The Eclipse draws near, adventurer. Since we last met, you’ve felled vicious demons with new Legendary Items, cleaved your way through Iron Stockpile and fought your way through returning events. This content update introduces the Berserk x Diablo Immortal collaboration, the Crimson Behelit Legendary Gem, Struggler’s Bane, and more.
As with previous content updates, there will be server maintenance starting on April 28, from 5 p.m.–7 p.m. PDT for Oceania, East Asia, Southeast Asia, and Europe servers, and on April 29, from 1 a.m.–3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any features going live afterward are provided below.
Codex
Walk the Struggler’s Path
Harness the Crimson Behelit Legendary Gem
Shape Earth with Golem Sentinels
Deny your Sacrifice in Struggler’s Bane
Fight Zodd in the Apostle’s Challenge
Broken Band’s Armament
Defy Death in Matron’s Retribution
Returning Events
Winds of Fortune
Battle Pass 39: Blessed Din
Feature Updates
Bug Fixes
Walk the Struggler’s Path

The path of causality is already set, adventurer. It would take the resolve and determination of one with hatred burning in their heart to shape the flow of what has already been set.
From May 1, 3 a.m.—May 31, 3 a.m. local server time, visit the Struggler’s Path to see all there is to earn with this Berserk x Diablo Immortal collaboration. It’s your one-stop for information to fight Nosferatu Zodd, Struggler’s Bane, Tasks to complete, and more.
While the Struggler’s Path is live, log-in to earn the following items:
- 1x Struggler’s Path Weapon Cosmetic
- Crimson Behelit Legendary Gem
- Eclipse Portal Cosmetic
- Eclipse Frame
- 10x Legendary Crests
This initial taste of glory can be sated by earning further rewards, battling through the Struggler’s Path to earn more.
Defy your Destiny with Berserk Weapon Cosmetics
For the duration of the Struggler’s Path, you’ll be able to earn exclusive Berserk-themed weapon cosmetics, along with eight skins, one for each class.
Log in during the event to select your preferred tool of demonic dismemberment, the first of which will be specific to your class. Weapon skins available during the Struggler’s Path include the fearsomely massive Dragon Slayer great sword!
Barbarian — The Dragon Slayer
Massive, thick, heavy, and far too rough. Indeed, it’s like a heap of raw iron.

Blood Knight — Moonlight Knight’s Lance
The Moonlight Knight was known to be the mightiest knight, boasting an undefeated record in countless duels and continuing his peregrination, never setting on any one master. All sons of warriors grow up hearing bedtime stories about his tales of heroism.

Crusader —The Dragon Slayer
Some crusaders overburden themselves with a weapon almost too heavy to carry. The crushing weight on their backs is a reminder of their responsibility to the Light.

Demon Hunter — Struggler’s Crossbow
The thing about hatred, it’s the place where people who can’t look sorrow in the eye without waverin’ run off to.

Monk — Salamander Dagger
The blade is magically crafted from molten lava. Cuts made with the dagger will ignite and burn as if struck by hot iron.

Necromancer — The Hawk of Light’s Sabre
When he rose from the dead, all who witnessed his brilliance forgot to breathe. They sensed intuitively that the one they desired had come.

Tempest — Sylph Sword
Made from a white-shouldered eagle’s feather and the hilt from mistletoe growing on the highest branch in the forest. One swing can generate a whilrlwind that can tear the enemy’s flesh without even touching it.

Wizard — The Hawk of Light’s Sabre
Pile it up, take all you have left, chant the words “I sacrifice” in your heart, and you will be granted raven-black wings upon which you shall soar higher than any summit.

Harness the Crimson Behelit Legendary Gem

The Crimson Behelit writhes in silent agony, eyes staring unfocused, ready to receive the sacrifice necessary to exalt a mere human to that of a Godhand. This fearsome new Legendary Gem arrives with the Struggler’s Path. The below value reflects its power at Rank 10.
Your Behelit activates in response to your overwhelming desire, granting you the Behelit Power you seek the most. While above 50% health, dealing damage grants you Behelit’s Wrath, increasing your damage done by 30% for 6 seconds. When taking damage below 50% health you gain Behelit’s Mercy, reducing the damage you take by 30% for 6 seconds. When a Behelit Power triggers it releases a scream of terror at the enemy’s location, Fearing nearby enemies for 1.6 seconds. Each Behelit Power has its own separate cooldown; Behelit’s Wrath has a 20 second cooldown and Behelit’s Mercy has a 60 second cooldown.
Legendary Gem Bonus Drop Pool Selection
From May 1, 3 a.m.— May 22, 3 a.m. local server time, you’ll have the chance to greatly alter your Legendary Gem drop tables for a limited-time. You’ll be able to fully customize your 5-Star Legendary Gem pool of 16, selecting the exact pool of gems that have a chance to drop.
Additionally, once you’ve selected the total pool of 16, you can further select 8 of the 16 gems to have an increased chance to drop when a 5-Star Gem appears.
Similarily, for 2-Star Legendary Gems you can choose 17 Legendary Gems to make up the available Gems, and increase the chances for 8 of them to drop when a 2-Star Legendary Gem drops.
Shape Earth with Golem Sentinels

