn le "prestó" a Agronix al monje traidor, pero nadie sabe si la intención es que fuese su mascota o su guardaespaldas. | |
The Wave Fist gives you the power to fluctuate in {(S103029,1,buffLastTime0)} seconds, during which ordinary attacks are released, triggering an explosion that causes {(S103026,1,damage)} points of damage. | The Wave Fist gives you the power to fluctuate in {(S103029,1,buffLastTime0)} seconds, during which ordinary attacks are released, triggering an explosion that causes {(S103030,1,damage)} points of damage. |
The Wave Fist gives you the power to fluctuate, and the release of ordinary attacks triggers an explosion. | The force of fluctuation is obtained for several seconds, during which ordinary attacks are released to trigger explosions. |
Investigate the Remains | Investigar los restos |
The flyers now consume {(S104022, 1,consumeHpMaxPercent)}{%} of their life value, throwing more damaging blood flyers and causing a S104022, 1,damage} to the enemy on the path. The flywheel returns when it reaches the maximum distance, causing {(S104022,99,damage)} additional damage.
Return the consumed life value after taking the flywheel. |
The flyers now consume {(S104022, 1,consumeHpMaxPercent)}{%} of their lives, throwing more-damaging flyers and causing a little damage to the enemy on the path {(S104022, 1,damage)}. The flywheel returns when it reaches the maximum distance, causing {(S104022,99,damage)} additional damage.
Return the consumed life value after taking the flywheel. |
It uses part of its life value to throw out a blood flywheel with higher damage, and returns the consumed life value after taking the flywheel. | It uses part of its life value to throw out the flywheel with higher damage, and returns the consumed life value after receiving the flywheel. |
Shadowy flyers now fire impenetrable cursed flyers on the target, and each more will cause the next flyers to hurt more. | The shadowy flyer is now firing an impenetrable curse that is inserted into the target, resulting in a sustained increase in the damage from the flyer. |
Consume {$3%} of the blood and summon a stronger spirit. | Consume {$3%}'s maximum life value, summon up a moving and speeding {20}{%} spirit. |
@#462Pesadilla ancestral | |
@#225Este demoníaco coloso de las tinieblas ha recorrido las estribaciones del Monte Zavain desde los últimos tiempos de la guerra entre Rakkis y los patriarcas. Allá donde pisa, brota del suelo una neblina negra y ponzoñosa que engendra horrores sacados de los más oscuros sueños de quienes se extravían en ella. | |
Sombra caída | Sombra cruel |
Exit the Hall of Fangs | Salir de la Sala de los Colmillos |
News from the Mount | Noticias del Monte |
Vuelve a Westmarch | |
Habla con Caín en su taller | |
Te espera una carta misteriosa en Westmarch. Vuelve al Taller de Caín para examinarla. | |
Habla con Caín | |
Un monje de Ivgorod llamado Shura te ha pedido ayuda para repeler una oleada de demonios terribles que asolan el Monte Zavain. Hay que hacer algo. | |
Abandona el Taller de Caín | |
Viaja al Monte Zavain | |
Busca pistas sobre la ubicación de Shura | |
Al llegar, te recibe el fresco viento vigorizante del Monte Zavain. Alguien aquí debe saber dónde se encuentra Shura. Pregunta por ahí. | |
Habla con el capitán Vereks | |
Parece que el monje, Shura, y el capitán Vereks estaban discutiendo sobre algo en La Centinela. Habla con Vereks y entérate mejor de la situación. | |
Guard Ada | Guardia Ada |
Habla con el guardia Ada | |
Mientras Vereks te hablaba de las penurias de los soldados que protegen La Centinela, un guardia llegó al puesto presa del pánico. Está claro que ha pasado algo malo. | |
Llega hasta los guardias asediados | |
Unos khazra desenfrenados han interceptado a los refuerzos que se dirigen al valle. Rescátalos antes de que los superen. | |
Mata a los khazra | |
Habla con el guardia | |
Los khazra yacen muertos a tus pies. Habla con los supervivientes y entérate de lo que puedas. Alguien debe saber dónde está Shiro. | |
Busca a los guardias en el Valle Brumoso | |
¡Tu persistencia ha tenido sus frutos! Shura está luchando contra los monstruos en las profundidades del Valle Brumoso. Adéntrate en las brumas y ayuda a la gente de Zavain a luchar contra las pesadillas. | |
Mata a las pesadillas | |
Tras rastrear a los guardias desaparecidos, los descubres luchando contra una turba de demonios de pesadilla. ¡Ayúdalos, aprisa! | |
Habla con el acólito | |
Con tu ayuda, los guardias y acólitos se han librado de las garfas de las pesadillas justo a tiempo. Habla con ellos para saber más y quizá encontrar a Shura de una vez por todas. | |
Busca a Shura | |
Shura sigue luchando contra las pesadillas en algún lugar al oeste. Adéntrate en las brumas ennegrecidas y búscalo. | |
Defiende a Shura de las pesadillas | |
De las brumas negras no dejan de salir pesadillas que amenazan con despedazar a Shura. Únete a él en la lucha contra la oscuridad. | |
Habla con Shura | |
El camino ha sido arduo para llegar a este momento, pero por fin estás ante Shura, el monje Veradani que te suplicó ayuda. Parece que su súplica estaba más que justificada. | |
Sigue a Shura | |
Según Shura, el patriarca Sladyan ya dio su vida una vez para detener las brumas negras. Sigue al monje al templo y descubre los secretos de Sladyan. | |
Shura está convencido de que el mantra secreto de Sladyan se puede desvelar en una estatua erigida en su honor. Ayuda a Shura a recuperar el mantra, si es que es posible… | |
Emergency Reinforcement | Refuerzo de emergencia |
Scouring the Mists | Depuración de brumas |
Nieblas dispersas | A través de las brumas |
Descubre el origen de la bruma negra | |
El mantra ha comenzado. Destapa los secretos ocultos por el paso del tiempo y la verdad que se esconde tras las brumas misteriosas. | |
La visión del pasado se ha desvanecido, pero aún perduran muchos secretos. Sea lo que sea que hizo el patriarca Sladyan, parece que no disipó las brumas… | |
Entra en el Monasterio Silencioso | |
Gracias al mantra de Sladyan, las brumas que bloqueaban la entrada al Monasterio Silencioso han desaparecido. Salva a los compañeros de Shura de la oscuridad que hay en su interior. | |
Entrégale la cuenta de rosario corrupta a Shura | |
La cuenta de rosario de Sladyan palpita con las energías caóticas de la pesadilla ancestral. Llévale la cuenta a Shura. Debe saber la verdad. | |
Ayuda a Shura a expulsar las brumas negras | |
Concentra tu fuerza en la cuenta y expulsa la oscuridad de estas tierras. | |
Las brumas han retrocedido, pero las heridas de Zavain son profundas. Habla con Shura y ofrécele toda la ayuda que puedas. | |
Vuelve al Taller de Caín | |
La crisis en Zavain se ha terminado. Vuelve con Deckard Caín en cuanto puedas. El anciano estará deseando escuchar tu historia. | |
@#213 Magic Missile damage increased by {^2%}@#213. | @#213 Daño de Misil mágico aumentado un {^2%}@#213. |
Activate Spirit Orb | Activar orbe espiritual |
@#213 Electrocute damage increased by {^2%}@#213. | @#213 Daño de Electrocutar aumentado un {^2%}@#213. |
Grab now, grab the selected enemy and smash the ground three times, the first two times causing {(S102020, 2, damage)} point injury and the last hit {(S102020, 3, damage)} point injury and attach {(S102020, 3, buffLastTime0)} seconds of coma. | Grab now, grab the selected enemy and smash the ground three times, the first two times causing {(S102020, 2, damage)} point injury and the last hit {(S102020, 4, damage)} point injury and attach {(S102020, 4, buffLastTime0)} seconds of coma. |
Now grab the selected enemy and smash the ground three times, causing damage to the range, with additional comatose effects on the final blow. | The selected enemy smashed the ground three times, causing damage to the range, and the final blow added extra comatose effects. |
The Spirit Dance and Dress | Armadura de Vals macabro |
The Spirit Dance and the Weapon | Arma de Vals macabro |
outstanding music | Vals macabro |
"More black, more metal."
—Rigby's Trend Rules |
"Más negro. Más metal".
—Leyes de la moda de Ligbee |
Mata a Vitaath la Muerte Escalofriante en dificultad 2 | Mata a Vitaath la Muerte Escalofriante en dificultad 2 o superior |
Ruined Expedition | Expedición arruinada |
Reubicar | Traslado |
The love of the moon is a treasure of mystery | La luna te concede su favor. |
Inspect Ferdinan | Inspeccionar a Ferdinan |
Incapacitate Ravener | Incapacitar al rapaz |
Examine Citizen | Examinar al ciudadano |
Ver mapa | Coger el mapa de Ferdinan |
Defense of Cyrangar Entrance | Entrada a la defensa de Cyrangar |
Gana 40 puntos de batalla | Ganar 40 puntos de batalla |
Fechas: 15/07/2022-17/07/2022
Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 10 llaves de aspirante. {poss2} de probabilidad de obtener: 12.000 de oro, 6 de polvo encantado, 80 materiales de chatarra, 1 esquirla resplandeciente, 5 de polvo encantado, 60 materiales de chatarra, 10.000 de oro. |
Fechas: 15/07/2022-17/07/2022 Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 25 llaves de aspirante. {poss2} de probabilidad de obtener: 7 de polvo encantado, 110 materiales de chatarra, 5 esquirlas resplandecientes, 8 de polvo encantado, 90 materiales de chatarra, 60.000 de oro. |
Fechas: 15/07/2022-17/07/2022
Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 10 llaves de aspirante. {poss2} de probabilidad de obtener: 12.000 de oro, 6 de polvo encantado, 80 materiales de chatarra, 1 esquirla resplandeciente, 5 de polvo encantado, 60 materiales de chatarra, 10.000 de oro. |
Fechas: 29/07/2022-31/07/2022 Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 25 llaves de aspirante. {poss2} de probabilidad de obtener: 7 de polvo encantado, 110 materiales de chatarra, 5 esquirlas resplandecientes, 8 de polvo encantado, 90 materiales de chatarra, 60.000 de oro. |
Fechas: 15/07/2022-17/07/2022
Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 10 llaves de aspirante. {poss2} de probabilidad de obtener: 12.000 de oro, 6 de polvo encantado, 80 materiales de chatarra, 1 esquirla resplandeciente, 5 de polvo encantado, 60 materiales de chatarra, 10.000 de oro. |
Fechas: 12/08/2022-14/08/2022 Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 25 llaves de aspirante. {poss2} de probabilidad de obtener: 7 de polvo encantado, 110 materiales de chatarra, 5 esquirlas resplandecientes, 8 de polvo encantado, 90 materiales de chatarra, 60.000 de oro. |
Matanos | Lord Martanos |
Corrupted Prayer Bead | Cuenta de rosario corrupta |
Within this small sphere, ebbs a power that should not be. Some things are forbidden with good reason. | En el interior de esta pequeña espera fluye un poder que no debería existir. Hay cosas que están prohibidas con razón. |
Inspect Haze | Inspeccionar la neblina |
Accursed Roots | Raíces maleficiadas |
Monje | Acólito del orden |
Extraña | Desconocido |
Only after the darkest night can you see the glow of dawn. | Cuanto más largo es el viaje, más cambian quienes lo recorren. |
Room Gate | Abrir la puerta |
Consigue esencia monstruosa y revela 20 páginas del bestiario horádrico | Entrega 10 esencias monstruosas en el bestiario horádrico 20 veces. |
Bound by War | Vinculado a la guerra |
Me he forrado | Salud |
Enter Castle Depths | Entrar en las profundidades del castillo |
Leave Cyrangar | Salir de Cyrangar |
<mtitle></mtip><content>2022/07/20 - 2022/08/03#r#r</content>
<mtitle>[Activity Rule]During the </mtitle><content> activity, you can use the Wild Exploration Token to randomly select awards in your awards pool. #r Any award in the active awards pool will no longer be repeated after it is selected. #r Each time the award is drawn, the amount of token consumption for the Wilderness Exploration will be incrementally increased, depending on the amount of token shown on the drawing button. #r All rewards will automatically enter your prop inventory when acquired. #r After you took the eighth extract, you have a 10% chance of getting an additional 600 tokens #r After the event, excluding the free giveaway token, unused token will be converted into platinum at the rate of 1:10 and sent to you by email, please take note. #r #r[Prize Probability] #r{promStr}</content> |
<mtitle>[Activity Rule]During the </mtitle><content> activity, you can use the Wild Exploration Token to randomly select awards in your awards pool. #r Any award in the active awards pool will no longer be repeated after it is selected. #r Each time the award is drawn, the amount of token consumption for the Wilderness Exploration will be incrementally increased, depending on the amount of token shown on the drawing button. #r All rewards will automatically enter your prop inventory when acquired. #r After you took the eighth extract, you have a 10% chance of getting an additional 600 tokens #r After the event, excluding the free giveaway token, unused token will be converted into platinum at the rate of 1:10 and sent to you by email, please take note. #r #r[Prize Probability] #r{promStr}</content> |
First Free Required Appearance, 10 Qualified Appearance Suits | Free participation is awarded for appearance and 10 participation is guaranteed for a limited appearance package |
2022.07.20-2022.08.03 | 2022.09.28-2022.10.25 |
Do as the moon demands and you'll be rewarded. | Haz lo que demanda la luna y se te recompensará. |
Collect Monster Essence {targetCounter} | Invite friends twice |
Invite friends twice | Invite friends to help 4 times |
Unstable Globe | Esfera inestable |
Wrathborne Crown | Corona de los iranatos |
Habla con Rayek. | Habla con Rayek |
Recoge el infercario | Recoge el infercario. |
Habla con Rayoc | Habla con Rayek |
Habla con Rayoc | Habla con Rayek. |
Assemble a group of 8 and enter Izilech's sanctum | Reúne un grupo de 8 y entra en el santuario de Izilech |
Assemble a group of 8 and enter Izilech's sanctum | Reúne un grupo de 8 y entra en el santuario de Izilech. |
@#213 Arcane Torrent damage increased by {^2%}@#213. | @#213 Daño de Ráfaga arcana aumentado un {^2%}@#213. |
@#213 Imprisoned Fist energy consumed {^2%}@#213 slower. | @#213 La energía de Puño aprisionado se consume un {^2%}@#213 más despacio. |
@#213 Escape cooldown decresed by {^2%}@#213. | @#213 Tiempo de reutilización de Huida reducido un {^2%}@#213. |
@#213 Grim Scythe damage increased by {^2%}@#213. | @#213 Daño de Guadaña espectral aumentado un {^2%}@#213. |
@#418 Head of Team Adjusted the base member of {room}@#418 to {player} | El líder de la banda de guerra ha trasladado a @#418 {player} a {room}@#418 |
Purge the Mists | Purgar las brumas |
Frenzied Globe | Esfera de frenesí |
Alchemical Globe | Esfera alquímica |
sacred wilderness exterior | Sacred Wilderness Appearance Limited |
2022.07.20 - 2022.08.17 | 2022.09.28 - 2022.10.25 |
10 extracts unlock all rewards | Free for the first time, unlock all rewards ten times |
Fin del evento: 22/09/2022 | Fin del evento: 30/09/2022 |
2022.08.26-2022.08.28 | 26/08/2022-28/08/2022 |
16/09 | 23/09 |
18/09 | 25/09 |
21/09 | 28/09 |
<mtitle>Overview<mtitle>
<content>1. 3 new tasks are added every day at 3:00 AM. #r2. Players can only have 9 active tasks at any one time. If you reach the maximum number of tasks, you will need to complete one in order to get a new task. #r3. Completing tasks rewards Marks of Cyrangar that can be accumulated to earn milestone rewards. The number of Marks of Cyrangar that are rewarded varies between tasks. #r4. Rewards for reaching milestones will be given to the player immediately. Any unclaimed rewards will be sent to the player's mailbox when the event expires. </content> |
<mtitle>Información<mtitle>
<content>1. Se añaden 3 nuevas tareas todos los días a las 03:00 (hora del servidor). #r2. Los jugadores no pueden tener más de 9 tareas activas al mismo tiempo. Si alcanzas el máximo, tendrás que completar alguna para obtener una tarea nueva. #r3. Las tareas completadas otorgan marcas de Cyrangar, que se pueden acumular para obtener recompensas de hito. La cantidad de marcas de Cyrangar otorgadas depende de cada tarea. #r4. Las recompensas por alcanzar hitos se entregan al instante. Todas las recompensas sin reclamar se enviarán al buzón del jugador al finalizar el evento. </content> |
Leaving the Castle | Volver a la sala principal |
Exploring Cyrangar | La exploración de Cyrangar |
The Ancestral Tableau | El retablo ancestral |
Secrets of Cyrangar | Los secretos de Cyrangar |
An Ancestral Weapon | Un arma ancestral |
Instalarse | Como en casa |
Home and Castle | Hogar y castillo |
Reviewing the Warband | Repaso de la banda de guerra |
Warband Helliquary | Infercario de la banda de guerra |
Mark of Cyrangar | Marca de Cyrangar |
Los misterios que oculta la bruma se revelarán el 16 de septiembre. | Los misterios que oculta la bruma se revelarán el 23 de septiembre. |
Los misterios que oculta la bruma se revelarán el 18 de septiembre. | Los misterios que oculta la bruma se revelarán el 25 de septiembre. |
Los misterios que oculta la bruma se revelarán el 21 de septiembre. | Los misterios que oculta la bruma se revelarán el 28 de septiembre. |
Currency for the Scouring the Darkness Event | Moneda para el evento Depuración de la Oscuridad |
Fog's Bane | Azote de la niebla |
Occupying Cyrangar | La ocupación de Cyrangar |
Scouring the Darkness | Depuración de la Oscuridad |
The mists have faded. What awaits are twisted beings promising curses for the weak and power for the worthy. | La bruma se ha disipado. Lo que aguarda son seres retorcidos que prometen maldiciones para los débiles y poder para los dignos. |
09/28/2022-10/19/2022 | Fin del evento: 19/10/2022 |
Join a Warband and complete the Ruined Expedition Quest for Valstus | Hablar con Valstus en Westmarch |
Reach a kill streak of 30 | Alcanzar una racha de 30 asesinatos |
Unleash your Ultimate | Desatar tu definitiva |
Activate a shrine | Activar un sagrario |
Pick up {targetCounter} gold | Obtener {targetCounter} objeto raro |
Complete {targetCounter} Elder Rifts with Special Drop Rates Selected | Completar {targetCounter} fallas antiguas con los índices de aparición especiales seleccionados |