Although they’re formed of earth and water, these stumbling creatures are sturdier than they appear. Golems are constructs capable of protecting their master, even in the deadliest of situations. You will soon have the opportunity to obtain these unique Familiar Skins, which give your Familiar the look of these earthen companions.
While the Struggler’s Path is active, your first summoned Familiar is guaranteed to be a Golem. You’ll only need to activate this once to earn this earthen bound companion!

Much like Nature, your Golem can transform beautifully, as you’ll also be able to customize this Familiar skin. Combine decorations to make your Golem a companion unique to you, sure to catch the eye of your fellow strugglers.
Deny your Sacrifice in Struggler’s Bane

“Pile it up, take all you have left, chant the words ‘I sacrifice’ in your heart, and you will be granted raven-black wings upon which you shall soar higher than any summit."
As Griffith’s weakened husk clung to any semblance of life, the crimson Behelit lay within his withered hands. A wordless face swam in existence, eager to heed its master’s call. The deep desire within Griffith to summon the Godhand and acquire his own kingdom.
The infamous Eclipse comes to life within Survivor’s Bane. The Eclipse is an apocalyptic event within Berserk, where the Band of the Hawk was sacrificed by their former leader to exalt him to member of the Godhand. Within the Eclipse, these doomed warriors were teleported to a hellscape, mercilessly slaughtered after being marked with the Brand of Sacrifice.

While Survivor’s Bane is active during the Struggler’s Path event, you’ll be able to fight within the Eclipse itself. Every other minute, you’ll experience the full Eclipse for 60 seconds. Rally as though you are side by side with the Band of the Hawk, fighting for your life despite the brand of Sacrifice freshly etched upon you.
The Struggler’s Bane brings fearsome new horrors. Terrifying demons will attempt to claim your life, and the land around you will be familiar despite being transformed into a hellscape. While the Eclipse is active, a new unique boss also awaits there to execute the Godhand’s bidding.
Fight Zodd in the Apostle’s Challenge

Feared throughout Midland, warriors and noblemen tremble at the whisper of his name. Nosferatu Zodd is an immortal legendary warrior known for his ferocity and mercilessness; he’s said to have slain thousands on the battlefield. Zodd has now set his thirst for blood upon Sanctuary, intent on finding an opponent formidable enough for his might.
To fight Zodd, you’ll need to earn Apostle’s Tributes, which can be earned by completing specific daily tasks. Only one tribute is needed to fight Zodd, even when playing in party.
You’ll soon be able to challenge this embodiment of bloodlust—survive the storm of his attacks and prove yourself his most worthy opponent in his over three hundred years of slaughter!

Everything on the battlefield is a weapon to Zodd. The longer you fight him, the more he will relish the struggle, increasing the wrath you’ll face. Those that hold the Crimson Behelit Legendary Gem will have the ability to face an even more powerful Zodd. Execute your best pincer move and defeat this enraged Zodd to claim tantalizing rewards.
Defeating Zodd earns you a chance to obtain weapon cosmetics from the Struggler’s Path, and a chance to obtain the fabled Crimson Behelit Legendary Gem.
Broken Band’s Armament
Follow your comrades into victory and demise. Known for their fabled prowess on the battlefield, the band of the Hawk were one of the most revered and feared mercenary forces across all of Midland. These resplendent threads evoke their leader Griffith, in a time before the betrayer would sacrifice all his faithful companions to manifest his dream. Take up the armor of Guts, the struggler and Raid Commander in the Broken Band’s Armament.
The Berserker Armor

Once stained by demonkind, you can never be cleansed.
Hawk of Light

Gallop along fate’s twisted branches and see causality unfurl.
Defy Death in Matron’s Retribution
From May 1, 3 a.m.—May 31, 3 a.m. local server time, eviscerate Hell’s demons across limited-time events to collect Skeletal Spoils which can be used to unlock fearsome rewards.
The following Returning Events can be completed to carve your way through Matron’s Retribution:
- May 1, 3 a.m.—May 8, 3 a.m. Fractured Plane
- May 8, 3 a.m.—May 15, 3 a.m. Trial of the Hordes
- May 15, 3 a.m.—May 22, 3 a.m. Conqueror
- May 22, 3a.m.—May 31, 3 a.m. Wild Brawl
Battling in Matron’s Retribution can earn you the following rewards:
- 2x Telluric Pearls
- 2x Legendary Items
- 4x Set Gear
- 10x 1-Star Legendary Gems
- 800,000 Gold
- 2,800 Scrap Materials
- 240 Enchanted Dust
- 28 Aspirant’s Keys
- 16 Normal Gems
Returning Events
The following events return to Sanctuary for you to slay your way through:
- May 2, 3 a.m.—May 5, 3 a.m. Alley of Blood
- May 3, 3a.m.—May 10, 3 a.m. Hungering Moon
- May 10, 3 a.m.—May, 17, 3 a.m. Shady Stock
Winds of Fortune