Kill {targetCounter} Elite Monsters | Matar {targetCounter} monstruos de élite |
Kill {targetCounter} Elite Monsters with a Warband member | Matar {targetCounter} monstruos de élite con un miembro de la banda de guerra |
Completa una mazmorra, una búsqueda de historia o una falla | Completar una mazmorra |
Completa una mazmorra, una búsqueda de historia o una falla con un miembro de clan | Completar una mazmorra |
Complete the Silent Monastery {targetCounter} times | Completar el Monasterio Silencioso {targetCounter} veces |
Complete {targetCounter} Challenge Rifts | Completar {targetCounter} fallas de desafío |
Kill {targetCounter} monsters with a Warband member | Matar {targetCounter} monstruos con un miembro de la banda de guerra |
Complete {targetCounter} Helliquary raids | Completar {targetCounter} asaltos del infercario |
Complete {targetCounter} Helliquary raids with a Warband member | Completar {targetCounter} asaltos del infercario con un miembro de la banda de guerra |
Event Ends: 10/10/2022, 3am Server Time | Fin del evento: 10/10/2022, 03:00 (hora del servidor) |
My moon is bright, she's ready to conquer! In the name of the Moon, please praise the Quartet. | Sirve a la luna para ganarte sus bendiciones. Usa las 12 bendiciones para obtener lunastillas que intercambiar por recompensas copiosas. |
The Moon Hua Movement, from Shuo to Wang, full of Moon Sign, You get your wish | La Luna Hambrienta vuelve renovada. Obtén sus bendiciones 12 veces y se te recompensará por tus servicios. |
Exchange Moonslivers for rewards from the Hermit's Collection during the Hungering Moon event | Intercambia lunastillas por recompensas de la colección del ermitaño durante el evento Luna Hambrienta |
Blessing of Magic | Bendición de magia |
Magic Find Bonus increased by {(B53100,1,mfIncreaseRateAdditionVal)*100}{%} | +{(B53100,1,mfIncreaseRateAdditionVal)*100}{%} de hallazgo mágico |
Magic Find Bonus increased by {(B53101,1,mfIncreaseRateAdditionVal)*100}{%} | +{(B53101,1,mfIncreaseRateAdditionVal)*100}{%} de hallazgo mágico |
Magic Find Bonus increased by {(B53102,1,mfIncreaseRateAdditionVal)*100}{%} | +{(B53102,1,mfIncreaseRateAdditionVal)*100}{%} de hallazgo mágico |
Event Ends: 09/12/2022, 3am Server Time | Fin del evento: 12/09/2022, 03:00 (hora del servidor) |
Dates Active: 9/09/2022 – 9/11/2022
Complete objectives to earn Moonslivers that can be used to earn blessings in the form of rewards. Earning 7 blessings will unlock the final reward in the form of the Moon's Favor. [Probabilities] {poss1} chance to obtain: 1 Random Legendary Item, 25 Aspirant's Keys. {poss2} chance to obtain: 65,000 Gold, 7 Enchanted Dust, 110 Scrap Materials, 5 Glowing Shard, 8 Enchanted Dust, 90 Scrap Materials, 55,000 Gold. |
Fechas: 09/09/2022-11/09/2022
Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. [Probabilidades] {poss1} de probabilidad de obtener: 1 objeto legendario aleatorio, 25 llaves de aspirante. {poss2} de probabilidad de obtener: 65.000 de oro, 7 de polvo encantado, 110 materiales de chatarra, 5 esquirlas resplandecientes, 8 de polvo encantado, 90 materiales de chatarra, 55.000 de oro. |
9/09/2022 – 9/11/2022
Complete objectives to earn Moonslivers that can be used to earn blessings in the form of rewards. Earning 7 blessings will unlock the final reward in the form of the Moon's Favor. |
09/09/2022-11/09/2022
Completa los objetivos para conseguir lunastillas, que se pueden usar para obtener bendiciones en forma de recompensas. Si consigues 7 bendiciones, desbloquearás la recompensa final en forma del favor de la luna. |
Fallen Explorer | Explorador caído |
Completa 1 falla antigua | Completar 1 falla antigua |
Compl. 1 mazmorra, falla o búsq. de historia | Completar una mazmorra o una falla |
Inicia sesión 2 días consecutivos | Iniciar sesión 2 días consecutivos |
Completa {targetCounter} búsquedas secundarias | Completar {targetCounter} búsquedas secundarias |
Defeat 80 Elite Monsters | Derrotar a 80 monstruos de élite |
@#213 Lightning Nova damage increased by {^2%}@#213. | @#213 Daño de Nova de rayos aumentado un {^2%}@#213. |
Rare Quality | Calidad rara |
Magic Quality | Calidad mágica |
Ordinary Quality | Calidad ordinaria |
To activate the effects of the heirloom, assign it to a Castle room | Para activar los efectos del remanente, asígnalo a una estancia del castillo |
"More black, more metal." | "Más negro. Más metal". |
Untold dangers have emerged from the mists! | ¡Peligros indecibles han emergido de la bruma! |
Complete {targetCounter} Cyrangar Explorations | Completar {targetCounter} purga de las profundidades |
ancient fort defense | Defensa de Cyrangar |
transmission equipment | Armas ancestrales |
Explore Cyrangar | Purga de las profundidades |
transmission equipment | Arma ancestral |
The Hermit's Collection | Colección del ermitaño |
Beneficios | Bendiciones |
Use @$158 Moonslivers (?) to receive: | Otorga: |
coma | Aturdir |
a | Inmovilizar |
spiritual concentration | Concentración |
shield | Escudo |
Room and Board | Pensión completa |
Infirmary | Enfermería |
Training Room | Estancia de entrenamiento |
Boticaria | Botica |
Depósito | Almacén |
View Heirlooms | Ver remanente |
Unleash ancestral power, damaging and stunning surrounding enemies. | Desatas un poder ancestral que inflige daño y aturde a los enemigos cercanos. |
Summon a Hydra to attack surrounding enemies. | Invocas una hidra que ataca a los enemigos cercanos. |
Call lightning to strike nearby enemies, immobilizing them. | Convocas rayos que golpean a los enemigos cercanos y los inmovilizan. |
Gain a temporary boost to your damage. | Obtienes un aumento temporal de daño. |
Gain a temporary shield. | Obtienes un escudo temporal. |
@#210 Defeat {num}/{total} monsters to get STUFF @#208 [{cur}/{max}] | @#210 Derrota a {num}/{total} monstruos para obtener el poder del astrolabio @#208 [{cur}/{max}] |
Monsters defeated: {num} | Monstruos derrotados: {num} |
+1 | +1 p. de poder |
Robar | Jugada |
Clue Activation | Activación de pista |
No leads | Aún sin bendiciones |
Insufficient Moonstuff | Poder del astrolabio insuficiente |
Lasts: {time} | Dura: {time} |
Earn additional rewards while in a party | Doble de recompensas en grupo |
Recompensas por completar | Recompensas |
Recoger recompensa | Selecciona un objeto para intercambiar por lunastillas: |
Activación | Activar |
The number of monthly traffic today has reached the limit | Tareas diarias completadas |
Complete any dungeon to gain Moonslivers. Completing a dungeon with a party will reward bonus Moonslivers. | Completa mazmorras para obtener lunastillas. Completarlas con un grupo te otorgará más lunastillas. |
Share Complete | Compartido con éxito |
Warband Activity | Actividad de la banda de guerra |
Used to enhance Ancestral Blessings | Se usa para mejorar las bendiciones ancestrales |
Month ({num}) | {num} jugadas |
Utilizado | Usado |
Enhorabuena | Obtenido |
Claim the Moon's Favor | Acepta la estima de la luna |
Coma, unable to fire | Aturdido |
You can't move. | Inmovilizado |
Injury Enhancement {(B208052,1,hurtIncreaseAAdditionVal)*100}{%}. | Daño aumentado un {(B208052,1,hurtIncreaseAAdditionVal)*100}{%}. |
absorption damage | Escudado |
The Demon Trials Opener | Trade unions test managers |
vigorous and defensive | Rapaz esclavo |
The servants of the crazy jurist Jordan Kurer were remade under the sand, with a mission that lasted centuries. | A los servidores del mago demente Zoltun Kulle se les da forma bajo la tierra para un propósito centenario. |
@#210 An unstable portal in the secret, which causes you to shoot around without control. | @#210Aparecen portales inestables por la falla. Entra bajo tu propia responsabilidad. |
@#213 Dangerous Transfer | @#213Inestabilidad |
@#210 Strengthens one of your skills, releasing them will immediately refresh the skill cooling time. | @#210Activar la habilidad potenciada reinicia su tiempo de reutilización. |
@#213 Unlimited Connection | @#213Combo |
@#210 A bomb-carrying monster will appear in the monster heap. When it gets hurt, it causes a chain explosion. | @#210Algunos enemigos son inestables y explotan al sufrir daño. |
@#213 chain explosion | @#213Reacción en cadena |
@#210 A big ball will roll toward you in the mystery. | @#210Unos peñascos ígneos lo machacan todo a su paso. |
@#214 Rolling Rock | @#214Machacador |
I'll take you to the Magic Trials | I'm gonna take you to the union refinery |
Union Leader Transmitter | trade union testing |
Complete {targetCounter} tasks | Tareas completadas {targetCounter} |
String moon light (team) | Lunastillas |
Fort Guard Head Frame | Marco de Defensor de Cyrangar |
Gubao Defense Head Frame Description | El león blanco se convirtió en un emblema del Clan Ortal, otrora señores de Cyrangar. Simboliza la fatalidad que acecha a quienes deciden luchar por su cuenta. Disponible durante 14 días. |
Burn Roots | Quemar raíces |
Use all 12 Buffs to unlock the Moon's Favor | Usa los 12 beneficios para desbloquear la estima de la luna |
Accumulates 5 points | Cumulative 10 points |
Cumulative 10 points | 20 points accumulated |
Cumulative 30 points | Cumulative 120 points |
Cumulative 70 points | Cumulative 30 points |
Cumulative 130 points | Cumulative 40 points |
Share your recruitment code once | Compartir tu código de reclutamiento una vez |
Recruit 1 new player to Diablo Immortal | Reclutar a 1 jugador nuevo para Diablo Immortal |
Recruited friend reaches level 30 | 1 amigo reclutado alcanza el nivel 60 |
Invite promotion rating | Invite promotion and keep |
Recruited friend reaches level 50 | 2 amigos reclutados alcanzan el nivel 60 |
Recruited friend reaches level 50 and logs in for 14 days | 3 amigos reclutados alcanzan el nivel 60 |
Get More: Season Trip | Desbloquear: Diario de héroe |
Zakarum Zealot | Zelote Zakarum |
Zakarum Marksman | Tiradora Zakarum |
Mistwarped Archer | Arquero retorcido por la bruma |
Mistwarped Zakarum | Zakarum retorcido por la bruma |
portrait frame description? | Un símbolo de camaradería para quienes han reclutado a amigos para la batalla contra el mal. |
Offensive and Defensive | Ataque y defensa |
portal name | Portal de Camaradería lúgubre |
portal description | Un símbolo de camaradería para quienes han reclutado a amigos para la batalla contra el mal. |
a extinguished fire table | Brasero apagado |
2022.10.12-2022.10.26 | Fin del evento: 26/10/2022, 03:00 (hora del servidor) |
Recruit friends to unlock rewards | Recluta a un amigo |
Recruit friends to earn legendary crests, a unique portal, and more | Recluta a amigos para obtener blasones legendarios, un portal único y más cosas |
Cumulative 190 points | Cumulative 50 points |
Alcanza el nivel 10 | Alcanzar el nivel 10 |
Alcanza el nivel 30 | Alcanzar el nivel 30 |
Alcanza el nivel 50 | Alcanzar el nivel 50 |
Promotion Level + Active Days | Sube de nivel |
Send chat content | Team Challenge Mystery |
230 points accumulated | Cumulative 60 points |
270 points accumulated | Cumulative 70 points |
310 points accumulated | 80 points accumulated |
Cumulative 350 points | Cumulative 90 points |
Invite promotion and keep | Invite promotion rating |
Interact with the convener once in the same scene through the "near" channel | 1 challenge with the Convener |
Reclutas | Recluta a un amigo |
Recruit friends who will stand with you against the darkness. | Recluta a amigos que te acompañen en la lucha contra la oscuridad. |
Sept 21 | 21/09 |
2022/09/21 - 2022/10/18 | Fin del evento: 26/10/2022, 03:00 (hora del servidor) |
Unleash Ytar's Flame | Liberar la llama de Ytar |
Less hurt from elite monsters and leaders {(B22028, 1,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,1,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22028, 2,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,2,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{((B22028,3,0)*100}{%}. | Reduce un {((B22028,3,0)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22028, 4, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,4,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22028,5,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,5,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22028, 6, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,6,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22028, 7, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,7,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22028,8,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,8,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22028,9,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,9,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22028,10,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22028,10,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22029, 1,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,1,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22029, 2,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,2,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22029, 3, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,3,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22029, 4, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,4,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22029,5,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,5,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22029, 6, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,6,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22029, 7, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,7,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22029,8,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,8,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22029,9,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,9,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22029,10,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22029,10,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22030, 1,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,1,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22030, 2,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,2,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22030, 3, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,3,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22030, 4, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,4,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22030,5,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,5,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22030, 6, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,6,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders {(B22030, 7, hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,7,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22030,8,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,8,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22030,9,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,9,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Less hurt from elite monsters and leaders{(B22030,10,hurtDecreaseMAdditionVal)*100}{%}. | Reduce un {(B22030,10,hurtDecreaseMAdditionVal)*100}{%} el daño sufrido de los monstruos de élite. |
Unbound Minion | Esbirro desatado |
Ancestral Tableau | Retablo ancestral |
month logging activation | Bendiciones |
lucky day of the month | Bendiciones |
Complete tasks to obtain | Completa tareas para obtener |
Use all 12 Buffs to unlock the Moon's Favor | Usa las 12 bendiciones para reclamar la estima de la luna |
Favor de la luna | Estima de la luna |
Un mapa | Reclamar |
Abrir | Reclamado |
Velocidad de ataque aumentada un $2%. | Velocidad de ataque aumentada un {$2}{%} |
ProgrammerTestScene_0616_release | 0908 |
Turn off attack area display 0511 | 0627future |
Oro | Oro |
Asaltar la cámara | Asalto a la cámara |
You've been removed from the starter members of {team} to the back-up zone. | Se te ha trasladado del equipo {team} a la lista de reservas. |
Has pasado a la lista de espera. | Se te ha trasladado a la lista de reservas. |
Challenge Rift Progress Orb fills | Barra de progreso de la falla de desafío llena |
Abre el menú de los inmortales para contribuir con esencia | Abre el menú de los inmortales para contribuir con sigilos del dominio |
{playername} shared a Bounty with you. Do you want to give up the Bounty you've claimed and accept the leader's? | {playername} ha compartido un encargo contigo. ¿Quieres abandonar el que ya tenías y aceptar el del líder? |
Dear {name}, your registration status has changed. You've been moved from {team1} to the player list of {team2}. | {name}, tu estado de registro ha cambiado. Has pasado del equipo {team1} a la lista del equipo {team2}. |
There's no vacancies in treasury defense's force. You can't defend the treasury now. | Todas las posiciones de defensa en la cámara están ocupadas ahora mismo. |
Arcones | Pecheras |
Talismans | Talismanes |
Tú o el otro jugador estáis en una escena especial y no podéis uniros al equipo. | Tú o el otro jugador estáis en un evento de instancia, lo que impide unirse al equipo |
Recoge tu recompensa del mensajero de falla | Sal del Plano Fracturado para reclamar las recompensas |
[Diablo Immortal] Tu cambio de preferencia para recibir información promocional ha sido procesado el [{day}-{month}-{year}] | [Diablo Immortal] Tu solicitud para aceptar recibir notificaciones durante este periodo de tiempo se procesó el [{day}-{month}-{year}] |
Has completado todas las pruebas. Acepta la Bendición de Daedessa y conviértete en inmortal de pleno derecho. | Has completado todas las pruebas. Acepta el poder de Daedessa y conviértete en inmortal de pleno derecho. |
Cámara de los inmortales | La cámara de los inmortales |
Invita a aventureros para ganar {num} p. de prestigio. | De invitar aventureros: {num} |
The activity has not started yet | El evento no ha comenzado |
1. Este es un juego de rol dirigido a usuarios mayores de 18 años, por lo que actualmente los menores de 18 no pueden utilizarlo.
2. Este es un juego de fantasía basado en el trasfondo narrativo de una serie con el concepto de "dios oscuro de la destrucción" y que cuenta principalmente la historia de un mundo "santuario" virtual. La trama es extensa, los personajes son profundos y no debe confundirse con la vida real. El juego ofrece varias formas de jugar, como creación de personajes, exploración del mundo y desafíos personales, y anima a los jugadores a ponerse a prueba y superarse. El juego tiene un sistema de interacción social con desconocidos basado en texto y voz. 3. Hay un sistema de autenticación de nombre real en el juego, y los usuarios que no lo hayan utilizado o los usuarios menores de edad con su nombre autenticado no pueden jugar al juego. 4. Este juego tiene modos en equipo, tareas para equipos grandes y formas de juego que requieren que los jugadores cooperen para terminar, lo que fomenta la colaboración entre los jugadores. | |
Recompensas restantes | Recompensas obtenidas |
@#210 Lucky Rating:{level} | @#210Índice de fortuna: {level} |
The higher the @#210 level, the more likely the high-star gear will be | Cuanta más @#210suerte tengas, mayor probabilidad tendrás de obtener objetos de calidad alta |
Probabilidad de objeto | Probabilidades de objeto |
@#210 Índice de suerte actual: {level} | @#210 Índice de fortuna actual: {level} |
@#405 Monster Wave: {cur}/{all} | @#405Oleada: {cur}/{all} |
Obtén bendiciones descendiendo por las fallas de caos | Obtén bendiciones descendiendo más por el Plano Fracturado |
MonkInterface | Samurai interface |
Turquesa | Turquoise |
M | D |
ascender | Ascendido |
Hide tips this week | Ocultar consejos esta semana |
MonkDialogBoxLeft | Walker dialog box left |
Contratos | Encargos |
According to the Notice on Preventing Minors from Indulging in On line Games issued by the State Press and Publication Administration and the Notice on Further Strictly Administering and Effectively Preventing Minors from Indulging in On line Games, all users must register by their real names with their own identity information, and minors shall be included in the restrictions on preventing and indulging in addiction. | According to the Notice on Preventing Minors from Indulging in On line Games issued by the State Press and Publication Administration and the Notice on Further Strictly Administering and Effectively Preventing Minors from Indulging in On line Games, all users must register by their real names with their own identity information, and minors shall be included in the restrictions on preventing and indulging in addiction. This game is suitable for users aged 18 and older. |
Activado | Habilitado |
Credits +{num} | Puntos +{num} |
La misión fallará si te derrotan | #614 La misión fallará si te derrotan |
La búsqueda fracasará si muere el personaje escoltado. | #614 La búsqueda fracasará si muere el personaje escoltado. |
Do you want to abandon this quest and accept a new one? | ¿Quieres abandonar esta búsqueda y aceptar una nueva? |
MonkDialogBoxRight | Samurai Dialog Right |
Reduced cooling time for all skills | Tiempo de reutilización reducido para todas las habilidades |
Decrease in the cooling time of the water | Tiempo de reutilización reducido para la poción |
The new Ancestor Road Mission has been unlocked. Go and see! | Nueva búsqueda del pase de batalla desbloqueada |
Recompensas de {rankIndex} | Recompensas de rango {rankIndex} en el Campo de Batalla |
Días disponible tras la apertura: {num} | Intentos diarios disponibles tras la apertura: {num} |
Abrir {num} por día | Abre #4:{num}:instancia:instancias al día; |
The invitation failed, and the player was less than 24 hours away from the immortal | Error al invitar. El jugador ha estado en un clan de inmortales en las últimas 24 horas. |
Temporada 1 | Temporada 5 |
Your resurrection has run out | No quedan resurrecciones |
@#211 The injury to the controlled monster increased by 50%. | @#211El daño aumenta un 50% contra enemigos que sufren pérdida de control. |
@#405 The injury to the controlled monster increased by 50%. | @#405El daño aumenta un 50% contra enemigos que sufren pérdida de control. |
@#211 Your persistent injury increases by 50%. | @#211Daño continuo aumentado un 50% |
@#405 Your persistent injury increases by 50%. | @#405Daño continuo aumentado un 50% |
@#211 Burst palm injury increase by 50%. | @#211Daño de Palma explosiva aumentado un 50% |
@#405 Burst palm injury increase by 50%. | @#405Daño de Palma explosiva aumentado un 50% |
@#211 The monster you beat has a 50% chance of losing an extra soul. | @#211Los enemigos derrotados tienen un 50% de probabilidad de generar un cadáver adicional |
@#405 The monster you beat has a 50% chance of losing an extra soul. | @#405Los enemigos derrotados tienen un 50% de probabilidad de generar un cadáver adicional |
<mtitle>Probabilidades de creación de gemas</mtitle><content>La probabilidad de crear una gema legendaria aleatoria es:#r1. De 1 estrella (calidad 1): 75,395%#r2. De 2 estrellas (calidad 2): 20,105%#r3. De 5 estrellas (calidad 2): 3,375%#r4. De 5 estrellas (calidad 3): 0,90%#r5. De 5 estrellas (calidad 4): 0,18%#r6. De 5 estrellas (calidad 5): 0,045%#r#rAl crear una gema legendaria aleatoria de 1 o 2 estrellas, todas las gemas de la misma rareza tienen las mismas probabilidades.</content> | <mtitle>Probabilidades de creación de gemas</mtitle><content>La probabilidad de crear una gema legendaria aleatoria es:#r1. De 1 estrella (calidad 1): 75,395%#r2. De 2 estrellas (calidad 2): 20,105%#r3. De 5 estrellas (calidad 2): 3,375%#r4. De 5 estrellas (calidad 3): 0,90%#r5. De 5 estrellas (calidad 4): 0,18%#r6. De 5 estrellas (calidad 5): 0,045%#r#rAl crear una gema legendaria aleatoria de 1 o 2 estrellas, todas las gemas de la misma rareza tienen las mismas probabilidades (Nota: Colmillo ferviente no aparece en las fallas antiguas ni se puede crear).</content> |
Sold out, please return after the item is restocked. | No hay existencias. Vuelve cuando se reponga el objeto. |
Beyond the list {maxRankIndex} | |
List of wishes | Objetos seleccionados |
@$115{} level | Nivel @$115{} |
@#211Your Charge skills deal 50% increased damage. | @#211Tus habilidades de carga infligen un 50% más de daño. |
@#405 Your physical injuries increase by 50%. | @#405Tus habilidades de carga infligen un 50% más de daño |
@#211 With displacement skills, your injury increases by 25%. | @#211Daño aumentado un 25% tras usar habilidades de movimiento |
@#405 With displacement skills, your injury increases by 25%. | @#405Daño aumentado un 25% tras usar habilidades de movimiento |
@#211 The duration of your gain state increases by 50%. | @#211Duración de definitiva aumentada un 50% |
@#405 The duration of your gain state increases by 50%. | @#405Duración de definitiva aumentada un 50% |
@#211 For every 1% increase in your speed, the damage increases by 1%. | @#211El daño aumenta un 1% por cada 1% de aumento de la velocidad |
@#405 For every 1% increase in your speed, the damage increases by 1%. | @#405El daño aumenta un 1% por cada un 1% de aumento de la velocidad |
@#211 For every 1m increase in your distance, you increase your injury by 10%. | @#405Tu daño aumenta un 10% por cada metro que te separe del objetivo. |
@#405 For every 1m increase in your distance, you increase your injury by 10%. | @#405Tu daño aumenta un 10% por cada metro que te separe del objetivo. |
@#211 Your caller ID injury increases by 50%. | @#211Daño de invocación aumentado un 50% |
@#405 Your caller ID injury increases by 50%. | @#405Daño de invocación aumentado un 50% |
Viajando a Westmarch | Voy a regresar a Westmarch. |
Group Assembling | Reunión de grupo |
La ordalía de Kion debe abrirla el Inmortal o un teniente. | La ordalía de Kion debe abrirla el líder inmortal, un teniente o un oficial. |
The Holy War Segment Fell | Rango de Campo de Batalla reducido |
Credit {color}{changeScore} | Puntos {color}{changeScore} |
@#211 Your injury to an enemy with negative status increases by 50%. | @#211Daño infligido a enemigos con efectos dañinos activos aumentado un 50% |
@#405 Your injury to an enemy with negative status increases by 50%. | @#405Daño infligido a enemigos con efectos dañinos activos aumentado un 50% |
Challenge of the Immortal Begins | Comienza el desafío del Inmortal |
¿Seguro que quieres abandonar el Campo de Batalla? Abandonar afectará a tu rango y no podrás volver a entrar. | ¿Seguro que quieres abandonar el Campo de Batalla? Abandonar afectará a tu rango, no podrás volver a entrar y no recibirás las recompensas diarias del Campo de Batalla. |
H1 | Standard 55 players |
H2 | Standard 60 players |
H3 | H1 |
There's other players nearby who can paint a monster on their own, inviting him to team. The paint is more efficient! | Hay otros jugadores luchando contra enemigos cerca. ¿Enviar invitación? |
<mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. Las probabilidades de aparición de las gemas legendarias en fallas antiguas dependen de la rareza de los blasones.#r2. Cuando se usan varios blasones, cada blasón genera su propio botín aleatorio.#r3. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas.#r5. El contador de garantía de los blasones legendarios eternos es independiente del de los blasones legendarios.</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><content>Probabilidad de que aparezcan runas al usar un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><mtitle>Rareza del modificador de falla</mtitle> <content>#r1. Los modificadores de falla tienen 3 posibles niveles de rareza: común, poco común y raro.#r2. Cada blasón utilizado para abrir una falla antigua otorga modificadores que se determinan por separado.</content><content>Las probabilidades de recibir cada rareza al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 son:#r1. Modificador de falla común: 64%#r2. Modificador de falla poco común: 34%#r3. Modificador de falla raro: 2%</content> | <mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. Las probabilidades de aparición de las gemas legendarias en fallas antiguas dependen de la rareza de los blasones.#r2. Cuando se usan varios blasones, cada blasón genera su propio botín aleatorio.#r3. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.#r4. Las gemas legendarias de la misma rareza tienen la misma probabilidad de aparición (Nota: Colmillo ferviente no aparece en las fallas antiguas ni se puede crear).</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas.#r5. El contador de garantía de los blasones legendarios eternos es independiente del de los blasones legendarios.</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><content>Probabilidad de que aparezcan runas al usar un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><mtitle>Rareza del modificador de falla</mtitle> <content>#r1. Los modificadores de falla tienen 3 posibles niveles de rareza: común, poco común y raro.#r2. Cada blasón utilizado para abrir una falla antigua otorga modificadores que se determinan por separado.</content><content>Las probabilidades de recibir cada rareza al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 son:#r1. Modificador de falla común: 64%#r2. Modificador de falla poco común: 34%#r3. Modificador de falla raro: 2%</content> |
The Elite Geeks will be everywhere in the region. Look around | Te han invadido unos demonios. Usa el mapa para encontrarlos. |
injury resistance | Desviado |
@#208%s@#210 está cerca. ¿Quieres invitarle a tu grupo? %s | @#208%s@#210 está cerca. ¿Invitar al grupo? %s |
@#208%s@#210 está cerca. ¿Quieres enviar una recomendación para tu grupo? %s | @#208%s@#210 está cerca, trabajando en un objetivo similar. ¿Quieres enviar una recomendación para tu grupo? %s |
@#208{name}@#210 está cerca. ¿Quieres invitarle a tu grupo? | @#208{name}@#210 está cerca. ¿Invitar al grupo? |
Current Everstone Liabilities Cannot Use Market Functions | No puedes usar el mercado con un saldo negativo de orbes eternos. |
Este jugador no puede recibir invitaciones a grupos en este momento | Este jugador no puede recibir invitaciones a grupo por tener saldo negativo de orbes eternos |
Te faltan orbes eternos. | No puedes usar este blasón por tener saldo negativo de orbes eternos |
@#208{player}@#209 is in Eternity debt and cannot enter | @#208{player}@#209 no puede participar por tener saldo negativo de orbes eternos |
Para abrir puertas demoníacas, hacen falta 3 jugadores o más. ¿Quieres buscar más jugadores? | Para abrir puertas demoníacas, hacen falta 3 jugadores. ¿Buscar más jugadores? |
Este objeto {equips} tiene un rango superior.