Horadric Scholars have poured over their tomes to discover the origin of increased materialized wealth, while the merchants of Sanctuary have seized the opportunity to increase their abundance. The source: Winds of Fortune.
From May 1, 3:00 a.m.—May 8, 3:00 a.m. local server time, you will earn increased rewards!
While Winds of Fortune is live, activate your 24-hour buff to receive this duplicate effect. Once activated, the buff’s duration is in real time and will end 24 hours after it’s been initiated. If you have not activated the buff within 24 hours of the event ending, it will be enabled automatically. Any rewards not claimed before the end of the event will be auto-claimed on next log-in.
During Winds of Fortune, the 4-player party Normal Gems bonus drop will be doubled and unaffected by the daily cap, and only the first twelve Common Gems of the day will be tradable.
Any of these items will drop in duplicate quantities:
- Gold
- Experience
- Battle Pass Points
- Normal Gems
- Legendary Items
- Items
Items from these activities will also drop in duplicate quantities:
- Horadric Bestiary
- Challenge Rifts
- Bounties
- Fishing
- Dungeons
- Purge the Depths
- Accursed Towers
- Hidden Lairs
- Farming in the wilderness
- Codex Activities
Note that during this limited-time event, Battle Pass rewards will not be doubled, and the weekly limit on Battle Pass Points and Normal Gems will not change. Any bonus Experience gained will be affected by your current modifier. New to this Winds of Fortune limited-time event, you will no longer have to claim your Bonus XP in-game, it will now be granted immediately.
Additionally, there are limits to each item that can be earned in duplicate quantities. You’ll earn double the amount until you reach the limit. Please see the event in-game for more details.
Battle Pass 39: Blessed Din

If they won’t listen, it’s because you’re not loud enough. The clang of a blacksmith’s hammer is near as sweet as the song of the steel on steel in battle. The Season 39 Battles Pass announces itself in Sanctuary on May 8, at 3 a.m. server time, consisting of 40 ranks worth of rewards, such as Crests, Hilts, Legendary Gems, and more.
Begin slaying demons and climbing your way through the ranks before the red-hot steel cools indefinitely on June 4, 2:59 a.m. server time.
Feature Updates
Dungeon Affix Adjustments
We are changing some existing dungeon affixes:
Disruptive Portal: The Butcher’s Health has been reduced.
Electric: Cooldown has increased so the effect occurs less frequently. There’s now a 1 second delay after being marked before you can damage one another.
Chains: Cooldown has increased so the effect occurs less frequently. Chain duration is shortened when not broken by players, no longer occurs in elevators and other small areas in dungeons.
Explosive Reaction: damage is a fixed amount based on monster and difficulty level, not a percentage of player Health.
Sacrificial Power: Health cost is now based on skill cooldown rather than all skills having the same cost. Skills with a cooldown of 12 seconds will have the same cost as the current cost.
Destruction’s Call Optimization
Building off previous improvements, we’re adding Havoc Orbs to Destruction’s Call. Havoc Orbs will trigger one of the 4 effects for a short period of time.
Hastened Havoc Aura: Increases Move and Attack speeds of player and any teammates within the aura.
Critical Hit Havoc Aura: Increases your Critical Hit Chance and any teammates within the aura.
Healing Havoc Aura: Heals you and any teammates within the aura.
Havoc Guardians: Summons three Havoc Guardians to fight with you.
Mount Zavain and Black Forest Boss Timer
The World Map will now display a countdown timer for World Bosses in Blood Rose and Mount Zavain.
A gray icon on the map will indicate where the boss is, but that it’s inactive. A colored icon with a time indicates how much time remains until the boss spawns, and when the icon is colored and says “Active,” the boss is ready to spawn at any time.
Familiars Can Now Attack the Training Dummy
Familiars will now have their damage added when using the Training Dummy to better estimate your total damage output. You can also use the Breakdown menu to see how much damage your Familiar is specifically dealing.
Battleground Changes
We are making a couple changes to Battleground.
First, attacks by the Ancient Heart in the rebirth area will cause damage regardless of your immunity to damage and critical hits.
Secondly, the Lifesteal effect of damaging the Final Guardian has been reduced by 50%.
Bug Fixes
Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes—updated on Tuesdays.
The thing about hatred, it’s the place where people who can’t look sorrow in the eye without waverin’ run off to.
—The Diablo Immortal