¿Quieres transferir el @#208rango@#210 al objeto nuevo? |
¿Transferir los @#208rangos@#210 más altos a tus nuevos objetos? Casillas de objetos afectadas: {equips}. |
The activity area is full and cannot be reached | El evento ha superado la capacidad |
into the elite insurrection zone | Has entrado en la invasión demoníaca |
Leave the elite insurrection zone | Has salido de la invasión demoníaca |
This unit immune control | This unit of immune control. |
Va a partir una expedición hacia Corvus desde la Sala de Ascensión. | Está a punto de partir una expedición hacia Corvus desde la Sala de Ascensión. |
Probabilidad de golpe crítico aumentada. | Probabilidad de golpe crítico aumentada |
@#211 Your boot-class skill injury increases by 50% while reducing energy consumption by 30%. | @#211Las habilidades canalizadas consumen energía un 30% más lento y el daño aumenta un 50% |
@#405 Your boot-class skill injury increases by 50% while reducing energy consumption by 30%. | @#405Las habilidades canalizadas consumen energía un 30% más lento y el daño aumenta un 50% |
@#211 Your call-up injury increases by 50% while your life value increases by 100%. | @#211Daño de invocación aumentado un 50% y vida aumentada un 100% |
@#405 Your call-up injury increases by 50% while your life value increases by 100%. | @#405Daño de invocación aumentado un 50% y vida aumentada un 100% |
@#211 For every 1m less target you've lost, you've increased your injury by 10% and up to 70%. | @#405Tu daño se reduce un 10% por cada metro que te separe del objetivo, hasta llegar a un máximo del 70%. |
@#405 For every 1m less target you've lost, you've increased your injury by 10% and up to 70%. | @#405Tu daño se reduce un 10% por cada metro que te separe del objetivo, hasta llegar a un máximo del 70%. |
Tamaño del chat | Tamaño de texto del chat |
market alert | Alerta de mercado |
Upgrade to Level 35 Unlock | El cambio de clase se desbloquea en el nivel 35 |
Se han abierto {} puertas demoníacas en {}. ¡Ve a defender! | {} alberga {} puertas demoníacas. Hay que cerrarlas. |
The Ancestor Blessing Prop Failed | Pase de batalla potenciado ya desbloqueado; reclámalo en la próxima temporada. |
Por defecto | Predeterminado |
This feature is unlocked when the {level} level is reached | Se desbloquea en el nivel {level} |
Currently in combat | En un combate |
stability | Demon successfully transformed: {num} people |
imbalance | reward |
Original crystalline fragment: {val}/{maxVal} | {num} |
Read my information | Read chat info |
Because your backpack doesn't have enough space to completely restore your equipment configuration, please do it manually in the backpack. | No hay espacio suficiente en el inventario para recuperar la equipación de clase |
Algunos miembros recientes de tu grupo estaban en tu clan | Miembros de tu grupo estaban en tu clan |
Nada | Ninguna |
<mtitle>¿Qué es un clan?</mtitle>
<content> Un clan es una organización de jugadores formada por un máximo de 100 miembros. #r#r</content> <mtitle>Administración del clan</mtitle> <content> Cada clan cuenta con un líder que se encarga de su administración y puede nombrar oficiales para que lo ayuden en las tareas cotidianas de dirección. #r#r</content> <mtitle>Facciones</mtitle> <content> Los clanes están asociados a una de las facciones y, al ingresar en uno, pasas a pertenecer a la suya.
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<mtitle>¿Qué es un clan?</mtitle>
<content> Un clan es una organización de jugadores formada por un máximo de 100 miembros. #r#r</content> <mtitle>Administración del clan</mtitle> <content> Cada clan cuenta con un líder que se encarga de su administración y puede nombrar oficiales para que lo ayuden en las tareas cotidianas de dirección. Si el líder permanece inactivo durante siete días, el liderazgo pasa automáticamente a otro jugador activo en el clan. #r#r</content> <mtitle>Facciones</mtitle> <content> Los clanes están asociados a una de las facciones y, al ingresar en uno, pasas a pertenecer a la suya.
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Miembros: %s/%s | Miembros conectados: {online}/{Total} |
Habla con el buscador de aventuras en Westmarch para descubrir nuevas búsquedas. | Habla con la buscadora de aventuras en Westmarch para descubrir nuevas búsquedas. |
Las mazmorras en dificultad Infierno I requieren dos jugadores, mientras que, a partir de Infierno II, requieren un grupo de cuatro jugadores. | Las mazmorras en dificultad Infierno I o superior requieren dos jugadores; a partir de Infierno II, los grupos de cuatro jugadores reciben un arcón extra. |
El mercader de ases es una de las mejores fuentes para conseguir blasones adicionales. | El mercader de ases es una de las mejores fuentes de blasones, gemas y dijes adicionales. |
Life: {per}% | Vida:{per}% |
Cámara distinta a la que ha elegido el líder del equipo | Has elegido una cámara distinta a la del líder del grupo |
@#208{playerName}@#210 está en @#208{spaceName}@#210 y no ha podido aceptar la invitación | @#208{playerName}@#210 se encuentra en @#208{spaceName}@#210 y no ha podido responder. Se puede votar su expulsión. |
Successfully purchased with purchase @9 {price} due to change in product information
Total purchase to {name}*{num} |
Compra completada. Debido a un cambio en las existencias, has comprado un total de {num} {name} por un precio de
@9 {price}. |
Compra completada
Has comprado un total de {num} {name} por un precio de @9 {price} |
Compra completada. Has comprado un total de {num} {name} por un precio de
@9 {price} |
Efecto de sombreado | Efecto de bloom |
Efectos visuales (Monstruos) | Efectos de monstruos |
· Número de jugadores en pantalla | Número de jugadores en pantalla |
· Reduce los efectos JcJ | Reduce los efectos JcJ |
You can't generate this video after closing. Close? | No puedes generar este vídeo tras cerrar. ¿Cerrar? |
refresh | actualizar |
<mtitle>[Desbloqueo de búsquedas secundarias]</mtitle>
<content>1. Una vez al día, puedes desbloquear 3 búsquedas secundarias en una misma zona para completarlas y obtener recompensas adicionales. #r2. Cada día a las 03:00, hay nuevas búsquedas disponibles para aceptar; las búsquedas pendientes del día anterior pasan al día siguiente.#r#r</content> <mtitle>[Actualización de búsquedas]</mtitle> <content>1. Puedes pagarle una comisión al buscador de aventuras para obtener una pista sobre una serie distinta de búsquedas.
<mtitle>[Otros detalles]</mtitle> <content>1. Si tienes una búsqueda secundaria activa en tu registro, debes completarla o abandonarla antes de poder emprender nuevas búsquedas secundarias. #r2. Puedes conseguir diarios de aventuras, que te permiten desbloquear búsquedas de élite, completando objetivos relevantes de la guía en el códice. #r#r</content> |
<mtitle>[Desbloqueo de búsquedas secundarias]</mtitle>
<content>1. Una vez al día, puedes desbloquear 3 búsquedas secundarias en una misma zona para completarlas y obtener recompensas adicionales. #r2. Cada día a las 03:00, hay nuevas búsquedas disponibles para aceptar; las búsquedas pendientes del día anterior pasan al día siguiente.#r#r</content> <mtitle>[Actualización de búsquedas]</mtitle> <content>1. Puedes pagarle una comisión a la buscadora de aventuras para obtener una pista sobre una serie distinta de búsquedas.
<mtitle>[Otros detalles]</mtitle> <content>1. Si tienes una búsqueda secundaria activa en tu registro, debes completarla o abandonarla antes de poder emprender nuevas búsquedas secundarias. #r2. Puedes conseguir diarios de aventuras, que te permiten desbloquear búsquedas de élite, completando objetivos de búsquedas de élite en el códice. Podrás conseguir más a medida que subas de nivel. #r#r</content> |
Abandonar falla de caos | Salir del Plano Fracturado |
Recompensas de inicio de sesión | Recompensas de inicio de sesión totales |
Tiempo hasta que comience la batalla | Comienza la batalla |
Desactivar mensajes de batalla de la guerra de las sombras | ¿Descartar cuenta atrás de guerra de las sombras? |
Busca un ayudante de banda de guerra para crear una banda de guerra o unirte a una | Busca al administrador de banda de guerra para crear o unirte a una banda de guerra |
Gorgosia | Gorgothra |
Go to the mall to buy a monthly card | Obtener don de abundancia |
Eliminar | Borrar |
return | Devolver |
Insufficient authority, please contact the head | Esta función debe ejecutarla el líder. |
Conectarse | Iniciar sesión |
Volver | Atrás |
Will the current condition clean up the high quality equipment in the locker? | Cualquier equipo que cumpla con las condiciones especificadas será reciclado automáticamente. ¿Deseas continuar? |
Unset | Cancelar |
Confirm Settings | Confirmar |
Cerrado | Cerrar |
Reciclaje automático de objetos en el alijo de la banda de guerra | Devolución automática de objetos en el alijo de la banda de guerra |
Se ha reciclado el equipo que aportaste al alijo de la banda de guerra porque no cumplía los requisitos de calidad o nivel | Se te ha devuelto el equipo que aportaste al alijo de la banda de guerra porque ya no cumplía los requisitos de calidad y/o nivel. |
@#213 Aportar | @#213 Depósito |
draw award | Robar |
<mtitle>[Contribución de equipo]</mtitle><content>1. Los miembros de una banda de guerra pueden encontrar arcones de banda de guerra sellados cuando van de aventuras juntos. #r2. El ayudante de banda de guerra puede identificar sus contenidos (serán legendarios o de conjunto) para que se añadan al alijo de la banda de guerra. #r3. Si el alijo de la banda de guerra está lleno, los miembros pueden reciclar objetos por calidad. </content>#r#r<mtitle> [Préstamo de equipo]</mtitle><content>1. Cada miembro de la banda de guerra puede tomar prestado un objeto del alijo de la banda de guerra. #r2. Si un miembro abandona la banda de guerra, se lleva consigo los objetos que haya aportado al alijo. </content> | <mtitle>[Contribución de equipo]</mtitle><content>1. Los miembros de una banda de guerra pueden encontrar arcones de banda de guerra sellados cuando van de aventuras juntos. #r2. El administrador de banda de guerra puede identificar sus contenidos (serán legendarios o de conjunto) para que se añadan al alijo de la banda de guerra. #r3. Si el alijo de la banda de guerra está lleno, los miembros pueden reciclar objetos por calidad. </content>#r#r<mtitle> [Préstamo de equipo]</mtitle><content>1. Cada miembro de la banda de guerra puede tomar prestado un objeto del alijo de la banda de guerra. #r2. Si un miembro abandona la banda de guerra, se lleva consigo los objetos que haya aportado al alijo. </content> |
go to challenge | Viajar |
Log in on day | Inicia sesión |
objetivo prioritario | Objetivo prioritario |
Recogido | Recogida |
Today events | Tareas actuales |
There is no unlocked activity at this time and the current task needs to be completed | Completa las tareas actuales antes de recibir más. |
mystery mission | Completa una búsqueda del pase de batalla existente o 3 fallas antiguas |
Roll-up completion task {complete}/{total} | Tareas completadas {complete}/{total} |
tomorrow's event | Próximas tareas |
Obtenido: {color}{name} | Recibido: {color}{name} |
All the activity targets were met | Todos los objetivos completados |
The event has not yet been opened, please look forward to it | Evento no disponible |
En los asaltos de banda de guerra se puede ganar escoria adicional | Recompensa adicional obtenida de los asaltos de banda de guerra |
Retardo: latencia | Latencia: Error |
Recibidos | Recibido |
Completada el: {time} | Completada: {time} |
The system recording screen permissions are incorrect and recording cannot be started. | Debes actualizar los permisos para permitir la grabación de la pantalla |
Failed to get video access, please check your phone settings. | No se puede empezar porque hay jugadores que no responden. Se puede votar su expulsión. |
Failed to get camera permissions, please check your phone settings. | Votar para expulsar |
Confirm appearance | Confirmar |
Cambio de clase | Confirmar |
The occupation has been selected | Clase anterior |
Current occupation | Clase actual |
Sea of Fire | Mar de fuego |
@$151{num} | @$151 {num} |
@$152{num} | @$152 {num} |
@$151{num}/30 | @$151 {num}/30 |
1. Solo el líder inmortal o sus oficiales pueden iniciar la ordalía de Kion.
2. Las élites inmortales pueden tratar de derrotar a los 4 atormentadores en sus dominios. 3. Cada dominio solo puede albergar a 12 inmortales, lo que significa 48 participantes en total. 4. La muerte de un atormentador aumenta el poder de los demás. 5. Tras derrotar a los 4 atormentadores, los inmortales reciben la Bendición de Daedessa, que aumenta las recompensas de las fallas antiguas. 6. Cada inmortal solo puede participar una vez al día en la ordalía de Kion para obtener poderoso equipo. 7. Al completar la ordalía de Kion, se desbloquean dificultades superiores que se pueden intentar al día siguiente. 8. Cada dificultad solo se puede completar una vez al día, pero todos los niveles de dificultad desbloqueados se reinician cada día, lo que significa que pueden participar cada vez más inmortales. 9. La recompensa del blasón legendario solo se puede obtener una vez por semana. |
1. Solo el líder inmortal, un teniente o un oficial pueden iniciar la ordalía de Kion.
2. Las élites inmortales pueden tratar de derrotar a los 4 atormentadores en sus dominios. 3. Cada dominio solo puede albergar a 12 inmortales, lo que significa 48 participantes en total. 4. La muerte de un atormentador aumenta el poder de los demás. 5. Tras derrotar a los 4 atormentadores, los inmortales reciben la Bendición de Daedessa, que aumenta las recompensas de las fallas antiguas. 6. Cada inmortal solo puede participar una vez al día en la ordalía de Kion para obtener poderoso equipo. 7. Se desbloquearán dificultades superiores de la ordalía de Kion a medida que pase el tiempo de reinado de los inmortales, lo que se logra con acumulación de dominio. 8. Solo se puede elegir un nivel de dificultad de la ordalía de Kion al día, que se relaciona de manera directa con el número de instancias de ordalía de Kion que se pueden realizar en un mismo día. Las instancias que no se utilicen no se pueden acumular para el día siguiente. 9. La recompensa del blasón legendario solo se puede obtener una vez por semana. |
{"0": ["Blasones", "<mtitle>Blasones legendarios eternos</mtitle> <content>#r1. Sirven para añadir modificadores a las fallas antiguas.#r2. Garantizan que los guardianes de la falla suelten tres runas y una gema legendaria no vinculada.#r3. Las gemas legendarias no vinculadas se pueden vender en el mercado.#r4. Las probabilidades aleatorias de los blasones legendarios también se aplican a los blasones legendarios eternos.#r5. Otorgan ascuas mortecinas a todos los miembros del grupo tras completar una falla antigua.</content><mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. El botín de cada blasón que se use es independiente de otros resultados aleatorios.#r2. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas (calidad 2-5). (Los blasones legendarios eternos y los blasones legendarios tienen contadores independientes).</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><mtitle>Rareza del modificador de falla</mtitle><content>Probabilidad de recibir cada rareza de modificador de falla al usar un blasón:#r1. Común: 64%#r2. Poco común: 34%#r3. Raro: 2%</content>"], "1": ["Lotes", "<mtitle>Lotes</mtitle> <content>1. Desbloquea lotes alcanzando hitos dentro del juego.#r2. Los límites de compra varían según el lote.#r#r</content>"], "5": ["Materiales", "<mtitle>Piedras de reforja</mtitle><content>1. Permiten cambiar un atributo de bonus de un objeto.#r2. Utilizar una piedra de reforja de una familia específica garantiza que recibas un atributo de bonus de esa familia.#r3. Existen 6 familias de piedras de reforja distintas, cada una de ellas con 5 atributos de bonus distintos. Familias: barrera, sacudida, devastación, tremor, venganza y fuego salvaje. Nota: todos los resultados (atributos de bonus y estadísticas dentro del intervalo) aleatorios tienen la misma probabilidad.#r4. Al usar una piedra de reforja, todos los atributos de bonus de las familias y todas las familias de piedras de reforja tienen las mismas probabilidades de aparecer.</content><mtitle>[Eco del albor]</mtitle><content>#r1. Se utiliza para despertar el poder de los objetos legendarios, lo que mejora sus propiedades y te permite engarzarles más gemas legendarias y así obtener más bonus.#r#r</content>"], "3": ["Servicios", " <mtitle>Pase de batalla potenciado</mtitle> <content>#r1. El pase de batalla potenciado desbloquea recompensas de temporada a las que se acceden subiendo de rango durante la temporada.#r2. El pase de batalla potenciado de coleccionista incluye también recompensas cosméticas inmediatas y un suplemento de rango inmediato para el pase de batalla que depende del rango actual.#r3. Las recompensas que no se hayan desbloqueado al final de la temporada se pierden.#r</content><mtitle>Don de abundancia</mtitle> <content>1. Se puede comprar varias veces para acumular los regalos por inicio de sesión y desbloquear beneficios pasivos hasta 90 días.#r2. Los regalos diarios por inicio de sesión se pierden si no se inicia sesión.#r</content> <mtitle>[Senda del prodigio]</mtitle> <content>1. La senda del prodigio otorga premios del adepto gratuitos por llegar a niveles de jugador e hitos de leyenda.#r2. La compra de la senda del prodigio otorga acceso a más recompensas por hito.#r#r</content>"], "2": ["Cosméticos", "<content>1. Se usan para alterar el aspecto de armaduras, armas, portales o marcos de avatar.#r#r</content>"], "4": ["Moneda", "<mtitle>Orbes eternos</mtitle><content>1. Se usan para comprar blasones, el pase de batalla y cosméticos, y también se pueden convertir en platino, entre otras cosas.#r</content><mtitle>Platino</mtitle><content>2. Se usa para comerciar en el mercado o extraer piedras de habilidad de dijes, entre otras cosas.#r#r</content>"]} | {"0": ["Blasones", "<mtitle>Blasones legendarios eternos</mtitle> <content>#r1. Sirven para añadir modificadores a las fallas antiguas.#r2. Garantizan que los guardianes de la falla suelten tres runas y una gema legendaria no vinculada.#r3. Las gemas legendarias no vinculadas se pueden vender en el mercado.#r4. Las probabilidades aleatorias de los blasones legendarios también se aplican a los blasones legendarios eternos.#r5. Otorgan ascuas mortecinas a todos los miembros del grupo tras completar una falla antigua.</content><mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. El botín de cada blasón que se use es independiente de otros resultados aleatorios.#r2. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.#r3. Las gemas legendarias de la misma rareza tienen la misma probabilidad de aparición (Nota: Colmillo ferviente no aparece en las fallas antiguas ni se puede crear).</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas (calidad 2-5). (Los blasones legendarios eternos y los blasones legendarios tienen contadores independientes).</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><mtitle>Rareza del modificador de falla</mtitle><content>Probabilidad de recibir cada rareza de modificador de falla al usar un blasón:#r1. Común: 64%#r2. Poco común: 34%#r3. Raro: 2%</content>"], "1": ["Lotes", "<mtitle>Lotes</mtitle> <content>1. Desbloquea lotes alcanzando hitos dentro del juego.#r2. Los límites de compra varían según el lote.#r#r</content>"], "5": ["Materiales", "<mtitle>Piedras de reforja</mtitle><content>1. Permiten cambiar un atributo de bonus de un objeto.#r2. Utilizar una piedra de reforja de una familia específica garantiza un atributo de bonus de esa familia.#r3. Existen 6 familias de piedras de reforja distintas, cada una de ellas con 5 atributos de bonus distintos. Familias: barrera, sacudida, devastación, tremor, venganza y fuego salvaje. Nota: todos los resultados (atributos de bonus y estadísticas dentro del intervalo) aleatorios tienen la misma probabilidad.#r4. Al usar una piedra de reforja, todos los atributos de bonus de las familias y todas las familias de piedras de reforja tienen las mismas probabilidades de aparecer.</content><mtitle>[Eco del albor]</mtitle><content>#r1. Se utiliza para despertar el poder de los objetos legendarios, lo que mejora sus propiedades y te permite engarzarles más gemas legendarias y así obtener más bonus.#r#r</content>"], "3": ["Servicios", " <mtitle>Pase de batalla potenciado</mtitle> <content>#r1. Desbloquea recompensas de temporada a las que se acceden subiendo de rango durante la temporada.#r2. El pase de batalla potenciado de coleccionista incluye también recompensas cosméticas inmediatas y un suplemento de rango inmediato para el pase de batalla que depende del rango actual.#r3. Las recompensas que no se hayan desbloqueado al final de la temporada se pierden.#r</content><mtitle>Don de abundancia</mtitle> <content>1. Se puede comprar varias veces para acumular los regalos por inicio de sesión y desbloquear beneficios pasivos hasta 90 días.#r2. Los regalos diarios por inicio de sesión se pierden si no se inicia sesión.#r</content> <mtitle>[Senda del prodigio]</mtitle> <content>1. La senda del prodigio otorga premios del adepto gratuitos por llegar a niveles de jugador e hitos de leyenda.#r2. La compra de la senda del prodigio otorga acceso a más recompensas.#r#r</content>"], "2": ["Cosméticos", "<content>1. Se usan para alterar el aspecto de armaduras, armas, portales o marcos de avatar.#r#r</content>"], "4": ["Moneda", "<mtitle>Orbes eternos</mtitle><content>1. Se usan para comprar blasones, cosméticos y platino, entre otras cosas.#r</content><mtitle>Platino</mtitle><content>2. Se usa para comerciar en el mercado o extraer piedras de habilidad de dijes, entre otras cosas.#r#r</content>"]} |
{"0": ["Blasones", "<mtitle>Blasones legendarios eternos</mtitle> <content>#r1. Sirven para añadir modificadores a las fallas antiguas.#r2. Garantizan que los guardianes de la falla suelten tres runas y una gema legendaria no vinculada.#r3. Las gemas legendarias no vinculadas se pueden vender en el mercado (función solo disponible para mayores de 17 años).#r4. Las probabilidades aleatorias de los blasones legendarios también se aplican a los blasones legendarios eternos.#r5. Otorgan ascuas mortecinas a todos los miembros del grupo tras completar una falla antigua.</content><mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. El botín de cada blasón que se use es independiente de otros resultados aleatorios.#r2. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas (calidad 2-5). (Los blasones legendarios eternos y los blasones legendarios tienen contadores independientes).</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><mtitle>Rareza del modificador de falla</mtitle><content>Probabilidad de recibir cada rareza de modificador de falla al usar un blasón:#r1. Común: 64%#r2. Poco común: 34%#r3. Raro: 2%</content>"], "1": ["Lotes", "<mtitle>Lotes</mtitle> <content>1. Desbloquea lotes alcanzando hitos dentro del juego.#r2. Los límites de compra varían según el lote.#r#r</content>"], "5": ["Materiales", "<mtitle>Piedras de reforja</mtitle><content>1. Permiten cambiar un atributo de bonus de un objeto.#r2. Utilizar una piedra de reforja de una familia específica garantiza que recibas un atributo de bonus de esa familia.#r3. Existen 6 familias de piedras de reforja distintas, cada una de ellas con 5 atributos de bonus distintos. Familias: barrera, sacudida, devastación, tremor, venganza y fuego salvaje. Nota: todos los resultados (atributos de bonus y estadísticas dentro del intervalo) aleatorios tienen la misma probabilidad.#r4. Al usar una piedra de reforja, todos los atributos de bonus de las familias y todas las familias de piedras de reforja tienen las mismas probabilidades de aparecer.</content><mtitle>[Eco del albor]</mtitle><content>#r1. Se utiliza para despertar el poder de los objetos legendarios, lo que mejora sus propiedades y te permite engarzarles más gemas legendarias y así obtener más bonus.#r#r</content>"], "3": ["Servicios", " <mtitle>Pase de batalla potenciado</mtitle> <content>#r1. El pase de batalla potenciado desbloquea recompensas de temporada a las que se acceden subiendo de rango durante la temporada.#r2. El pase de batalla potenciado de coleccionista incluye también recompensas cosméticas inmediatas y un suplemento de rango inmediato para el pase de batalla que depende del rango actual.#r3. Las recompensas que no se hayan desbloqueado al final de la temporada se pierden.#r</content><mtitle>Don de abundancia</mtitle> <content>1. Se puede comprar varias veces para acumular los regalos por inicio de sesión y desbloquear beneficios pasivos hasta 90 días.#r2. Los regalos diarios por inicio de sesión se pierden si no se inicia sesión.#r</content> <mtitle>[Senda del prodigio]</mtitle> <content>1. La senda del prodigio otorga premios del adepto gratuitos por llegar a niveles de jugador e hitos de leyenda.#r2. La compra de la senda del prodigio otorga acceso a más recompensas por hito.#r#r</content>"], "2": ["Cosméticos", "<content>1. Se usan para alterar el aspecto de armaduras, armas, portales o marcos de avatar.#r#r</content>"], "4": ["Moneda", "<mtitle>Orbes eternos</mtitle><content>1. Se usan para comprar blasones, el pase de batalla y cosméticos, y también se pueden convertir en platino, entre otras cosas.#r</content><mtitle>Platino</mtitle><content>2. Se usa para comerciar en el mercado o extraer piedras de habilidad de dijes, entre otras cosas.#r#r</content>"]} | {"0": ["Blasones", "<mtitle>Blasones legendarios eternos</mtitle> <content>#r1. Sirven para añadir modificadores a las fallas antiguas.#r2. Garantizan que los guardianes de la falla suelten tres runas y una gema legendaria no vinculada.#r3. Las gemas legendarias no vinculadas se pueden vender en el mercado (función solo disponible para mayores de 18 años).#r4. Las probabilidades aleatorias de los blasones legendarios también se aplican a los blasones legendarios eternos.#r5. Otorgan ascuas mortecinas a todos los miembros del grupo tras completar una falla antigua.</content><mtitle>Frecuencias de aparición de las gemas legendarias</mtitle> <content>#r1. El botín de cada blasón que se use es independiente de otros resultados aleatorios.#r2. La frecuencia de aparición de las gemas legendarias y la de las runas son independientes.#r3. Las gemas legendarias de la misma rareza tienen la misma probabilidad de aparición (Nota: Colmillo ferviente no aparece en las fallas antiguas ni se puede crear).</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#646blasón raro@#210:#r1. De 1 estrella: 5%</content><content>Probabilidad de que aparezcan runas al usar un @#646blasón raro@#210 o un @#647blasón legendario@#210 (en cada grupo, todas las runas tienen la misma probabilidad de aparecer):#r1. Weh, Nie, Pyr, Lux, Ord, Syl, Urs, Bol, Ent, Dro, Vox, Rae, Tyr, Aud: 80%#r2. Nou, Imm, Ece, Cir, Laz, Zuh, Phy, Oth: 20%</content><content>Probabilidad de que aparezca una gema legendaria al usar un @#647blasón legendario@#210:#r1. De 1 estrella: 75,395%#r2. De 2 estrellas: 20,105%#r3. De 5 estrellas: 4,5%#r4. Por cada 50 blasones legendarios usados, te garantizas una gema legendaria de 5 estrellas (calidad 2-5). (Los blasones legendarios eternos y los blasones legendarios tienen contadores independientes).</content><content>Cuando aparece una gema legendaria de 5 estrellas al usar un @#647blasón legendario@#210, las probabilidades de aparición por calidad son:#r1. De 5 estrellas (calidad 2): 75%#r2. De 5 estrellas (calidad 3): 20%#r3. De 5 estrellas (calidad 4): 4%#r4. De 5 estrellas (calidad 5): 1%</content><mtitle>Rareza del modificador de falla</mtitle><content>Probabilidad de recibir cada rareza de modificador de falla al usar un blasón:#r1. Común: 64%#r2. Poco común: 34%#r3. Raro: 2%</content>"], "1": ["Lotes", "<mtitle>Lotes</mtitle> <content>1. Desbloquea lotes alcanzando hitos dentro del juego.#r2. Los límites de compra varían según el lote.#r#r</content>"], "5": ["Materiales", "<mtitle>Piedras de reforja</mtitle><content>1. Permiten cambiar un atributo de bonus de un objeto.#r2. Utilizar una piedra de reforja de una familia específica garantiza un atributo de bonus de esa familia.#r3. Existen 6 familias de piedras de reforja distintas, cada una de ellas con 5 atributos de bonus distintos. Familias: barrera, sacudida, devastación, tremor, venganza y fuego salvaje. Nota: todos los resultados (atributos de bonus y estadísticas dentro del intervalo) aleatorios tienen la misma probabilidad.#r4. Al usar una piedra de reforja, todos los atributos de bonus de las familias y todas las familias de piedras de reforja tienen las mismas probabilidades de aparecer.</content><mtitle>[Eco del albor]</mtitle><content>#r1. Se utiliza para despertar el poder de los objetos legendarios, lo que mejora sus propiedades y te permite engarzarles más gemas legendarias y así obtener más bonus.#r#r</content>"], "3": ["Servicios", " <mtitle>Pase de batalla potenciado</mtitle> <content>#r1. Desbloquea recompensas de temporada a las que se acceden subiendo de rango durante la temporada.#r2. El pase de batalla potenciado de coleccionista incluye también recompensas cosméticas inmediatas y un suplemento de rango inmediato para el pase de batalla que depende del rango actual.#r3. Las recompensas que no se hayan desbloqueado al final de la temporada se pierden.#r</content><mtitle>Don de abundancia</mtitle> <content>1. Se puede comprar varias veces para acumular los regalos por inicio de sesión y desbloquear beneficios pasivos hasta 90 días.#r2. Los regalos diarios por inicio de sesión se pierden si no se inicia sesión.#r</content> <mtitle>[Senda del prodigio]</mtitle> <content>1. La senda del prodigio otorga premios del adepto gratuitos por llegar a niveles de jugador e hitos de leyenda.#r2. La compra de la senda del prodigio otorga acceso a más recompensas.#r#r</content>"], "2": ["Cosméticos", "<content>1. Se usan para alterar el aspecto de armaduras, armas, portales o marcos de avatar.#r#r</content>"], "4": ["Moneda", "<mtitle>Orbes eternos</mtitle><content>1. Se usan para comprar blasones, cosméticos y platino, entre otras cosas.#r</content><mtitle>Platino</mtitle><content>2. Se usa para comerciar en el mercado o extraer piedras de habilidad de dijes, entre otras cosas.#r#r</content>"]} |
The marketplace is a 17+ only feature | El mercado es una función solo disponible para mayores de 17 años |
If there is not enough print for trial-making, do you participate in the trial-making again to get a stamp?
It can also be collectively transformed into a shadowy union by being invited by a shadowy member or joining the adventurer union. |
Sellos de Akeba insuficientes. Participa en la lotería de las sombras para adquirir sellos. También puedes unirte a un clan oscuro existente con una invitación. |
El juego solicita permiso para acceder al álbum de fotos para guardar los datos; este proceso no cargará tus datos. | Requiere permiso para acceder a las fotos de tu dispositivo. ¿Quieres continuar? |
Se desbloquea en el nivel 43. Todos los miembros del clan deben alcanzar el nivel 43 para que el líder del clan pueda convertir el clan. | Se desbloquea en el nivel 43. |
La defensa de la cámara de %s está en tiempo de reutilización; podrán entrar tras %s | La defensa de la cámara de %s está en tiempo de reutilización; será posible entrar tras %s |
%s no puede asaltar la cámara y no podrá asaltarla de nuevo hasta %s | %s no puede asaltar la cámara y no podrá asaltarla de nuevo durante %s |
{name} ya se ha unido a un clan y no puede ser invitado. | Inténtalo de nuevo mañana |
Crear un clan en este momento reiniciará la búsqueda de reclutamiento de sombras, ¿quieres continuar? | Bendiciones insuficientes |
Ha terminado el evento Luna Hambrienta, y te quedaban {lotCount} lunastillas. Se han convertido en este objeto. | Ha terminado el evento, y te quedaban {lotCount} monedas del evento. Se han convertido en el objeto adjunto. |
Hay disponible una nueva actualización para servidores de fuera de Norteamérica y Europa; tienes que reiniciar y descargarlo antes de jugar. (Los servidores de Sudamérica, Norteamérica y Europa usan una versión de cliente diferente; si descargas esta actualización, no podrás acceder a esos servidores). | Hay un nuevo cliente disponible para Europa, Oceanía y Asia; reinicia y descárgalo antes de continuar. (No podrás acceder a los demás servidores mientras llevamos a cabo tareas de mantenimiento). |
{names}: Sufrirás. | {names}: Sufriréis. |
Wave incoming: {} seconds | Próxima oleada: {} s |
Defense of Cyrangar has begun | La defensa de Cyrangar ha comenzado |
Defense of Cyrangar has ended | La defensa de Cyrangar ha terminado |
Defense of Cyrangar | Defensa de Cyrangar |
Defense of Cyrangar has not yet started | La defensa de Cyrangar aún no ha comenzado |
Monsters Remaining: {remain} | Monstruos restantes: {remain} |
Casillas de comercio en el mercado | Casillas de comercio en el mercado (función solo disponible para mayores de 18 años) |
<content>1. Compra el don de abundancia para recibir beneficios instantáneos (ampliación del inventario, acceso remoto al mercado y más casillas de comercio en el mercado), además de 30 días de regalos diarios (un blasón raro y una turmalina al día, y más cada 5 días).#r2. El don de abundancia se puede comprar varias veces para acumular hasta 90 días de regalos diarios.#r3. El don de abundancia no se puede recomprar si el total de días restantes supera los 60 días. Una vez que los días restantes bajen a 60 días o menos, podrás volver a comprarlo.#r4. Los beneficios desbloqueados se revocan una vez que expira el don de abundancia.#r5. Los regalos diarios solo se pueden recoger iniciando sesión cada día mientras el don de abundancia esté activo; de lo contrario, se perderán.#r6. Cada 5 días que inicies sesión, puedes reclamar regalos extras. La suma de días de inicio de sesión acumulados se traslada al siguiente período de don de abundancia. </content> | <content>1. Compra el don de abundancia para recibir beneficios instantáneos como la ampliación del inventario, acceso remoto al mercado (función solo disponible para mayores de 18 años) y más casillas de comercio en el mercado (función solo disponible para mayores de 18 años), además de 30 días de regalos diarios.#r2. El don de abundancia se puede comprar varias veces para acumular hasta 90 días de regalos diarios.#r3. El don de abundancia no se puede recomprar si el total de días restantes supera los 60 días. Una vez que los días restantes bajen a 60 días o menos, podrás volver a comprarlo.#r4. Los beneficios desbloqueados se revocan una vez que expira el don de abundancia.#r5. Los regalos diarios solo se pueden recoger iniciando sesión cada día mientras el don de abundancia esté activo; de lo contrario, se perderán.#r6. Cada 5 días que inicies sesión, puedes reclamar regalos extras. La suma de días de inicio de sesión acumulados se traslada al siguiente período de don de abundancia. </content> |
Eleminar el comercio en el mercado | Acceso remoto al mercado (función solo disponible para mayores de 18 años) |
Has renovado tu don de abundancia con éxito. Recibirás 30 días más de recompensas y bonus diarios por iniciar sesión:
1. @$138 Ampliación del inventario: Tu inventario se amplía con 6 filas más (36 casillas). 2. @$139 Acceso remoto al mercado: Puedes abrir el mercado desde cualquier parte mediante un objeto de tu inventario. 3. @$140 Casillas de comercio en el mercado: Accedes a 4 casillas más de comercio en el mercado. |
Has renovado tu don de abundancia con éxito. Recibirás 30 días más de recompensas y bonus diarios por iniciar sesión:
1. @$138 Ampliación del inventario: Tu inventario se amplía con 6 filas más (36 casillas). 2. @$139 Acceso remoto al mercado (función solo disponible para mayores de 18 años): Puedes abrir el mercado desde cualquier parte mediante un objeto de tu inventario. 3. @$140 Casillas de comercio en el mercado (función solo disponible para mayores de 18 años): Accedes a 4 casillas más de comercio en el mercado. |
Accede a 4 casillas más de comercio en el mercado | Accede a 4 casillas más de comercio en el mercado (función solo disponible para mayores de 18 años) |
Complete the prerequisite quest [Quote]Missing explorer | Completa la búsqueda de prerrequisito: Expedición arruinada. |
h | H |
You will be blessed for your service
|
Se te bendecirá por tu servicio
|
@#169 {name}'s Room | @#169 Estancia de {name} |
min | mill. |
Castle Outskirts | Afueras del castillo |
Cyrangar Castle Hall | Sala del Castillo de Cyrangar |
Create a Warband | Crea una banda de guerra |
Demon Invasion | Invasión de demonios |
Demons Invade In: | Invasión de demonios en: |
Ancestral Weapons | Armas ancestrales |
Invasion arrives in {time} | La invasión llega en {time} |
Warband Activities | Actividades de banda de guerra |
Navigate to Rooms | Viajar a estancias |
-- | Sin clasificar |
prosperity | prosperidad |
Go to Castle Outskirts | Ir a las afueras del castillo |
Warband Role Interface | Interfaz de funciones de banda de guerra |
Camp Version | Versión de campamento |
Unlock Helliquary Raid | Desbloquea el asalto del infercario |
Banner Interface Selection | Selección de interfaz de estandarte |
Open Banner Interface | Abrir la interfaz de estandarte |
Warband photo mode | Modo foto de banda de guerra |
Set Helliquary Raid size to 2 People | Establecer tamaño del asalto del infercario en 2 personas |
Complete prerequisite quest | Completar la búsqueda de prerrequisito |
Drop Sealed Warband Chest | Soltar arcón de banda de guerra sellado |
Unlock Castle | Desbloquear castillo |
Unlock all insignias | Desbloquear todas las insignias |
Tap to publish | Toca para publicar |
Vacant | Vacía |
@#155 My Room | @#155 Mi estancia |
Get Castle Onboarding Quest | Obtén la búsqueda de introducción del castillo |
Get Castle Quest | Obtén la búsqueda del castillo |
u15744
|
Puntos de trucos al máximo |
Reset all Quests | Restablecer todas las búsquedas |
Warband leader can assign roles to members | El líder de la banda de guerra puede asignar funciones a los miembros |
Defense in Progress | Defensa en curso |
Demons have begun their invasion of the Castle, rally the defense! | Los demonios han iniciado la invasión del castillo. ¡Organiza la defensa! |
Unlock All 36 Heliquary Raids | Desbloquea los 36 asaltos del infercario |
Post-castle occupation unlock | Desbloqueo tras la ocupación del castillo |
Warband has cleared the Castle | La banda de guerra ha despejado el castillo |
There was peace outside the castle | Se respiraba paz fuera del castillo |
The camp has not been established yet | Aún no se ha establecido el campamento |
Room Channel | Canal |
CASTLE_EXPLORER_SELECT_MEMBER_DESC_2 | Vacía |
purification | Purificar |
({room}) is already occupied | ({room}) ya está ocupada |
Guard ({room}) | Ocupante ({room}) |
Heirloom Bonus | Bonus de remanente |
Base Bonus | Bonus base |
Explore the Castle to find more Heirlooms | Purga las profundidades para encontrar más remanentes |
Sala | Administración de estancias |
Select Room | Seleccionar estancia |
Warband Leader must first establish the Banner | El líder de la banda de guerra debe establecer antes el estandarte |
Complete all Helliquary Raids | Completa todos los asaltos del infercario |
Claim this room? | ¿Reclamar esta estancia? |
Complete Helliquary Raid Difficulty | Completa el asalto del infercario en dificultad |
Invitar a jugadores... | No disponible aún |
Some tokens in your inventory have expired and have been converted into gold | Algunas fichas de tu inventario han caducado y se han convertido en oro |
Token Expiration Notification | Notificación de caducidad de fichas |
Barricades: {remain}/{total} | Barricadas: {remain}/{total} |
Defense of Cyrangar Reward | Recompensa de la defensa de Cyrangar |
You were not in the Defense of Cyrangar when it ended, so your rewards have been mailed to you. | Como no estabas presente cuando terminó la defensa de Cyrangar, recibirás las recompensas por correo. |
Remaining Barricades: | Barricadas restantes: |
Castle Door Integrity: | Integridad de la puerta del castillo: |
Your previous purchase has been revoked after review; The system will recycle the goods!
The Dark God of Destruction: Immortality Development Group |
Tu compra ha sido revocada tras una revisión. El sistema retirará los objetos anteriormente comprados.
|
Castle Overview | Información sobre el castillo |
Contribución | Puntos de actividad de banda de guerra |
'@#209 Room: %s' | @#209 Estancia: %s |
Select Heirloom | Seleccionar remanente |
{player} assigned to {room} | {player} se ha asignado a {room} |
Select the members of the {room}#E's base | Asignar miembro a: {room}#E |
Manage Heirlooms | Gestionar remanentes |
Heirlooms Added | Remanentes añadidos |
Ultimate charged | Definitiva cargada |
Remaining City Gate Life Value:{num}% | Vida restante de la puerta del castillo: {num}% |
entry condition | Miembros |
1-8 people | 1-8 |
replica information | Información |
Open Exploration | Entrar |
Sentry's Post | Puesto del centinela |
Laboratory | Laboratorio |
You lose shadow, you lose shadow, you lose shadow, you lose shadow, you get immune shadow, you get dark shadow skills, you get dark shadow effects. | You're corrupted, you're hurt less, you're hurt by the immune ghost, you're dead when you're corrupted. The shield that kills the Shadow Devils will remove the rot. |
Shadowy skills will cause you great damage. Look for a shadowy teammate to help ward off the damage. | Your teammate's been corrupted. Break the shield of the Shadow Devil and help him out. |
total | Puntuación |
Not authorized to change start time | Sin autorización para cambiar la hora de inicio |
Modo infinito | Modo sin fin |
Modo Normal | Modo normal |
Heirloom removed | Remanente retirado |
Current Heirloom | Remanentes |
Raid Unavailable | Asalto no disponible |
Demonic invasion in progress | Invasión demoníaca en curso |
Demon Invasion time can't be adjusted as it's about to begin | No se puede cambiar la hora de la invasión de demonios porque está a punto de empezar |
Current heirloom | Remanentes |
No Time Set | Sin hora establecida |
Elapsed Time: {time} | Tiempo transcurrido: {time} |
Rankings and rewards are determined by score | La clasificación y las recompensas dependen de la puntuación |
Informe de defensa | Resultados |
Select Start Time | Seleccionar hora de inicio |
The fog retreats | La niebla se retira |
Score: {score} | Puntuación: {score} |
Ausente | Salir |
Tap to enter room | Toca para entrar en la estancia |
Tap to explore the Castle depths | Toca para explorar las profundidades del castillo |
Tap to leave | Toca para salir |
You're already in Castle Cyrangar | Ya estás en el Castillo de Cyrangar |
Defend the Castle at the allocated time | Defiende el castillo en el tiempo asignado |
Personal contributions to the Guard Vault have reached the daily limit | Tus contribuciones por defender la cámara han alcanzado el límite diario |
Defense of Cyrangar Overview | Información sobre la defensa de Cyrangar |
Join a warband to enter Defense of Cyrangar | Únete a una banda de guerra para acceder a la defensa de Cyrangar |
You have earned a reward for being ranked {num} in Defense of Cyrangar Endless Mode. | Has ganado una recompensa por obtener el puesto {num} en el modo sin fin de la defensa de Cyrangar. |
Inicio | Iniciar |
Add heirloom list | Añadir lista de remanentes |
{hour} h | @$171{hour} h |
{day} d | @$171{day} d |
Recommended combat level | Índice de combate recomendado |
Room is already occupied - try again later | La estancia ya está ocupada. Inténtalo de nuevo más tarde. |
You have unclaimed rewards from the Scouring the Darkness Event. | Tienes recompensas sin recoger del evento Depuración de la Oscuridad. |
Scouring the Darkness Rewards | Recompensas de Depuración de la Oscuridad |
Insufficient Moonstuff (?) | Poder del astrolabio insuficiente |
Item Delivered | Objeto entregado |
Ancestral Weapon you're delivering | Arma ancestral que entregas |
Ancestral Weapons delivered by the Warband | Armas ancestrales entregadas por la banda de guerra |
Deliver Ancestral Weapon | Entregar arma ancestral |
Devolver | Recuperar |
Selecciona una nueva habilidad | Reemplazar |
Standard@$173 | Índices de aparición estándares |
Legendary Gems available: | Gemas legendarias disponibles: |
Special Drop Rates | Índices de aparición especiales |
@#210When a 5-Star Legendary Gem drops, there is a @#21350%@#210 chance it will be @#208Frozen Heart | @#210Cuando aparece una gema legendaria de 5 estrellas, hay un @#21350%@#210 de probabilidad de que sea un @#208Corazón congelado |
Standard Drop Rates | Índices de aparición estándares |
All 5-Star Legendary Gems have equal chances of dropping | Todas las gemas legendarias de 5 estrellas tienen la misma probabilidad de aparecer |
Scouring the Darkness has begun | Depuración de la Oscuridad ha comenzado |
de invocación | Propiedad ancestral |
Only 1 Blessing of a type can be active at a time | Solo puede haber 1 bendición de cada tipo activa a la vez |
Insufficient Warband Activity Points | Insuficientes puntos de actividad de banda de guerra |
@#208[Max] | @#208[Máx.] |
Contribuir | Completa actividades de la banda de guerra para obtener armas ancestrales |
[Limit Reached] | [Límite alcanzado] |
Weapon Sources: | Fuentes de armas: |
Normal Mode (1/1) | Modo normal (1/1) |
A time has not been selected by the warband leader | El líder de la banda de guerra no ha seleccionado una hora |
Credit: {score} | Créditos: {score} |
In Defense of Cyrangar | En la defensa de Cyrangar |
Rank: {rank} | Puesto: {rank} |
Defense of Cyrangar is about to begin | La defensa de Cyrangar está a punto de comenzar |
{num} members are currently defending Cyrangar | Hay {num} miembros defendiendo Cyrangar |
Reiniciar | Restablecer |
Normal Mode (0/1) | Modo normal (0/1) |
@$175 Set start time | @$175 Establecer la hora de inicio |
The scheduled time for Defense of Cyrangar standard mode is about to begin | Está a punto de llegar la hora programada para la defensa de Cyrangar en modo normal |
The Legion Challenges the Devil | Asaltos del infercario de la banda de guerra |
Fort Defense-Common Mode | Defensa de Cyrangar |
Fort Defense - Endless Mode | Purga de las profundidades |
Ancient Fort Exploration | Buscar armas ancestrales |
The Castle Door is under attack | Están atacando la puerta del castillo |
Castle Cyrangar | Castillo de Cyrangar |
{d}d {h}h Remaining | Restante: {d}d {h}h |
Ancestral Weapons unlocks at lvl 30 | Las armas ancestrales se desbloquean en el nv. {lvl} |
Complete the prequisite quest first | Completa antes la búsqueda de prerrequisito |
You can only assign {n} {quality} quality heirlooms to the same room | Solo puedes asignar {n} remanentes de calidad {quality} a la misma estancia |
View the Warband Menu | Ver el menú de banda de guerra |
Tap to submit Ancestral Weapons to the Warband | Toca para consagrar un arma ancestral |
Tap on the Ancestral Tableau | Toca el retablo ancestral |
Close Warband Menu | Cerrar el menú de banda de guerra |
View Helliquary Raids | Ver asaltos del infercario |
Go to the active interface | Ver evento |
{cur}/{total} has been filled | {cur}/{total} usado/s |
@#435 can be redeemed @#213{num}@#435 times | @#435 se puede canjear @#213{num}@#435 veces |
The event has ended and your leftover {recycleProp} has been converted to {rebateProp}. | Ha terminado el evento, y tus {recycleProp} sobrantes se han convertido en {rebateProp}. |
Next Castle Tutorial Quest | Próxima búsqueda de tutorial del castillo |
Reset Castle Tutorial Quest | Restablecer búsqueda de tutorial del castillo |
Las 3 mejores | 10 mejores |
Battle begins: {m}:{s:02d} | Inicio de la batalla: {m}:{s:02d} |
Cannot set a new start time yet | Aún no se puede establecer una hora de inicio |
Currently in Defend the Vault queue | Actualmente en la cola de defensa de la cámara |
Cola | En cola |
The party is full | El grupo está lleno |
Solo el líder del grupo puede hacer esto. | Esta acción solo puede realizarla el líder del grupo |
Queue failed | La cola ha fallado |
Cancel queue | Cancelar cola |
Unable to leave queue | No se puede salir de la cola |
[Queue Position] | [Posición en cola] |
Currently in defend the vault queue | Actualmente en la cola de defensa de la cámara |
Queue Position: {} | Posición en cola: {} |
Are you sure you want to close the queue prompt? (This will not affect queue status) | ¿Seguro que quieres cerrar el aviso de la cola? (esto no afectará al estado de la cola) |
(up to {max} maximum) | (hasta un máximo de {max}) |
A new chapter of Hero's Journey has been unlocked | Se ha desbloqueado un capítulo nuevo del diario de héroe |
Mochihiro Kumzuki @$158 underwhelming | Lunastillas insuficientes |
Complete Chapter 5 to unlock | Completa el capítulo 5 para desbloquear |
Complete Chapter 4 to unlock | Completa el capítulo 4 para desbloquear |
The Castle Door is nearly destroyed | La puerta del castillo está casi destruida |
Anxious | Ansioso |
Confianza | Confiado |
Yummy | Delicioso |
Happy | Contento |
Interesting | Interesante |
Pleasant | Agradable |
Frivolous | Frívolo |
Joy | Júbilo |
Entretenimiento | Entretenido |
Happy | Feliz |
[ms]Amargo[fs]Amarga | Resentido |
Pouting Cat | Gato enfadado |
Kissing Cat | Gato besucón |
Tired Cat | Gato cansado |
Silly Cat | Gato tonto |
Laughing Cat | Gato risueño |
Happy Cat | Gato feliz |
Poop | Caca |
Smiling Cat | Gato sonriente |
Cansado | Fatiga |
Agotado | Exhausto |
Victoria | En paz |
Niña mala | Pillín |
Travesura | Travieso |
Funny | Divertido |
Drool | Baba |
Descontento | Infeliz |
robot | Robot |
Monstruo pequeño | Monstruito |
Cross Mask | Máscara de cruz |
Angry Demon | Demonio enfadado |
Freak | Raro |
Adormilado | Soñoliento |
Quiet | Callado |
Doubtful | Dudoso |
de vacío | Vacío |
Insensible | Adormecido |
Depressed | Deprimido |
Estupefacción | Estupefacto |
Boring | Aburrido |
Bothersome | Irritante |
Termithe | Preocupado |
Descarga | Estupefacción |
cara | Mueca |
Tiresome | Tedioso |
Worried | Preocupado |
Ecstatic | Eufórico |
scared | Asustado |
Pretentious | Pretencioso |
sad | Triste |
disappointed | Decepcionado |
Rompecabezas | Perplejo |
No Evil | No veo |
Hear No Wrong | No escucho |
Speak No Ill | No hablo |
Mentira | Embustero |
Hush | Calla |
de resentimiento | Aversión |
Estornudar | Estornudo |
Inocente | Gilí |
Cowboy | Vaquero |
One Eye | Un ojo |
Curiosidad | Curioso |
Amor | Beso cariñoso |
Fácil | Relajado |
Happy Kiss | Beso feliz |
Despise | Desprecio |
Irritated | Irritado |
Mareo | Mareado |
Turn Red | Sonrojo |
Get Sick | Enfermar |
Mareado | Enfermo |
Nauseabundo | Náusea |
Limited-time special drop rates option available | Opción de índices de aparición especiales temporales disponible |
The peer you've gathered has just completed a peer assignment. It's a small gift for congratulations. Please take it! | @#208{name}@#210 ha completado un hito. Dale las gracias por estas recompensas adicionales. |
Progress: {complete}/{total} | Progreso: {complete}/{total} |
You have reached the max number of recruitments | Has alcanzado el máximo de reclutamientos |
You cannot enter your own recruitment code | No puedes introducir tu propio código de reclutamiento |
1. Character must be below level 20.
2. You may only be recruited 1 time. 3. You cannot be recruited if another character on your account has already been recruited. |
1. El personaje debe tener menos de nivel 20.
2. Solo te pueden reclutar 1 vez. 3. No te pueden reclutar si ya se ha reclutado a otro personaje de tu cuenta. |
Recruitment failed. Try again later. | Error de reclutamiento. Inténtalo de nuevo más tarde. |
Network error. Try again later. | Error de red. Inténtalo de nuevo más tarde. |
Navigation is not available | Viaje no disponible |
IP exception | Excepción de IP |
Another character on this account has already been recruited | Ya se ha reclutado a otro personaje en esta cuenta |
Characters over level 20 cannot be recruited | No se puede reclutar a los personajes por encima del nivel 20 |
Already recruited by someone else | Ya lo ha reclutado alguien |
The Magic Trials are now underway. Please wait for the next one. | The current trade union trials are open. Please wait for the next one. |
The union is not authorized enough to start the Magic Trials. | The trade unions are not authorized enough to start the trade union trials. |
into the Magic Chamber | Enter the Trade Union |
You're not in a union. You can't get into the magic trials. | You're not in a union. You can't get into a union trial. |
Do you want to leave the Demon Trials | whether to leave the union |
Blessing activated | Bendición activada |
Actualizar | Actualización |
Defending, invaded: {}/{} | Defendiendo, invadido: {}/{} |
Not in queue | No en cola |
No invaders in the Vault | No hay invasores en la cámara |
Select Ancestral Weapon to channel | Selecciona un arma ancestral que canalizar |
Ancestral attributes haven't been selected | No se ha seleccionado una propiedad ancestral |
Received invitation credit: {score} | Obtained:@$177{score} |
Use all 12 Blessings to unlock the Moon's Favor | Usa las 12 bendiciones para desbloquear la estima de la luna |
The Moon's Favor has been unlocked | Se ha desbloqueado la estima de la luna |
@#210Si sales de la falla de caos antes de terminar, solo recibirás @#215recompensas por tu progreso actual@#210. ¿Seguro que quieres salir? | @#210Si sales del Plano Fracturado antes de terminar, solo recibirás @#215recompensas por tu progreso actual@#210. ¿Seguro que quieres salir? |
Navegar | Viajar |
Add Monk Bot to Party | Add Samurai Friends |
Torre olvidada | Torre Olvidada |
La defensa de la cámara del líder del equipo ha terminado | El líder del grupo ha terminado de defender la cámara. |
La defensa de la cámara está llena | Todas las posiciones de defensa en la cámara están ocupadas ahora mismo. |
Defensa de la cámara
(piso {level}/4) |
Defensa de la cámara (piso {level}/4) |
Vas a entrar en {name}, lo que consumirá @#208tomos de portal@#210 (x1). | Vas a entrar en {name}, lo que consumirá @#208tomos de portal@#210 (x1) |
Se compara con la resistencia enemiga para modificar la duración de todos los efectos dañinos. Tu potencia es un @#213{controlSubtraction}@#211 superior a la resistencia de los monstruos de tu nivel en la actividad y dificultad actuales, lo que aumenta las duraciones un @#213{controlLow}@#211. \ Al jugar contra otros jugadores, obtienes hasta un @#213{CalcControlIncreaseModifyPVP}@#211 más de duración del control. | Se compara con la resistencia enemiga para modificar la duración de todos los efectos dañinos. Tu potencia es un @#213{controlSubtraction}@#211 superior a la resistencia de los monstruos de tu nivel en la actividad y dificultad actuales, lo que aumenta las duraciones un @#213{controlLow}@#211. Al jugar contra otros jugadores, obtienes hasta un @#213{CalcControlIncreaseModifyPVP}@#211 más de duración del control. |
Ese jugador ya está en un grupo. | Ese jugador no está en un grupo |
@#210{sys_msg_time_stamp} @#208¡Las sombras están asaltando la cámara! @#210¡Hay que detenerlas! @#478 | @#210{sys_msg_time_stamp} ¡Las @#208sombras@#210 están asaltando la cámara!@#478 |
de oro | Oro |
Mazmorra no superada | Mazmorra fallida |
Abrir la falla | Entrar |
Modo seleccionar | Seleccionar modo |
Error | Fracaso |
5Muerto:Muerta; | Muerto |
NUEVA | NUEVO |
Descartado | Desechado |
Sala despejada. Pasa a la siguiente. | Nivel completado |
Desafío de falla no superado | Reto de falla fallido |
Gastar | Coste |
Élite | de élite |
Quitar | Sacar |
Vendedor del mercado negro místico | Tratante del caos |
Ancient Elite | Élite ancestral |
@#209Disponible durante: {time} | @#209Disponible durante: {color}{time} |
Ten thousand | Diez mil |
Completadas todas las búsquedas de reto | Todas las búsquedas completadas |
Portal de falla | Portal |
Salir temporalmente | Salir del Plano Fracturado |
Avanzar | Continuar |
Avanzar al reto | Continuar |
Selecciona el número de recompensas. {number} | Selecciona recompensar ({number}) |
Mochila de falla | Inventario del Plano Fracturado |
Asunto de las reglas del Campamento de los Inmortales | Asunto de las reglas del campamento inmortal |
Contenido de las reglas del Campamento de los Inmortales | Contenido de las reglas del campamento inmortal |
Recompensas de contribución | Recompensas a recibir |
No eres miembro del Campamento de los Inmortales. | No eres miembro del campamento inmortal. |
Los monstruos del Mar Shassar tienen la probabilidad de soltar pergaminos misteriosos | Los monstruos de élite del Mar Shassar tienen la probabilidad de soltar pergaminos misteriosos |
Desafío no superado | Reto fallido |
Quitar | Eliminar |
La puerta demoníaca está en {area}. Ve a buscarla. | Las puertas demoníacas están en {area}. Encuéntralas rápido. |
{p1} no ha aceptado. Instancia cancelada. | No se puede iniciar porque {p1} lo ha rechazado. Se puede votar su expulsión. |
Ocre | Marrón |
Aumenta la probabilidad de que los monstruos suelten objetos de mayor calidad. | Aumenta la probabilidad de que los objetos que sueltan los monstruos sean mágicos, raros o legendarios. |
Recompensa de objetivo de facción | Recompensas de prioridad de clan oscuro |
Dinastía | Dynasty |
Mercader del Campamento de los Inmortales 1 | Mercader de campamento inmortal 1 |
Mercader del Campamento de los Inmortales 2 | Mercader de campamento inmortal 2 |
Mercader del Campamento de los Inmortales 3 | Mercader de campamento inmortal 3 |
Mercader del Campamento de los Inmortales 4 | Mercader de campamento inmortal 4 |
Mercader del Campamento de los Inmortales 5 | Mercader de campamento inmortal 5 |
Se te han agotado las bendiciones. | No tienes más bendiciones que compartir |
de oro | Oro |
Derrota | Fracaso |
Activar | Activa |
Reino | Reinado |
Ha terminado el reinado de los inmortales, así que no se pueden usar sus cosméticos. | El reinado de los inmortales ha llegado a su fin. Ya no tienes disponibles los cosméticos de los inmortales. |
Rito de los inmortales {} | Equipos de los inmortales {} |
No puedes encontrar la ruta en la cámara | No se puede usar la función de viajar en la cámara |
Solo las sombras pueden pasar | Solo las sombras de pleno derecho pueden pasar |
Resurrección fallida. El otro lado ha sido resucitado. | Resurrección fallida. El jugador ya ha sido resucitado. |
No está disponible debido al reciente cambio de liderazgo | No está disponible durante {cd} horas debido al cambio de liderazgo |
Ahora puedes participar en el evento o unirte a un clan oscuro | Ahora puedes participar en la reunión o unirte a un clan oscuro |
The system is busy. Please try again later. | El sistema está ocupado. Inténtalo de nuevo más tarde. |
T | M |
Avatar frame | Marco de avatar |
<content>1. Modifica las fallas antiguas con blasones para conseguir ascuas mortecinas.#r2. Todos los blasones que utilice un miembro del grupo aumentan el total de ascuas mortecinas que obtienen todos los miembros.#r3. Intercambia ascuas mortecinas por runas que se usan para crear gemas legendarias.#r4. Intercambia las runas inferiores y las ascuas mortecinas que no quieras por runas Ati.#r</content> | <content>1. Modifica las fallas antiguas con blasones para conseguir ascuas mortecinas.#r2. Todos los blasones que utilice un miembro del grupo aumentan el total de ascuas mortecinas que obtienen todos los miembros.#r3. Intercambia ascuas mortecinas por runas que se usan para crear gemas legendarias o blasones.#r4. Intercambia las runas inferiores y las ascuas mortecinas que no quieras por runas Ati.#r</content> |
Aplicados | Solicitado |
Como #5:aventurero:aventurera;, eres #5:uno:una; de los audaces héroes con la tarea de repeler a los ingentes horrores que acechan este mundo.
Una forma de hacerlo es visitando el tablón de encargos en Westmarch y buscando a personas que necesiten ayuda en Santuario. Obtendrás recompensas adicionales por cada 4 encargos que termines. Comienzas el juego como #5:aventurero:aventurera; y puedes unirte a un clan, un grupo de aventureros que juegan juntos. Cuando te hagas más fuerte, podrás unirte a una facción, como las sombras o los inmortales, con su propio cuartel general y sus propias actividades exclusivas de juego. |
Como aventurero, eres uno de los audaces héroes con la tarea de repeler a los ingentes horrores que acechan este mundo.
Una forma de hacerlo es visitando el tablón de encargos en Westmarch y buscando a personas que necesiten ayuda en Santuario. Obtendrás recompensas adicionales por cada 4 encargos que termines. Comienzas el juego como aventurero y puedes unirte a un clan, un grupo de aventureros que juegan juntos. Cuando te hagas más fuerte, podrás unirte a una facción, como las sombras o los inmortales, con su propio cuartel general y sus propias actividades exclusivas de juego. Cuando el líder de un clan no se conecta en siete días, el liderazgo pasa automáticamente a otro miembro activo. |
<mtitle>[Objetivos de las sombras]</mtitle>
<content>1. Una vez reunidas las sombras, comienzan a aumentar en número para desafiar a los inmortales.#r2. Las sombras pasan por cuatro fases a medida que obtienen influencia: planificación, congregación, enfrentamiento y ajuste de cuentas. Al llegar a una nueva etapa, reciben oro y ases como recompensas. Estas recompensas no son retroactivas para las nuevas sombras.#r3. En la fase de planificación, las sombras deben reclutar más miembros.#r4. En la fase de congregación pueden seguir reclutando. También pueden completar contratos diarios y asaltar la cámara de los inmortales para obtener influencia. Cuando tienen la influencia suficiente, pasan a la fase de enfrentamiento.#r5. En la fase de enfrentamiento pueden iniciar el rito del exilio para derrocar a los inmortales. Una vez que obtienen influencia suficiente, pasan a la fase de ajuste de cuentas.#r6. En la fase de ajuste de cuentas, las sombras pueden reclutar un número ilimitado de miembros y obtienen una serie de beneficios que aumentan su peligrosidad durante el rito del exilio. En esta fase, van obteniendo nuevos bonus de cara al rito del exilio a medida que alcanzan nuevos hitos de influencia.#r</content> |
<mtitle>[Objetivos de las sombras]</mtitle>
<content>1. Una vez reunidas las sombras, comienzan a aumentar en número para desafiar a los inmortales.#r2. Las sombras pasan por cuatro fases a medida que obtienen influencia: planificación, congregación, enfrentamiento y ajuste de cuentas. Al llegar a una nueva etapa, reciben oro y ases como recompensas. Estas recompensas no son retroactivas para las nuevas sombras.#r3. En la fase de planificación, las sombras deben reclutar más miembros.#r4. En la fase de congregación pueden seguir reclutando. También pueden completar contratos diarios y asaltar la cámara de los inmortales para obtener influencia. Cuando tienen la influencia suficiente, pasan a la fase de enfrentamiento.#r5. En la fase de enfrentamiento pueden iniciar el rito del exilio para derrocar a los inmortales. Una vez que obtienen influencia suficiente, pasan a la fase de ajuste de cuentas.#r6. En la fase de ajuste de cuentas, las sombras pueden reclutar un número ilimitado de miembros y obtienen una serie de beneficios que aumentan su peligrosidad durante el rito del exilio. En esta fase, van obteniendo nuevos bonus de cara al rito del exilio a medida que alcanzan nuevos hitos de influencia.</content> |
Expelled members will exit Treasury without rewards. Do you wish to proceed? | Eliminar a miembros del grupo los obligará a salir de la cámara sin recompensas. ¿Continuar? |
Tristeza | sad |
Ira | Cólera |
Magia | Mágico |
Your account has been banned after being reported by other players | Se te ha restringido el acceso a las funciones sociales durante {days} días. |
Your account has been banned for {days} days after being reported by other players | Se te ha restringido el acceso a las funciones sociales durante {days} días. |
1. When a treasure trove alert is triggered, you can go to the defense, and keep an eye on the warning message issued by the treasure trove.
2. The objective of the Treasure Vault is to repel all the invaders and recover Ethan's possessions and looted treasures.
|
1. When a treasure trove alert is triggered, you can go to the defense, and keep an eye on the warning message issued by the treasure trove.
2. The goal of the Treasure Vault is to repel all the invading shadowers and recover Ethan's possessions and looted treasures.
|
Lo abre el @#208líder inmortal #Eo un @#208teniente#E. Admite un máximo de @#20848 #Ejugadores por desafío. Límite de una vez al día por jugador. | Lo abre el @#208líder inmortal#E, un @#208teniente#E o un @#208oficial#E. Admite un máximo de @#20848 #Ejugadores por desafío. Límite de una vez al día por jugador. |
Dear {name}, your registration status has changed. You've been moved from the backup zone to the field player list of {team}. | {name}, tu estado de registro ha cambiado. Has pasado de la lista de reservas a la lista del equipo {team}. |
Dear{name}, your registration status has changed. You've been moved from the field player list of {team} to the backup zone. | {name}, tu estado de registro ha cambiado. Has pasado de la lista del equipo {team} a la lista de reservas. |
Dear {name}, your registration status has changed. You've been moved from the backup zone to the field player list. | {name}, tu estado de registro ha cambiado. Has pasado de la lista de reservas a la lista de participación. |
Refresh treasury | Actualizar la cámara |
Sorry, Immortal's treasury doesn't have any treasures to distribute. | La cámara de los inmortales no tiene tesoros para distribuir |
Abandonar piso | Abandonar piso |
Rank up the treasury | Sube el nivel de la cámara |
Treasury reward | Recompensas de la cámara |
Sensitive characters in the faction name | El nombre del clan contiene caracteres no válidos. |
Caracteres no permitidos | El nombre del clan contiene caracteres no válidos. |
Defender beats Attacker {kill}/{total} | Defensor vence a atacante {kill}/{total} |
El rito del exilio tiene tras fases que hay que completar dentro del tiempo límite para tener éxito.
El objetivo de la primera fase es derrotar a 3 guardianes sacros. |
El rito del exilio tiene tres fases que hay que completar dentro del tiempo límite para tener éxito.
El objetivo de la primera fase es derrotar a 3 guardianes sacros. |
El rito del exilio tiene tras fases que hay que completar dentro del tiempo límite para tener éxito.
El objetivo de la primera fase es proteger a 3 guardianes sacros. |
El rito del exilio tiene tres fases que hay que completar dentro del tiempo límite para tener éxito.
El objetivo de la primera fase es proteger a 3 guardianes sacros. |
¡Te damos la bienvenida, atacante! El Campo de Batalla tiene tras fases que los atacantes deben completar dentro del tiempo límite para tener éxito.
Como atacante, tu objetivo en la primera fase es derrotar a 3 guardianes sacros. |
¡Te damos la bienvenida, atacante! El Campo de Batalla tiene tres fases que los atacantes deben completar dentro del tiempo límite para tener éxito.
Como atacante, tu objetivo en la primera fase es derrotar a 3 guardianes sacros. |
Immortal's Treasury | La cámara de los inmortales |
Ir a mazmorra | Entrar en la mazmorra |
De 12:00 a 14:00 y de 19:00 a 21:00 | De 12:00 a 13:00 y de 19:00 a 20:00 |
La cámara está protegida por @#208carceleros#E.
Cuando uno de ellos detecta sombras invasoras, intentará @#208alertar a los inmortales#E. |
La cámara está protegida por @#208carceleros#E.
Cuando uno de ellos detecta sombras invasoras, intentará @#208alertar a los inmortales#E. Las alarmas se activan automáticamente cuando las sombras llegan al cuarto piso. |
Unos guardias especiales llamados @#208carceleros#E pueden aparecer en la cámara en cualquier momento.
Intentarán @#208activar la alarma#E e invocar inmortales. Se puede @#208interrumpir con ataques#E a los carceleros, ¡así que atención! |
Unos guardias especiales llamados @#208carceleros#E pueden aparecer en la cámara en cualquier momento.
Intentarán @#208activar la alarma#E e invocar inmortales. Se puede @#208interrumpir con ataques#E a los carceleros, ¡así que atención! La alarma se activa automáticamente en el cuarto piso. |
Immortal's Treasury is unlocked | La cámara de los inmortales está desbloqueada |
The current treasury has been protected. You may go to the next treasury. | Esta cámara se ha defendido con éxito. |
Máximo de retadores alcanzado | Máximo de jugadores en el encuentro |
Tap to view Treasury Plundering | Toca para ver "Asalto a la cámara" |
Reto completado | Victoria |
@#211 Injuries increased by 50% during the period the monster was lit. | @#211Daño contra enemigos que están en llamas aumentado un 50%. |
be below recovery | Resurrecciones insuficientes |
Valor restante@58{count} | Resurrecciones restantes: @58{count} |
resurrection value | Número de resurrecciones |
Secret Phrases | Afijos de fallas |
lucky grade | Suerte |
Lucky rating {mysteryLv} ({mysteryExp}/{needExp}) | Índice de fortuna {mysteryLv} ({mysteryExp}/{needExp})
|
@#405 Remaining Easter@58{mysChaos} | @#405 Número de resurrecciones restantes: @58{mysChaos} |
Secret Phrases | Afijos |
Habilidad de falla | Habilidades |
Treasury Guards fought bravely. We took nothing. | La cámara se ha defendido con éxito. |
@#208 Recompensas de rastreo potenciadas | @#208 Recompensas del pase potenciado |
Temporada 1 | Temporada 3 |
Temporada 1 | Temporada 4 |
Completa el reto de zona del Mar Shassar #4:{0}:vez:veces; | Llévale un artefacto a Calim en el Mar Shassar #4:{0}:vez:veces; |
Asesino | Asesina |
Objeto vendido
Has vendido esto en el mercado: {goods}. Puedes ir a recoger las ganancias. |
Objeto vendido
Has vendido esto en el mercado: {goods}. Puedes ir a recoger las ganancias. |
Cannot return to Rift | Imposible volver a la falla |
¿Quieres crear esta gema legendaria? | ¿Quieres crear este objeto? |
Los ataques primarios cargan tu habilidad definitiva | Los ataques primarios cargan tu habilidad definitiva. |
Sigue utilizando los ataques primarios para cargar la habilidad definitiva | Sigue utilizando los ataques primarios para cargar la habilidad definitiva. |
Cómprale #4:{0}:objeto raro o legendario:objetos raros o legendarios; a Yakin, vendedor de rarezas y antigüedades | Cómprale #4:{0}:un objeto raro o legendario:objetos raros o legendarios; a Yakin, vendedor de rarezas y antigüedades |
Se usa al abrir una falla antigua para añadirle un modificador. Al completar la falla antigua, se obtienen runas. Si no se completa una falla antigua, se recuperan todos los blasones por correo. | Se usa al abrir una falla antigua. Al completar la falla antigua, se obtienen runas. Se le añadirá un modificador a la falla y, si no se completa, se recuperan todos los blasones por correo. |
Se usa al abrir una falla antigua para añadirle dos modificadores. Al completar la falla antigua, se obtiene una gema legendaria. Si no se completa una falla antigua, se recuperan todos los blasones por correo. | Se usa al abrir una falla antigua. Al completar la falla antigua, se obtiene una gema legendaria vinculada. Se le añadirán dos modificadores a la falla y, si no se completa, se recuperan todos los blasones por correo. |
Progress @56+{num} seconds | Temporizador @56+{num} s |
Los dijes se pueden conseguir de los arcones de recompensa del tablón de encargos. | Los dijes se pueden conseguir completando actividades diarias. |
Complete your season mission - daily activities and hidden remains to get regular gems | Consigue niveles del pase de batalla y completa guaridas ocultas para obtener gemas normales. |
Season {} | Temporada {} |
Season {num} | Temporada {num} |
All seasonal quests are completed | Has completado todos los objetivos del pase de batalla |
This week's challenge is over | Ha terminado el desafío de esta semana |
The scene mechanisms are different and you can't enter. | Estás en un modo distinto y no puedes entrar |
recovered | Sin adquirir |
The season ends today. Are you sure you want to buy? | Esta temporada finaliza hoy. ¿Estás seguro de que quieres comprar? |
Features of the Rifts in the week | Características de la semana |
ShowRoom | ShowRoom Wu Xing Elementary School |
Level {level}/{maxLevel} | Nivel {level}/{maxLevel} |
@#211Highest level of the week:@#208{level} | Nivel más alto de esta semana: @#208{level} |
Go complete Treasury Plundering | Completa "Asalto a la cámara" |
@#2081-4 | @#2084 jugadores |
Immortal Leader | Líder inmortal |
@#405 Injuries increased by 50% during the period the monster was lit. | @#405Daño contra enemigos que están en llamas aumentado un 50% |
Brecha del Rey Loco | Contratos |
A Wortham | Templo de las malas hierbas |
A Westmarch | La Condesa |
Templo de las malas hierbas | Cementerio de Ashwold |
Tumba de Fahir | A Westmarch |
Torre Olvidada | Brecha del Rey Loco |
Bosque Oscuro | Jugar |
Tundra Helada | A Wortham |
Guarda tus progresos para seguir luego. | Guarda tu progreso actual |
Unequipped-Head | Falta cabeza |
Unequipped--Torso | Falta pecho |
Unequipped--Shoulders | Falta hombros |
Unequipped-Legs | Falta piernas |
Unequipped--Main Hand | Falta mano derecha |
Unequipped--Off-hand | Falta mano izquierda |
Lucky Rating: {level} | Índice de fortuna: {level} |
Can be combined for leveling up | Se puede combinar para subir de nivel |
Objetos | Objeto |